Rogério Tavares Gasi @rodja.bsky.social · 05/10/2025“Whenever I smell asphalt, I think of Maureen.” 000
Rogério Tavares Gasi @rodja.bsky.social · 30/05/2025The limitation is out: unpredictable rules. Which is cool! I was already about doing emergent gameplay so that fits pretty well with this game jam! I hope I can find the time to complete a game itch.io/jam/major-ja...itch.ioMajor Jam 7: WildA game jam from 2025-05-30 to 2025-06-13 hosted by ZahranW. What is Major Jam? Major Jam is a week-long video game development jam, which is a spinoff of the biweekly game jam Mini Jam. The main focus... 050
Rogério Tavares Gasi @rodja.bsky.social · 26/05/2025Pensando em participar dessa GameJam itch.io/jam/major-ja...itch.ioMajor Jam 7: WildA game jam from 2025-05-30 to 2025-06-13 hosted by ZahranW. What is Major Jam? Major Jam is a week-long video game development jam, which is a spinoff of the biweekly game jam Mini Jam. The main focus... 020
Rogério Tavares Gasi @rodja.bsky.social · 20/03/2025Last update was Feb 5th, it traveled around 2 hours north and the AirTag is still living near the beach, but not that close anymore. I wonder if it’s happy there and if I’ll ever hear from it again 000
Rogério Tavares Gasi @rodja.bsky.social · 30/01/2025Hello Bluesky! I’m looking for software engineers in the gaming or movie effects business in #Scotland! Please DM me if you’re interested and repost for visibility! #hiring #pipeline #jobs 000
Rogério Tavares Gasi @rodja.bsky.social · 19/01/2025My wife lost her AirTag at Costco last year. It went to San Francisco and now it’s living in Malaysia 150
Rogério Tavares Gasi @rodja.bsky.social · 18/01/2025Uma parte legal de ser membro da VES é receber essas cartas pra ver as produções e votar 020
Reposted by Rogério Tavares GasiBrad Johnson @climatebrad.hillheat.com · 13/01/2025Power lines. Altadena in the wake of the #EatonFire 459170052827
Rogério Tavares Gasi @rodja.bsky.social · 08/01/2025More info. I also checked how much faster it is when the number of files you match is drastically smaller. I compared two scenarios: a > 95% match and a < 0.6% match. The difference is not huge, but some methods, like glob, have a more significant difference. #profiling #python #filesystem 000
Rogério Tavares Gasi @rodja.bsky.social · 08/01/2025I was wondering which method was faster to iterate through files in #python and find all files of a specific extension. So I tried glob, pathlib, os.walk, and a listdir + a recursive function. Here's how long it takes (in second), for different sizes of file systems. os.walk is the fastest method 041
Reposted by Rogério Tavares GasiLars Thießen @larstofus.bsky.social · 30/12/2024My last article of the year: How to Build an Optimization Toolbox. An overview of the types of tools you should have ready when your game's framerate drops, with specific recommendations of programs I have used in the past. larstofus.com/2024/12/30/h...larstofus.comHow to build an optimization toolbox“Optimizing a game” and “developing a game” are two activities that tend to blur together. And while you probably have an elaborate toolbox for developing your game, when it… 1246
Rogério Tavares Gasi @rodja.bsky.social · 27/12/2024According to #AI, the #universe is much smaller than I thought. 010
Rogério Tavares Gasi @rodja.bsky.social · 23/12/2024I wonder if Santa can move his workshop to a boat 010
Rogério Tavares Gasi @rodja.bsky.social · 22/12/2024And to add a note here, when you have a table of tasks and dependencies you can make a critical path. Once you have a critical path, then you most likely be able to parallelize tasks and start naturally getting floats or slack times that you can use to avoid having to do crunching 000
Rogério Tavares Gasi @rodja.bsky.social · 22/12/2024I’m learning about optimal stopping. It’s a great way to know when to stop looking and start choosing things. What things? Well, any things! A relationship, an employee, a house, which game to develop, which publisher to choose from, etc. And there are variations! sites.cs.ucsb.edu/~suri/ccs130...sites.cs.ucsb.edu 000
Rogério Tavares Gasi @rodja.bsky.social · 21/12/2024Random Tip 005 on #UnrealEngine #DearImGui is awesome and there's a plugin: github.com/segross/Unre... However, it's not updated for a while. It has version 1.74 while the latest on DearImGui is 1.91.6 So until a hero updates this lib to UE 5.x you're going to have to make some changes yourself!github.comGitHub - segross/UnrealImGui: Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4. - segross/UnrealImGui 272
Rogério Tavares Gasi @rodja.bsky.social · 21/12/2024Random Tip 004 for #UnrealEngine In #VisualStudio, you might find a file you need and want to check adjacent files, but the solution explorer doesn't update. Make sure you check the "Track Active Item In Solution Explorer" under Tools > Options > Project and Solutions > General 040
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024<sarcasmo>Não, mas a temperatura tá normal, não tem aquecimento global</sarcasmo> 020
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024Here’s a small article on how we are evolving our workflows at Halon Entertainment with Perforce. I wonder how you folks manage your version control, let me know! www.perforce.com/case-studies...perforce.comFrom Git to Perforce: Why the Avatar Previs Creators at Halon Went All-In | PerforceHalon Entertainment was grappling with the limitations of Git as they grew. Here’s how switching from Git to Perforce helped them streamline and scale their workflows. 111
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024Random Tip 003 on #UnrealEngine Still on the topic of asset discoverability. With a custom filter, you can quickly find those Data Assets you created in C++, and there's no way to show just them quickly 040
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024Random tip 002 on #UnrealEngine Collections, on your content browser, are like, groups of bookmarks of your favorite assets. AND you can share those collections on the project with other people. It's a great way to onboard folks. "Where do I get stuff for the main level?" - check the collection! 040
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024Random tip 001 on #UnrealEngine If your project is too big, make sure to learn how to make custom filters and learn the search syntax: dev.epicgames.com/documentatio...dev.epicgames.comAdvanced Search Syntax in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer CommunityReference for advanced search operators you can use in the Content Browser. 040
Rogério Tavares Gasi @rodja.bsky.social · 20/12/2024Do you like reverse engineering stuff as much as I do? It's like a huge sudoku puzzle 010
Rogério Tavares Gasi @rodja.bsky.social · 19/12/2024Post a picture YOU took. Just a pic. No description. 000
Rogério Tavares Gasi @rodja.bsky.social · 19/12/2024Hey, #gamedev on my network! Epic's Unreal Fellowship #GameCourse is open to the public until January 15th! Get in there to watch and download the class files to learn how to make games in #UnrealEngine! dev.epicgames.com/community/le...dev.epicgames.comUnreal Fellowship: Games | Talks and demosThe Unreal Fellowship: Games will focus entirely on building games in UE. If you already work on video games or you want to start your journey and you’r... 1156
Reposted by Rogério Tavares GasiJwst Feed @jwstfeed.bsky.social · 13/12/2024Colliding galaxies IC 2163 and NGC 2207 (MIRI image). 🔭 🧪 1439502875
Rogério Tavares Gasi @rodja.bsky.social · 12/12/2024Give me a single screenshot from a video game that immediately makes you hear the soundtrack in your head 030
Rogério Tavares Gasi @rodja.bsky.social · 12/12/2024Conway’s Law is the idea that people will design systems that copy their communication structure. So small distributed teams will generate software that is modular and large teams working together will generate a monolithic architecture. Is this the case in #gamedev? 040
Rogério Tavares Gasi @rodja.bsky.social · 09/12/2024Parece produto dos Sobrinhos do Ataíde, depois do pastel de maionese agora vem a suco de maionese 000
Rogério Tavares Gasi @rodja.bsky.social · 07/12/2024Literalmente o motivo da gente ainda ter o nosso Wii U em casa 000
Reposted by Rogério Tavares GasiKen Klippenstein @kenklippenstein.bsky.social · 06/12/2024The replies to Brian Thompson’s last post on LinkedIn — all from before the shooting — are a horror show 21499281841
Rogério Tavares Gasi @rodja.bsky.social · 06/12/2024We created a virtual accelerometer in Maya for the previs artists to visualize how much g-force was being applied to the actors in some scenes. I’m really curious to see how it turned out! m.youtube.com/watch?v=NOhD...m.youtube.comMission: Impossible – The Final Reckoning | Teaser Trailer (2025 Movie) - Tom CruiseYouTube video by Paramount Pictures 000
Rogério Tavares Gasi @rodja.bsky.social · 05/12/2024Is there any social network with weighted likes? I mean, the more someone matters to you the higher the amount of likes you will see in a post that person liked. Might create even more bubbles and divisions, but at least it would be configurable and not something an AI model does it for you 000
Rogério Tavares Gasi @rodja.bsky.social · 03/12/2024I found out that Paul Pedriana, one of my mentors in computer science and software engineering, passed away three years ago. He taught me a lot when I was at EA; he was one of the core developers at Maxis and wrote foundation code at EA, such as the memory manager. 130
Rogério Tavares Gasi @rodja.bsky.social · 01/12/2024Em termos de limpeza, qualidade do atendimento e (óbvio) preço, o hospital público de Praia Grande da um pau em todos que eu fui em Los Angeles 000
Reposted by Rogério Tavares GasiFlávia Al Gazi 🖋️📜 @flaviagasi.com.br · 30/11/2024Vem algo aí (hq online) ano que vem / @fhc.bsky.social 2161
Reposted by Rogério Tavares GasiAlex Kanaris-Sotiriou @kanaratron.bsky.social · 30/11/2024There's been a LOAD of new folks on Bluesky since I created the 'Indie Game Publisher' starter pack as a resource for indie devs, so time for an update. If you're an indie game *publisher* then reply and I'll add you 👍🏻 Reposts welcome folks. go.bsky.app/DAoKtHj 3231599
Rogério Tavares Gasi @rodja.bsky.social · 30/11/2024Morrigan walking away with the most generic animation cycle after telling you some deep lore gossip in Dragon Age Veilguard 030
Reposted by Rogério Tavares GasiFabian @trick17.bsky.social · 30/11/2024I started this as my first isometric #pixelart in 2020 and enventually made a small series out of it. 9782104
Rogério Tavares Gasi @rodja.bsky.social · 30/11/2024Interesting article about how our culture have been moving away from art and entertainment and towards to distraction and addiction What would games be if it has its own row here? www.honest-broker.com/p/the-state-... 010
Reposted by Rogério Tavares GasiHaunted Anubi @anubiarts.at.app.wafrn.net · 29/11/2024🥺 #PixelArt #Art #Seal #Redraw #Animals 122739