Reposted by Robert LongBezi @bezi.com · 20/05/2026Big one: Bezi now supports MCPs. Your Git history. Your Figma files. Your Blender models. Your Notion docs. Connect all the tools you use to build your game day-to-day, and Bezi can now help you build with them. #gamedev #unitydev 1104
Reposted by Robert LongBezi @bezi.com · 14/05/2026Bezi is bringing it right back with our monthly Bezi Jams — this time, with a Boomerang theme. Check out these insanely creative games, all built with Bezi over one weekend. #gamedev #gamejam #indiedev 194
Reposted by Robert LongBezi @bezi.com · 21/04/2026Introducing Workspaces in Bezi, a homebase for all your projects. Design your space however you build best. Connect multiple Unity projects for cross-project support, plug in local folders for out-of-engine context, and invite your collaborators to build together. #gamedev #unitydev 1145
Reposted by Robert LongBezi @bezi.com · 06/04/2026What goes into building an open-world game like Red Dead Redemption 2? Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles. #RDR2 #gamedev #gamedesign 0156
Reposted by Robert Longnpmx @npmx.dev · 03/03/2026npmx is now in alpha: this is our story, as told by our team and friendsnpmx.devAnnouncing npmx: a fast, modern browser for the npm registryToday we're releasing the alpha of npmx.dev – a fast, modern browser for the npm registry, built in the open by a growing community. 16367127
Reposted by Robert LongBezi @bezi.com · 23/01/2026What happens when an indie game studio sets a horror fishing game in a Jim Henson-inspired voodoo swamp? Voodoo Fishin’ is Lost Arcade's debut release. Here's artist Brett Nienburg on how he designed its distinctive gameworld. Stay tuned for our deep dive with Lost Arcade! #indiedev #gamedev 1146
Reposted by Robert LongBezi @bezi.com · 15/01/2026Bezi is giving away GDC passes this month! To support indie developers, we'll be selecting a dev team from our January game jam to attend GDC in San Francisco this March. We also have a $1,000 cash prize pool! Our jam is January 19th to Feb 2nd. Signup link below: #indiedev #gamedev #gdc2026 1206
Reposted by Robert LongBezi @bezi.com · 21/11/2025When game designers can lead prototyping without fighting for dev resources, the world gets better games. This is Bezi for game designers. #gamedev #unitydev #gamedesign 0124
Robert Long @robertlong.me · 20/11/2025Bezi is the tool I wanted when working in Unity. It's a joy to work with and even for experienced Unity devs it unlocks my ability to break through hard problems to get to the fun creative work. I'm also super proud of our stance on building AI tools responsibly! 030
Reposted by Robert LongBezi @bezi.com · 19/08/2025Our next game jam is happening this weekend! The goal is to recreate a classic game and put your own little spin on it. Tetris with triangles? Roguelike Space Invaders? Pac-Man as the ghosts? Your choice! Starts 8/20, $600 prize pool. Join now: itch.io/jam/remix-ja... #indiedev #gamejam #gamedevitch.ioRemix Jam [$600 Prizes] - Bezi Jam #4A game jam from 2025-08-21 to 2025-09-02 hosted by BeziHQ. Welcome Welcome all developers, artists, and designers to our Remix Jam , a 4‑day game jam hosted by Bezi to recreating a classic game loop (... 1147
Reposted by Robert LongKenney @kenney.nl · 05/08/2025Mesh2Motion (@scottpetrovic.bsky.social) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters! mesh2motion.org 351253378
Robert Long @robertlong.me · 30/07/2025I'm gonna need to write up one of those "context engineering" blogs pretty soon. We're learning a lot and making big changes to how Bezi works. Lots going on under the hood in this update and a whole lot more to come! 030
Reposted by Robert LongBezi @bezi.com · 22/07/2025Our weekend Platformer Jam was a blast! Check out the winners below. It was amazing seeing devs use Bezi to get the technical parts done in minutes, then spend the rest of the jam on art and designing levels. This is what smarter tooling is all about. Congrats all! #indiedev #gamedev #gamejam 12210
Reposted by Robert LongJulian Park @julianparc.bsky.social · 22/07/2025AI is really starting to change game development. And @bezi.com is the driving force behind it. This past weekend, we saw game developers build a platformer game in just 72 hours using Bezi, our AI assistant for game development. The results, showcased in the video below, were incredible!! 172
Reposted by Robert LongBezi @bezi.com · 24/06/2025We gave artists and developers one week & a development tool for Unity to build a rhythm game. The result was an awesome collection of unique projects. Bezi uses AI to help with your game's code so you can focus on making art and fun mechanics. Check out our Top 10: #gamejam #indiedev #gamedev 1174
Reposted by Robert Long/noclip @noclipvideo.bsky.social · 16/06/2025How Games are Made: Sound Design This is the first in a new series that dives into specific areas of game design. This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and more. youtu.be/lbOghip5CPIyoutu.beHow Games Are Made: SOUND DESIGNYouTube video by Noclip 113532
Robert Long @robertlong.me · 11/06/2025Excited to get this out! If you're using Cursor or Copilot for Unity game dev, don't sleep on this. Agent mode is the the real deal. It makes a huge difference when building out MonoBehaviours. The agent can look through your scene to figure out how components work together. 020
Robert Long @robertlong.me · 22/05/2025My former employer continues to shoot themselves in the foot. Just absolute incompetence of leadership over there. My only hope for the longevity of Firefox is the Zen Browser team which continues to produce an incredibly polished fork of the browser. support.mozilla.org/en-US/kb/fut...support.mozilla.org Pocket is Saying Goodbye: What You Need to Know | Pocket Help More information about the end of support for Pocket. 140
Reposted by Robert LongBezi @bezi.com · 16/05/2025We hosted a game jam to see what game developers could make with Bezi over one weekend! The theme was to make an endless runner game, and we saw 42 amazing games built over a couple days from super talented developers and artists. Check out the top 10 games below 👇 #gamedev #gamejam #indiedev 095
Reposted by Robert LongBezi @bezi.com · 14/05/2025Bezi is now publicly available. A development tool designed specifically for game engines, Bezi uses real-time context of your project - codebase, assets, scene graph - to provide tailored assistance. #gamedev #unity #indiedev 1124
Robert Long @robertlong.me · 16/04/2025Our last meetup during GDC filled up pretty quickly! If you’re doing game dev in the bay you should come and hang out! 021
Robert Long @robertlong.me · 03/04/2025lol great. Because I didn’t keep my Twitter account and actually deleted it, there’s now a ICO for @mozilla.org Hubs coin. Things are going great on Twitter 😂 5152
Reposted by Robert Longmacy @macytopn.bsky.social · 26/02/2025back to unity this week to extend movement and start on some systems - specifically, added a jump with varying force, a crouch, and a preliminary 🥷stealth detection🥷 (feels like bakers would frown upon bread literally running off shelves, right?). #gamedev #devlog #art #WIP 0122
Reposted by Robert Longmacy @macytopn.bsky.social · 18/02/2025voilà, the results of maya therapy - spent the weekend studying, eating, and modeling/texturing some loaves in Maya and Procreate! imagine these as responsive side characters, like a baguette that waves hello, or a smiley sourdough. dream or nightmare? #gamedev #devlog #art #WIP 0132
Reposted by Robert Longmacy @macytopn.bsky.social · 13/02/2025this week i focused on cams, WASD motion, + some rolling - and found myself in the depths of ✨behavior debugging✨ anyone relate to the feeling of this should work, AND YET? the relief of finally squashing that bug? hey, it works! Maya therapy time! 😮💨 #gamedev #devlog #art #WIP 092
Reposted by Robert Longmacy @macytopn.bsky.social · 06/02/2025some work from yesterday! started on a minigame inspired by 'the bread' by gulu animation: ✨model, texture, + rig ✨basic animation + blendshapes (how does bread emote???) ✨movement tests - wasd vs. mouse + custom anim vs. mouse + procedural anim so begins 🍞bread roll🍞! #gamedev #devlog #art #wip 0113
Reposted by Robert LongBezi @bezi.com · 04/02/2025Come hang out with us at GDC - we're hosting a happy hour for indie devs on March 18! Learn from a panel of indie veterans talking about the ins and outs of shipping a game and join us for an evening of food, drinks, and networking. Spots are limited! RSVP here: lu.ma/v6eltoewlu.maPress Start: Indie Happy Hour by Bezi · LumaJoin Us For An Evening With Indie Devs Calling all game developers, designers, and founders! Join fellow creators to swap stories and share your in-progress… 051
Robert Long @robertlong.me · 16/12/2024Watching the OpenAI Search livestream from this morning. Uhhh, Gracias Madre is permanently closed... How do they keep dropping the ball in these demos? Do you even test your searches beforehand? sf.eater.com/2023/8/29/23... 020
Reposted by Robert Longpatak @patak.cat · 23/11/2024Two years ago, 200+ of us collaborated to build elk.zone. Would you be interested in an Elky Nuxt PWA Client for Bluesky? Elk has markdown code blocks. Do you enjoy tinkering with @vite.dev, @vuejs.org, @nuxt.com, @vueuse.org, @unocss.dev, @shiki.style, the @bsky.app API? Would you like to help us?elk.zoneElkA nimble Mastodon web client 4044173
Robert Long @robertlong.me · 15/11/2024My Twitter archive just finished and I'm finally deactivated! End of an era but happy to be here! A bit of an intro for all my new followers: Hi I'm Robert! I worked on a bunch of social VR things, made an award winning puzzle game for Apple Vision Pro, and now I do game tooling for non-VR stuff! 3472
Reposted by Robert Longdevtools.fm @devtools.fm · 01/11/2024We made a starter pack with all the guests on devtools.fm 🎉 > Note: If we missed you DM us! 910528
Robert Long @robertlong.me · 06/06/2024Aghhhh!!!! Blackbox for Vision just won the Apple Design Award for Spatial Computing!!! 🤯 Seriously can't comprehend it! This team is amazing and I'm so proud of what we've built! @warpling.bsky.social thanks for bringing me along for the ride! developer.apple.com/design/awards/developer.apple.com2024 winners and finalists - Apple Design Awards - Apple DeveloperMeet the winners and finalists for the 2024 Apple Design Awards 160
Robert Long @robertlong.me · 06/02/2024Blackbox is out on Apple Vision Pro! Really proud of all the little details we put into this game. The sound design was incredibly fun to implement. Every puzzle is an instrument that you control with your body or not so obvious features of the AVP ◼️ youtu.be/5LShA47LhIcyoutu.beBlackbox for VisionWhat if a game was nothing more than a peaceful place where curiosity was rewarded?Blackbox, the evolution of the Apple Design Award winning puzzle game for ... 141
Robert Long @robertlong.me · 30/01/2024A little teaser of what @warpling.bsky.social and I have been working on. Can’t wait for you to see it Feb 2nd developer.apple.com/news/?id=gve...developer.apple.comBlackbox: Rebooting an inventive puzzle game for visionOS - Discover - Apple DeveloperThe incredible puzzler comes to the infinite canvas. 0122
Robert Long @robertlong.me · 14/11/2023Since I've left my job I've been working on something for the Vision Pro 🙃 However, @warpling.bsky.social and I still found some time to make a fun little app called Newji! Create stickers of anything directly inside iMessage! Make something fun and weird! apps.apple.com/us/app/newji... 130
Robert Long @robertlong.me · 09/06/2023*resists urge to put apple in altar in order to receive Korok seed* 050
Robert Long @robertlong.me · 07/06/2023Feels good to finally get this out the door! I'm really excited to hear what people think about Web Scene Graph (WebSG) which is our proposal for making portable and programmable virtual worlds. At a time like this it seems really important for building resilient virtual communities. 072
Robert Long @robertlong.me · 16/05/2023ngl I was pretty skeptical about this site before I joined, but I’ve been pleasantly surprised every day I’ve logged on. I’ve got a lot going on and don’t have many updates to post right now, but I’m enjoying lurking 050