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RichBuilds.com ~ Coder, Hiker

@richbuilds.bsky.social
820 followers 100 following 1.1K posts

Indie Game Developer, Father, LARPer, Hiker and Nemophilist. I post dev log videos here: www.youtube.com/@richbuilds_com

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Reposted by RichBuilds.com ~ Coder, Hiker
Mohamad Bazzi @mbazzi.bsky.social · 29/09/2026
“Show This to Anyone Denying Genocide” — front page of @scotnational.bsky.social
“Show This to Anyone Denying Genocide” — front page headline of The National, Scotland
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 24/09/2026
I wish they'd stop calling LLMs 'AI'. At best it should be EI - Estimated Intelligence.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 14/09/2026
Very much liking the new build pieces in #Valheim
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 13/09/2026
@synty.bsky.social Is Adventure forge (adventureforge.itch.io/adventurefor...) ripping off your assets? I can see several models that look pretty much identical to your POLYGON Sci-Fi Space pack
adventureforge.itch.io
Adventure Forge - Sci-fi Spaceship by Endless Adventures
A sci-fi spaceship toolkit for Adventure Forge creators.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 13/09/2026
I've never been a proponent of "Move fast and break things." Great. Now I have a stitch, and nothing works.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 11/09/2026
Wild Ox Studio is doing some *very* impressive stuff implementing PhysX5 in Godot! Draw dropping stuff. I hope it gets to the point where it can be pulled into the Godot core as another physics option. www.youtube.com/watch?v=MKRn...
youtube.com
Godot 4 - PhysX5 - Granular Solver (Sand, Snow) & Editor Tooling!
YouTube video by Wild Ox Studios
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 04/09/2026
Kitten sitting today!
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 08/08/2026
Currently, my beloved Derbyshire (Burbage Edge) is on fire and we've hand multiple fires in Sheffield too (one destroyed a family home) 😢 I won't say what I'd do if I ever got my hands on these scrotes.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 04/08/2026
Near as I can work out. This is close to 800 miles on hiking
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 25/07/2026
#GodotEngine #Godot #IndieDevLog #ImSim Um.. Houston? it's *definitely* bigger than it was 5 minutes ago. And what does Time To Horizon mean?
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 19/07/2026
#GodotEngine #Godot #IndieGameDev #ImSim I've been stumbling around trying to find the 'game' while I experimented with lots of different systems. I came up with 'the plot' a few days ago and it's solidified the whole project. Pushing towards an early access release now.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 19/07/2026
I had 20 odd people follow me yesterday! Hello! I better give a status update: My life has been in a bit of a flux recently but is stabilising enough that I can get back to coding, and hopefully making videos again. Watch this space...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 30/06/2026
It just occurred to me: Package managers have become the modern equivalent of DLL hell. It's a tale as old as time: "Ug! That knot you make not work with my new spear! Change knot" "Lug! If I change knot, knot not work for Gug!" "Ug! Fuck Gug! Make me special knot!" "I make two knots."
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 27/06/2026
At some point, all the 'T's migrated north. Some of them struggled to fit in, but we found them a home. London: "Bo'll of 'wa'er" Yorkshire: "t'bottle of t'water"
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 25/06/2026
@kenney.nl Where do the weapons and shields come from in your Mini Dungeon pack? I can't find them in any of your packs? (Side note: I'm surprised you don't have a 'fantasy' weapon kit, but I suspect it's already on your never ending to do list!)
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 16/06/2026
My main dev SSD has kaputted :-/ Everything is backed up, but it's still a pain :-/
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 12/06/2026
#GodotEngine #Godot #IndieDevLog #ImSim Got a couple of hours of Duck Coding yesterday. What's Duck Coding? It's when you do loads of work under the hood (water) and nothing 'visibly' changes. It's usually prep work for things to come or refactoring existing code. This was a bit of both.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 11/06/2026
#GodotEngine #Godot #IndieDevLog #ImSim I've not been able to do any coding for a few days and I'm starting to twitch. I don't *think* I've got anything planned for today so I might have something to show a bit later.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 10/06/2026
I tend to only meet good people on here. Instead of having 'an algorythm' decide who I get to interact with depending on who's funding it. It's like the very earliest days of the internet. You naturally bump into similar folks. What goes around comes around I guess.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 08/06/2026
If Burnham doesn't win his by-election, what happens to him then? Can he still make a leadership challenge?
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 04/06/2026
This AI voiced video about Yorkshire mispronounces practically *everything* :-( www.youtube.com/watch?v=89lh... The facts are true, the voice over is absolute pants.
youtube.com
35 Yorkshire Facts That Sound FAKE (But Are 100% REAL)
YouTube video by Dust & Stories
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 03/06/2026
Very sad to hear of the passing of John Blanche. His fantasy art and figure painting was formative to me and a massive influence. en.wikipedia.org/wiki/John_Bl...
en.wikipedia.org
John Blanche - Wikipedia
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Reposted by RichBuilds.com ~ Coder, Hiker
Adam Riches @supernorn.bsky.social · 03/06/2026
A while back we had the wonderful opportunity to pitch a Red Dwarf adventure game directly to Doug Naylor himself. While the project didn't end up going ahead, we're now free to share some of the work we produced for the pitch!
A Red Dwarf Adventure game - pixel art showcasing the crew in the cockpit of the iconic Starbug
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 02/06/2026
I was this days old when I discovered "Spartacus" was an actual, living person! I always assumed he was made up for Hollywood! en.wikipedia.org/wiki/Spartacus
en.wikipedia.org
Spartacus - Wikipedia
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 02/06/2026
"Thought" "Thou" "Through" Don't you ever change English! <3
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 02/06/2026
Must avoid temptation to play with swarms all day :-/
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 02/06/2026
#GodotEngine #Godot #IndieDevLog #ImSim Sir... we're detecting *something* off the starboard engine. Correction! Many things! And they appear to be self organising! (BOIDS based flocking behaviour)
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 31/05/2026
#Godot #GodotEngine #IndieDevLog #ImSim I'm working on growth systems (plants, etc) and combat today. So of course, I started by making a plant that grows blaster ammo!
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Reposted by RichBuilds.com ~ Coder, Hiker
Dave does RPG Stuff, allegedly. @uncannydice.bsky.social · 28/05/2026
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
A picture of various dice on tokens on square cards labeled with tree names and some other letters. There are a few pictures of trees on the table with them.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 28/05/2026
#GodotEngine #Godot #IndieDevLog TIL: If you prefix a Node derived class with Editor (e.g. class_name EditorFoo extends Node), that class is excluded from the Add Node Dialog. There's a PR to add an @hide_from_dialog annotation that does the same thing for any class. github.com/godotengine/...
github.com
Add `@hide_from_dialog` and `@suffix` annotations for GDScript classes by Lazy-Rabbit-2001 · Pull Request #100690 · godotengine/godot
Another alternative that closes: godotengine/godot-proposals#11238 Follows up #100135 For the discussion, see the proposal @hide_from_dialog allows you to hide a global script with a global type na...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 27/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Vendors WIP.
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Reposted by RichBuilds.com ~ Coder, Hiker
Michael Kamm @michaelkamm.games · 26/05/2026
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
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Reposted by RichBuilds.com ~ Coder, Hiker
Eternal Skies TCG RPG @eternalskies.neocities.org · 26/05/2026
For people who think that AI is inevitable or worry it is, I made starter packs of game devs refusing to use AI, and in less than 24 hours had more than 200 devs ask to be included. Creatives don't want this and won't use it. You just need to support those who won't use it.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 26/05/2026
If I were a con man, I'd set up a twitter account & make multiple predictions about upcoming events. I'd delete any "prediction" that didn't come true. My post history now just has lots of predictions that came true with a post date *before* the event. Then I'd hire myself out as a Predictionist.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 26/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Blocking out a landing bay...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 26/05/2026
#IndieDevLog Hi to all my recent new followers! If you have an questions or thoughts about the stuff you see me making let me know! I've been a systems dev for a long time, but a game dev for only a few years and am always learning new things. What cool things are you working on?
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 26/05/2026
#GodotEngine #Godot #IndieGameDev #ImSim You can't make an imsim without crawlspaces!
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 25/05/2026
It's 30+ 'C in Sheffield, in May. I am not built for this. The UK is not built for this.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 25/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Equipping items work in progres...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 25/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Lights and switches...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 24/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Every game that has inventories of moderate size should have the ability to search / filter. It's trivial to implement. *glares at No Man's Sky in particular
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Reposted by RichBuilds.com ~ Coder, Hiker
Kenney @kenney.nl · 24/05/2026
A bunch of new cool stuff is coming to next week's Asset Forge update including mirroring, gizmo improvements and the ability to quickly toggle snapping! kenney.nl/tools/asset-...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 24/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Hmm.. there's another one. I should warn @kenney one of his Oopi's has escaped!
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 24/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Found this while exploring the crew quarters. I wonder what it does...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 24/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim - A quick demo of crafting and healing. I start with a level 3 bleed effect (reduces health over time). I make some bandages. Applying a level 1 bandage reduces the potency of the effect. Additional applications reduce potency till the effect is removed.
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 23/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim I am here...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 23/05/2026
#GodotEngine #Godot #IndieDevLog #ImSim Now I have flushing toilets, I guess I can call my ImSim feature complete ;-)
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 23/05/2026
#GodotEngine #Godot #IndieDevLog #Imsim #HashtagOverload It's really starting to come together now :-) Working on crafting. I did Chemistry 'O' Level at school. I'm currently relearning Chemistry, because I've not used it since school :-/
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 18/05/2026
#Godot #IndieDevLog #ImSim Down in waste processing (testing the concept and Jolt. The pipe gets stuck :-( )...
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RichBuilds.com ~ Coder, Hiker @richbuilds.bsky.social · 18/05/2026
#Godot #IndieDevLog #ImSim. Looks like the ladders in Sector ZZ-Plural-Alpha are out... Ladders weren't as difficult as I was anticipating. WTF Bethesda?
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