rhoeb @rhoeb.bsky.social · 28/09/2026this is pretty strange, these two games released on the same day with almost the same name. Gameplay looks pretty much identical. I'm guessing its some kind of AI flip, but how would you know who copied who? 000
Reposted by rhoebBrianna Townsend @brianna.town · 23/08/2026Chronicles IV: Ebonheim is a: 🔸Non-Procedural Roguelike 🔸Dungeon-Crawling CRPG 🔸Into-the-Breach-inspired Combat Wishlist on Steam! store.steampowered.com/app/3919080/... #indiegame #crpg #roguelike #retro #gaming #screenshotsaturday 03213
Reposted by rhoebMesshof @messhof.bsky.social · 25/08/2026Blood Dungeon is OUT NOW on Steam, Xbox Series, Windows Store, Game Pass, Switch 1+2, and PlayStation 5! RTs very much welcome. I love you. #boneup blooddungeon.com youtu.be/rmbXDEdb6Y0youtu.beBlood Dungeon: Release TrailerYouTube video by messhof 14364173
Reposted by rhoebadamatomic @adamatomic.bsky.social · 01/06/2026"No advantage is free. Except having clear on top of your scrip stack. That's as free as it gets. Go drop a phat 24 alert forked syphon and get out of jail absolutely free." THATS WHAT IVE BEEN SAYIN 100% positive and 10% off, treat yourself!! store.steampowered.com/app/3304110/...store.steampowered.comSave 10% on 868-BACK on Steam868-BACK is a computer-hacking strategy roguelike game where your mission is to dismantle capitalism one server at a time! Use hacking powers to fight enemies, steal the servers' data, and face increa... 36119
Reposted by rhoebondy @ondydev.com · 08/07/2026the life and death of Mr. Walrus #SpaceCatDX #gamedev 1628873
Reposted by rhoebDomo 🐧 Soda-Powered Penguin @domo-yoro.games · 21/07/2026there's a lot goin on here (sorry about the discord notif while i was recording) #indiegame #pixelart #platformer #gamedev 719638
rhoeb @rhoeb.bsky.social · 18/07/2026Implemented camera zoom so I start working on world generation. I think this world size should give me plenty of space! #gamedev #indiedev 2243
Reposted by rhoebJena/NaejDoree - Wishlist Contenir on Steam ! @naejdoree.bsky.social · 16/07/2026Fuck Harry Potter Go support queer creators instead 1216
Reposted by rhoebrhoeb @rhoeb.bsky.social · 15/07/2026particles can now collide with the world and projectiles also function as light sources. I'm thinking its interesting to give the player some tools to see what's ahead briefly. #indiegame #indiedev #gamedev #pixelart 0145
rhoeb @rhoeb.bsky.social · 15/07/2026particles can now collide with the world and projectiles also function as light sources. I'm thinking its interesting to give the player some tools to see what's ahead briefly. #indiegame #indiedev #gamedev #pixelart 0145
rhoeb @rhoeb.bsky.social · 15/07/2026so much more immersive with the camera following the player! #indiegame #indiedev #gamedev #pixelart 0175
Reposted by rhoebPedro J. Estébanez — Pedrocorp @pedrocorp.net · 15/07/2026Well, this is what I was talking about! Remember, it's running on a 486DX2@66 (emulated with 86Box). #retrogamedev #gamedev #indiedev 2225
rhoeb @rhoeb.bsky.social · 14/07/2026had an idea for dynamic lighting and shadows in my current prototype, quite happy with the result! (hope bsky compression is not going to kill this) #indiegame #indiedev #gamedev #pixelart 0151
Reposted by rhoebMetanet Software Inc. @metanetsoftware.com · 06/06/2026Announcing N PLUS INFINITY TIMES TWO! Watch this amazing trailer, and then wishlist on Steam (link below): youtu.be/-Jhy9HNs-u0youtu.beN PLUS INFINITY TIMES TWO Announce trailerYouTube video by metanetsoftware 15309138
Reposted by rhoebgate @gate.itch.io · 09/04/2026If ya'll could boost my game I'd very much appreciate it! Trying to get to 50 reviews for the Steam algorithm. I already have glowing reviews from the likes of Raigan Burns (N++) and Daniel Linssen (Leap Year) and just need a handful more. Steam: store.steampowered.com/app/3641010/... 11288153
Reposted by rhoebloren schmidt @lorenschmidt.bsky.social · 13/11/2025i have a lot of trouble with self-promotion, but i lost my insurance and SNAP benefits a few months ago due to federal level hijinx, and am really struggling with the day to day right now. i could really use your help! i'm trying to get back up to $1000. www.patreon.com/vacuumflowerspatreon.comGet more from Loren Schmidt on Patreoncreating video games + other digital art 37574
Reposted by rhoebOmar @ocornut.bsky.social · 05/11/2025Funding: if your mid/large business uses Dear ImGui - and maybe you are approaching end of year budget/planning etc. - please consider reaching out (PM/email) so I can help you help Dear ImGui ! 09549
Reposted by rhoebSaftladen Indie Games Collective 🍊 @saftladen.bsky.social · 15/08/2025As we all know the game industry is going through very turbulent times, unfortunately this has also affected several members of our collective. The silver lining is that one of the largest rooms in our coworking space in Berlin will be available from September 1st. More info in thread... 16851
rhoeb @rhoeb.bsky.social · 15/08/2025Mass effect 2 is still in my backlog, I'm sure I will get around to it one of these days 😅 130
Reposted by rhoebThe Secret Lives of Games @secretlivesofgames.bsky.social · 07/08/2025Hooray! For all y’all new players on Switch: We’ve been doing A Year of UFO 50 since the initial launch, a weekly book club podcast, one game/episode per week. We’re almost at the end, but you should start at the start! Here’s our intro episode for the series: eggplant.show/ep-a-year-of... 27626
rhoeb @rhoeb.bsky.social · 05/08/2025It has been so much fun to have people trying my game for the #gmtk jam and I'm very happy with the feedback lots of people seem to like the idea. Two things I have learned that I will make sure to improve next time: 1. ingame tutorial 2. balanced towards a 5-10min experience (depending on genre) 100
rhoeb @rhoeb.bsky.social · 04/08/2025Seen on fiverr.com. Turns out AI creates more jobs now that programmers have to fix everyones vibe coded projects 😂 010
rhoeb @rhoeb.bsky.social · 03/08/2025Uploaded the final version of my #gmtk submission. Its a rythm game/tower defence mashup inspired by music sequencers: rhoeberg.itch.io/beat-invaders Looking forward to trying out some other peoples games as well ✌️ #gmtkjamrhoeberg.itch.iobeat invaders by rhoebergbuild your beat, play your beat to defend the invasion 040
rhoeb @rhoeb.bsky.social · 02/08/2025Managed to submit something for gmtk jam. Won't have time to do more but I'm satisfied. Check it out :) #gmtk #gmtkjam rhoeberg.itch.io/beat-invadersrhoeberg.itch.iobeat invaders by rhoebergbuild your beat, play your beat to defend the invasion 000
rhoeb @rhoeb.bsky.social · 31/07/2025humble beginnings of my gmtk entry. A step sequencer tower defence mashup. Probably wont have time to finish it 🤷 #gmtk #gmtkjam 010
rhoeb @rhoeb.bsky.social · 30/07/2025I kind of want to participate in the GMTK gamejam, but I doubt I will have much time for it. How does anyone get anything done with kids and job on the side 😪 000
rhoeb @rhoeb.bsky.social · 29/07/2025Playing around with configurable camera constraints in my engine. Basically the same approach as Celeste where a level can be compartmentalized into multiple camera constraints. Its pretty neat already! #indiedev #indiegame #gamedev #pixelart #solodev 1193
rhoeb @rhoeb.bsky.social · 19/07/2025A quick sketch using my level editor #indiedev #gamedev #pixelart #solodev 0264
rhoeb @rhoeb.bsky.social · 19/07/2025Went to see some art at the Louisiana museum in Denmark yesterday 👀 010
rhoeb @rhoeb.bsky.social · 17/07/2025The great thing about writing your own level editor is that you can have it integrated in your game engine, so I can jump between playing the levels and editing with one button. #gamedev #indiedev #pixelart 0171
Reposted by rhoebInkus Alters @inkus.ca · 16/07/2025Behold 🐸 #vekari #indierpg #cyberpunk #fantasy #glitch #pixelart #animation #frog 176
Reposted by rhoebJustin McElroy @thoughtographic.bsky.social · 14/07/2025Dungeon Friends RPG party commission 39911
Reposted by rhoebloren schmidt @lorenschmidt.bsky.social · 10/07/2025apple manor with an overshooting U instead of dogleg. rooms odd sized, grid snapped. U overshoot is either 2 or 4. zero other constraints. 4614
rhoeb @rhoeb.bsky.social · 11/07/2025testing some hyperrealistic death animations 💀 #gamedev #indiedev #indiegame #pixelart 0152
rhoeb @rhoeb.bsky.social · 10/07/2025Implemented autotiling in my little level editor. Was quite a lot of code for something that on the surface maybe doesnt bring a lot, but I think if I want to create a ton of levels for this game its probably a time saver. #gamedev #indiedev #indiegame #pixelart #solodev 0183
rhoeb @rhoeb.bsky.social · 09/07/2025The color blocks can work both as platforms to land on and as obstacles to get through #gamedev #indiedev #pixelart 0131
rhoeb @rhoeb.bsky.social · 09/07/2025Currently testing a new color switch mechanic to replace the previous layer mechanic. Feels much easier to understand now. #gamedev #indiedev #pixelart 0141
Reposted by rhoebMattias Gustavsson @mattiasg.bsky.social · 29/06/2025I'd like to talk a bit about this a game I made, all done in plain C, using only single header libraries, and it runs in the browser too. It's called "Neon Lies" and it's a retro-futuristic cyberpunk story in a William Gibson style setting. 46819
rhoeb @rhoeb.bsky.social · 09/07/2025Wow im pretty bad at this 😅 Steamle.com - Guess the number of Steam reviews My results for Day 5 🟨🟨🟨🟧🟨 Score: 220/500steamle.comSteamle - Daily Steam Game Review Guessing GameCan you guess how many Steam reviews indie games have? Play the daily guessing game featuring hidden gems from the Steam store. 000
rhoeb @rhoeb.bsky.social · 08/07/2025I guess you have to add some spikey spinning things if you want it to be a proper platformer 🤔 #gamedev #indiedev #pixelart 1202
rhoeb @rhoeb.bsky.social · 07/07/2025One of the inspirations for my game is this crazy looking memory game from DDR called form & farbe (shape and color). Found it in a second hand store in Berlin 10 years ago. #gamedev #indiedev #pixelart 093
rhoeb @rhoeb.bsky.social · 06/07/2025Implemented hot reload with the texture atlas generator. Runs whenever I save in aseprite. #gamedev #pixelart #indiedev 0174
rhoeb @rhoeb.bsky.social · 05/07/2025Experimenting with rescalling the game to 640x480. The fewer tiles on screen changes the gameplay a bit but I think it makes the pixelart much more readable. #gamedev #pixelart #raylib 092
rhoeb @rhoeb.bsky.social · 04/07/2025Pushed a small fix related to mouse positioning, should be live now rhoeberg.itch.io/jake-cant-jumprhoeberg.itch.iojake can't jump by rhoebergJump puzzle platformer without a jump button 010
rhoeb @rhoeb.bsky.social · 03/07/2025Decided to put up a test build for my current gamedev project "jake can't jump". Its a jump puzzle platformer without a jump button. Happy to have feedback <3 rhoeberg.itch.io/jake-cant-jump made with the awesome raylib library from @raysan5.bsky.social 080