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rhoeb

@rhoeb.bsky.social
229 followers 1K following 88 posts

coder, gamedev, previously SYNTHETIK 2 and GEM collective currently working on rhoeberg.itch.io/tacn he/him portfolio: rhoeberg.com

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rhoeb @rhoeb.bsky.social · 28/09/2026
this is pretty strange, these two games released on the same day with almost the same name. Gameplay looks pretty much identical. I'm guessing its some kind of AI flip, but how would you know who copied who?
two games both having the exact same subtitle: "tidy up the museum"screenshot from Museologist: Tidy Up the Museum!screenshot from: DinoBones: Tidy Up the Museum
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Brianna Townsend @brianna.town · 23/08/2026
Chronicles IV: Ebonheim is a: 🔸Non-Procedural Roguelike 🔸Dungeon-Crawling CRPG 🔸Into-the-Breach-inspired Combat Wishlist on Steam! store.steampowered.com/app/3919080/... #indiegame #crpg #roguelike #retro #gaming #screenshotsaturday
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Messhof @messhof.bsky.social · 25/08/2026
Blood Dungeon is OUT NOW on Steam, Xbox Series, Windows Store, Game Pass, Switch 1+2, and PlayStation 5! RTs very much welcome. I love you. #boneup blooddungeon.com youtu.be/rmbXDEdb6Y0
youtu.be
Blood Dungeon: Release Trailer
YouTube video by messhof
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adamatomic @adamatomic.bsky.social · 01/06/2026
"No advantage is free. Except having clear on top of your scrip stack. That's as free as it gets. Go drop a phat 24 alert forked syphon and get out of jail absolutely free." THATS WHAT IVE BEEN SAYIN 100% positive and 10% off, treat yourself!! store.steampowered.com/app/3304110/...
store.steampowered.com
Save 10% on 868-BACK on Steam
868-BACK is a computer-hacking strategy roguelike game where your mission is to dismantle capitalism one server at a time! Use hacking powers to fight enemies, steal the servers' data, and face increa...
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ondy @ondydev.com · 08/07/2026
the life and death of Mr. Walrus #SpaceCatDX #gamedev
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Domo 🐧 Soda-Powered Penguin @domo-yoro.games · 21/07/2026
there's a lot goin on here (sorry about the discord notif while i was recording) #indiegame #pixelart #platformer #gamedev
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rhoeb @rhoeb.bsky.social · 18/07/2026
Implemented camera zoom so I start working on world generation. I think this world size should give me plenty of space! #gamedev #indiedev
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rhoeb @rhoeb.bsky.social · 16/07/2026
could also just make a game that looks like this
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𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 16/07/2026
Art by • Henry Boon
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Jena/NaejDoree - Wishlist Contenir on Steam ! @naejdoree.bsky.social · 16/07/2026
Fuck Harry Potter Go support queer creators instead
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rhoeb @rhoeb.bsky.social · 15/07/2026
particles can now collide with the world and projectiles also function as light sources. I'm thinking its interesting to give the player some tools to see what's ahead briefly. #indiegame #indiedev #gamedev #pixelart
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rataratata @rataratata.bsky.social · 14/07/2026
island
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rhoeb @rhoeb.bsky.social · 15/07/2026
particles can now collide with the world and projectiles also function as light sources. I'm thinking its interesting to give the player some tools to see what's ahead briefly. #indiegame #indiedev #gamedev #pixelart
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rhoeb @rhoeb.bsky.social · 15/07/2026
so much more immersive with the camera following the player! #indiegame #indiedev #gamedev #pixelart
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Pedro J. Estébanez — Pedrocorp @pedrocorp.net · 15/07/2026
Well, this is what I was talking about! Remember, it's running on a 486DX2@66 (emulated with 86Box). #retrogamedev #gamedev #indiedev
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rhoeb @rhoeb.bsky.social · 14/07/2026
had an idea for dynamic lighting and shadows in my current prototype, quite happy with the result! (hope bsky compression is not going to kill this) #indiegame #indiedev #gamedev #pixelart
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Metanet Software Inc. @metanetsoftware.com · 06/06/2026
Announcing N PLUS INFINITY TIMES TWO! Watch this amazing trailer, and then wishlist on Steam (link below): youtu.be/-Jhy9HNs-u0
youtu.be
N PLUS INFINITY TIMES TWO Announce trailer
YouTube video by metanetsoftware
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gate @gate.itch.io · 09/04/2026
If ya'll could boost my game I'd very much appreciate it! Trying to get to 50 reviews for the Steam algorithm. I already have glowing reviews from the likes of Raigan Burns (N++) and Daniel Linssen (Leap Year) and just need a handful more. Steam: store.steampowered.com/app/3641010/...
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loren schmidt @lorenschmidt.bsky.social · 13/11/2025
i have a lot of trouble with self-promotion, but i lost my insurance and SNAP benefits a few months ago due to federal level hijinx, and am really struggling with the day to day right now. i could really use your help! i'm trying to get back up to $1000. www.patreon.com/vacuumflowers
patreon.com
Get more from Loren Schmidt on Patreon
creating video games + other digital art
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Omar @ocornut.bsky.social · 05/11/2025
Funding: if your mid/large business uses Dear ImGui - and maybe you are approaching end of year budget/planning etc. - please consider reaching out (PM/email) so I can help you help Dear ImGui !
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Saftladen Indie Games Collective 🍊 @saftladen.bsky.social · 15/08/2025
As we all know the game industry is going through very turbulent times, unfortunately this has also affected several members of our collective. The silver lining is that one of the largest rooms in our coworking space in Berlin will be available from September 1st. More info in thread...
The Saftladen logo. It's an organge holding a gamepad.
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rhoeb @rhoeb.bsky.social · 15/08/2025
Mass effect 2 is still in my backlog, I'm sure I will get around to it one of these days 😅
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The Secret Lives of Games @secretlivesofgames.bsky.social · 07/08/2025
Hooray! For all y’all new players on Switch: We’ve been doing A Year of UFO 50 since the initial launch, a weekly book club podcast, one game/episode per week. We’re almost at the end, but you should start at the start! Here’s our intro episode for the series: eggplant.show/ep-a-year-of...
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rhoeb @rhoeb.bsky.social · 05/08/2025
It has been so much fun to have people trying my game for the #gmtk jam and I'm very happy with the feedback lots of people seem to like the idea. Two things I have learned that I will make sure to improve next time: 1. ingame tutorial 2. balanced towards a 5-10min experience (depending on genre)
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rhoeb @rhoeb.bsky.social · 04/08/2025
Seen on fiverr.com. Turns out AI creates more jobs now that programmers have to fix everyones vibe coded projects 😂
add on fiverr.com: "Stuck at vibe coding? Get matched with the right export to turn your prototype into a real, working product." With a button saying "find an expert".
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rhoeb @rhoeb.bsky.social · 03/08/2025
Uploaded the final version of my #gmtk submission. Its a rythm game/tower defence mashup inspired by music sequencers: rhoeberg.itch.io/beat-invaders Looking forward to trying out some other peoples games as well ✌️ #gmtkjam
rhoeberg.itch.io
beat invaders by rhoeberg
build your beat, play your beat to defend the invasion
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rhoeb @rhoeb.bsky.social · 02/08/2025
Managed to submit something for gmtk jam. Won't have time to do more but I'm satisfied. Check it out :) #gmtk #gmtkjam rhoeberg.itch.io/beat-invaders
rhoeberg.itch.io
beat invaders by rhoeberg
build your beat, play your beat to defend the invasion
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rhoeb @rhoeb.bsky.social · 31/07/2025
humble beginnings of my gmtk entry. A step sequencer tower defence mashup. Probably wont have time to finish it 🤷 #gmtk #gmtkjam
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rhoeb @rhoeb.bsky.social · 30/07/2025
I kind of want to participate in the GMTK gamejam, but I doubt I will have much time for it. How does anyone get anything done with kids and job on the side 😪
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rhoeb @rhoeb.bsky.social · 29/07/2025
Playing around with configurable camera constraints in my engine. Basically the same approach as Celeste where a level can be compartmentalized into multiple camera constraints. Its pretty neat already! #indiedev #indiegame #gamedev #pixelart #solodev
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rhoeb @rhoeb.bsky.social · 19/07/2025
A quick sketch using my level editor #indiedev #gamedev #pixelart #solodev
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rhoeb @rhoeb.bsky.social · 19/07/2025
Went to see some art at the Louisiana museum in Denmark yesterday 👀
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rhoeb @rhoeb.bsky.social · 17/07/2025
The great thing about writing your own level editor is that you can have it integrated in your game engine, so I can jump between playing the levels and editing with one button. #gamedev #indiedev #pixelart
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Inkus Alters @inkus.ca · 16/07/2025
Behold 🐸 #vekari #indierpg #cyberpunk #fantasy #glitch #pixelart #animation #frog
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Justin McElroy @thoughtographic.bsky.social · 14/07/2025
Dungeon Friends RPG party commission
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loren schmidt @lorenschmidt.bsky.social · 10/07/2025
apple manor with an overshooting U instead of dogleg. rooms odd sized, grid snapped. U overshoot is either 2 or 4. zero other constraints.
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rhoeb @rhoeb.bsky.social · 11/07/2025
This one feels nice and impactful
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rhoeb @rhoeb.bsky.social · 11/07/2025
testing some hyperrealistic death animations 💀 #gamedev #indiedev #indiegame #pixelart
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rhoeb @rhoeb.bsky.social · 10/07/2025
Implemented autotiling in my little level editor. Was quite a lot of code for something that on the surface maybe doesnt bring a lot, but I think if I want to create a ton of levels for this game its probably a time saver. #gamedev #indiedev #indiegame #pixelart #solodev
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rhoeb @rhoeb.bsky.social · 09/07/2025
The color blocks can work both as platforms to land on and as obstacles to get through #gamedev #indiedev #pixelart
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rhoeb @rhoeb.bsky.social · 09/07/2025
Currently testing a new color switch mechanic to replace the previous layer mechanic. Feels much easier to understand now. #gamedev #indiedev #pixelart
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Mattias Gustavsson @mattiasg.bsky.social · 29/06/2025
I'd like to talk a bit about this a game I made, all done in plain C, using only single header libraries, and it runs in the browser too. It's called "Neon Lies" and it's a retro-futuristic cyberpunk story in a William Gibson style setting.
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rhoeb @rhoeb.bsky.social · 09/07/2025
Wow im pretty bad at this 😅 Steamle.com - Guess the number of Steam reviews My results for Day 5 🟨🟨🟨🟧🟨 Score: 220/500
steamle.com
Steamle - Daily Steam Game Review Guessing Game
Can you guess how many Steam reviews indie games have? Play the daily guessing game featuring hidden gems from the Steam store.
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rhoeb @rhoeb.bsky.social · 08/07/2025
I guess you have to add some spikey spinning things if you want it to be a proper platformer 🤔 #gamedev #indiedev #pixelart
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rhoeb @rhoeb.bsky.social · 07/07/2025
One of the inspirations for my game is this crazy looking memory game from DDR called form & farbe (shape and color). Found it in a second hand store in Berlin 10 years ago. #gamedev #indiedev #pixelart
Colorful swirly pixel art Cover of memory board game called "form & farbe"Tiles of memory game spread out on floorAbstract pastel colored pixel art
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rhoeb @rhoeb.bsky.social · 06/07/2025
Implemented hot reload with the texture atlas generator. Runs whenever I save in aseprite. #gamedev #pixelart #indiedev
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rhoeb @rhoeb.bsky.social · 05/07/2025
With crt post-processing effect back on #gamedev #pixelart
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rhoeb @rhoeb.bsky.social · 05/07/2025
Experimenting with rescalling the game to 640x480. The fewer tiles on screen changes the gameplay a bit but I think it makes the pixelart much more readable. #gamedev #pixelart #raylib
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rhoeb @rhoeb.bsky.social · 04/07/2025
Pushed a small fix related to mouse positioning, should be live now rhoeberg.itch.io/jake-cant-jump
rhoeberg.itch.io
jake can't jump by rhoeberg
Jump puzzle platformer without a jump button
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rhoeb @rhoeb.bsky.social · 03/07/2025
Decided to put up a test build for my current gamedev project "jake can't jump". Its a jump puzzle platformer without a jump button. Happy to have feedback <3 rhoeberg.itch.io/jake-cant-jump made with the awesome raylib library from @raysan5.bsky.social
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