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Reza Ali

@rezaali.bsky.social
955 followers 300 following 89 posts

Human Interface Designer at Apple

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Reza Ali @rezaali.bsky.social · 05/01/2026
It’s been a couple of years since I’ve had time for hobbies. This winter break I started modeling a Porsche 911 992 using @getPlasticity! It’s been so much fun learning how to model complex shapes with surfaces & nurbs. Hoping I can do more car & product design in the future :)
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Reza Ali @rezaali.bsky.social · 11/04/2025
Designed & prototyped this Sakura 🌺 Coaster (brass) in my studio over the past week! Learned a lot about designing for manufacturing & how to generate efficient tool paths. I’m still not great, but learning and super excited to keep going. 🙃🙂🙃 #productdesign #bantamcnc #machinist #cnc #cad #cam
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Reza Ali @rezaali.bsky.social · 14/03/2025
Sometimes to begin a new chapter you need to let go of the past. I just deleted the all of my public open source repositories from Github. Its time for a new career doing something different. Not sure what, but giving myself a year to figure it out.
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Reza Ali @rezaali.bsky.social · 28/02/2025
Designed 3D Printed Finally Hung Up
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Reza Ali @rezaali.bsky.social · 18/02/2025
❇️ Sparkle Green Filament ❇️
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Reza Ali @rezaali.bsky.social · 11/02/2025
Arts & Crafts
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Reza Ali @rezaali.bsky.social · 09/02/2025
Designing a precise pen holder for my favorite pens (Sakura Pima Micron)… might try to get these fabricated in aluminum and anodized in black. #productdesign #render
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Reza Ali @rezaali.bsky.social · 02/02/2025
This yo-yo thing / obsession is getting out of "hand" 😂
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Anton Marini @vade.info · 27/01/2025
Working on some metal shader live coding ideas for v inspired by some conversation w @charstiles.bsky.social - thanks to Lygia and Satin from @patricio.io and @rezaali.bsky.social #vjing #livecode #realtime #gpu #metal #swift
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Reza Ali @rezaali.bsky.social · 27/01/2025
I give you my latest creation, the apple spinning beach ball of death yo-yo, made with valence.
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Reza Ali @rezaali.bsky.social · 25/01/2025
Designing a yo-yo to distract myself from the world burning
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Rune Skovbo Johansen @runevision.bsky.social · 23/01/2025
New dithering method dropped I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works. Explainer video: www.youtube.com/watch?v=HPqG... Source repository: github.com/runevision/D... #gamedev #vfx
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Clem Boissiere @sxp.studio · 25/01/2025
✨Shader Vision 现已支持中文!✨ 实时 Shader 编辑直接整进空间计算,用 Vision Pro 把代码变成视觉魔法! 支持透视、手势追踪等 XR 功能,现实和虚拟随心切换!谁还不是个特效导演了? shader.vision 会把你变成AR/VR 3D扛把子~快装起来! www.youtube.com/watch?v=4TiB...
youtube.com
Shader Vision - Immersive GPU Shader Editor (Launch Trailer)
YouTube video by SXP Studio
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Reza Ali @rezaali.bsky.social · 23/01/2025
I remade the famous colorful Apple logo using Valence 3D! 1. Used the new text primitive to create the  logo 2. Used the boolean intersection op to create the various sections 3. Set each part’s material color to match the reference 4. Exported a bunch of shots 5. Used VSCO to apply filters #3D
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Reza Ali @rezaali.bsky.social · 20/01/2025
This weekend I wrote a GLTF and GLB file exporter for Valence 3D (built on cgltf) With #gltf & #glb exporting you can quickly import your #3D scenes made in valence3d.app into rendering & game engines. GLTF is widely used on the web so I’m hoping this will help people with #threejs #r3f #webdev
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Reza Ali @rezaali.bsky.social · 11/01/2025
2025
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Matt Keeter @mattkeeter.com · 08/01/2025
I've just announced my new (blazing-fast) kernel for implicit surfaces: mattkeeter.com/projects/fid... It's got something for everyone: Cool graphs! Multithreaded WebAssembly! Terrible mesh topology! JIT compilers! After three years, I'm excited to finally show it off to a wider audience 😎
Screenshot of a window showing two panes: on the left is a script, and on the right is a fidget spinnerA wireframe mesh of an architectural cross-sectionMarge Simpson, holding a squishy cube-sphere-intersection, with the caption "I just think they're neat!"
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Miguel de Icaza @migueldeicaza.bsky.social · 08/01/2025
New source of UI inspiration. This is a magnificent app, a mobile 3D model designer (a pocket blender kind of app). Gorgeous, highly polished, mobile-centric. A great companion for Godot on iPad: valence3d.app Files another dozen bugs on things they do wonderfully.
valence3d.app
Valence 3D - Unleash your creativity in 3D anywhere & anytime.
Valence 3D is a new 3D modeling app designed for iPhone & iPad
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Reza Ali @rezaali.bsky.social · 08/01/2025
Fire Alert — my family is safe, we are not near any of the fires in Los Angeles. Everything is orange due to the smoke. Air quality is horrible. Stay safe out there my LA people.
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Reza Ali @rezaali.bsky.social · 08/01/2025
If you are ever curious what some of these algorithms start as, here is a sneak peak into how to create polygon faces that has holes to feed into a half-edge mesh. This will be used to create 3D text meshes. Rasterizing a glyph is not insanely hard, properly handling holes is where it gets hard.
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Reza Ali @rezaali.bsky.social · 04/01/2025
Working on exporting SVGs of 3D meshes. Anyone have insights on hidden surface removal or polygon clipping. I’m currently thinking of raycasting and clipping polygons. Just seems like a lot.
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Reza Ali @rezaali.bsky.social · 03/01/2025
Finally got around to implementing matcap rendering in Valence. Here are some fun renders from the app! #graphics
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Reza Ali @rezaali.bsky.social · 27/12/2024
Finally got path traced renders exporting properly out of Valence 3D
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Chris Brandrick @brandrick.bsky.social · 23/12/2024
couldn’t be me, nope 🙃
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Reza Ali @rezaali.bsky.social · 23/12/2024
I’m over here for you hyper visual folks savee.it/rezaali/
savee.it
Reza Ali – SAVEE
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Reza Ali @rezaali.bsky.social · 23/12/2024
open.spotify.com/wrapped/shar...
open.spotify.com
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2024 Wrapped
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Reza Ali @rezaali.bsky.social · 23/12/2024
youtu.be/989-7xsRLR4?...
youtu.be
Vitas - The 7th Element
YouTube video by VITAS
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dj-illustrations.bsky.social @dj-illustrations.bsky.social · 16/12/2024
Low poly vehicle winch for a game vehicle design. Modelled in #Valence3d on iPad. Check out Valence3D by @rezaali.bsky.social it has some great tools for modelling on the go.
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Aras Pranckevičius @aras-p.bsky.social · 10/12/2024
Huh, TIL. The "transform normals with inverse transpose matrix" is not ideal, turns out. Adjugate matrix is both better and faster to calculate. See github.com/graphitemast... and shadertoy by iq himself: www.shadertoy.com/view/3s33zj
github.com
GitHub - graphitemaster/normals_revisited: revisiting a known normal transformation in computer graphics
revisiting a known normal transformation in computer graphics - graphitemaster/normals_revisited
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Reza Ali @rezaali.bsky.social · 09/12/2024
Wrapping my head around radiance cascades for global illumination 🤓
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Reza Ali @rezaali.bsky.social · 08/12/2024
“But in an indefinite world, people actually prefer unlimited optionality; money is more valuable than anything you could possibly do with it. Only in a definite future is money a means to an end, not the end itself.” — 0 to 1
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Reza Ali @rezaali.bsky.social · 08/12/2024
Video Test #valence3D
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Reza Ali @rezaali.bsky.social · 08/12/2024
Forgot how fun pottery is :)
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Reza Ali @rezaali.bsky.social · 07/12/2024
lil art sculpture I made but never shared
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Samuel Vaiter @samuelvaiter.com · 05/12/2024
Morley's theorem (1899) states that the intersections of the adjacent angle trisectors of any triangle defines an equilateral triangle. www.cut-the-knot.org/triangle/Morley
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dj-illustrations.bsky.social @dj-illustrations.bsky.social · 01/12/2024
You should be really proud of the UI/UX in the whole app, it’s quite amazing how well a whole pile of complex 3D modelling tools are at your finger tips.
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Reza Ali @rezaali.bsky.social · 30/11/2024
v1.2.6 of valence3d.app features a new "trim by plane" command that allows for quick and easy mesh slicing. Proud of this minimal interface for setting the trimming plane. I resisted the urge to over design this because its a small feature. #swiftui #metalapi #3dmodeling #shaders
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patricio gonzalez vivo @patricio.io · 18/11/2024
New here? made a starter pack of artists and tool-makers that uses code as an expressive medium go.bsky.app/CBAUvVU
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