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Rett

@retticle.bsky.social
46 followers 153 following 7 posts
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Bevy @bevy.org · 08/10/2026
Bevy 0.20 is out now! It features Solari and DLSS improvements, better BSN syntax, BSN "ready" events, WESL is now Bevy's shader language, more UI widgets (color picker, scrollable list views, dropdowns), Sprite Materials, Extended 2D materials, Pan Orbit Camera, and more! bevy.org/news/bevy-0-...
bevy.org
Bevy 0.20
Thanks to 227 contributors, 817 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.20 release on crates.i…
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Carter Anderson @cart.work · 10/08/2026
Today is Bevy's sixth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of #bevy: bevy.org/news/bevys-s...
bevy.org
Bevy's Sixth Birthday
Hey! @cart here (Bevy's creator and Project Lead). It is crazy to say it, but Bevy is six years old now! As is tradition, I will take this as a chance…
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Freya Holmér @freya.bsky.social · 22/07/2026
movement in non-euclidean quaternionic space
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Bevy @bevy.org · 19/06/2026
Bevy 0.19 is out now! It features Next Generation Scenes, Render Bigger Scenes Faster, Contact Shadows, More Feathers Widgets, Text Input, Richer Text, App Settings, Post Processing Effects, Improved Skinned Mesh Culling, and more! bevy.org/news/bevy-0-19
bevy.org
Bevy 0.19
Thanks to 261 contributors, 1185 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.19 release on crates.…
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JoeDigital 🔮 Creator of AKASHA @joedigital.bsky.social · 22/02/2026
Question your every move. AKASHA ❖ A unique puzzle experience coming soon to PC and MacOS. #gamedev #pcgaming #steam #GodotEngine #Godot
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JoeDigital 🔮 Creator of AKASHA @joedigital.bsky.social · 18/02/2026
CAN'T WAIT to let you all get your hands on this thing! Anyone who wants to be an early play tester, HIT ME UP! Looking for player feedback from fresh eyes ASAP! #gamedev #indiegame #indiedev #pcgaming #steam
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JoeDigital 🔮 Creator of AKASHA @joedigital.bsky.social · 23/01/2026
Choosing my next moves wisely... #gamedev #indiegame #godot #pcgaming #3d #newgames
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Jay Axer @jayaxer.bsky.social · 22/01/2026
Throws my isometric environment art onto your feed (in a casual but polite way)
an isometric environment of a dark underground dungeon lit by candles with dark stone walls.
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passivestar @passivestar.bsky.social · 20/01/2026
trying to draw file dependency graphs in godot to be able to see what's referencing what. double clicking nodes redraws graph from them, allowing to navigate around the project
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passivestar @passivestar.bsky.social · 17/01/2026
ssr demo for godot release page
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JoeDigital 🔮 Creator of AKASHA @joedigital.bsky.social · 19/01/2026
Extremely productive weekend! New mechanics finding their space within the game without radical change. Polish, lighting improvements, and additional decor incoming. #gamedev #indiegame #pcgame #godot #indiedev #solodev
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passivestar @passivestar.bsky.social · 16/01/2026
Currently working on SSR demo for 4.6 release page. If you look closely at the water surface you may notice that it looks better with SSR than without it! 🤗
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Fabrizio Espindola @fabrizioespindola.bsky.social · 15/01/2026
Godot 4.6 RC has been released, so the Godot Shaders Bible will be updated soon! The physical copies will be available next week 🙂 jettelly.com/store/the-go... #godot #indiedev #gamedev
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voyager212 / Mac Rebisz @macspace.bsky.social · 29/06/2025
My version of Hail Mary spacecraft from Project Hail Mary novel by Andy Weir. Next week we're probably getting a trailer for the movie adaptation of PHM with Ryan Gosling, so this weekend I rushed to have my own take on the spacecraft, before my imagination gets spoiled by the movie version.
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passivestar @passivestar.bsky.social · 15/01/2026
godot 4.6 new theme pic for release page
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Bevy @bevy.org · 13/01/2026
Bevy 0.18 is out now! It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more! bevy.org/news/bevy-0-...
bevy.org
Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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Ailantd Sikowsky @ailantd.com · 07/01/2026
#SidMead amazing concept art for #BladeRunner (1982)
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Bruka Jones @brukajones.com · 22/12/2025
Inking feels pretty good in Krita. Still taking some getting used to, but it's a lot easier than i thought it'd be.
an ink drawing of my original character Hudson. 
he is in an unsteady stance and his eyes are blacked out. 
He holds one fist up and appears to be looking at it, like he's indecisive about something that happened or something that may be about to happen.
A bright red rectangle sits behind him as well to help him pop out against the otherwise white backdrop.
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Popular Science @popsci.com · 18/12/2025
The name "Popular Science" doesn't mean we shift our coverage depending on public opinion. It means we cover relevant subjects that are rigorously researched, reliable, and grounded in reality. And trans lives are grounded in reality. We see y'all. No matter what. www.popsci.com/science/tran...
popsci.com
First-of-a-kind study shows encouraging data for trans kids who socially transition
Ninety-four percent of participants in a new study stood firm in their trans identity after five years, and "detransitioning" is rare.
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EFkyo (Commission Open) @efkyo.bsky.social · 13/12/2025
Working on the base functionalty of the Ephemeral Crown boss fight. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker
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passivestar @passivestar.bsky.social · 09/12/2025
Godot 4.6 is nearing beta and we need feedback on the new UI theme! A lot of issues have already been fixed and it's in a better shape than my external gdscript theme could ever be. Still I consider this only the first step towards better UI in godot Let me know what you think about it so far!
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StellarMantis @stellarmantis.bsky.social · 04/12/2025
So apparently animated tiles are a thing in Crocotile! Here's a pretty bare beach scene, torches and trees will be added in Godot later. And I am still drawing ledge/stairs. #Crocotile3D #Godot #gamedev #IndieGame #PixelArt
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col price @coldesign.bsky.social · 02/12/2025
Clipped #conceptart #conceptartist #lookdev #freelancedesigner #conceptdesigner #productionart
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StellarMantis @stellarmantis.bsky.social · 02/12/2025
Eliza's Mausoleum, now in #Godot with lighting. It's my first time importing 3D models to Godot, so any tips are welcome. Made with #Crocotile3D #gamedev #IndieGame #IndieDev #PixelArt #Horror #spooky
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col price @coldesign.bsky.social · 02/12/2025
@transludis.bsky.social @tprstly.com Endless space you say......
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andy @gleeson.dev · 26/11/2025
"I will just make a few custom 32x32 icons for my Godot project" oops, made a whole sheet. this is honestly one of my favourite things to do.
A whole 256 32x32 monochrome pixel icons.
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Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 15/11/2025
I'm currently reworking GodSVG's inspector, moving away from the old monolithic design. The rework was necessary in order to be able to implement more niche attributes without overwhelming users. This is an early WIP. #GodotEngine #OpenSource
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Shaun Mooney @mooneysart.bsky.social · 12/11/2025
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Ailantd Sikowsky @ailantd.com · 11/11/2025
Delivering in the frozen moon.
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Edward Delandre @dedart.bsky.social · 31/10/2025
Another little one for the project - digital
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passivestar @passivestar.bsky.social · 30/10/2025
The new godot UI theme has been merged and is on its way to be the new default! I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️
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Eddie H.H - Wishlist Skills & Raids @storypaintings.bsky.social · 29/10/2025
🖌️ I finally finished the new illustrations for all the gear in my game. Here is the before and after #Gamedev #indiegame #gaming #solodev #IndieDev
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Ailantd Sikowsky @ailantd.com · 29/10/2025
The search ended in Pluto’s guts, Where they followed and met him, the final mood. No more aging. No more desire. Only the forbidden fruit’s eternal flame.
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Tzschk, but spooky @tzschk.bsky.social · 28/10/2025
Did you know that street trees can reduce ambient temperatures by as much as 15°F (~8°C) and save up to 60% in street resurfacing costs?
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Jenn @jennosaur.bsky.social · 15/07/2025
Andor sketches #cassianandor #dedrameero #cintakaz #velsartha #monmothma #kleyamarki #StarWars #myart
Bust sketch of Cassian Andor and Dedra Meero from Star Wars: AndorBust sketch of Cinta Kaz and Vel Sartha from Star Wars: AndorBust sketch of Kleya Marki and Mon Mothma from Star Wars: Andor
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Jenn @jennosaur.bsky.social · 25/07/2025
Mon Mothma my fashion icon queen !! #andor #myart
Sketchy coloured bust fanart of Mon Mothma from Andor
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ᴄᴀʟᴜᴍ ᴀʟᴇxᴀɴᴅᴇʀ ᴡᴀᴛᴛ @calumalexanderwatt.bsky.social · 24/10/2025
ᴡᴀ̄ʀᴜᴅᴏɢᴀɴ
world-gun: sci-fi styled woman and man with cool outfits and big guns with tiny satellite drones each.
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Sasha Tudvaseva @tudvaseva.bsky.social · 23/10/2025
Just a wee baby
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Ian McQue @ianmcque.bsky.social · 23/10/2025
Robodude from the olden times (2015)
Digital painting, a robodude (a dude what is a robot)
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Shaun Mooney @mooneysart.bsky.social · 23/10/2025
Street cleaner fam, assemble! Have some cool announcement on the way!!
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passivestar @passivestar.bsky.social · 18/10/2025
The improved SSR in godot 4.6
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Nathan Anderson @nathanandersonart.bsky.social · 17/10/2025
Repostin' The Autumnal. Manifesting my seasonal mood.
A skeletal figure floats off the ground, wrapped in a cape made of autumn leaves. It wields a scythe adorned with a harvest of gourds.
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Edward Delandre @dedart.bsky.social · 17/10/2025
I painted this one last weekend! 22"x30" oil on wood
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Bevy @bevy.org · 30/09/2025
Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more! bevy.org/news/bevy-0-17
bevy.org
Bevy 0.17
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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Jenn @jennosaur.bsky.social · 19/09/2025
Run, run, we run the town // HUNTR/X 💜 #kpopdemonhunters #kpdh #myart
HUNTR/X fanart from Kpop Demon Hunters. Mira, Rumi, and Zoey look to the left and stand battle ready with their weapons drawn. They are framed by 3 vertical blank rectangles in the background.
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passivestar @passivestar.bsky.social · 11/08/2025
nice looking UI innit
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passivestar @passivestar.bsky.social · 26/08/2025
btw now that I have dashboards I can make quality presets that match shadowmap sizes to proper shadow biases to quickly preview cinematic quality its like seeing in HD for the first time in godot
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