RedChu @redchu.bsky.social · 03/09/2026The new Mountain Dew Trolli flavor is pretty good, though honestly a lot of these "VooDEW" flavors taste extremely similar to one another over the years. What has been your favorite Mountain Dew flavor over the years? 👀 Mine was probably the unconfirmed skittles VooDEW. 000
RedChu @redchu.bsky.social · 28/07/2026My friend suggested I add the Wilhelm Scream to it, so here it is... disregard the Wind Waker music I am using as inspiration. 👀 000
RedChu @redchu.bsky.social · 28/07/2026I managed to work on the game for an hour tonight (an usual time block) and decided to implement an extremely basic combat system which consists simply of clicking the mouse to make your baguette-looking sword appear and damage a platypus-looking placeholder enemy. #godotengine #gamedev #indiedev 1112
RedChu @redchu.bsky.social · 27/07/2026Here's a video I made today showcasing progress and giving a sneak peek at my project. There's still lots to do, but with how little I've been able to sit and work on it I'm actually quite happy with how far along the little mohawk capsule dude has come. 🥹 #gamedev #indiedev #indiegame 2134
RedChu @redchu.bsky.social · 11/07/2026Here's a video of what I did with my girlfriend dictating how everything's done with the 2nd project. I'm dismissing her call to buy assets and use them since we don't even know what we're building yet. 🤷 Not sure why there's light bleeding through the walls. #gamedev #indiedev #screenshotsaturday 1155
RedChu @redchu.bsky.social · 06/07/2026I let another person play test my prototype and it was even more insightful than the first: new bugs uncovered, new gameplay mechanics and ideas from feedback + observations... I was worried I'd lose interest once I let people play, but now I'm just ready to make it better. #gamedev #indiedev 0112
RedChu @redchu.bsky.social · 02/07/2026Yesterday was the first private play test of my WIP game. It did not go as expected due to bugs that I thought I fixed prior to exporting it, so I'll have to look into that. Regardless, I got some good feedback just from observing and am excited to do another play test soon! #gamedev #indiedev 2131
RedChu @redchu.bsky.social · 01/07/2026I did take a brief video of this as well. I unfortunately didn't get any more video recorded than this other than some in editor things, but tomorrow after the play tests I should have some more footage from those who are testing the prototype. 👀 #gamedev #indiedev #indiegame 0102
RedChu @redchu.bsky.social · 30/06/2026This morning I added a new area to and... lots of trees. Tomorrow morning I'll be putting in some collectibles, another NPC, more dialogue, and placeholder SFX/music for the July 1st private playtest. I'm so freaking excited to let people play this, even if it's barely anything. #gamedev #indiedev 0133
RedChu @redchu.bsky.social · 27/06/2026I wasn't feeling what I was going to work on today, so I added trees to the world and closed off some open spots from the initial rough design phase. 🤷 I also got system messages working so I don't have to print to console. A lot is planned for tomorrow. 👀 #gamedev #indiedev #screenshotsaturday 0114
RedChu @redchu.bsky.social · 24/06/2026I'm surprising myself with how much I'm getting done in such a short amount of time by focusing on making things functional now instead of trying to make the perfect, scalable system right off the bat. Currently adding stretch goals to my plan of having a playtest by July 1st. 👀 #gamedev #indiedev 0102
RedChu @redchu.bsky.social · 14/06/2026I have a basic opening area for my project now, but I have to keep telling myself this is a prototype and not the finished product. There's a lot of things I want to go back and polish, but if I do I risk losing momentum to get my core game loop built first. It's a struggle. 👀 #gamedev #indiedev 071
RedChu @redchu.bsky.social · 11/06/2026A month today I started my Godot project, working on it the mornings of my days off. Progress has been slow but steady. l've been ignoring my desire for perfection and focusing on making it functional before polishing. It's been pretty rewarding seeing it come together. #gamedev #indiedev 0161
RedChu @redchu.bsky.social · 10/06/2026After about an hour and a half of work, I have a rough, walkable layout for the "start" my project. It ain't pretty... but it's something that actually makes me feel like this is going to turn into the game I want it to be, and that in itself is beautiful enough for me right now. #gamedev #indiedev 070
RedChu @redchu.bsky.social · 08/06/2026The good thing about pseudocode is that it doesn't have to conform to a specific syntax, so you can write it in a way that makes sense to you and later convert it to the programming language you need. 😅 010
RedChu @redchu.bsky.social · 08/06/2026"To make a game, all you need is a blank piece of paper and a few big ideas." Words from a making-of Spyro the Dragon video that have stuck with me for years... obviously there's a lot more to it than that, but at least pen and paper is accessible when I'm not at my computer. 🤷 #gamedev #indiedev 1133
RedChu @redchu.bsky.social · 07/06/2026It's no secret I struggle with staying focused and on track. Since I can't do any actually dev work on my project today, I decided to build a Trello roadmap to help keep me in line to maximize progress with each session. 👀 We'll see if it works lol #indiedev #gamedev 172
RedChu @redchu.bsky.social · 03/06/2026I managed to sneak in just under 2 hours of work on my game this morning. I avoided doing any coding or tweaking things and just focused on making an actual playable environment to capture the feeling I'm going for... this is what I came up with. It's ugly, but it works. 🤷♂️ #indiedev #gamedev #godot 1142
RedChu @redchu.bsky.social · 21/05/2026After today's 30 minute session, I now have a nice little playground for capsule mohawk dude to run and jump around in. Next will be getting the gravity to feel more like what I'm going for. This is starting to feel like the game I'm trying to make with each session. 👀 #indiegame #gamedev 0164
RedChu @redchu.bsky.social · 14/05/2026I didn't do much gamedev this evening as I'm fighting off a crud, but we did get some new pots for our herbs. There's something weirdly satisfying about growing things... whether it's plants or weird little capsule mohawk dudes in Godot. 🤷 It's been a productive day at least. #indiedev #gardening 141
RedChu @redchu.bsky.social · 13/05/2026if there's one thing i've rebuilt 47 times, it's a third-person controller 😭 this time I'm focusing less on perfecting systems and more on crafting something that feels good. mohawk capsule dude can now run around the grassy planes with an orbiting camera. that's progress. 👀 #gamedev #indiedev 192
RedChu @redchu.bsky.social · 11/05/2026i got up this morning and started throwing together a tiny prototype/testing environment in Godot. 👀 im trying to recapture the feeling of ancient times before the prtscn button existed by taking the screenshot with my phone. but seriously, it feels good to be building again 💪🥸 #gamedev #indiedev 072
RedChu @redchu.bsky.social · 10/05/2026I had this stash of Pokemon Sun & Moon team up blisters since they came out... kinda forgot about it until a few weeks ago when I checked up on the price on eBay... Let's just say some of them have been selling for around $400-$500 a pack. 😭 000
RedChu @redchu.bsky.social · 26/04/2026Here is my lock screen, too. I just wanted a change from the darkness and have something bright, airy, and fun to open up to every time I get on. Makes things a little bit happier, perhaps? 000
RedChu @redchu.bsky.social · 26/04/2026I guess about once or twice a year I try to turn my phone into something fresh, because I did it again... I just want to recapture that whimsical feeling of when we first got smartphones. Everything felt fun and unique, but now it feels like a blended mess of chaos and stupidity at every unlock... 100
RedChu @redchu.bsky.social · 24/02/2026Drawing with references I don't do terribly bad, but trying to draw blind -- especially not front facing perspectives -- is a current weakness (as evident by my wild boy pictures here). 000
RedChu @redchu.bsky.social · 22/02/2026I've decided to start trying to learn how to draw stylized faces on sketch paper because I'm totally not supposed to be working on a game dev project in my spare time... drawing is hard when you don't know what you're doing, though. Such is everything, I guess. 000
RedChu @redchu.bsky.social · 31/12/2025Instead of working on an inventory system for my project, I decided to add a very crudely functioning ball you can kick around the room. This is likely the end of my productivity as I'll likely be stuck kicking this ball around instead of working on anything else. 👀 #gamedev #indiedev 052
RedChu @redchu.bsky.social · 30/12/2025Here's a video of tonight's progress. I'm not 100% satisfied with the way text & icon are shown above the items. I'm also confused about my player's movement at the end -- I might have to divert and try to figure the movement issue next, or should I just continue adding features? #gamedev #indiedev 072
RedChu @redchu.bsky.social · 28/12/2025A progress update for my current "idealess" Godot project. I have a somewhat working scene loader, a 3D player controller and third-person camera implemented. I'm using JetBrains Rider for coding as well, though I'm still not sure it's a necessary addition to my workflow. #gamedev #indiedev 0143
RedChu @redchu.bsky.social · 23/12/2025I finally opened up the laptop and figured out the issue with it: a tiny rolled piece of plastic was stuck underneath one of the fans, causing it to get stuck and not spin which created loud noises. It is fixed, and now I can finally get back into some game development! I AM EXCITED! #indiedev 031
RedChu @redchu.bsky.social · 10/12/2025Guess what game I just restarted for the 17th time while waiting for the new one to release! 😭 000
RedChu @redchu.bsky.social · 12/11/2025Tonight's aurora borealis over northern Indiana has been spectacular. These past couple of years have been amazing for sky watching between the comets and auroras. 000
RedChu @redchu.bsky.social · 31/07/2025After about 20 attempts, I've finally got a working prototype coded entirely through prompts given to Gemini CLI. Depending on feedback I get from testing, I will be rewriting this myself. It's not perfect, but still nice to have a working prototype of a concept within a day. #gamedev #ai 072
RedChu @redchu.bsky.social · 27/07/2025There's a profound richness in simply being here, watching the world unfold. Calm appreciation clears the noise, making your true path brilliantly clear. Stop chasing; start creating. Making things happen begins by seeing what's around you, then building from that clarity. #mindset #inspiration 010
RedChu @redchu.bsky.social · 24/07/2025I'm trying to turn my phone into less of a time waster and more into a platform that will keep me productive. So far my attempts haven't worked, but I'm trying something new this time around. 000
RedChu @redchu.bsky.social · 09/07/2025I watched an early screening of Superman last night. It's not the Superman people have grown accustomed to at the cinema, but it's the Superman we need: it's all about kindness and humanity... I don't understand how any of what was portrayed is "woke," but I guess I don't get that terminology. 100
RedChu @redchu.bsky.social · 06/04/2025Does anyone else remember when YoYo Games hosted a competition to change the logo of Game Maker and this is the logo they chose to go with? 😃 Those were the days, y'all ... those the golden age of indie game dev. #gamemaker #history #gamedev #indiedev 171
RedChu @redchu.bsky.social · 02/04/2025Oh wow. $80 USD for Mario Kart World, and $450 for the Switch 2 by itself. 🙃 I'm okay with the console price, but the game prices are waaaaay out of range compared to others right now. 000
RedChu @redchu.bsky.social · 22/02/2025It's been a few months, but I'm going to use the free time I have this morning to work on my Godot project! I... I just don't know what I was doing, and reading the code again is like reading ancient glyphs from a time long forgotten. Send help. #gamedev #godotengine 1111
RedChu @redchu.bsky.social · 04/02/2025I finally picked this up from my (somewhat) local Books-a-Million today! I've been wanting to read these books for quite some time but never took the plunge. Maybe instead of focusing so much on trying to learn, I should find escape in Middle Earth? 010
RedChu @redchu.bsky.social · 16/10/2024I'm cleaning out my drawer at work as it's my last day here. It's kinda bittersweet, though I know that there are better things in store moving forward. 010
RedChu @redchu.bsky.social · 13/10/2024I figured I'd share with y'all what I finally finished: my third-person character controller and camera! It's functioning how I want it to after about an hour and a half of working on it today. I definitely feel very accomplished and excited to move on to the next functionality! #gamedev #indiedev 2350
RedChu @redchu.bsky.social · 11/10/2024Can kinda see the northern lights tonight. Barely visible by the naked eye, but it's there. 010
RedChu @redchu.bsky.social · 27/09/2024I know Wednesday I said I made a Trello board for my game, but I've decided to switch to Notion. I've played with Notion before and I think I'll benefit from not only the Kanban boards, but also being able to document everything and better keep track of development and ideas. #gamedev #indiedev 130
RedChu @redchu.bsky.social · 26/09/2024I was only able to work on my game for approx. 16 minutes this morning... but in that time, I did get my third-person camera working on a stationary object! 😬 I'll try to post a GIF or video of it in motion later on. Next up: player controller (aka movement)! #gamedev #indiedev 050
RedChu @redchu.bsky.social · 25/09/2024In effort of using my time to be more productive in my game dev project, I started a Trello board for my game during some downtime at work today! Now I know what I need to do next when it's Godot time again. 🤔 #gamedev #indiedev 180
RedChu @redchu.bsky.social · 25/09/2024I've managed to "work" on my game before I leave for work this morning. I didn't get up as early as I wanted to this morning but at least it's some progress! I'm currently rewriting my camera controller script from another project so I can refresh myself on how it works. #gamedev #indiedev 060
RedChu @redchu.bsky.social · 22/09/2024I managed to get in a little bit of game dev time today before work. Progress is slow, but that's okay! I'm hoping to be able to get on a more consistent schedule to work just a little bit every day on this project. #gamedev #indiedev 010
RedChu @redchu.bsky.social · 19/09/2024Dang, I didn't make it in the cool sub-million gang. I guess #1,044,561 is still good though. At least I'm on here and not X. 🤷♂️ 010