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Ravenmore

@ravenmore.pl
84 followers 24 following 182 posts

Fascinated by stylized digital painting for and game development. Currently reviewing art for the classic roguelike Ancient Domains of Mystery (ADOM).

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Ravenmore @ravenmore.pl · 29/09/2026
Ice Queen Palace now with a lot more tile variety and more visual bugs fixed. Thanks to the white background found that line of sight was a bit wonky in a few edge cases. LUA coding comes in handy again ;) Art for @brannalbin.bsky.social 's #ADOM #roguelike. #gamedev #indiedev
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Ravenmore @ravenmore.pl · 21/09/2026
Nice little family picture of #ADOM #roguelike #gamedev assets. Happy to finally clean these up and organize ;)
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Ravenmore @ravenmore.pl · 09/07/2026
OK, so to you this is a random slightly lame screenshot of a really old #roguelike #indiedev game. To me - it's an (almost) fixed bug with known/unknown tile borders. Dove into @zenorogue.bsky.social 's awesome LUA code, poked around, fixed the borders =) I'm so pleased with myself :D
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Ravenmore @ravenmore.pl · 08/07/2026
Documenting some necessary changes for @brannalbin.bsky.social 's #ADOM #roguelike #gamedev #indiedev #gameart. Bug related to this is only 12 years old or so, one might say it's classic :>
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Ravenmore @ravenmore.pl · 22/06/2026
So these guys have been static for so long, about time to tackle them. All elementals are now alive! Monsters for @brannalbin.bsky.social 's #ADOM #roguelike Ignore the Carrion Crawler. It was always animated and it's just happy to be there. #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 02/06/2026
"Look, guys, I'm just trying to eat!" - Dark elf, probably. Dragons are finally animated, for @brannalbin.bsky.social 's #ADOM / Ancient Domains of Mystery #roguelike #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 01/06/2026
Balors now laugh in your face. Also the lil' wings movements ^_^ Blinking. Tiny details. Ignore the boar nad PC, they're frozen in fear. For @brannalbin.bsky.social 's #ADOM #roguelike #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 25/05/2026
Some rather aggressive moths for @brannalbin.bsky.social 's #ADOM (Ancient Domains of Mystery) #roguelike. #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 20/05/2026
Stretching the animation system to the limit. For @brannalbin.bsky.social 's #ADOM #roguelike this means entering all frames and their coordinates by hand, literally: {{"shadow", V(0,0)},{"glow_01", V(0,1)},{"fragment", V(0,1)}}, So I'm quite happy we got here =) #gamedev #indiedev
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Ravenmore @ravenmore.pl · 18/05/2026
Things are getting really weird for this release. I'd say I prefer a very hands-on approach. #gamedev #indiedev #gameart Sprites for @justinbrannan.bsky.social 's #ADOM #roguelike
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Ravenmore @ravenmore.pl · 18/05/2026
Made these for Pinterest over the weekend. I like them ^_^ pin.it/3aIoAsQ5J ravenmore.itch.io/rpg-icons-gems #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 11/05/2026
Giant Centipede Queen would like to have a word with you, adventurer. For the upcoming update to @brannalbin.bsky.social 's #ADOM #roguelike game. #gamedev #indiedev #gameart Hope you're all having a good Monday =)
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Ravenmore @ravenmore.pl · 10/05/2026
Working towards publishing these icons on the asset store I paused to create an *incredibly* useful (not really) demo. Yes, it took way longer than reasonable. Discard efficiency. Embrace whimsy. #gamedev #indiedev #gameart ravenmore.itch.io/modern-resou... (They're mostly free!).
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Ravenmore @ravenmore.pl · 09/05/2026
I messed up, the 256 px icons were not transparent, sorry for that. I've updated the 10$ tier with an additional zip containing transparent icons. Changing the original caused problems for current owners. (Thank youuu!) #gamedev #indiedev #gameart ravenmore.itch.io/modern-resou... Pic related
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Ravenmore @ravenmore.pl · 04/05/2026
May not look like much, but it's a Mudcrab in game (Actually for testing reasons it's a Giant Rat cosplaying as a Mudcrab) New sprites for @brannalbin.bsky.social 's #ADOM #roguelike game. #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 04/05/2026
Had some time off, created these, 124 hand-painted stylized icons with modern construction resources. Smol version is free! =) ravenmore.itch.io/modern-resou... #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 01/05/2026
More monsters for @brannalbin.bsky.social 's #ADOM #roguelike game. #gameart #gamedev #indiedev Have a great weekend, everyone =)
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Ravenmore @ravenmore.pl · 27/04/2026
I just learned that #ADOM giant centipedes share their animation with....rats. I mean...if it works, it works.🤷 Pic related.
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Ravenmore @ravenmore.pl · 27/04/2026
More monster sprites for @brannalbin.bsky.social 's #ADOM #roguelike Currently have 50 of them, implementing into the animation system. #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 23/04/2026
After the previous preview got butchered, testing different dimensions for sprite previews. New dwarf NPCs coming in the next version of #ADOM by @brannalbin.bsky.social including Dark Dwarves. #gamedev #indiedev #gameart #roguelike
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Ravenmore @ravenmore.pl · 20/04/2026
A few new #ADOM #roguelike monsters coming in the next update. Goblin Shaman. Giant Pillbug. Mudcrab. More to share soon =) #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 12/01/2026
@zenorogue.bsky.social Wanted to DM you but can't send a pic that way xD Working on @brannalbin.bsky.social 's #ADOM for a bit, and just curious: This grid appears on zoom levels other than x1. I'm not sure where it's coming from (NotEye grid setting is off) is there a way to avoid it?
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Ravenmore @ravenmore.pl · 06/01/2026
Well, I said I'll do it, so here it is. ravenmoreart.gumroad.com/l/occult?lay... Bit over 130 images, mildly useful when doing texture work, especially if you add a bit of grunge / weathering. Price/content ratio is excellent. To infinity and beyond. #gamedev #indiedev #gameart #gameassets
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Ravenmore @ravenmore.pl · 03/01/2026
Finishing up this Occult .PNG Pack. I needed some BG textures for the next UI project (!) and figured they might be useful? Should I release for free? I have no idea if anyone would ever pay for these, seems like a niche use case. #gamedev #indiedev #gameart #photoshop #design #businessgenius
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Ravenmore @ravenmore.pl · 22/12/2025
Merry Christmas #gamedev #indiedev and #roguelike #rpg crowd :) Hope you're all doing well and cozying up for the Season :) Have a wonderful, restful festive season and I wish you all the best in 2026! See you next year :)
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Ravenmore @ravenmore.pl · 15/12/2025
Ah, a little ghost form test. @brannalbin.bsky.social 's #ADOM #roguelikes ' Earth Temple recerated with #RealmsOfAncardia tiles and colors. (With minor modifications and new tiles). Interesting to see how small the levels were becauase of the 1 console screen limit. #gamedev #indiedev #gameart
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Ravenmore @ravenmore.pl · 08/12/2025
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Ravenmore @ravenmore.pl · 02/12/2025
Hello, hope you're all doing well :) Here's a look at the "Fire Temple" assets and color scheme for @brannalbin.bsky.social 's #RealmsOfAncardia #gamedev #indiedev #gameart #pixelart 24x24px, single color multiplied on each asset. 64 color palette. (using about 8-12 here). 2-8 frame anims.
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Ravenmore @ravenmore.pl · 24/11/2025
Testing tiles for @brannalbin.bsky.social 's #RealmsOfAncardia #roguelike #gamedev #indiedev Tile ideas include visible equipment & cool fire=) Unity prototype grew a bit more than just tile solution testing. Now it has level transitions, some tiles actually working. Cool little side hobby ;)
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Ravenmore @ravenmore.pl · 11/11/2025
Cute little tileset I must admit. Coming along nicely. Idea is to have weapons on the sprite change depending on what you're holding. Currently there are 20+ weapon types, and they all have their "hold in hand" miniature versions. #RealmsOfAncardia by @brannalbin.bsky.social
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Ravenmore @ravenmore.pl · 05/11/2025
Conjuring dungeon tiles for @brannalbin.bsky.social 's #RealmsOfAncardia Definitely want more movement for the monsters, it's a good start. Good thing is that there's no purely visual tile logic, to keep it simple Also this time I'm not falling for the GIF trap ;) MP4 power! #gamedev #indiedev
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Ravenmore @ravenmore.pl · 27/10/2025
Example of skill icons for @brannalbin.bsky.social 's Realms of Ancardia. The 3rd row is what makes it in-game. They're not the best looking, but they fit the theme better. Last row are mini-icons that will be added to the font spritesheet #gamedev #indiedev #gameart #roguelike #rpg
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Ravenmore @ravenmore.pl · 06/10/2025
Morning, hope you're all having a lovely day =) Doing some more portraits for #RealmsOfAncardia #roguelike #rpg Mostly exporting. Bit of UI work after that. There's a certain elegance to 1bit art that I'm starting to appreciate.
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Ravenmore @ravenmore.pl · 30/09/2025
Day 25. Biomass is Biomass :D #warhammer40k #tyranids
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Ravenmore @ravenmore.pl · 29/09/2025
Entering towns in @brannalbin.bsky.social 's #roguelike #rpg #RealmsOfAncardia The gleam is way overboard, maybe we'll skip that ;) I've written the description myself, I'm not sure if that's what they'll look like in the full game. Different guards depending on the ruling body (literally! :D)
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Ravenmore @ravenmore.pl · 17/09/2025
Found this old thing in the archives, completely forgot :-0 Never used for anything...just...made it? Cool =) #gameart #sketchbook #art #digitalart #gameart
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Ravenmore @ravenmore.pl · 16/09/2025
A small gif of moon phases in @brannalbin.bsky.social's #RealmsOfAncardia :) #gamedev #indiedev #gameart #roguelike #rpg
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Ravenmore @ravenmore.pl · 16/09/2025
Hello all, hope you're doing well =) All good here! I've been sitting on this since last week, almost forgot to post. Character portrait creation concept for @brannalbin.bsky.social 's #RealmsOfAncardia It may not end up looking that way, but it's a sweet idea anyway ;) #roguelike #rpg #pixelart
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Reposted by Ravenmore
The Creator (of ADOM) @brannalbin.bsky.social · 11/09/2025
Here we go with development update 12 for #RealmsOfAncardia: www.roguelike.games/2025/09/11/r... Posting will slow down a little with these updates as we currently work on many internal things that are not that exciting to report. Stay tuned nonetheless. #roguelike #programming
roguelike.games
Realms of Ancardia (Dev Update 12) – My Roguelike Games
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Ravenmore @ravenmore.pl · 08/09/2025
Good afternoon, hope you're all good =) In the weeds today, composing UI, breaking it down into tasks. @brannalbin.bsky.social 's #RealmsOfAncardia progressing nice and consistent. #gamedev #inidedev #gameart #roguelike #rpg
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Ravenmore @ravenmore.pl · 02/09/2025
This creator is really is a small little thing, and I enjoy it immensely :D #roguelikes #rpg
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Ravenmore @ravenmore.pl · 01/09/2025
Hello there, hope everyone is doing well this fine Monday! Quick example of @brannalbin.bsky.social 's #RealmsOfAncardia character portrait system in all it's glory, including the usual (and unusual) #rpg #roguelike cast of races Yes, colors are editable. #gamedev #indiedev #gameart #pixelart
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Ravenmore @ravenmore.pl · 29/08/2025
Hello, hope everyone is doing well :) Here's a prototype portrait creator for @brannalbin.bsky.social 's #RealmsOfAncardia Very oldschool UI :) It's on itch...but unlisted...is anyone even interested in trying it? #roguelike #rpg #gamedev #indiedev #pixelart Have a great weekend everyone!
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Ravenmore @ravenmore.pl · 25/08/2025
Good morning, hope you're all well. Was moving house last week so pardon the lack of usual updates. This week in #RealmsOfAncardia from @brannalbin.bsky.social : UI and Character generation. And portraits =) Yes, with color and hair/beard styles eventually! #roguelike #rpg #gamedev #pixelart
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Reposted by Ravenmore
Kornel Kisielewicz @epyoncf.bsky.social · 13/08/2025
Fast-paced and turn-based - the return of a roguelike legend! *Jupiter Hell Classic* packs procedural levels, explosive weapons, and brutal tactical combat. Early Access starts NOW! store.steampowered.com/app/3126530/...
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Ravenmore @ravenmore.pl · 11/08/2025
Good afternoon, hope everyone is having a good day :) Tweaking colors a bit, aiming for a darker atmosphere and making sure the interesting parts are clearly legible. After that, more UI pixels, as required. #gamedev #indiedev #gameart #realmsofancardia #roguelike #rpg
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Ravenmore @ravenmore.pl · 08/08/2025
Good afternoon, hope you're having a lovely day :) Pixelling monsters today for #RealmsOfAncardia. And to illustrate - an oldschool way of keeping track of sprites. Config file for beings has ~300 entries. Gods have mercy on us @brannalbin.bsky.social #gamedev #indiedev #gameart #roguelike #rpg
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Ravenmore @ravenmore.pl · 06/08/2025
Good afternoon, hope you're having a lovely day. All good here. Pixelling some things today, and in the meantime enjoying @brannalbin.bsky.social 's cheat menu. Definitely some life-changing cheats here :-0 #roguelike #rpg #gamedev #indiedev #gameart Pardon the experimental color pixels.
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Ravenmore @ravenmore.pl · 05/08/2025
Hello everyone, hope you're all having a wonderful evening. Reluctant to ask because it smells of engagement fishing, but I'm stuck in my own head about this... Do you prefer prettier pixels like on the left, or more gameplay with a simplified look? #roguelike #gamedev #indiedev #gameart #rpg
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Ravenmore @ravenmore.pl · 04/08/2025
Good morning everyone, hope you're having a lovely day :) All good over here! Preparing for a move and starting a week of graphical work with something great from @brannalbin.bsky.social The world of Ancardia is now a globe :D #gamedev #indiedev #roguelike #rpg #math #monogame #gameart #pixelart
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