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rangemarten.bsky.social

@rangemarten.bsky.social
72 followers 52 following 457 posts
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Cαrínα ᓚᘏᗢ @carina.delachancla.com · 18/07/2026
Here's the 2nd Demo trailer for my game Torasu, a 'pseudo super scaler' love letter to NES Gyruss. It will have 13 stages (~36 planned)
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Reposted by @rangemarten.bsky.social
Computerkunst e.V. @computerkunst.bsky.social · 26/09/2026
Get Ready! #demoparty upcoming: 2–4 Oct. @deadline-berlin.bsky.social in #Berlin at #ORWOhaus! This great #demoscene event wouldn’t be possible without all the organisers behind it. Have a look “behind the scenes” at last year’s party: youtu.be/8zVtt68bU48 Come & see for yourself: demoparty.berlin
youtube.com
Deadline Demoparty 2025 | Flashback - Behind the Scene
YouTube video by Deadline Demoparty Berlin
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rangemarten.bsky.social @rangemarten.bsky.social · 27/09/2026
Sunday tinkering in #tic80
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rangemarten.bsky.social @rangemarten.bsky.social · 24/09/2026
XOR makes surprisingly interesting patterns in very little code: twigl.app?ol=true&ss=-...
A fractal like pattern generated from XOR
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rangemarten.bsky.social @rangemarten.bsky.social · 23/09/2026
#tic80 1.2 has a bunch of exciting stuff like FFT support and PCM registers
tic80 retro demo effect
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rangemarten.bsky.social @rangemarten.bsky.social · 20/09/2026
Been tinkering with an abstract black hole effect. While not a "real computation" in anyway some relativistic effects came out naturally by bending the light rays based on the gravity.
Abstract colored black hole effect.
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Reposted by @rangemarten.bsky.social
Mattias Karlsson @devlead.se · 14/09/2026
One of my favorite .NET conferences, Swetugg, just opened its CFP for 2027! See you there? sessionize.com/swetugg-stoc... #dotnet #cfp
sessionize.com
Swetugg Stockholm 2027: Call for Speakers
Our vision is to create a good quality .NET conference with relevant content that is also affordable. We include everything from the shiny new things ...
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rangemarten.bsky.social @rangemarten.bsky.social · 12/09/2026
Messing around with truchet patterns in hydra. @byt3m3chanic.bsky.social perhaps of interest to you? gist.github.com/mrange/eea04...
Custom truchet effect in hydra
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Reposted by @rangemarten.bsky.social
Kodsnack @podsnack.se · 11/09/2026
SailfishOS: färre knappar - fler svep Leif-Jöran Olsson om operativsystemet som driver finska Jollas telefoner. Ett utdrag ur Kodsnack 719 - lyssna där poddar finns, eller på kodsnack.se! #jolla #sailfishOs podcast
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rangemarten.bsky.social @rangemarten.bsky.social · 10/09/2026
Experimenting with shaders in #strudel www.youtube.com/watch?v=Ozlq...
youtube.com
strudel experiment 3
YouTube video by Mårten Rånge
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Reposted by @rangemarten.bsky.social
gwEm @gw3m.bsky.social · 09/09/2026
Tonight I am DJing on @ditchchannel.bsky.social as part of their Big Beat special!
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psenough @psenough.bsky.social · 08/09/2026
to any of my demoscene followers: i'm organizing under @inercia.bsky.social a demoscene exhibit in an art gallery in Almada on October. if you're visiting portugal during the time i invite you to also give a little presentation (or play a demoshow of your demos or favorites), ping me.
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rangemarten.bsky.social @rangemarten.bsky.social · 07/09/2026
I had a talk about shaders on #JavaZone. Guaranteed to not help you in your career or at work: vimeo.com/1223743974
vimeo.com
Shader Sorcery Summon Surreal Scenery - Mårten Rånge
This is "Shader Sorcery Summon Surreal Scenery - Mårten Rånge" by JavaZone on Vimeo, the home for high quality videos and the people who love them.
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rangemarten.bsky.social @rangemarten.bsky.social · 06/09/2026
Syncing a shader to the beat: www.shadertoy.com/view/NXtGzn
A shader effected synced to the beat
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Reposted by @rangemarten.bsky.social
Inigo Quilez @iquilezles.bsky.social · 04/09/2026
Distorting space with sine functions #math
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danil @morimea.bsky.social · 04/09/2026
some new Shadertoy pathtracing scenes www.shadertoy.com/playlist/cX3... #shadertoy
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rangemarten.bsky.social @rangemarten.bsky.social · 02/09/2026
Twigl (255 chars): twigl.app?ol=true&ss=-...
Colorful twigl shader
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rangemarten.bsky.social @rangemarten.bsky.social · 01/09/2026
Glowmarching: www.shadertoy.com/view/scySRd
Travelling through a colorful glowing grid.
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Reposted by @rangemarten.bsky.social
Miolith @miolith.bsky.social · 29/08/2026
New shader www.shadertoy.com/view/NfGXDD
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Tess Snider @malkyne.com · 31/08/2026
Coders and aspiring coders, I'm planning to start up a discord for folks who still like writing their own code, to socialize, mentor, network, and, of course, share humor and frustrations. If you're interested, drop me a DM. I will be keeping it invite-only for now.
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Reposted by @rangemarten.bsky.social
Conspiracy @conspiracy.hu · 25/08/2026
Someone took our released sources and ported Chaos Theory to an AmigaOne X1000! So technically, we have now released an Amiga intro!
youtube.com
AmigaOS4 port of Conspiracy's Chaos Theory demo.
YouTube video by kas1e (OMEGA12001)
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rangemarten.bsky.social @rangemarten.bsky.social · 25/08/2026
In case someone is there as well I will at JavaZone in two weeks talking shader stuff. 2026.javazone.no/program/4713...
2026.javazone.no
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Reposted by @rangemarten.bsky.social
Totetmatt @totetmatt.fr · 23/08/2026
Oh yeah btw .... we release something with Dr.Flopine for #evoke2026 demozoo.org/graphics/396...
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Reposted by @rangemarten.bsky.social
Kodsnack @podsnack.se · 25/08/2026
Veckans Kodsnack är här: Fredrik och @lawik.bsky.social snackar om Lars karriär, att jobba närmare hårdvara, och förstås om årets upplaga av Goatmire. Sista säkra tillfället att uppleva Goatmire är sista veckan i september i år, missa inte det! kodsnack.se/717/ #podcast #elixir #goatmire #nerves
Kodsnack 717 - Att göra den andra versionen. En silhuett av en figur med lysande orange ögon och stora horn står vid en rund vattensamling som också lyser orange. Lätt dimma eller rök driver över vattensamlingens yta. Ovanför figurens utsträckta händer syns ett lysande gyllene M över vänsterhanden och en lysande lila vätskedroppe över högerhanden.
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Reposted by @rangemarten.bsky.social
Stacy Cashmore @stacy-clouds.net · 24/08/2026
Woohoo! I just recorded the first session of my upcoming Podcast - RedHeadPod - telling the stories of the people behind the developer community. Thank you @tiagocosta.bsky.social for being my guineapig! Now just the editing tro do 😅
static.klipy.com
I Did It Success - Mission Accomplished
Alt: Red headed womam standing in front of a microphone saying "I did it"
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Virgill @virgill74.bsky.social · 24/08/2026
2-channel is all you need youtu.be/DeSwgbj90Vw My contribution to the @evoke.eu tracked music competition. It was a great party.
youtu.be
That Meme Again by Virgill (PT-Clone)
YouTube video by sLASH
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rangemarten.bsky.social @rangemarten.bsky.social · 22/08/2026
Created an example on how to smooth the spectrum in #kodelife as well as generating a level trail which can help create some cool effects. The main effect is kept simple so it's easier to see the forest despite all the trees. codeberg.org/mrange/kodel...
Simple audio reactive effect in kodelife.
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rangemarten.bsky.social @rangemarten.bsky.social · 21/08/2026
I thought I create repo for documented #kodelife effects. So far just one :) It's an audio reactive effect. codeberg.org/mrange/kodel... If you try it out note that you might need to specify the audio manually as AFAICT kodelife stores the full path to the audio file.
Audio reactive effect in kodelife.
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Reposted by @rangemarten.bsky.social
paul デジタルアーティスト @byt3m3chanic.bsky.social · 21/08/2026
Doing some tile prototyping for some new patterns. This is based off a shader I made. #genart #creativecoding #rpi #rp2350 #pico2
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rangemarten.bsky.social @rangemarten.bsky.social · 14/08/2026
@totetmatt.fr I enjoyed the bonzamatic effect you were working on so I tried to replicate something like that in #kodelife. But here I use vertex shaders instead of compute.
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Reposted by @rangemarten.bsky.social
Totetmatt @totetmatt.fr · 14/08/2026
www.twitch.tv/totetmatt #Livecode #Shader with #Bonzomatic| 3..2..1..Weekend ! It's friday Jam! Bezier Experiment
twitch.tv
totetmatt - Live on Twitch
#Livecode #Shader with #Bonzomatic| 3..2..1..Weekend ! It's friday Jam! Bezier Experiment | Streaming science & technology.
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Kodsnack @podsnack.se · 14/08/2026
Var stannar tåget? Hur man samlar data från perronger, med Dan Berglund. Ett klipp ur Kodsnack 715 - lyssna där poddar finns, eller på kodsnack.se! #podcast #sj
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Reposted by @rangemarten.bsky.social
Eric Johansson | Microsoft MVP | Progress Champion @ericjohansson.bsky.social · 13/08/2026
The old Facebook fake of being able to opt out of them using your likeness and data is finally becoming true. Both LinkedIn and twitch, and probably more, are now training on your info and content. Both are automatically on. But you can opt out in settings.
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Reposted by @rangemarten.bsky.social
Amélie Heinrich @dispatchgraph.bsky.social · 10/08/2026
I am looking for full-time work starting October. I am a graphics programmer with a AAA experience (Ubisoft, Quantic), where I worked with real-time rendering, RT, and console dev kits. DMs open. RTs appreciated!
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gwEm @gw3m.bsky.social · 06/08/2026
I’ll be performing this Saturday at the Kickstart UK Amiga Expo afterparty. It’s at the Fat Cat in Derby. #demoscene #commodoreamiga #chiptune
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Kodsnack @podsnack.se · 31/07/2026
Home Assistand + Claude Bättre hemautomatisering, utan att skriva YAML för hand! Ett utdrag ur Kodsnack 713 - lyssna där poddar finns, eller på kodsnack.se! #podcast #homeassistant #automatisering #ai
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rangemarten.bsky.social @rangemarten.bsky.social · 28/07/2026
@hexler.bsky.social Hi, does KodeLife load any image formats as float or higher-than-8-bit textures? For example HDR, PIC, or 16-bit PNG. Are any of these uploaded to the GPU with more than 8 bits per channel?
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Reposted by @rangemarten.bsky.social
Kodsnack @podsnack.se · 28/07/2026
Veckans Kodsnack är här: Fredrik och Tobias sitter på uteplatsen och diskuterar Tobias äventyr med Home assistant. Ett visst mått av YAML har genererats. kodsnack.se/713/ #podcast #homeAssistant #smartHem
Kodsnack 713 - Ett medelvärde mellan deras rum och mitt kontor. På en ljusblå bakgrund står ett vitt hus på en vit linje som går över hela bilden. I huset syns symboler för en snöflinga, noter, och en lampa. Vid sidan av huset står en glad figur, ritad som en del av linjen.
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rangemarten.bsky.social @rangemarten.bsky.social · 25/07/2026
A quick experiment that ended up looking quite nice IMO. www.shadertoy.com/view/fcG3zw
Audioreactive cube shader.
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Reposted by @rangemarten.bsky.social
Totetmatt @totetmatt.fr · 24/07/2026
www.twitch.tv/totetmatt #Livecode #Shader with #Bonzomatic |3..2..1..Weekend ! Friday Jam !
twitch.tv
totetmatt - Live on Twitch
#Livecode #Shader with #Bonzomatic |3..2..1..Weekend ! Friday Jam ! | Streaming art.
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Reposted by @rangemarten.bsky.social
Xor @xordev.com · 23/07/2026
fragcoord.xyz/s/dng1802n
fragcoord.xyz
Dream Clouds
A GLSL fragment shader by @Linedev
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rangemarten.bsky.social @rangemarten.bsky.social · 22/07/2026
@podsnack.se Just FYI tweaked the shader for the podcast 710 a bit. Added music and smoothed the font. It's now a multi pass shader so might struggle on mobiles. www.shadertoy.com/view/ffy3zz
A bouncing ball shader made for the kodsnack #710 podcast episode. With music.
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Reposted by @rangemarten.bsky.social
Kodsnack @podsnack.se · 14/07/2026
Veckans Kodsnack är här:  Niklas Pettersson berättar allt om NES-programmering. kodsnack.se/711/ #nes #podcast #nintendo
Kodsnack 711 - Åtta sprites per rad. Avsnittstiteln står skriven på etiketten till en grå spelkassett för åttabitarsnintendo. Ordet "Kodsnack" står skrivet ovanför kassetten med röd text inuti en röd oval. Kassetten omges av fyra blobblika figurer på rad i fyra färger vardera.
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Kodsnack @podsnack.se · 10/07/2026
Varför är appar så stora? Koda shaders, få nya perspektiv, med @rangemarten.bsky.social . Ett utdrag ur Kodsnack 710 - lyssna där poddar finns, eller på kodsnack.se! #podcast #shaders #optimering
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rangemarten.bsky.social @rangemarten.bsky.social · 08/07/2026
@gw3m.bsky.social FYI I hacked this shader while listening to the stream: www.shadertoy.com/view/7f33RN
gw3m logo as a shader
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rangemarten.bsky.social @rangemarten.bsky.social · 07/07/2026
An older shader of mine made it to shader of the week. Multiple approximations of "cubes" available:
A rotating "cube" in a synthwave theme
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Reposted by @rangemarten.bsky.social
Kodsnack @podsnack.se · 07/07/2026
Veckans Kodsnack är här: Fredrik snackar shaders med Mårten Rånge. kodsnack.se/710/ #shaders #shadertoy #4kdemo #dosDemo
Kodsnack 710 - Din shader är optimal. Avsnittstiteln står skriven med ljusblå halvgenomskinliga bokstäver framför en röd- och vitrutig boll som kastar en grå skugga mot den vita bakgrunden.
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Totetmatt @totetmatt.fr · 03/07/2026
www.twitch.tv/totetmatt #Livecode #Shader with #Bonzomatic | 3..2..1..Weekend ! and this weekend is #shadowparty !
twitch.tv
totetmatt - Twitch
#Livecode #Shader with #Bonzomatic | 3..2..1..Weekend ! and this weekend is @shadowstreamed !
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gwEm @gw3m.bsky.social · 02/07/2026
Catch me this weekend performing at two demoparties! A pre-recorded gwEm set at Shadow Party, Paris, France : www.shadow-party.org (Friday 3rd July) A live DJ set with Crazy Q at Sommarhack in Hedamora, Sweden : sommarhack.se/2026 (Saturday 4th July) #demoscene
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CommodoreBlog @commodoreblog.uk · 01/07/2026
Well, I guess I should eat my Zzap!64 hat, it seems the #Commodore flip phone has already made 7,159 pre-orders, with no signs of slowing down! Who knew? Amiga IP, Plus 4 and C128 Ultimate next? commodore.net/store/callba...
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