Rabbit Engineering @rabbitengineering.com · 26/09/2026Yes, it is a great game! The wacky 1946 stuff was a lot of fun to try. 010
Rabbit Engineering @rabbitengineering.com · 26/09/2026By the end of the war, the Luftwaffe was throwing any and all camouflage schemes at the Bf109 to see what worked, added some more today. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0226
Rabbit Engineering @rabbitengineering.com · 20/09/2026I’ve been making software for almost 20 years now, the best thing about it is that making mistakes is very cheap, you can always back out and find a new path that works. 000
Rabbit Engineering @rabbitengineering.com · 19/09/2026Finished the Dak! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0207
Rabbit Engineering @rabbitengineering.com · 14/09/2026AND WITH MT-32!! Man this was my big time sink in '98, I found a zip with like 200 tracks in it kept me going for weeks. Good times! 010
Rabbit Engineering @rabbitengineering.com · 14/09/2026Adding some more immersion actors, this time the Douglas Dakota. Basic shaped roughed in, next are the details and game engine tags. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0234
Rabbit Engineering @rabbitengineering.com · 07/09/2026Awarded expert marksman by the stormtrooper shooting school 000
Rabbit Engineering @rabbitengineering.com · 06/09/2026A tough lesson I learnt at my day job - use schema free data files if possible - ini is best, csv where you want a table. That way when you update the parsing code, you don't need to trawl aaaaall your config files to ensure they match the new schema. 010
Rabbit Engineering @rabbitengineering.com · 06/09/2026More backend this week. This is the data file that defines the dynamic missions that make up the campaign. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 1153
Rabbit Engineering @rabbitengineering.com · 03/09/2026I don't think LODs are thing for streaming systems anymore, don't they use automatic mesh decimation now? microsoft.github.io/DirectX-Spec...microsoft.github.ioMesh ShaderEngineering specs for DirectX features. 130
Rabbit Engineering @rabbitengineering.com · 02/09/2026Oooh we got one for Xmas and our corgi loved the fatty bits. You can’t really see it but we used it as toppers 160
Rabbit Engineering @rabbitengineering.com · 30/08/2026Everyone go hug your producer - they’re the ones with the rope pulling you out of holes and getting you back on track to release 010
Rabbit Engineering @rabbitengineering.com · 30/08/2026The ocean was looking bland being just one color, so I added some areas of darkness to mix things up. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 1194
Rabbit Engineering @rabbitengineering.com · 16/08/2026To procedurally generate missions, you need to give the system a lot of data about what each region in the map is, threat levels, etc. Here are some of the BMPs used to define those factors. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0164
Rabbit Engineering @rabbitengineering.com · 14/08/2026From before spellcheck was invented, as is evident 010
Rabbit Engineering @rabbitengineering.com · 08/08/2026Showing off the gloomy night lighting and soundscape. Took a while to find the balance between realistically dark and visible enough for gameplay purposes. Very happy with the phosphorescent panel lighting. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 1126
Rabbit Engineering @rabbitengineering.com · 07/08/2026Each neighborhood sprouts wings and they all formation fly south for the winter like ducks 001
Rabbit Engineering @rabbitengineering.com · 05/08/2026I think it was probably a cheap license, as it was completely out of Jane's market (academic reference books), and basically free money for them - also after the EA deal expired in 2000, the license was bought by some very small publishers which would not have been able to afford something big. 040
Rabbit Engineering @rabbitengineering.com · 01/08/2026One of the best mission debrief experiences was in Microprose's F-19 Stealth Fighter. I implemented a similar once, with the additional improvement that you can replay any mission that your pilot has ever flown. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0135
Rabbit Engineering @rabbitengineering.com · 31/07/2026Yeah but these days I look at them and think “those Ones don’t look that old any more” 110
Rabbit Engineering @rabbitengineering.com · 26/07/2026Added cinematic cameras. These are added at model design time. They can show off the model, and give you a 'quick view' for useful things like seeing if your bombs actually hit the target! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0124
Rabbit Engineering @rabbitengineering.com · 18/07/2026Every flight sim needs a review mode so you can drool over the models and learn about the threats. Here are the airborne friends and foes. You can also toggle gear etc which is useful during model editing. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0256
Rabbit Engineering @rabbitengineering.com · 16/07/2026Same thing though - like in F15 there is a “shack!” Voice, or in pacific strike the camera switches to show the explosion momentarily; or bomb tracking camera you can switch to 100
Rabbit Engineering @rabbitengineering.com · 15/07/2026This is super weird - why not just make a sound? Or pop up a little event window showing the bomb releasing? Or pilot voice? Feels like this has been solved quite a while back 100
Rabbit Engineering @rabbitengineering.com · 11/07/2026The goal is to land somewhere between those Aces games and F19/F117 by Microprose. 120
Rabbit Engineering @rabbitengineering.com · 11/07/2026I was dogfighting a 190-D over Paris, but he was too good so had to ask for help. Good thing we have wingman commands! You can direct who to attack, formation, and some other stuff. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0339
Reposted by Rabbit Engineering COBRA STRIKE - Wishlist now!💥🚁🎮 @cobrastrikegame.com · 05/07/2026Gameplay Trailer #3 of COBRA STRIKE is flexing drones! #gamedev #indiedev #indiegame #screenshotsaturday www.youtube.com/watch?v=l54k... store.steampowered.com/app/3411810/...youtube.comCOBRA STRIKE - Gameplay Trailer #3YouTube video by COBRA STRIKE 2297
Rabbit Engineering @rabbitengineering.com · 03/07/2026Show me a cool physical game ... lol. Indie devs, if you are in a slump, take a little break to create yourself a physical package for your game. Big box PC forever! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #physicalmedia 2202
Rabbit Engineering @rabbitengineering.com · 27/06/2026Some dogfight showing off the new terrain and weather. Hard to believe this all started as void main() {}. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 26116
Rabbit Engineering @rabbitengineering.com · 27/06/2026The horizon tilt is impressive, but the sprite scaling is on another level.static.klipy.comCat With Aluminum Hat Aluminum Foil HatALT: Cat With Aluminum Hat Aluminum Foil Hat 010
Reposted by Rabbit EngineeringAtom Brain Games @atombraingames.bsky.social · 26/06/2026Dreams in the Witch House is a whopping 65% off during #SteamSummerSale 😎🦇😱 Prepare for the May-Eve witch ritual and save Walter Gilman from a terrible fate. A genre bending mix of point and click adventure and a survival RPG! Get it here ▶️ store.steampowered.com/app/1902850/... 094
Rabbit Engineering @rabbitengineering.com · 25/06/2026Did they not add any more after Marine fighters? I never noticed that 100
Rabbit Engineering @rabbitengineering.com · 21/06/2026Busy week so not much gamedev happened, but added an Allied AA gun to dress up the campaign airfields. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday 0164
Rabbit Engineering @rabbitengineering.com · 17/06/2026Option 3.static.klipy.comHomer and Bart Simpson Go FishingALT: Homer and Bart Simpson Go Fishing 010
Rabbit Engineering @rabbitengineering.com · 15/06/2026Yes, I am using those textures, they are excellent. I would love to have a look at the higher res ones. 010