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Rabbit Engineering

@rabbitengineering.com
955 followers 748 following 510 posts

Got a nice dog and retro gaming hobby with a little C++ gamedev mixed in. Working on a 90's retro style WWII flight sim. That’s what you’ll see here. rabbitengineering.com

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Rabbit Engineering @rabbitengineering.com · 26/09/2026
By the end of the war, the Luftwaffe was throwing any and all camouflage schemes at the Bf109 to see what worked, added some more today. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 19/09/2026
Finished the Dak! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 14/09/2026
Adding some more immersion actors, this time the Douglas Dakota. Basic shaped roughed in, next are the details and game engine tags. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 06/09/2026
More backend this week. This is the data file that defines the dynamic missions that make up the campaign. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 30/08/2026
The ocean was looking bland being just one color, so I added some areas of darkness to mix things up. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 16/08/2026
To procedurally generate missions, you need to give the system a lot of data about what each region in the map is, threat levels, etc. Here are some of the BMPs used to define those factors. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 08/08/2026
That kind of weekend #corgicrew
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Rabbit Engineering @rabbitengineering.com · 08/08/2026
Showing off the gloomy night lighting and soundscape. Took a while to find the balance between realistically dark and visible enough for gameplay purposes. Very happy with the phosphorescent panel lighting. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 01/08/2026
One of the best mission debrief experiences was in Microprose's F-19 Stealth Fighter. I implemented a similar once, with the additional improvement that you can replay any mission that your pilot has ever flown. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 26/07/2026
Added cinematic cameras. These are added at model design time. They can show off the model, and give you a 'quick view' for useful things like seeing if your bombs actually hit the target! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 18/07/2026
Every flight sim needs a review mode so you can drool over the models and learn about the threats. Here are the airborne friends and foes. You can also toggle gear etc which is useful during model editing. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 17/07/2026
Come in, take a seat.
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Rabbit Engineering @rabbitengineering.com · 11/07/2026
I was dogfighting a 190-D over Paris, but he was too good so had to ask for help. Good thing we have wingman commands! You can direct who to attack, formation, and some other stuff. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 05/07/2026
Happy Independence Day from Redmond
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Reposted by Rabbit Engineering
COBRA STRIKE - Wishlist now!💥🚁🎮 @cobrastrikegame.com · 05/07/2026
Gameplay Trailer #3 of COBRA STRIKE is flexing drones! #gamedev #indiedev #indiegame #screenshotsaturday www.youtube.com/watch?v=l54k... store.steampowered.com/app/3411810/...
youtube.com
COBRA STRIKE - Gameplay Trailer #3
YouTube video by COBRA STRIKE
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Rabbit Engineering @rabbitengineering.com · 03/07/2026
Show me a cool physical game ... lol. Indie devs, if you are in a slump, take a little break to create yourself a physical package for your game. Big box PC forever! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #physicalmedia
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Rabbit Engineering @rabbitengineering.com · 27/06/2026
Some dogfight showing off the new terrain and weather. Hard to believe this all started as void main() {}. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Reposted by Rabbit Engineering
Atom Brain Games @atombraingames.bsky.social · 26/06/2026
Dreams in the Witch House is a whopping 65% off during #SteamSummerSale 😎🦇😱 Prepare for the May-Eve witch ritual and save Walter Gilman from a terrible fate. A genre bending mix of point and click adventure and a survival RPG! Get it here ▶️ store.steampowered.com/app/1902850/...
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Rabbit Engineering @rabbitengineering.com · 21/06/2026
Busy week so not much gamedev happened, but added an Allied AA gun to dress up the campaign airfields. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 13/06/2026
The AI holds a grudge. After shooting down his two buddies, he shot up my engine and forced me to do an emergency landing, but he still would not quit! 😂Nice to see he didn't fly into the ground. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 13/06/2026
Damage display in the RadNav station. Of course its not realistic, but it does help to connect the player with the airplane more. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 07/06/2026
Enjoying the pop-up dog park #corgi #corgicrew
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Rabbit Engineering @rabbitengineering.com · 06/06/2026
More boring backend stuff today #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 06/06/2026
You can run in Developer Mode, which enables some in-game editing tools. The main menu will show those (in yellow) if you are in dev mode. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 29/05/2026
Added FlaK towers - both the G and L towers, placed historically except for a couple cities where they were planned but not built. And boy are they dangerous! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 22/05/2026
Working on improving the map to reduce all places feeling the same - added the Cologne Cathedral. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 16/05/2026
Load testing - big furball with 96 airplanes mixing it up. No noticeable drop in framerate from the AI, but a little when you have a couple dozen planes at max LOD on the screen. (FPS shown are on a debug build) #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 09/05/2026
Lazy TV time #corgi #corgicrew
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Rabbit Engineering @rabbitengineering.com · 09/05/2026
Needed an amphibian for testing, so now we have the Supermarine Walrus Mk. I. Also did some code changes to support two kinds of landing gear on one plane. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 02/05/2026
The Deutschland class heavy cruiser now in game! If you squint you can see the Arado 196 on the catapult amidships. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 02/05/2026
Saw a baby reindeer today - just a week old
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Rabbit Engineering @rabbitengineering.com · 26/04/2026
And here it is in-game! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 25/04/2026
Ok, but if I am adding a heavy cruiser, I also need to add an Arado 196 to launch from it, right? #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 19/04/2026
Finished off the new terrain engine, and then started to model some new bad guys to give my brain a break from coding #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 29/03/2026
Added 3 levels of terrain grid - 2000m, 1000m and 500m. Required almost complete rewriting the terrain rendering engine and the terrain generation tool. So worth it! Looks better, and more fun to fly nap-of-the-earth #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 22/03/2026
Oops, guess I'll have to take a look at terrain rendering again. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 21/03/2026
A little history on the cockpit graphics #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 16/03/2026
No gamedev pictures to share, so here is some Lulu instead #corgi #corgicrew
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Rabbit Engineering @rabbitengineering.com · 11/03/2026
Nap time #corgi #corgicrew
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Rabbit Engineering @rabbitengineering.com · 10/03/2026
@mkschmidt30.bsky.social justice a heads up I’m seeing some weird artifacts on text in Cyclopean 2 demo which impacts readability. This is on a cheap mini-pc using integrated graphics
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Rabbit Engineering @rabbitengineering.com · 07/03/2026
If you get cornered by an ace in an Me262, it's over. Which I suppose is historically accurate #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 01/03/2026
Lulu learning some Redmond history #corgicrew #corgi #
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Rabbit Engineering @rabbitengineering.com · 28/02/2026
Finally got night time colors where I want them #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 22/02/2026
Yikes these '109Ks are a handful! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 15/02/2026
Sleeping’ #corgicrew #corgi
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Rabbit Engineering @rabbitengineering.com · 14/02/2026
QOL updates today - added presets to the settings pages to help players tweak their experience faster. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 07/02/2026
Scenery pic dump! #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 01/02/2026
A sad story in three screenshots. The 20mm turret on the He177 is not to be messed with. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming #screenshotsaturday
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Rabbit Engineering @rabbitengineering.com · 23/01/2026
I want to put more gameplay into the navigator's station, so I am adding map tools to encourage going after side missions. This shows the available range (red ring) which is how far you can fly at cruise given the fuel left int he tanks. #indiedev #solodev #gamedev #flightsim #ww2 #wwii #retrogaming
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Rabbit Engineering @rabbitengineering.com · 19/01/2026
Some of the Christmas presents still survive #corgi #corgicrew
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