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Quichi

@quichi.bsky.social
232 followers 315 following 350 posts

Making games and art Wishlist Sugar Shatter on Steam! store.steampowered.com/app/4275860/…

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Quichi @quichi.bsky.social · 10m
It's #wishlistwednesday! Here's a sneak peek at the final boss fight for the PactSworn demo!
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SpicyTrain Games @spicytrain.bsky.social · 25/09/2026
Sugar Shatter is on sale as part of the Game Devs of Colour Expo Steam Sale! A new update just went live, featuring a new character and new storylines! The sale runs Sep 25 to Oct 2nd, don't forget to check it out for 30% off! Get Sugar Shatter here: s.team/a/4275860/ #gaming #indiegames
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Quichi @quichi.bsky.social · 23/09/2026
#wishlistwednesday Just added rapid fire dagger weapons to my bullet heaven roguelike with TFT-style traits and economy progression! s.team/a/5096860/ #gamedev #indiegame
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Quichi @quichi.bsky.social · 21/09/2026
Just finished up the concept for a flower/nature themed character for PactSworn! This might be my favourite design so far, really looking forward to modeling and putting him into the game! :D #gamedev #indiegame #gaming #characterart #conceptart
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Quichi @quichi.bsky.social · 18/09/2026
Some concept art for the poster character of PactSworn! I launched the Steam Page not too long ago - please check it out! s.team/a/5096860 #gamedev #indiegame #characterart #conceptart
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Quichi @quichi.bsky.social · 16/09/2026
Got a trailer up for PactSworn! Starting to push towards the demo launch now, please check out the Steam page and leave a wishlist if you're into roguelikes and/or bullet heavens! s.team/a/5096860 #gamedev #indiegames #gaming
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Quichi @quichi.bsky.social · 14/09/2026
Just launched the Steam page for my new project - PactSworn! It's a bullet heaven roguelike, with a trait and economy system inspired by TFT. #gamedev #indiegame #gaming #games I'll be working on launching a demo soon, for now you can wishlist it here: store.steampowered.com/app/5096860/...
store.steampowered.com
PactSworn on Steam
Fight through hordes of eldritch monsters to purge the source of the corruption! Earn gold, buy weapons, and level up to create unique and powerful builds to cut through the chaos. Unlock different wa...
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Andrea Demetrio @andreadprojects.bsky.social · 16/08/2026
Mors Blade, the visual novel I worked on for the past 2 months, is now out on itch io! 80k words, 4 routes, hours of penciling, inking and digital color😂 Despite my shortcomings as an artist, I'm honestly pretty proud of how this came out! Play it now on itch io -> andreajens.itch.io/mors-blade
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Team SunForge @teamsunforge.bsky.social · 31/08/2026
We are very excited to announce that the alpha playtest for the train driving gameplay of The Spectral Express is now publicly available on our itch page! Please go give it a try and tell us about your experience! #SpectralExpress #TeamSunforge #IndieGame #IndieDev #GameDev #GameMaker
team-sunforge.itch.io
The Spectral Express - Alpha Driving Demo by Team SunForge
A first look at the full game version of our old jam project, Spectral Express
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Quichi @quichi.bsky.social · 02/09/2026
I'm not the best when it comes to environments - but it was a lot of fun coming up with these concepts :D More details on my new project will be coming soon! :) #gamedev #indiegame #environmentart #conceptart
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Quichi @quichi.bsky.social · 01/09/2026
Some more character concept art for my upcoming project! All of my characters are still unnamed, so I need to figure that out soon... #gamedev #indiegame #characterart #conceptart
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Quichi @quichi.bsky.social · 30/08/2026
Getting ready to announce my upcoming project publicly - gonna start dropping some sketches and concept art here to share with y'all :) #gamedev #indiegame #characterart #conceptart
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SpicyTrain Games @spicytrain.bsky.social · 17/08/2026
Danju is on sale as part of the Steam Pins & Pegs Fest! Try out the new pool party update with new content to explore! The sale runs Aug 17-20, don't forget to check out a bunch of other cool games participating in the sale as well! Get Danju here: s.team/a/4161580/ #gaming #indiegames
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Quichi @quichi.bsky.social · 11/07/2026
It's kind of crazy to me that I've only just now implemented word wrapping in my engine AFTER already having shipped 2 games.. All the text formatting in Sugar Shatter was done manually by inserting newline characters in my strings 😅 #gamedev
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Quichi @quichi.bsky.social · 27/06/2026
Finally realized how bad of a game Maplestory is after seeing someone new try it 🤮🤮
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HandsomeRay @handsomeray.bsky.social · 22/06/2026
Buy Sugar Shatter and play with a friend imho
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AndresPlays @andresplays.bsky.social · 20/06/2026
Thrilled to have Ray (@handsomeray.bsky.social) covering indies that fly even under my radar for Pixelbyte. Here is his review of Sugar Shatter!
pixelbytegaming.com
Sugar Shatter Review – A Deceptively Deep Candy-Coated Competitive Brick Breaker
Sugar Shatter is a fighting game that provides low floor, high ceiling gameplay in a cute package designed to engage and entertain.
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kate bush’s husband @airbagged.bsky.social · 17/06/2026
A DELIGHTFULLY SWEET BRICK BREAKER FIGHTING GAME
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Quichi @quichi.bsky.social · 17/06/2026
There's one week left to get the launch discount of 15% for Sugar Shatter! Even just a wishlist would still help a lot right now! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gaming
s.team
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
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Quichi @quichi.bsky.social · 13/06/2026
Just a friendly reminder that Sugar Shatter is live on Steam! There's a singleplayer campaign and online multiplayer! The 15% launch discount is still live, and even just a wishlist still helps a ton right now too! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gaming
s.team
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
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Quichi @quichi.bsky.social · 11/06/2026
Just released a video showcasing some behind the scenes of making Sugar Shatter! Don't forget to check out Sugar Shatter on Steam :) s.team/a/4275860/ www.youtube.com/watch?v=f-T9... #gamedev #indiegame #gaming
youtube.com
I spent 8 months making a brick breaker fighting game
YouTube video by SpicyTrain Games
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Quichi @quichi.bsky.social · 10/06/2026
Just launched my second indie game on Steam! Sugar Shatter is a brick breaker fighting game with a variety of cute characters - featuring a story mode and online multiplayer! Get it now with a 15% launch discount on Steam!! s.team/a/4275860/ #gamedev #indiegame #gaming
s.team
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
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Quichi @quichi.bsky.social · 09/06/2026
Sugar Shatter is launching tomorrow! Don't forget to wishlist it on Steam, any support is much appreciated :D s.team/a/4275860/ #gamedev #indiegame #gaming
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Quichi @quichi.bsky.social · 08/06/2026
Finally got around to adding some level variations.. just 2 days before release - I'm sure it's fine.. Sugar Shatter is coming out on June 10th, don't forget to wishlist it on Steam!! s.team/a/4275860/ #gamedev #indiegame #gaming
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Quichi @quichi.bsky.social · 05/06/2026
Guild wars 3 looks great, but I do miss the rough and janky concept art of GW2, which is what drew me in to the game in the first place
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Quichi @quichi.bsky.social · 05/06/2026
Posted a new devlog about adding online multiplayer to Sugar Shatter! Still trying to find the right balance of story in these devlogs, hopefully it's an improvement upon the first one! #gamedev #indiegame #devlog youtu.be/ltn4Mtjah0Q
youtu.be
One Step at a Time | Sugar Shatter Devlog
YouTube video by SpicyTrain Games
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Quichi @quichi.bsky.social · 03/06/2026
Come join the final Sugar Shatter playtest this Saturday (June 6th)! It'll be a nice way to get a quick preview of the full game while helping me load test the online multiplayer :D #gamedev #indiegame #gaming Signup on the Steam page: store.steampowered.com/app/4275860/...
store.steampowered.com
Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a breakout fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode, or ...
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Quichi @quichi.bsky.social · 02/06/2026
New trailer for Sugar Shatter! Pretty happy with how this one turned out :D #gamedev #indiegame www.youtube.com/watch?v=YW6E...
youtube.com
Sugar Shatter - Release date trailer
YouTube video by SpicyTrain Games
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Quichi @quichi.bsky.social · 01/06/2026
Finally redid the capsule art for Sugar Shatter! Really happy with how it turned out, even though it took me 30 hours... #gamedev #indiegame
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Quichi @quichi.bsky.social · 30/05/2026
Added voice lines and a screen effect to juice up the ultimate abilities in Sugar Shatter! #gamedev #indiegame
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Quichi @quichi.bsky.social · 28/05/2026
Inspired by bubble struggle to make some splitting bosses for Sugar Shatter! It's a bit hard though.. 😅 #gamedev #indiegame
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Quichi @quichi.bsky.social · 28/05/2026
The worst part about polishing games is that there isn't really diminishing returns to time spent.. so I just gotta slog through it without really being able to justify breaks 💀
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Quichi @quichi.bsky.social · 27/05/2026
More minions/miniboss designs for Sugar Shatter! Getting close to release so these might be the last few bosses getting added to the game... #gamedev #indiegame #characterdesign
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Quichi @quichi.bsky.social · 26/05/2026
Experimenting with 2v2 for Sugar Shatter.. it's a little chaotic so I'm not sure if I'll keep it in the game 😅 #gamedev #indiegame
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Quichi @quichi.bsky.social · 24/05/2026
Trying to figure out some minibosses for Sugar Shatter - ended up putting a few of these into the game! #gamedev #indiegame
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Quichi @quichi.bsky.social · 23/05/2026
Added the most important thing to my game... cats! They're an additional miniboss that can make the boss fight a bit harder :D #gamedev #indiegame
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Quichi @quichi.bsky.social · 22/05/2026
Some miniboss designs for Sugar Shatter! #gamedev #indiegame #characterart
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Quichi @quichi.bsky.social · 19/05/2026
Running my first steam playtest today.. and I didn't realize the playtest app had to go through steam review as well 😱 I guess it's back to sending out playtest keys again, lesson learned QQ
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Quichi @quichi.bsky.social · 14/05/2026
Just finished implementing the first iteration of fishing into Sugar Shatter! Hopefully this will provide some nice gameplay variety :D Sugar Shatter is releasing next month, don't forget to add it to your wishlist! #gamedev #indiegame
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Quichi @quichi.bsky.social · 12/05/2026
Been looking into adding fishing into Sugar Shatter, and taiyaki seemed like a good visual design that fits the theme! Pretty happy with how this animation turned out, though it was tricky to get that 3d movement feel from a flat side perspective :> #gamedev #indiegame #characterart
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Quichi @quichi.bsky.social · 07/05/2026
Been heads down trying to figure out the code for networking for a while now - haven't posted some art in a hot minute! Here's some miniboss concepts I was playing around with for the pastry mafia in Sugar Shatter! #gamedev #indiegame #characterdesign
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Quichi @quichi.bsky.social · 01/05/2026
My first game, Danju - is taking part in the first ever AAPI Games Steam Sale! There's a bunch of awesome games taking part in this event, don't forget to check it out! :D
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Quichi @quichi.bsky.social · 29/04/2026
Starting to fill in the missing art for the boss levels, and adding minions for a higher difficulty fight! Really happy with how derpy the lil guys turned out :D #wishlistwednesday #gamedev #indiegame
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Quichi @quichi.bsky.social · 28/04/2026
Been trying to get online multiplayer working with rollback netcode - been having minor desync issues and I finally found out why today, the issue is so dumb and I am a major dumbass.. details in thread >
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Nicole Marie T @musicvsartstuff.bsky.social · 15/04/2026
👋🏻 Hiii you talented #gamedev peeps! I hope you are all having a nice week and Wednesday 😄 Reply to this post to share your #game links! 🕹️ Like 💜 Comment 🗨️ Repost 🔁 🄰🄳🄳 🄶🄰🄼🄴🅂 🅃🄾 🅆🄸🅂🄷🄻🄸🅂🅃! ✅ Enjoy the rest of your week all! 💕 #wishlistwednesday #indiedev #gamedevs #indiegame #gaming
media.tenor.com
a good afternoon card with butterflies flying around flowers
Alt: a good afternoon card with butterflies flying around flowers
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Quichi @quichi.bsky.social · 22/04/2026
Added a cinnamon bun boss to the game! The teleport attacks are surprisingly tricky to dodge.. Still planning on polishing this fight up a bit more, but pretty happy with it as a first pass! #wishlistwednesday #gamedev #indiegame
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Quichi @quichi.bsky.social · 19/04/2026
Going back to an old project.. and I completely forgot what font I used for the art - time to spend an hour comparing all the Aseprite fonts to see which is most similar 🤷 #gamedev
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Quichi @quichi.bsky.social · 18/04/2026
Not sure if I should be showing this.. but I've now got a big chunk of the final boss fight up and running! Needs a lot of polish and tuning still, but pretty happy with what I've got so far! #screenshotsaturday #indiegames #gaming
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Quichi @quichi.bsky.social · 16/04/2026
Today I learned... may or may not have wasted 2 hours figuring it out 😭😭
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Quichi @quichi.bsky.social · 14/04/2026
Working on some netcode, and the physics was super cooked until I randomly added an extra physics tick in the rollback initialization.. surely that's fine and exactly how it's supposed to work, and not gonna come back to bite me in the ass.. right?
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