Quichi @quichi.bsky.social · 10mIt's #wishlistwednesday! Here's a sneak peek at the final boss fight for the PactSworn demo! 000
Reposted by QuichiSpicyTrain Games @spicytrain.bsky.social · 25/09/2026Sugar Shatter is on sale as part of the Game Devs of Colour Expo Steam Sale! A new update just went live, featuring a new character and new storylines! The sale runs Sep 25 to Oct 2nd, don't forget to check it out for 30% off! Get Sugar Shatter here: s.team/a/4275860/ #gaming #indiegames 096
Quichi @quichi.bsky.social · 23/09/2026#wishlistwednesday Just added rapid fire dagger weapons to my bullet heaven roguelike with TFT-style traits and economy progression! s.team/a/5096860/ #gamedev #indiegame 0184
Quichi @quichi.bsky.social · 21/09/2026Just finished up the concept for a flower/nature themed character for PactSworn! This might be my favourite design so far, really looking forward to modeling and putting him into the game! :D #gamedev #indiegame #gaming #characterart #conceptart 1154
Quichi @quichi.bsky.social · 18/09/2026Some concept art for the poster character of PactSworn! I launched the Steam Page not too long ago - please check it out! s.team/a/5096860 #gamedev #indiegame #characterart #conceptart 0165
Quichi @quichi.bsky.social · 16/09/2026Got a trailer up for PactSworn! Starting to push towards the demo launch now, please check out the Steam page and leave a wishlist if you're into roguelikes and/or bullet heavens! s.team/a/5096860 #gamedev #indiegames #gaming 0133
Quichi @quichi.bsky.social · 14/09/2026Just launched the Steam page for my new project - PactSworn! It's a bullet heaven roguelike, with a trait and economy system inspired by TFT. #gamedev #indiegame #gaming #games I'll be working on launching a demo soon, for now you can wishlist it here: store.steampowered.com/app/5096860/...store.steampowered.comPactSworn on SteamFight through hordes of eldritch monsters to purge the source of the corruption! Earn gold, buy weapons, and level up to create unique and powerful builds to cut through the chaos. Unlock different wa... 2134
Reposted by QuichiAndrea Demetrio @andreadprojects.bsky.social · 16/08/2026Mors Blade, the visual novel I worked on for the past 2 months, is now out on itch io! 80k words, 4 routes, hours of penciling, inking and digital color😂 Despite my shortcomings as an artist, I'm honestly pretty proud of how this came out! Play it now on itch io -> andreajens.itch.io/mors-blade 23320
Reposted by QuichiTeam SunForge @teamsunforge.bsky.social · 31/08/2026We are very excited to announce that the alpha playtest for the train driving gameplay of The Spectral Express is now publicly available on our itch page! Please go give it a try and tell us about your experience! #SpectralExpress #TeamSunforge #IndieGame #IndieDev #GameDev #GameMakerteam-sunforge.itch.ioThe Spectral Express - Alpha Driving Demo by Team SunForgeA first look at the full game version of our old jam project, Spectral Express 1134
Quichi @quichi.bsky.social · 02/09/2026I'm not the best when it comes to environments - but it was a lot of fun coming up with these concepts :D More details on my new project will be coming soon! :) #gamedev #indiegame #environmentart #conceptart 081
Quichi @quichi.bsky.social · 01/09/2026Some more character concept art for my upcoming project! All of my characters are still unnamed, so I need to figure that out soon... #gamedev #indiegame #characterart #conceptart 1111
Quichi @quichi.bsky.social · 30/08/2026Getting ready to announce my upcoming project publicly - gonna start dropping some sketches and concept art here to share with y'all :) #gamedev #indiegame #characterart #conceptart 0114
Reposted by QuichiSpicyTrain Games @spicytrain.bsky.social · 17/08/2026Danju is on sale as part of the Steam Pins & Pegs Fest! Try out the new pool party update with new content to explore! The sale runs Aug 17-20, don't forget to check out a bunch of other cool games participating in the sale as well! Get Danju here: s.team/a/4161580/ #gaming #indiegames 062
Quichi @quichi.bsky.social · 11/07/2026It's kind of crazy to me that I've only just now implemented word wrapping in my engine AFTER already having shipped 2 games.. All the text formatting in Sugar Shatter was done manually by inserting newline characters in my strings 😅 #gamedev 051
Quichi @quichi.bsky.social · 27/06/2026Finally realized how bad of a game Maplestory is after seeing someone new try it 🤮🤮 000
Reposted by QuichiHandsomeRay @handsomeray.bsky.social · 22/06/2026Buy Sugar Shatter and play with a friend imho 041
Reposted by QuichiAndresPlays @andresplays.bsky.social · 20/06/2026Thrilled to have Ray (@handsomeray.bsky.social) covering indies that fly even under my radar for Pixelbyte. Here is his review of Sugar Shatter!pixelbytegaming.comSugar Shatter Review – A Deceptively Deep Candy-Coated Competitive Brick BreakerSugar Shatter is a fighting game that provides low floor, high ceiling gameplay in a cute package designed to engage and entertain. 1244
Reposted by Quichikate bush’s husband @airbagged.bsky.social · 17/06/2026A DELIGHTFULLY SWEET BRICK BREAKER FIGHTING GAME 0172
Quichi @quichi.bsky.social · 17/06/2026There's one week left to get the launch discount of 15% for Sugar Shatter! Even just a wishlist would still help a lot right now! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gamings.teamSave 15% on Sugar Shatter on SteamSmash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode... 0144
Quichi @quichi.bsky.social · 13/06/2026Just a friendly reminder that Sugar Shatter is live on Steam! There's a singleplayer campaign and online multiplayer! The 15% launch discount is still live, and even just a wishlist still helps a ton right now too! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gamings.teamSave 15% on Sugar Shatter on SteamSmash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode... 0102
Quichi @quichi.bsky.social · 11/06/2026Just released a video showcasing some behind the scenes of making Sugar Shatter! Don't forget to check out Sugar Shatter on Steam :) s.team/a/4275860/ www.youtube.com/watch?v=f-T9... #gamedev #indiegame #gamingyoutube.comI spent 8 months making a brick breaker fighting gameYouTube video by SpicyTrain Games 082
Quichi @quichi.bsky.social · 10/06/2026Just launched my second indie game on Steam! Sugar Shatter is a brick breaker fighting game with a variety of cute characters - featuring a story mode and online multiplayer! Get it now with a 15% launch discount on Steam!! s.team/a/4275860/ #gamedev #indiegame #gamings.teamSave 15% on Sugar Shatter on SteamSmash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode... 1162
Quichi @quichi.bsky.social · 09/06/2026Sugar Shatter is launching tomorrow! Don't forget to wishlist it on Steam, any support is much appreciated :D s.team/a/4275860/ #gamedev #indiegame #gaming 1101
Quichi @quichi.bsky.social · 08/06/2026Finally got around to adding some level variations.. just 2 days before release - I'm sure it's fine.. Sugar Shatter is coming out on June 10th, don't forget to wishlist it on Steam!! s.team/a/4275860/ #gamedev #indiegame #gaming 0144
Quichi @quichi.bsky.social · 05/06/2026Guild wars 3 looks great, but I do miss the rough and janky concept art of GW2, which is what drew me in to the game in the first place 000
Quichi @quichi.bsky.social · 05/06/2026Posted a new devlog about adding online multiplayer to Sugar Shatter! Still trying to find the right balance of story in these devlogs, hopefully it's an improvement upon the first one! #gamedev #indiegame #devlog youtu.be/ltn4Mtjah0Qyoutu.beOne Step at a Time | Sugar Shatter DevlogYouTube video by SpicyTrain Games 0103
Quichi @quichi.bsky.social · 03/06/2026Come join the final Sugar Shatter playtest this Saturday (June 6th)! It'll be a nice way to get a quick preview of the full game while helping me load test the online multiplayer :D #gamedev #indiegame #gaming Signup on the Steam page: store.steampowered.com/app/4275860/...store.steampowered.comSugar Shatter on SteamSmash through your competition in Sugar Shatter, a breakout fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode, or ... 084
Quichi @quichi.bsky.social · 02/06/2026New trailer for Sugar Shatter! Pretty happy with how this one turned out :D #gamedev #indiegame www.youtube.com/watch?v=YW6E...youtube.comSugar Shatter - Release date trailerYouTube video by SpicyTrain Games 074
Quichi @quichi.bsky.social · 01/06/2026Finally redid the capsule art for Sugar Shatter! Really happy with how it turned out, even though it took me 30 hours... #gamedev #indiegame 1115
Quichi @quichi.bsky.social · 30/05/2026Added voice lines and a screen effect to juice up the ultimate abilities in Sugar Shatter! #gamedev #indiegame 192
Quichi @quichi.bsky.social · 28/05/2026Inspired by bubble struggle to make some splitting bosses for Sugar Shatter! It's a bit hard though.. 😅 #gamedev #indiegame 062
Quichi @quichi.bsky.social · 28/05/2026The worst part about polishing games is that there isn't really diminishing returns to time spent.. so I just gotta slog through it without really being able to justify breaks 💀 040
Quichi @quichi.bsky.social · 27/05/2026More minions/miniboss designs for Sugar Shatter! Getting close to release so these might be the last few bosses getting added to the game... #gamedev #indiegame #characterdesign 092
Quichi @quichi.bsky.social · 26/05/2026Experimenting with 2v2 for Sugar Shatter.. it's a little chaotic so I'm not sure if I'll keep it in the game 😅 #gamedev #indiegame 072
Quichi @quichi.bsky.social · 24/05/2026Trying to figure out some minibosses for Sugar Shatter - ended up putting a few of these into the game! #gamedev #indiegame 0113
Quichi @quichi.bsky.social · 23/05/2026Added the most important thing to my game... cats! They're an additional miniboss that can make the boss fight a bit harder :D #gamedev #indiegame 0112
Quichi @quichi.bsky.social · 22/05/2026Some miniboss designs for Sugar Shatter! #gamedev #indiegame #characterart 2102
Quichi @quichi.bsky.social · 19/05/2026Running my first steam playtest today.. and I didn't realize the playtest app had to go through steam review as well 😱 I guess it's back to sending out playtest keys again, lesson learned QQ 000
Quichi @quichi.bsky.social · 14/05/2026Just finished implementing the first iteration of fishing into Sugar Shatter! Hopefully this will provide some nice gameplay variety :D Sugar Shatter is releasing next month, don't forget to add it to your wishlist! #gamedev #indiegame 0103
Quichi @quichi.bsky.social · 12/05/2026Been looking into adding fishing into Sugar Shatter, and taiyaki seemed like a good visual design that fits the theme! Pretty happy with how this animation turned out, though it was tricky to get that 3d movement feel from a flat side perspective :> #gamedev #indiegame #characterart 172
Quichi @quichi.bsky.social · 07/05/2026Been heads down trying to figure out the code for networking for a while now - haven't posted some art in a hot minute! Here's some miniboss concepts I was playing around with for the pastry mafia in Sugar Shatter! #gamedev #indiegame #characterdesign 2163
Quichi @quichi.bsky.social · 01/05/2026My first game, Danju - is taking part in the first ever AAPI Games Steam Sale! There's a bunch of awesome games taking part in this event, don't forget to check it out! :D 093
Quichi @quichi.bsky.social · 29/04/2026Starting to fill in the missing art for the boss levels, and adding minions for a higher difficulty fight! Really happy with how derpy the lil guys turned out :D #wishlistwednesday #gamedev #indiegame 0102
Quichi @quichi.bsky.social · 28/04/2026Been trying to get online multiplayer working with rollback netcode - been having minor desync issues and I finally found out why today, the issue is so dumb and I am a major dumbass.. details in thread > 110
Reposted by QuichiNicole Marie T @musicvsartstuff.bsky.social · 15/04/2026👋🏻 Hiii you talented #gamedev peeps! I hope you are all having a nice week and Wednesday 😄 Reply to this post to share your #game links! 🕹️ Like 💜 Comment 🗨️ Repost 🔁 🄰🄳🄳 🄶🄰🄼🄴🅂 🅃🄾 🅆🄸🅂🄷🄻🄸🅂🅃! ✅ Enjoy the rest of your week all! 💕 #wishlistwednesday #indiedev #gamedevs #indiegame #gamingmedia.tenor.coma good afternoon card with butterflies flying around flowersAlt: a good afternoon card with butterflies flying around flowers 7225
Quichi @quichi.bsky.social · 22/04/2026Added a cinnamon bun boss to the game! The teleport attacks are surprisingly tricky to dodge.. Still planning on polishing this fight up a bit more, but pretty happy with it as a first pass! #wishlistwednesday #gamedev #indiegame 183
Quichi @quichi.bsky.social · 19/04/2026Going back to an old project.. and I completely forgot what font I used for the art - time to spend an hour comparing all the Aseprite fonts to see which is most similar 🤷 #gamedev 051
Quichi @quichi.bsky.social · 18/04/2026Not sure if I should be showing this.. but I've now got a big chunk of the final boss fight up and running! Needs a lot of polish and tuning still, but pretty happy with what I've got so far! #screenshotsaturday #indiegames #gaming 073
Quichi @quichi.bsky.social · 16/04/2026Today I learned... may or may not have wasted 2 hours figuring it out 😭😭 110
Quichi @quichi.bsky.social · 14/04/2026Working on some netcode, and the physics was super cooked until I randomly added an extra physics tick in the rollback initialization.. surely that's fine and exactly how it's supposed to work, and not gonna come back to bite me in the ass.. right? 120