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PumpkinTree

@pumpkintree.games
1.4K followers 388 following 120 posts

Godot developer 🎮 Wishlist HolyOS on Steam (store.steampowered.com/app/3151800/…) Play Space Blends on iOS and Android (space-blends.com) pumpkintree.games

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Reposted by PumpkinTree
jenny tightpants @jtp.bsky.social · 16/06/2026
social media that's bad for minors is obviously bad for adults too. crazy to me that the move seems to be to just accept that and ban minors rather than regulate the obvious design patterns that were put in there on purpose which make it harmful to its users
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PumpkinTree @pumpkintree.games · 06/06/2026
I am so happy to be writing my PhD dissertation after @typst.app got invented. It's just joyful, and it compiles 150 pages in 2 seconds
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PumpkinTree @pumpkintree.games · 04/06/2026
just discovered LaTeX was developed in the 1980s and now it all makes sense
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PumpkinTree @pumpkintree.games · 04/06/2026
currently listening to this on repeat youtu.be/6xh82wErjQw?...
youtu.be
真夜中のドア〜stay with me (シングルver.)
YouTube video by Miki Matsubara - Topic
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PumpkinTree @pumpkintree.games · 04/06/2026
me after finishing this phd
Lufthansa B787 suffering a nose gear retraction while parked at the gate in Frankfurt. Photo by u/SecureTune1192 on r/Aviation
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Reposted by PumpkinTree
Jason Scott @textfiles.com · 21/05/2026
Oh, you got your emulator running with a few games to play? That's cute. Andrew Warkentin has made a VM that has over 1,700 operating systems on it that you select from a launcher. One Thousand Seven Hundred Plus. Aww, your emulator takes a couple gigs. His takes 174 of them. virtualosmuseum.org
virtualosmuseum.org
The Virtual OS Museum
Over 1,700 pre-installed operating systems spanning 1948 to today, in a single Linux VM. Bundled QEMU, VirtualBox, and UTM. One-click launchers for Windows and Linux.
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PumpkinTree @pumpkintree.games · 21/05/2026
Need to find 121GB to download the full version of virtualosmuseum.org
WiNGS Fall 2004 (World of Commodore) running in The Virtual OS Museum (screenshot from https://virtualosmuseum.org)SymbOS 1.0 Beta running in The Virtual OS Museum (screenshot from https://virtualosmuseum.org)ATT Unix PC System V R2 3.51m running in The Virtual OS Museum (screenshot from https://virtualosmuseum.org)Minerva 1.98 running in The Virtual OS Museum (screenshot from https://virtualosmuseum.org)
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PumpkinTree @pumpkintree.games · 17/05/2026
47 people have play tested HolyOS so far. Thanks to every one of you ❤️
Screenshot of Steamworks admin page showing:
Current players = 0
Daily active users = 4
Lifetime unique users = 47
Median time played = 8 minutes
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PumpkinTree @pumpkintree.games · 06/05/2026
I have renamed my upcoming game to HolyOS. I think it's easier to remember, and it is immediately reflects the genre of the game. The new capsule keeps the wonderful hand drawing made by Bleeding Moon Studio, with a new logotype made by me.
Steam capsule for HolyOS. The game's characters (bishop, nun, monk, journalist, pope) stand ominously around Father Lorenzo, who is sitting at  his desk and using HolyOS.
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PumpkinTree @pumpkintree.games · 14/04/2026
TIL there is a neighborhood in Zaragoza, Spain where streets are named after video games "Calle de Sonic el Erizo" "Calle de Gran Turismo" "Calle de Samus Aran" etymology.dsantini.it#-0.95559,41....
Screenshot of a Zaragoza neighborhood seen from the mapping website etymology.dsantini.it. A pane on the left shows details about "Calle de La Leyenda de Zelda"
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PumpkinTree @pumpkintree.games · 21/03/2026
Send and receive attachments on the Chat app #godot #madeingodot #gamedev
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PumpkinTree @pumpkintree.games · 20/03/2026
At least the Tasks app comes included #madeingodot #godot
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PumpkinTree @pumpkintree.games · 30/01/2026
Do I have any avgeeks following me? A few weeks ago I noticed ITA Airways has both planes with SkyTeam and Star Alliance stickers, but is part of neither
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PumpkinTree @pumpkintree.games · 18/01/2026
I like the idea of getting a Pixel 10 and install Graphene OS. But how do I replace iCloud? I can’t find anything that has both great features and decent privacy (I don’t want to self-host)
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PumpkinTree @pumpkintree.games · 13/01/2026
Was looking for a pomodoro timer on Bazaar and the first hit is an app made in Godot! #godot
Screenshot of the Bazaar page for Pomodorot, a pomodoro timer app made in Godot
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PumpkinTree @pumpkintree.games · 13/01/2026
We have Godot plushie at home
Three handmade wool Godot plushies sitting on a windowsill
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PumpkinTree @pumpkintree.games · 07/01/2026
Yani and Xiao playing Space Blends 🍹 #godot
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PumpkinTree @pumpkintree.games · 03/12/2025
Any fellow Sicilians here on BSky? Would anyone be interesting in attending to/hosting a Global Game Jam site somewhere in Sicily?
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PumpkinTree @pumpkintree.games · 03/12/2025
I liked Indiana Jones and The Great Circle, but the final boss fight was extremely frustrating. Junky fight mechanics, and way too hard compared to the rest of the game. The whole Ziggurat of Ur location felt unfinished and poorly designed.
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PumpkinTree @pumpkintree.games · 27/11/2025
Introduce yourself with 5 concerts you've been to Billie Eilish Linkin Park Cigarettes After Sex Radiohead Stromae
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PumpkinTree @pumpkintree.games · 19/11/2025
Space Blends has been approved for a “Basic Launch” on CrazyGames. Very pleased the entire game is only 17MB. And performance is good on Safari (iPhone 13). #godot #crazygames
crazygames.com
Space Blends 🕹️ Play on CrazyGames
Work closely with a friend to blend smoothies for your local galactic neighborhood. One player handles the counter, taking customer orders and mixing bizarre ingredients into smoothies; while the othe...
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PumpkinTree @pumpkintree.games · 17/11/2025
Btw I had stopped playing browser games when Flash got phased out and then moved on to console and mobile. Now you can play Supermarket Together with online multiplayer, no downloads, for free? I love this Though these titles feel less "wacky" than McDonald's Videogame or Line Rider, for example
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PumpkinTree @pumpkintree.games · 17/11/2025
Luca's talk gave me the idea to submit Space Blends to CrazyGames. media.ccc.de/v/godotfest2... Shrunk the build down from 110MB to 17MB thanks to this guide: popcar.bearblog.dev/how-to-minif... #godot #godotfest #crazygames
media.ccc.de
One Does Not Simply Ship Web Games with Godot (Yet)
Godot is growing fast, but when it comes to web game development, is it really ready for production? In this talk, I’ll explore the curre...
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PumpkinTree @pumpkintree.games · 17/11/2025
TIL thread support is enabled by default when building a custom web export template. You must use threads=no with SCons to disable it. I initially assumed thread support was exclusively controlled via "Thread Support" checkbox in the UI docs.godotengine.org/en/4.4/contr...
Screenshot of Godot's project export UI. The "Thread support" checkbox is in focus.
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PumpkinTree @pumpkintree.games · 24/10/2025
How I switched from Windows to Linux: 1. Got annoyed at the laggy and not so pretty Windows UI 2. Installed Fedora in dual boot for non-gaming stuff 3. Windows update locked me out of my local account (my “PIN” got corrupted and I was asked for my password for the first time in 6 months)
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PumpkinTree @pumpkintree.games · 22/10/2025
We've made Space Blends free and released it on Google Play too 🤖
play.google.com
Space Blends - Apps on Google Play
Chaotic co-op smoothie making!
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PumpkinTree @pumpkintree.games · 20/10/2025
My favourite QOL improvements from the #godot 4.6 dev2 curated changelog: GUI: Add pivot_offset_ratio property to Control (GH-70646). Editor: Add game speed controls to the embedded game window (GH-107273). Editor: Make file part of errors/warnings clickable in Output panel (GH-108473).
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PumpkinTree @pumpkintree.games · 13/10/2025
Apparently, Google expects you to find 12 internal testers who will "engage" with your app every single day for 14 days. Our game has 4 levels 🥲 We are trying to transfer the app to my old Play Console account which, if I understand correctly, is not affected by this requirement
Email from Google Play Console:

More testing required to access Google Play production
We reviewed your application, and determined that your app requires more testing before you can access production.

Possible reasons why your production access could not be granted include:

Testers were not engaged with your app during your closed test
You didn't follow testing best practices, which may include gathering and acting on user feedback through updates to your app
Before applying again, test your app using closed testing for an additional 14 days with real testers.

For a full list of reasons, and to learn more about what we're looking for when evaluating apps for production, view the guidance.

Go to App dashboard


Thank you,
The Google Play Console Team

Connect with us
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PumpkinTree @pumpkintree.games · 13/10/2025
Screenshots in now on AssetLib! You might find it handy for App Store and Play Store listings godotengine.org/asset-librar... #godot #gamedev #godotaddon
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Reposted by PumpkinTree
zaebucca @zaebucca.bsky.social · 03/10/2025
#pixelflotilla As Italy goes on strike, we all stand with Sumud, with humanity, against the g3nocide and corrupt politicians. Together we sail. I know for sure that some heroes definitely like One Piece. If you want to join the flotilla as a collab, more details in the first comment.
A top down pixel art of the Going Merry Ship from One Piece, sailing calmly through the waves. The Strawhat jolly roger waves gently at the very top of the mainmast. A Palestine flag waves atop the rear mast, where a red, white and green sail is also found right below. Many green, red, white and black triangular flags are tied to the ropes all around.
The crew can be spotted all around: Sanji is looking at a watermelon crate, possibly thinking of new recipes. Tony Tony Chopper is strolling happily down the staircase in the deck. Zoro is taking a nap at the bottom of the main mast. Nico Robin is relaxed, leaning on the main central deck railing and watching the waves, with a book by her side. Nami is looking towards the horizon from the bow deck where Usopp can be found as well, busy with ship's reparations. Luffy is sitting atop the sheep figurehead, with his arms stretched, hugging the giant watermelon he is enthusiastically eating.
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PumpkinTree @pumpkintree.games · 30/09/2025
Taking App Store screenshots in Godot can be a hassle: - strict size requirements - different sizes for iPhone & iPad - multiple locales Is there an addon that makes this easier? Would anyone be interested if I made one? Like: press a single button to screenshot in multiple sizes/locales
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PumpkinTree @pumpkintree.games · 30/09/2025
Godot now supports Liquid Glass icons! github.com/godotengine/...
github.com
[macOS] Add support for exporting macOS 26 Liquid Glass icons. by bruvzg · Pull Request #108794 · godotengine/godot
Adds option to specify new Icon Composer .icon file on export to set liquid glass style icon for macOS 26. Require Xcode 26 to compile icon asset catalog, if it's not an active Xcode version pa...
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PumpkinTree @pumpkintree.games · 20/09/2025
We’ve just released Space Blends on the App Store, and it runs #godot 4.5! Had tons of fun working on this one, and it’s my first commercial release. Available in English, Italian and Danish apps.apple.com/us/app/space...
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PumpkinTree @pumpkintree.games · 12/07/2025
HolyOS is a fake operating system made in Godot. I talked about it at GodotCon Boston 2025! youtu.be/kXn2WoWK0rc
youtu.be
HolyOS - making a fake operating system in Godot – Davide Di Staso – GodotCon 2025
YouTube video by Godot Engine
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PumpkinTree @pumpkintree.games · 05/05/2025
My grandad made cardboard models so the builders could see exactly how he wants his roof to look 🥹
My granddad holding 2 cardboard models of his house and me in his garden
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PumpkinTree @pumpkintree.games · 06/04/2025
Strangely Edible Midnight Snacks Inspired by Keep Talking and Nobody Explodes, but with recipes instead of bombs Free, runs in the browser, 2 players, 10 minutes Made by Jack Conradsen, Luc Foster, Matilde Øland, and myself at Nordic Game Jam 🇩🇰 luc-foster.itch.io/strangely-ed...
luc-foster.itch.io
Strangely Edible Midnight Snacks by Luc Foster, Matildemona, stann.co, pumpkintree
A 2-player surreal meal cooking ordeal.
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PumpkinTree @pumpkintree.games · 17/02/2025
Going through a bit of a rough moment. So glad to have supportive friends and family around me. Please take care of each other 💗
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PumpkinTree @pumpkintree.games · 28/01/2025
Added a File Explorer to HolyOS (still figuring out how to actually open files)
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PumpkinTree @pumpkintree.games · 27/01/2025
Excuse the small rant. My Bose NC700 ear cushions are flaking after years of use. Checked Bose's NL site—can't buy replacements there. Called them, waited 15', and was told I'd get an email to place an order within 2 weeks (lol). Oh, and they don't sell batteries either. This should be illegal.
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PumpkinTree @pumpkintree.games · 20/12/2024
🙌 super handy for plugins! github.com/godotengine/...
github.com
Export `EditorInspector::instantiate_property_editor` for use by plugins by limbonaut · Pull Request #87375 · godotengine/godot
This PR exports EditorInspector::instantiate_property_editor in the Godot API, so that plugin developers could reuse existing property editors in their projects. It also exports several useful prop...
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PumpkinTree @pumpkintree.games · 18/12/2024
🤯 I NEED THIS. I’ve run a few game jams for first-time coders, and this would have been incredible to have!
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PumpkinTree @pumpkintree.games · 18/12/2024
Localization-friendly fonts for pixel art games: Fairfax by Kreative Korporation 12pts Open Font License Download: www.kreativekorp.com/software/fon... Supported scripts: www.kreativekorp.com/charset/font...
A popup dialogue window using the Fairfax font. The text is in Portuguese and contains characters that are often unsupported in pixel art fonts (á, ô, ê, etc.).
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PumpkinTree @pumpkintree.games · 01/12/2024
Hathora Godot behind the scenes, a thread (1/6) For the plugin UI, we always rely on the theme properties defined in your Editor theme. The plugin should adapt to whatever theme you are using.
Screenshot of the Godot editor showing the Hathora Godot add-on, using the Minimal Theme by passivestar. The plugin offers a UI to get a developer token from Hathora, create a server build and deploy it to the cloud.
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PumpkinTree @pumpkintree.games · 30/11/2024
#godot tip

 To draw pixelated Line2Ds, use a low viewport size and set the stretch mode to viewport

 in the Project Settings. (Found in a comment by NeZvers on r/Godot)
Two Godot game windows side by side. On the left, two smooth Line2D nodes, with stretch mode "canvas_items" in the Project Settings. On the right, the Line2Ds are pixellated, thanks to stretch mode "viewport".
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Reposted by PumpkinTree
raftatul.bsky.social @raftatul.bsky.social · 25/11/2024
Thanks to @pumpkintree.games technique presented at the GodotCon 2024, I can now efficiently test my game's multiplayer by running multiple instances on a dedicated server. #godot #gamedev
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PumpkinTree @pumpkintree.games · 21/11/2024
Here is my talk about multiplayer in #godot 🌐 I showed 5 “tips”: 1. Having a common codebase for server and clients 2. Running multiple instances in Godot 3. Managing bandwidth 4. Spawning levels with an MP spawner 5. Hosting on the cloud (server orchestration) youtu.be/nyKBuM9Y_-Q
youtu.be
Practical tips for multiplayer game development – Davide Di Staso – GodotCon 2024
YouTube video by Godot Engine
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PumpkinTree @pumpkintree.games · 14/11/2024
how wide of a resolution do you support? me: yes
Screenshot of In Good Faith on a wide monitor. The screenshot shows the desktop of HolyOS with 2 windows open: the tasks list and the FileDownloader
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PumpkinTree @pumpkintree.games · 14/11/2024
#godot tip: if your text doesn't look centered, you can globally change its baseline by creating a FontVariation
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Reposted by PumpkinTree
Stein Makes Games @steinmakesgames.bsky.social · 13/11/2024
The secret to developing a multiplayer game without lag and latency is to only do the develo part.
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