prismrifle.bsky.social @prismrifle.bsky.social · 08/10/2026I was gonna keep using the original bfg10k (amuscaria) sprite but editing certain part to blue color is a pain in the arse so I went with sonik o fan ver instead, the idea behind blue bfg was color coded ammo, in this case it's plasma ammo, demon tech can stay green 000
prismrifle.bsky.social @prismrifle.bsky.social · 24/09/2026not related to bfg9002 but ray mohawk 2 is cool btw 010
prismrifle.bsky.social @prismrifle.bsky.social · 13/09/2026minigun hitbox but a much different approach than brutal doom, 100% compatible with zandro and archvile resurrection but I'm unsure about performance due to extra actor (hitbox) being spawn and shortly gone later 000
prismrifle.bsky.social @prismrifle.bsky.social · 10/08/2026i dunno, just some jank flamethrower maybe 000
prismrifle.bsky.social @prismrifle.bsky.social · 01/08/2026probably need a bit more tweak if I have time to think about it 000
prismrifle.bsky.social @prismrifle.bsky.social · 31/07/2026a bit more refine on punching them to the moon *screaming is included* #doom 010
Reposted by @prismrifle.bsky.socialICARUS @mistericarus.bsky.social · 01/07/2026Welcome to relax enjoy SCROLL BREAK. Please feel cool vibe of laid back Doom Cacodemon. I hope this pause brings you large satisfy. 112951
Reposted by @prismrifle.bsky.socialJames "Jimmy" Paddock @jamespaddock.bsky.social · 24/06/2026I would like to dedicate my work on SIGIL and SIGIL II to the late Robert Caskin Prince III. 💐 Without his OST for Doom, I doubt I'd be here - and it was his style I took the deepest inspiration from in order to create SIGIL II's bespoke soundtracks. Thank you for the music, Bobby. RIP. 🙏 18920
prismrifle.bsky.social @prismrifle.bsky.social · 10/06/2026fist reworked, simplified, and smoother animation fist hit harder, saw for stun chainsaw used to replace your fist but it's now removed, it pickup is replaced by berserk, and fist altfire will swing chainsaw it used to have parry and block on altfire but I don't like it that much 000
Reposted by @prismrifle.bsky.socialICARUS @mistericarus.bsky.social · 01/06/2026Washing Machine is on the fritz again. 34920
prismrifle.bsky.social @prismrifle.bsky.social · 13/05/2026hina's bullet trail in doom, surely there's a better way such as animating the entirely bullet itself and no need to spawn extra trail effect like this for better performance but they tend to look best on addictive render which remove any black proportion out of it 000
prismrifle.bsky.social @prismrifle.bsky.social · 08/05/2026gib part already has blood trail with toggle option so I might as well do the same to flying blood which I previously disable for performance reason but I think some ppl want it? 000
Reposted by @prismrifle.bsky.socialICARUS @mistericarus.bsky.social · 06/05/2026Started porting stuff over to my new meme-dump channel, rolling stuff out steadily instead of all at once. Anyways here's Doomguy Jones. youtu.be/M5NBaNgB7AQyoutu.beDoomGuy Jones And The Keycard Of CalamityYouTube video by IcarusGarbageDump 43917
prismrifle.bsky.social @prismrifle.bsky.social · 04/04/2026#uzdoom #lzdoom #modding #doom it ain't gonna be anything amazing but I just do it because I'm kinda having fun, also I'm still gonna keep this compatible for Zandronum 011
prismrifle.bsky.social @prismrifle.bsky.social · 31/03/2026bloodsplatter spawn more blood, might change this i dunno 000
prismrifle.bsky.social @prismrifle.bsky.social · 28/03/2026since bloodsplatter is a separated actor from blood itself and act like missile which they indeed just fly in different direction so I thought about differentiate them a bit for some interesting effect, but i'm close to idea block atm to came up with something cool 000
prismrifle.bsky.social @prismrifle.bsky.social · 27/03/2026take #3, make gibbing effect good may upload the first 2 take maybe for comparison, I increase the amount of blood spawn and it velocity to make it more impactful, because I just remember that I had to, lmao 000
prismrifle.bsky.social @prismrifle.bsky.social · 26/03/2026probably the best way to demonstrate the ceiling blood is to just use crusher because of lower ceiling and I make the blood missile work that way, other than that you won't get to see much of it if the ceiling is just too high 000
prismrifle.bsky.social @prismrifle.bsky.social · 25/03/2026there are countless of gore mod out there and I'm not even try to compete with them, and I made this for my own satisfaction 100
prismrifle.bsky.social @prismrifle.bsky.social · 24/03/2026bloody simple vfx mod that I don't even have a name for it yet, this will be convert/downgrade to zandronum in the future the weapon mod I use for this vid: Goregrinder by BigStronk 011
Reposted by @prismrifle.bsky.socialAftermath @aftermath.site · 20/03/2026AI is the ultimate forced meme: aftermath.site/ai-is-the-ulti... 1668
Reposted by @prismrifle.bsky.socialCombine_Kegan @combine-kegan.bsky.social · 16/03/2026Okay, here's the result of a few hours of fiddling with sounds along with taking the odd break or two because it was driving me a little crazy. That Filmcow Soundpack has been so damn useful. #Doom #DoomModding 1309
prismrifle.bsky.social @prismrifle.bsky.social · 26/02/2026very wip not a slug shotgun, also couldn't get custommissile to inheriting player pitch properly smh 000
Reposted by @prismrifle.bsky.socialCarlos @ BLUE VERTIGO @cardboardmarty.bluevertigo.org · 22/05/2025MONSTER SOUNDS EX is a project I've been working on for a little bit, and I figured I'd put together a small showcase video for those who haven't heard of it yet! 🔊 Check out the thread on Doomworld for download links and mirrors: www.doomworld.com/forum/topic/... #doom #modding #gzdoom #mods 13421
prismrifle.bsky.social @prismrifle.bsky.social · 22/01/2026Blood Ceiling added, it's funny how I took this long to add it because I just feel like "nah, it's not needed really" but just recently I feel like "let's go for more violence carnage" 000
Reposted by @prismrifle.bsky.socialCombine_Kegan @combine-kegan.bsky.social · 13/01/2026Friendly reminder to doublecheck your actor names. #Doom #DoomModding 44013
prismrifle.bsky.social @prismrifle.bsky.social · 02/01/2026the urge to have a flamethrower in the mod is too strong I have to code it eventually, also seizure and epilepsy warning 000
prismrifle.bsky.social @prismrifle.bsky.social · 25/12/2025maybe it's just me I dunno but I don't like OG Doom automap that much so I edited HUD of this mod anyway for better readability similar to Nugget Doom or its related sourceport so you can have automap overlay mode on with map stats shown and make exploration more fun, ayy 000
prismrifle.bsky.social @prismrifle.bsky.social · 04/11/2025I guess it would be better for me to make the comparison between Complex Doom original and my wip addon on the gore visual effect just for fun 000
prismrifle.bsky.social @prismrifle.bsky.social · 27/10/2025the usual wip complex doom addon that I did, some few adjustment by changing some sprite, make use of 3d bloodspot model a bit more, and slightly darker blood mist (shaded is broken on GZD 1.8.6/Zan 3.2 so I do photoshop) also it's quite optimized for 100 gibbed 020
prismrifle.bsky.social @prismrifle.bsky.social · 19/10/2025thanks lord that zandronum still have an option to adjust offset 020
Reposted by @prismrifle.bsky.socialAnatoly Shashkin💾 @dosnostalgic.bsky.social · 13/05/2025 342018583
prismrifle.bsky.social @prismrifle.bsky.social · 03/10/2025can't believe that Freeze command would be so useful 010
prismrifle.bsky.social @prismrifle.bsky.social · 03/10/2025decided to do some fixing, did have to ref some other cuz i'm an idiot, but this should be enough to not causing another sprite overlapped anymore 010
Reposted by @prismrifle.bsky.socialRivi the Warlock @rvwarlock.neocities.org · 30/09/2025Do YOU want to make shitpost ads for a #doom project? You can make an ad for anything you want and if I like it it'll be included in Escape from Planet X (with credit of course). I use c.eev.ee/doom-text-ge... for the text and the template is included as an image 63620
prismrifle.bsky.social @prismrifle.bsky.social · 23/09/2025that might be a too much, some stuff from AEoD mod, Skelegant 000
prismrifle.bsky.social @prismrifle.bsky.social · 23/09/2025Some rework that is definitely an improvement over both the original visually and performance. Stuff are from Skelegant, Quake, AEoD mod. 010
Reposted by @prismrifle.bsky.socialStop Killing Games @stopkillinggames.bsky.social · 23/06/2025Ross Scott, the founder of #StopKillingGames, released a video detailing his efforts spearheading the movement, as well as addressing detractors and what could be next for the future: youtu.be/HIfRLujXtUo We salute his efforts and those of all the volunteers who have pushed this movement forward! o7youtu.beThe end of Stop Killing GamesYouTube video by Accursed Farms 3292176
Reposted by @prismrifle.bsky.socialJames "Jimmy" Paddock @jamespaddock.bsky.social · 07/04/2025Doomguy when he picks up a berserk 214945
Reposted by @prismrifle.bsky.socialJames "Jimmy" Paddock @jamespaddock.bsky.social · 06/04/2025Doomguy when he picks up an invulnerability 4306103
Reposted by @prismrifle.bsky.socialCyriak @cyriak.bsky.social · 30/12/2024Looking back on all my achievements this year, I think the one I am most proud of is this toilet factory I made in Doom 201099355