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Spencer Moore

@primarchspencer.bsky.social
94 followers 88 following 139 posts

A Christian Game and Web Designer seeking to continuously grow and learn. Co-Designer of Dungeon World 2 and creator of Chasing Adventure. Find everything at spencermoore.ca

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Spencer Moore @primarchspencer.bsky.social · 43m
Dungeon World 2 is coming to Kickstarter January 12th, 2027! Following it on Kickstarter now really helps it reach as many people as it possible when it launches: dungeon-world.com/dw2 Learn More: www.dungeon-world.com/dungeon-worl... #pbta #ttrpg #dungeonsanddragons #D&D #tabletop #roleplaying
kickstarter.com
Coming soon: Dungeon World 2: Defy Dangers, Forge Bonds
Messy heroes. Dangerous adventures.The award-winning fantasy RPG returns, rebuilt from the ground up. Free beta out now.
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Spencer Moore @primarchspencer.bsky.social · 09/10/2026
The latest DW2 Beta (v3) is now out. We also talk about our thoughts on ranged combat in fantasy #pbta and dive into the Deadeye Path. www.dungeon-world.com/beta-v3-avai...
dungeon-world.com
Beta v3 Available, Ranged Combat, Deadeye Deep Dive
Beta v3 Is Now Out The Dungeon World 2 Beta v3 is now available! You can get it right here. The big changes for this Beta include: * The new Druid, Paladin, and Ranger Classes * A greater focus o...
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Spencer Moore @primarchspencer.bsky.social · 05/10/2026
www.youtube.com/watch?v=PSUL... Another excellent Start a Quest episode with @heyitsmattyp.bsky.social and @sidneyicarus.bsky.social. With regards to Bonds in D&D mentioned at the end of the video, my co-designer and I have a system for *exactly* that style of PC relationships in Dungeon World 2.
youtube.com
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Spencer Moore @primarchspencer.bsky.social · 02/10/2026
Dungeon World 2's Beta v3 releases in one week, and with it come the Druid, Paladin, and Ranger! www.dungeon-world.com/the-upcoming...
dungeon-world.com
The Upcoming Beta v3 Includes Three Returning Classes
It's been a long time coming, but three favorite classes are returning for the Dungeon World 2 Beta v3! The Druid is a disciple of nature who communes with the spirits and transforms into animals. Wi...
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
The players' choice makes it still feel like a success despite the consequence. The GM only steps in if the player chooses #2 or is stingy with #3. The fictional hook on each result also lightens the creative load. Overall, we found this move to still be flexible even with the added specificity.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
DW2 says "you prevail over it, but choose one below" - The effort drains or rattles you; mark a Condition - You draw unwanted attention or escalate the situation; the GM will say how after you choose this - You sacrifice something to do it; say what it is. The GM may ask for more
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
From what I can find, DW1's core book has *no advice* on what a "worse outcome, hard bargain, or ugly choice" should look like, leaving GMs to interpret it themselves. Its easy to accidentally add a drawback so big that it feels like an outright failure to the players.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
For the 7-9 results, DW1 says "you stumble, hesitate, or flinch: the GM will offer you a worse outcome, hard bargain, or ugly choice". The first part frames it as if the PC screwed up, which rarely feels good. The second part doesn't give much direction to the GM on how tweak things.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
We added a dedicated stealth move, and tweaked fighting so range-maneuvering was less of a focus. We also added designer commentary encouraging GM Moves if they aren't sure what to do. Overall, Defy Danger still happens often, but not nearly as commonly as it used to.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
When it comes to trigger frequency, DW1's DD not only covers avoiding traps, fire, and what D&D uses saving throws for, but it also handles stealth and maneuvering. Some GMs also used it in non-dangerous situations instead of making a GM move when the players look to them to see what happens.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
After some drastic experiments in the alphas, We ended up in the same place that @thedevteam.itch.io said in their thread: bsky.app/profile/did:... We added specificity while keeping flexibility. Instead of one big change, we made many small changes, especially to trigger frequency and 7-9 results.
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Spencer Moore @primarchspencer.bsky.social · 30/09/2026
My co-designer and I grappled with this very issue as we worked on a revised Defy Danger for Dungeon World 2. I suspect DW1's version and its utilization hugely contributed to the feeling behind that gag.
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Spencer Moore @primarchspencer.bsky.social · 22/09/2026
@ericvulgaris.bsky.social does this in our Tel Arn campaign. It's great, though I have yet to succeed an "I know a guy" roll so there's a small trail of recently discovered corpses behind me.
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Spencer Moore @primarchspencer.bsky.social · 17/09/2026
Shadowbenders could be a lot of fun. Shadow manipulation, teleport between shadows, shadow puppet monsters.
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Spencer Moore @primarchspencer.bsky.social · 06/09/2026
Update: I did it.
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Spencer Moore @primarchspencer.bsky.social · 05/09/2026
...I should make focaccia too.
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 04/09/2026
Beta v2 for Dungeon World 2 is coming! 😁 A preview and more details here www.dungeon-world.com/whats-coming... cc: @primarchspencer.bsky.social #dnd #rpg #ttrpg
dungeon-world.com
What's Coming in Beta v2!
It's been just over a month since the DW2 Beta released, and we've been cooking up the next update for it ever since. We've listened to discussions and feedback, played sessions at homes and conventio...
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Spencer Moore @primarchspencer.bsky.social · 31/08/2026
I'm very interested in playing it...once I finish some more games that I've started, really liked, but got distracted from.
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Spencer Moore @primarchspencer.bsky.social · 13/08/2026
"Dungeon World 2 is the best game to use when conducting an intervention for your D&D friends." - a quote from this episode that really embodies what we're going for
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Spencer Moore @primarchspencer.bsky.social · 09/08/2026
My wife gave me the best possible shirt for a birthday gift.
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Spencer Moore @primarchspencer.bsky.social · 06/08/2026
Me: Okay, Gen Con was nice but it's time to catch up on work for my day job. My Brain: What about this new game idea though...
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Spencer Moore @primarchspencer.bsky.social · 02/08/2026
Got a spare space for Vault of Molten City (using the Dungeon World 2 beta) starting in 20min. Hilton, Vincennes Room, Table 4. Ticket already provided, so anyone can come. #gencon
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Burning Wheel HQ @burningwheelrpg.bsky.social · 31/07/2026
At #GenCon2026 Luke is running Interceptor every day at 12pm as well as Inheritance on Saturday at 8pm. Spencer is running Dungeon World 2 every day. There are talks with both Luke and Spencer and live game design with Christopher Badell. Sign up or just SHOW UP. www.gencon.com/event_finder...
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Spencer Moore @primarchspencer.bsky.social · 31/07/2026
Also @helenareal.northsky.social as the other DW2 co-designer.
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 30/07/2026
Hey: The Dungeon World 2 Beta is finally here! www.dungeon-world.com/beta/ 😁🥳🎉🎈💐 @primarchspencer.bsky.social and I are very excited to read your comments and (hopefully) reviews/play reports, as well as your feedback (esp. on our feedback form). Please share around! 😊 #rpgs #dnd #rpg #ttrpg #ttrpgs
dungeon-world.com
Dungeon World 2 Beta
Here you can download the latest files for the Dungeon World 2 Beta. This is a work in progress. Text, images, layout, and more are all subject to change. Quickstart Beta v1 Released July 3...
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Spencer Moore @primarchspencer.bsky.social · 29/07/2026
I definitely agree. It takes the seemingly simple premise of a dungeon, and then interrogates the premise of "what does it mean to be forced into a system of cyclical violence". It uses wacky situations and number-go-up shenanigans to disguise a story about trauma, dignity, and (platonic) love.
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 24/07/2026
Today @primarchspencer.bsky.social and I talk extensively about the Core Five Classes for Dungeon World 2. Give it a read! (And share if you please) www.dungeon-world.com/the-core-fiv... #rpg #dnd #dw2 #fantasy #ttrpg #rpgs #ttrpgs
dungeon-world.com
The Core Five Classes
As we mentioned on the first blog post on this series—leading up to the first Beta release—we want to share with all of you some insight about the design process at this stage, focusing especially on ...
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Spencer Moore @primarchspencer.bsky.social · 19/07/2026
Dungeon World 2 will be at #gencon 2026. Books, sessions, and a panel! www.dungeon-world.com/dw2-at-gen-c...
dungeon-world.com
DW2 At Gen Con 2026
Hi Everyone, Spencer here. As we're gearing up to release the DW2 Beta QS during Gen Con 2026 at the end of this month, I wanted to give everyone some more information about the convention itself. N...
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 17/07/2026
Hey y'all! The road to the Dungeon World 2 Beta (and then the final text) begins today! We hope you join @primarchspencer.bsky.social and I 😁🖤 www.dungeon-world.com/welcome-to-b... #ttrpg #rpg #dw2
dungeon-world.com
Welcome to Beta!
After almost two years of hard work and three different iterations of our ruleset during Alpha, we're ready to move forward! As we mentioned in another entry, we're releasing the Dungeon World 2 Beta ...
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Spencer Moore @primarchspencer.bsky.social · 16/07/2026
Totally the same for me. All eight books in almost exactly a month.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
There are targets you can hit, but the only other “people” in here are the ones with their own foam swords. Is it any surprise they start swinging them at each other?
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
In conclusion, these games teach players to view their character as a “foam sword”. They are meant to be swung fast and hard, they won’t hurt anyone if they collide with something, and if they become broken or bent out of shape that’s part of the fun.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
It also helps that, often at the start of a campaign, the only concrete details a player might know are those about the other PCs. The “biggest fish” in the narrative ponds, isn’t the world in these games, it’s the PCs.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
BW is about “challenging a PC’s beliefs” and some of AW’s moves can fundamentally alter the world state itself. This emphasizes that the other PCs are the only other characters of “real” importance in the narrative.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
3. Most of the time when the GM portrays a world, they are both reacting to what the PCs have done and giving them things to react to. I think many of these games put a much bigger emphasis on the former than the latter, compared to most others.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
Burning Wheel offers its biggest rewards when you turn against your Beliefs or get into trouble with an Instinct, etc. Lady Blackbird offers a big one-time reward for flipping your Key. AW introduces complications and twists as a matter of course.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
2. These characters have strong drives and desires, and the game is primarily about the journey of *trying* to pursue those desires, but achieving those desires isn’t the primary reward of the game.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
Moreso than most games, I think this influences players connect with their characters less from the perspective of the character themselves (“how can I get what I want”) and more from the perspective of a writer (“how can their pursuit of what they want make the narrative more interesting”).
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
1. You *can’t* think of your character as an extension of yourself, but have to treat them like their own fictional person. In the case of AW they feel a bit too larger than life, and for Traveler, Lady Blackbird, and BW they have their own life that ties them into the setting.
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Spencer Moore @primarchspencer.bsky.social · 17/06/2026
Off the top of my head (meaning these also aren’t load-bearing thoughts, and I haven’t read Traveler or 3:16 and don’t remember Dogs well) I think these games simultaneously establish multiple things.
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Spencer Moore @primarchspencer.bsky.social · 12/06/2026
Good luck! I finished all three plus DLC, and I do think they're worth playing, but each game was a mixed bag for me in its own way. Overall each game was better than the previous one.
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 10/06/2026
First update at the fundraiser! gofund.me/183cb2a50 With your help I was already able to complete the first payment to my lawyer (along some other expenses). Please keep on donating & sharing! #MutualAid #LGBTQ #HelpFolksLive2026 #EmergencyCrowdFund #HelpSky #FundSky #DirectAid #MutualAidRequest
gofund.me
Donate to Help me fund my refugee asylum claim in Canada, organized by Helena Real
Summary: I'm a Chilean trans lesbian who's looking for refuge from persecut… Helena Real needs your support for Help me fund my refugee asylum claim in Canada
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Spencer Moore @primarchspencer.bsky.social · 03/06/2026
I've really been enjoying the Start a Quest podcast with @sidneyicarus.bsky.social and Matt Perkins. Lots of great discussion on games and design. Here is one example. www.youtube.com/watch?v=6Ncs...
youtube.com
Leveling up is great, but it can be BETTER.
YouTube video by Start A Quest!
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 02/06/2026
Hi! My name's Helena (she/her) and I'm Chilean trans lesbian fleeing a fascistic government to Canada. Can you help pay my immigration lawyer and cover basic expenses until I can find a job? If you can't donate, please share🙏 gofund.me/a4c2addd8 #mutualaid #ma #pride #trans #lgbtq
gofund.me
Donate to Help me fund my refugee asylum claim in Canada, organized by Helena Real
Summary: I'm a Chilean trans lesbian who's looking for refuge from persecut… Helena Real needs your support for Help me fund my refugee asylum claim in Canada
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Spencer Moore @primarchspencer.bsky.social · 27/05/2026
Great panels! I could only attend on Saturday but saw three of them.
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Spencer Moore @primarchspencer.bsky.social · 23/05/2026
I was a player in a short campaign of TB1e years ago and felt it was well designed but too gruelling for my preferences as a player. Now I just started GMing a TB2e game to see how I like it in this role instead.
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Spencer Moore @primarchspencer.bsky.social · 20/05/2026
The feedback window for the Dungeon World 2 Alpha Playtests closes on May 31! www.dungeon-world.com/alpha-feedba...
dungeon-world.com
Alpha Feedback Window Ends May 31
Hi everyone! Spencer here. There are a few additional updates below, but I primarily wanted to let everyone know that the window for Alpha feedback for Dungeon World 2 closes at the end of this month,...
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Helena Real 🏳️‍⚧️ @helenareal.northsky.social · 21/04/2026
Hey, something I worked on released a preview today! @evilhat.bsky.social Umdaar has 60 FREE pages from the upcoming mammoth of swords, super science, and sorcery. You can find it here: www.drivethrurpg.com/en/product/5... #rpg #rpgs #ttrpg #ttrpgs #fate
drivethrurpg.com
DriveThruRPG
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Jason Cordova @jasoncordova.bsky.social · 11/04/2026
I'm starting to be concerned that, in addition to the current KS meltdown, our 48 hour warning email also did not go out. If you saved Public Access but did not pledge, please reply here letting me know if you received your 48 hour warning email from KS. PLEASE re-post this message.
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Spencer Moore @primarchspencer.bsky.social · 09/04/2026
I also liked hearing your thoughts on the other two ttrpgs. I don't think I've played Dragonbane, so it's always good to learn what it'd like. I'm a PC in a Daggerheart campaign now and my group is experiencing similar issues as you described.
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