Scott @positronplays.bsky.social · 08/10/2026One of the true originals in the early indie scene, very cool to see! 050
Scott @positronplays.bsky.social · 05/10/2026Gmork freaked me out as a kid. Even with everything else unsettling about that movie, that's what got me 010
Reposted by ScottKris 🐉⚔️🤖 @cmykristyart.bsky.social · 01/10/2026"I've heard that a man is out for my life." #darksouls #fanart 0299
Reposted by ScottRami Ismail (رامي) @ramiismail.com · 22/09/2026It never ends. news.xbox.com/en-us/2026/0...news.xbox.comContinuing Our ResetThis message was just sent to Team XBOX employees globally. Team, I’m writing to share several updates as part of the XBOX reset outlined earlier this year. First, we are eliminating 268 roles across ... 2331134
Scott @positronplays.bsky.social · 22/09/2026I'd be hard-pressed to think of a work scenario more demoralizing than the looming executioner situation at Xbox right now. This is not how people are meant to be creative and thrive. 070
Reposted by ScottRami Ismail (رامي) @ramiismail.com · 18/09/2026Since I've gotten a bunch of requests and Production 101 is fairly popular in emergent territories, I want to offer a pack with Production 101 and Direction 101 at a nice discount. Just hit the big button halfway down the page if you're interested. courses.ramiismail.comcourses.ramiismail.comLevelling the Playing Field - Indie game dev courses by Rami IsmailPractical, no-nonsense courses on the business of making games - for indie teams of 1–15. By Rami Ismail. 111131
Scott @positronplays.bsky.social · 14/09/2026Yeeeaaaah the faction-lock stuff with a restrictive race/class combo list is rough. 000
Scott @positronplays.bsky.social · 13/09/2026I missed this was going to be a thing, that's amazing 101
Scott @positronplays.bsky.social · 09/09/2026Definitely did not expect a new Metroid game coming so soon, looks awesome! www.youtube.com/watch?v=ku-v...youtube.comMetroid Ravenous – Nintendo Direct 9.9.2026YouTube video by Nintendo of America 010
Scott @positronplays.bsky.social · 08/09/2026I think the Ocarina of Time Remake looks neat, and both will still exist to be enjoyed! 050
Scott @positronplays.bsky.social · 31/08/2026In general, especially at bigger studios, devs are a lot more specialized than I think the average gamer realizes. Part of the key of making those big productions work is meshing that all together! 000
Scott @positronplays.bsky.social · 31/08/2026Always a fun phenomenon! A lot of my work happens outside of the game, with high level systems, data, and code words. I do my best to keep up with the broader scope, but occasionally someone will come to me with a, "oh wow you guys added XYZ?" and I'll get to enjoy the wonder as well. 101
Reposted by ScottRaw Fury | RIVAGE OUT NOW @rawfury.bsky.social · 26/08/2026✨🏰KINGDOM III: RISING REALMS HAS JUST BEEN ANNOUNCED!🏰✨ See details & wishlist now! bit.ly/4xiVVub The long-awaited successor of the legendary Kingdom Two Crowns has just emerged with the first trailer. Protect your crown in this co-op strategy meeting tower defense adventure. #kingdomiii 0239
Scott @positronplays.bsky.social · 26/08/2026Aw this is a bummer, fantastic actor, even in the silliest rolesstatic.klipy.comTim Curry Says SPACE!ALT: Tim Curry Says SPACE! 011
Scott @positronplays.bsky.social · 24/08/2026Awesome to see an official release for this in other regions after so much time. Would love to see a Quintet collection at some point! 010
Scott @positronplays.bsky.social · 21/08/2026I have a soft spot for co-op games and I adore the Horizon universe, I hope this reboot is seen through as this sounds right up my alley! 010
Scott @positronplays.bsky.social · 14/08/2026Fantastic industry folks on this list, highly recommended. As Rami says, it's great for getting perspective from all areas and disciplines of game dev. 010
Reposted by ScottBrandon Sheffield @brandon.insertcredit.com · 30/07/2026In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-... 2037203073
Scott @positronplays.bsky.social · 23/07/2026Crisol is a fantastic game, such a waste to see them shut down. This also how I learned the Luna Abyss studio closed 🫠 000
Reposted by ScottRami Ismail (رامي) @ramiismail.com · 20/07/2026Months of work, a lifetime of learning, but the Levelling The Playing Field 101 Courses program launches right now. Eight €40 courses launching 10 days apart, I aim to make the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars. courses.ramiismail.com 4433137
Scott @positronplays.bsky.social · 11/07/2026I genuinely feel like the coolest thing about having that much money would be finding every possible way to give to everyone else as much as possible 030
Reposted by ScottKotaku @kotaku.com · 07/07/2026RPG That Earned Over A Million Dollars On Kickstarter In 2013 Provides First Update In Seven Years: 'Aiming To Finish Production At The End Of 2031'kotaku.comRPG Announced In 2013 Announces 2031 Release WindowThe long wait for Project Phoenix continues... 0144
Scott @positronplays.bsky.social · 06/07/2026Mechanically one of the most interesting RPGs I've ever played, highly recommended. The changes made after the 360 version were major improvements. The questlines are Dark Souls-level obtuse, but there's a lot of really neat stuff to discover. 030
Scott @positronplays.bsky.social · 06/07/2026This seems to be the most accurate reporting on the Xbox situation. Double Fine and Compulsion going independent as part of this. We have to do this way too often in the industry, but reach out to your friends for support today. Tons of skilled and talented individuals will need it. 061
Reposted by ScottNicole Carpenter @nicolecarpenter.bsky.social · 25/06/2026i don't even know what to say anymore. this sucks! i'm sorry to everyone impacted. your work touched a lot of people! thank you for it. @nathangrayson.bsky.social posted this lovely farewell from devs last week. it's a good look at the people who make games we play. aftermath.site/destiny-2-de...aftermath.siteDestiny 2 Devs Bid Farewell To The Game They Spent A Decade Making"Bungie was the most toxic, dysfunctional experience of my professional life. But the incredible people that I got the chance to work with were some of the best in the world" 017039
Reposted by ScottDel @del.art · 25/06/2026Anyone laid off, apply to our game studio. Doesn't matter if you don't see a matching role, apply anyway via the "General Dev Application" If you applied before, apply again. You got nothing to lose. www.absurdventures.com/careersabsurdventures.comAbsurd Ventures CareersWe are hiring. Check out our current open positions at Absurd Ventures. Look for more to be added soon. 5235161
Scott @positronplays.bsky.social · 24/06/2026Depending on how far you got, might still be a bottle of fantasia available? One at the end of the 50 MSQ for sure, but I think maybe one earlier, if you wanted to race change but not restart 020
Reposted by ScottTanya D. || Writer || Narrative Designer @cypheroftyr.bsky.social · 19/06/2026If you got the money to spare this #Juneteenth put it to use in supporting Black business, creatives and others. Find a Patreon, tip someone via ko-fi, chip in to a Go Fund Me or support by sharing folks work if you ain't got the coin.static.klipy.comJuneteenth: Celebrate EmancipationAlt: Juneteenth: Celebrate Emancipation 0363229
Reposted by ScottSnutt @snutt.bsky.social · 17/06/2026Epic just announced their own open source version control system 👀 github.com/EpicGames/loregithub.comGitHub - EpicGames/lore: Lore is a next-generation, open source revision control systemLore is a next-generation, open source revision control system - EpicGames/lore 2102
Scott @positronplays.bsky.social · 15/06/2026This sucks, South of Midnight is awesome and it's terrible seeing Microsoft continually cannibalize studios. Please reach out to any folks you know at Compulsion with job openings! 031
Reposted by ScottDanielle Lalonders @dlalonders.bsky.social · 28/05/2026my biggest advice to any freelancer who is looking to work in the games industry is to Always Apply To That Job. even if you aren’t 100% qualified, having your name and resume known to the studio you are applying to can get you work in the future. 413843
Scott @positronplays.bsky.social · 27/05/2026A ~45% increase is insane. Between AI and tariffs, I'm not sure how anyone is supposed to afford gaming anymore in the US. The good news is plenty of stuff runs on old hardware if you have it, but upgrading or getting something new has become untenable at this point. 010
Scott @positronplays.bsky.social · 19/05/2026We miss you at Epic, but great to see you've returned to the WoW team! 🎉 020
Scott @positronplays.bsky.social · 15/05/2026The level of overt racism on Steam is staggering. This should be an instant, no-questions, immediate removal from the platform. There are plenty of complicated moderation issues, this is absolutely not one of them and I'm baffled that this has been up for days still. 000
Scott @positronplays.bsky.social · 13/05/2026Added my report to it as well, hopefully it's removed swiftly 100
Scott @positronplays.bsky.social · 13/05/2026Steam has, unfortunately, become an absolute cesspool of racism and their moderating team is either short of resources or way too lax to keep up. This is certainly the most blatant I've seen on a product page, but the steam community sections are egregiously bad 😞 110
Reposted by Scottbraktheman @braktheman.bsky.social · 06/05/2026Usually when I finish a game jam I just do a blog post to kind of put a pin in it all but this year I decided to talk into a mic and make a retrospective of my Ludum Dare experiences. Really just for me but if you have any interest it's up now. youtu.be/Xv6mjv5F2HIyoutu.beMy Ludum Dare 59: A Braktheman Game RetrospectiveYouTube video by braktheman 062
Scott @positronplays.bsky.social · 21/04/2026Sometimes it's the little things. Got a good laugh out of the silliness of sending orders via homemade sound effects 😂 030
Scott @positronplays.bsky.social · 21/04/2026Still higher than previously, but back down to $23 for Ultimate is a step closer at least. 000
Reposted by ScottKenney @kenney.nl · 08/04/2026New #gameassets ✨ I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free! kenney.nl/assets/light... 132575
Scott @positronplays.bsky.social · 03/04/2026Super benign - Let me scroll back up in credits instead of just skipping or starting over, sometimes I miss a thing that I was curious about and want to see all the cool people that did a thing 0361
Scott @positronplays.bsky.social · 26/03/2026Yeah I'm on the cynical train there as well! I don't for a moment believe the placeholder asset argument. Simply because there's no reason to do it, placeholders work just as well when they're blank objects or someone's mspaint scribbles. Or better yet, WIP concept art - both ideal and not AI! 040
Scott @positronplays.bsky.social · 26/03/2026Basically what the Captain N show was back in the 80s. It was entertaining as a kid to see the different characters together but I think it'd be tough to make something like that with more substance 010
Scott @positronplays.bsky.social · 26/03/2026Damn, I was really hoping you avoided this, I'm so sorry 010
Scott @positronplays.bsky.social · 25/03/2026I'm so sorry Evan, this sucks. It truly makes zero sense. 010
Scott @positronplays.bsky.social · 24/03/2026Very glad to hear you are still here! So upset that we lost Evan 😭 110