PLAYERUNKNOWN @playerunknown.bsky.social · 28/08/2025Testing the Go Wayback! map editor and somehow ended up with Minas Tirith... 021
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 12/08/2025Prologue: Go Wayback! is now in Open Beta on Steam and Epic Games Store! Generate a brand new map every time you play, and create your own story of survival and exploration. 🔗 links in reply below! 1135
PLAYERUNKNOWN @playerunknown.bsky.social · 25/07/2025Thunder 🌧️ Lightning 🌩️ A very frightening end to a run last night in Go Wayback! <3 011
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 24/07/2025In Go Wayback! a new map is generated for you to explore every time you play. To create these maps, we use our in-house machine learning technology to empower our designers to create environments that look and feel natural. 123
Reposted by PLAYERUNKNOWNRiley MacLeod @rcmacleod.bsky.social · 21/07/2025I don't understand Prologue's game demo at all despite spending hours with it over the weekend, but it does involve a lot of slow wandering around in the woods, which is the best thing to do in video games 1645
PLAYERUNKNOWN @playerunknown.bsky.social · 17/07/2025Some downtime during planning week with the @ppsocials.bsky.social team <3 010
PLAYERUNKNOWN @playerunknown.bsky.social · 16/07/2025In just under an hour, at 18:00CEST, I'm going live on our community Discord playing Go Wayback!, and chatting about the current playtest updates <3 community.pp.studio 020
PLAYERUNKNOWN @playerunknown.bsky.social · 12/07/2025Testing updates to our Go Wayback! map editor prototype 👋 021
PLAYERUNKNOWN @playerunknown.bsky.social · 02/07/2025A welcome sight, at the end of a long hike, in Go Wayback! Try the demo now @ demos.pp.studio 011
PLAYERUNKNOWN @playerunknown.bsky.social · 01/07/2025After watching @zaknafeintv.bsky.social's first look & thoughtful review of our Go Wayback! demo, I reached out to chat about his feedback & our bigger plans at @ppsocials.bsky.social We sat down last week and had a great conversation, and I've included some of the highlights below <3 131
PLAYERUNKNOWN @playerunknown.bsky.social · 01/07/2025Got a great seed, with this lovely vista, testing Go Wayback! today <3 031
PLAYERUNKNOWN @playerunknown.bsky.social · 30/06/2025Here's a short clip showing some of the worlds you'll be able to explore in Go Wayback! during early access. We've also updated the demo with ten new maps, a new help screen (H) to get you started on your adventure, and multiple bug fixes <3 Try the update now @ demos.pp.studio 041
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN @playerunknown.bsky.social · 28/06/2025We've a small group on our community Discord that gets the nightly build of Go Wayback! Since they have access to the debug controls, they enjoy testing the limits of our systems... 052
PLAYERUNKNOWN @playerunknown.bsky.social · 28/06/2025We've a small group on our community Discord that gets the nightly build of Go Wayback! Since they have access to the debug controls, they enjoy testing the limits of our systems... 052
PLAYERUNKNOWN @playerunknown.bsky.social · 27/06/2025A great example of why I love emergent systems! Thanks for helping us test Go Wayback! 5qu34k <3 www.instagram.com/_5qu34k_ 041
PLAYERUNKNOWN @playerunknown.bsky.social · 26/06/2025The team at @ppsocials.bsky.social is also working on improving the mountain environment in Go Wayback! While we have more improvements to make, I'm very happy with these early results <3 You can try this update soon via community.pp.studio 010
PLAYERUNKNOWN @playerunknown.bsky.social · 24/06/2025Try the next update for our demo of Go Wayback! in our community playtest running over @ community.pp.studio now! We've added a new screen to help you get started, and ten new maps to explore. I hope you enjoy <3 021
PLAYERUNKNOWN @playerunknown.bsky.social · 23/06/2025We're testing an updated version of the Go Wayback! demo in our next play-test, starting at 19:00 CET today. Lots of QoL fixes, and 10 new maps for you to explore <3 Join @ community.pp.studio 021
PLAYERUNKNOWN @playerunknown.bsky.social · 10/06/2025Here's an updated look at the WIP cliff system from the same POV in Go Wayback!: the first from the public demo, and the second from our dev build, both of which I played today. It still amazes me how quickly the guided generation system allows our team to iterate on the environment of our worlds. 162
PLAYERUNKNOWN @playerunknown.bsky.social · 10/06/2025We now have a live demo of Go Wayback in players’ hands! Sharing our games during early development is a founding principle of our studio and allows the @ppsocials.bsky.social team to iterate on core systems with player input early on. 262
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 09/06/2025The Prologue: Go Wayback! demo is available now. Features: Four curated seeds, no time limit, no death limit. Explore, experiment, and tell us what works (and what doesn’t). Play via Steam Next Fest and Epic Games Store (links below). 154
PLAYERUNKNOWN @playerunknown.bsky.social · 24/05/2025The progress the Go Wayback! Team has made on guided generation for the river system, in just a few months, has been nothing short of amazing! In these two shots, the improvement is clear, 1st from February & 2nd from last week. Excited to see how our team can leverage this over the coming year! 131
PLAYERUNKNOWN @playerunknown.bsky.social · 22/05/2025We're working on improving the weather tower location in Prologue: Go Wayback!, and this concept shot we made for reference is such a vibe, I just had to share <3 012
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 16/05/2025"Staying dry becomes a matter of strategy, players can move to a hot place (e.g., a shelter), get close to a fire, or if they are feeling confident expose themselves to the wind outside." Our latest dev blog discusses staying dry in Prologue: Go Wayback! playerunknownproductions.net/news/staying... 153
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN @playerunknown.bsky.social · 02/05/2025Here's a better look at this new iteration of the Prologue: Go Wayback! weather station POI. We'll be testing this update in our community playtest at community.pp.studio next week <3 032
PLAYERUNKNOWN @playerunknown.bsky.social · 02/05/2025Here's a better look at this new iteration of the Prologue: Go Wayback! weather station POI. We'll be testing this update in our community playtest at community.pp.studio next week <3 032
PLAYERUNKNOWN @playerunknown.bsky.social · 01/05/2025The guided generation system in Prologue: Go Wayback! enables our game team to add multiple points of interest (POIs) to our generated maps. Currently, the team is giving the weather tower POI some love... 131
PLAYERUNKNOWN @playerunknown.bsky.social · 10/04/2025As a throwback this Thursday, I thought I'd share some of the trailers I made over the years for battle royale... First up, the trailer I created for DayZ Battle Royale on ARMA2 that started it all... 🧵 1/4 153
PLAYERUNKNOWN @playerunknown.bsky.social · 09/04/2025We recently updated the cover art for Prologue from a placeholder, and I wanted to highlight it today, as I genuinely love senior artist Jorry's concept work. He blends in-game imagery with wonderful overpainting to create great impressions of what we hope to achieve in the game... 081
PLAYERUNKNOWN @playerunknown.bsky.social · 09/04/2025I'm sharing this article as I felt such pride in the team when reading this paragraph. It's a risk to build something hard, unforgiving, not for everyone & trusting players to create their own stories in an emergent space, but the team have nailed it so far, and I just wanted to shout that out <3 110
PLAYERUNKNOWN @playerunknown.bsky.social · 07/04/2025a lovely vista to start my day in Prologue: Go Wayback 031
PLAYERUNKNOWN @playerunknown.bsky.social · 05/04/2025Looking forward to sharing the new build of Prologue: Go Wayback! with our community on Monday and hearing their thoughts on the update. Personally, I love the improvements to the fog, thanks in large part to feedback from the last test <3 Join us @ community.pp.studio 042
PLAYERUNKNOWN @playerunknown.bsky.social · 27/03/2025I afk'd while PROLOGUE: Go Wayback! was loading, forgot about it for a bit, and returned to... this... noir murder mystery?! 011
PLAYERUNKNOWN @playerunknown.bsky.social · 25/03/2025"Had a blast. Set fire to my compass, set fire to a shack, forgot shoes, fell down a hill, got lost... it was awesome. Thank you to you and the team." Another week of testing with our community done 👏 With each test, I'm more & more confident we can create a great game using this process 🤝 1/2 251
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 27/02/2025The new trailer for Prologue: Go Wayback! is finally here! Check it out to get a sneak peek at what we've been working on! We're planning next playtest soon—if you want to get involved, head over to our Discord for more info: community.pp.studio youtu.be/KI6H_WNHUlUyoutu.bePrologue: Go Wayback! TrailerYouTube video by PLAYERUNKNOWN Productions 084
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 27/02/2025Prologue: Go Wayback! is coming to #IGNFanFest! Tune in February 27th across IGN platforms for an exclusive interview with Brendan Greene to get a sneak peek into his plans for PLAYERUNKNOWN Productions! We’re starting at 10am PST / 8pm CET! 043
Reposted by PLAYERUNKNOWNChris Cruz @yochriscruz.bsky.social · 20/02/2025For @rollingstone.com writer @veedztweets.bsky.social previewed @playerunknown.net's new game and delved into a new vision for gaming's future. But is any of it realistic? www.rollingstone.com/culture/rs-g...rollingstone.comThe Creator of Battle Royales Wants to Reshape Gaming -- Again'PUBG' creator PlayerUnknown's new game "Artemis' is going to take 10 to 15 years to develop 0163
PLAYERUNKNOWN @playerunknown.bsky.social · 07/12/2024PREFACE has been out for about 48 hours, and already, the community has managed to hack the camera speed... 271
PLAYERUNKNOWN @playerunknown.bsky.social · 06/12/2024media.tenor.coma cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them .ALT: a cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them . 032
Reposted by PLAYERUNKNOWNKim Nordstrom @kimnordstrom.bsky.social · 06/12/2024At @ppsocials.bsky.social we created a 6 min long video to explain the journey of the studio. This company is not trying to do the usual ordinary things. The ambition @playerunknown.net is aiming for is the biggest there is, but we start small! Enjoy the video here: www.youtube.com/watch?v=XvK-...youtube.comWhat we've been up to at PLAYERUNKNOWN ProductionsYouTube video by PLAYERUNKNOWN Productions 092
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN @playerunknown.bsky.social · 05/12/2024👋 go.pp.studio/StudioJourneygo.pp.studioOur Studio Journey with PLAYERUNKNOWNEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. 032
PLAYERUNKNOWN @playerunknown.bsky.social · 05/12/2024👋 go.pp.studio/StudioJourneygo.pp.studioOur Studio Journey with PLAYERUNKNOWNEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. 032
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN Productions @ppsocials.bsky.social · 05/12/2024Preface tech demo is available now for free. Explore the engine. Download on Steam: steam.pp.studio/Preface 132
Reposted by PLAYERUNKNOWNPLAYERUNKNOWN @playerunknown.bsky.social · 02/12/2024excited to share more about what we've been up too ✌️ 053
PLAYERUNKNOWN @playerunknown.bsky.social · 02/12/2024excited to share more about what we've been up too ✌️ 053