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PLAYERUNKNOWN

@playerunknown.bsky.social
1.2K followers 60 following 71 posts

makes games/ takes photos/ drinks tea/ personal account/ play Go Wayback! in early access now @ go.pp.studio/gowayback

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PLAYERUNKNOWN @playerunknown.bsky.social · 28/08/2025
Testing the Go Wayback! map editor and somehow ended up with Minas Tirith...
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PLAYERUNKNOWN @playerunknown.bsky.social · 19/08/2025
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PLAYERUNKNOWN @playerunknown.bsky.social · 12/08/2025
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 12/08/2025
Prologue: Go Wayback! is now in Open Beta on Steam and Epic Games Store! Generate a brand new map every time you play, and create your own story of survival and exploration. 🔗 links in reply below!
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PLAYERUNKNOWN @playerunknown.bsky.social · 25/07/2025
Thunder 🌧️ Lightning 🌩️ A very frightening end to a run last night in Go Wayback! <3
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 24/07/2025
In Go Wayback! a new map is generated for you to explore every time you play. To create these maps, we use our in-house machine learning technology to empower our designers to create environments that look and feel natural.
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Riley MacLeod @rcmacleod.bsky.social · 21/07/2025
I don't understand Prologue's game demo at all despite spending hours with it over the weekend, but it does involve a lot of slow wandering around in the woods, which is the best thing to do in video games
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PLAYERUNKNOWN @playerunknown.bsky.social · 17/07/2025
Some downtime during planning week with the @ppsocials.bsky.social team <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 16/07/2025
In just under an hour, at 18:00CEST, I'm going live on our community Discord playing Go Wayback!, and chatting about the current playtest updates <3 community.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 12/07/2025
Testing updates to our Go Wayback! map editor prototype 👋
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PLAYERUNKNOWN @playerunknown.bsky.social · 02/07/2025
A welcome sight, at the end of a long hike, in Go Wayback! Try the demo now @ demos.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 01/07/2025
After watching @zaknafeintv.bsky.social's first look & thoughtful review of our Go Wayback! demo, I reached out to chat about his feedback & our bigger plans at @ppsocials.bsky.social We sat down last week and had a great conversation, and I've included some of the highlights below <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 01/07/2025
Got a great seed, with this lovely vista, testing Go Wayback! today <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 30/06/2025
Here's a short clip showing some of the worlds you'll be able to explore in Go Wayback! during early access. We've also updated the demo with ten new maps, a new help screen (H) to get you started on your adventure, and multiple bug fixes <3 Try the update now @ demos.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 28/06/2025
We've a small group on our community Discord that gets the nightly build of Go Wayback! Since they have access to the debug controls, they enjoy testing the limits of our systems...
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PLAYERUNKNOWN @playerunknown.bsky.social · 28/06/2025
We've a small group on our community Discord that gets the nightly build of Go Wayback! Since they have access to the debug controls, they enjoy testing the limits of our systems...
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PLAYERUNKNOWN @playerunknown.bsky.social · 27/06/2025
A great example of why I love emergent systems! Thanks for helping us test Go Wayback! 5qu34k <3 www.instagram.com/_5qu34k_
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PLAYERUNKNOWN @playerunknown.bsky.social · 26/06/2025
The team at @ppsocials.bsky.social is also working on improving the mountain environment in Go Wayback! While we have more improvements to make, I'm very happy with these early results <3 You can try this update soon via community.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 24/06/2025
Try the next update for our demo of Go Wayback! in our community playtest running over @ community.pp.studio now! We've added a new screen to help you get started, and ten new maps to explore. I hope you enjoy <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 23/06/2025
We're testing an updated version of the Go Wayback! demo in our next play-test, starting at 19:00 CET today. Lots of QoL fixes, and 10 new maps for you to explore <3 Join @ community.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 10/06/2025
Here's an updated look at the WIP cliff system from the same POV in Go Wayback!: the first from the public demo, and the second from our dev build, both of which I played today. It still amazes me how quickly the guided generation system allows our team to iterate on the environment of our worlds.
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PLAYERUNKNOWN @playerunknown.bsky.social · 10/06/2025
We now have a live demo of Go Wayback in players’ hands! Sharing our games during early development is a founding principle of our studio and allows the @ppsocials.bsky.social team to iterate on core systems with player input early on.
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 09/06/2025
The Prologue: Go Wayback! demo is available now. Features: Four curated seeds, no time limit, no death limit. Explore, experiment, and tell us what works (and what doesn’t). Play via Steam Next Fest and Epic Games Store (links below).
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PLAYERUNKNOWN @playerunknown.bsky.social · 24/05/2025
The progress the Go Wayback! Team has made on guided generation for the river system, in just a few months, has been nothing short of amazing! In these two shots, the improvement is clear, 1st from February & 2nd from last week. Excited to see how our team can leverage this over the coming year!
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PLAYERUNKNOWN @playerunknown.bsky.social · 22/05/2025
We're working on improving the weather tower location in Prologue: Go Wayback!, and this concept shot we made for reference is such a vibe, I just had to share <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 20/05/2025
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 16/05/2025
"Staying dry becomes a matter of strategy, players can move to a hot place (e.g., a shelter), get close to a fire, or if they are feeling confident expose themselves to the wind outside." Our latest dev blog discusses staying dry in Prologue: Go Wayback! playerunknownproductions.net/news/staying...
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PLAYERUNKNOWN @playerunknown.bsky.social · 02/05/2025
Here's a better look at this new iteration of the Prologue: Go Wayback! weather station POI. We'll be testing this update in our community playtest at community.pp.studio next week <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 02/05/2025
Here's a better look at this new iteration of the Prologue: Go Wayback! weather station POI. We'll be testing this update in our community playtest at community.pp.studio next week <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 01/05/2025
The guided generation system in Prologue: Go Wayback! enables our game team to add multiple points of interest (POIs) to our generated maps. Currently, the team is giving the weather tower POI some love...
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PLAYERUNKNOWN @playerunknown.bsky.social · 10/04/2025
As a throwback this Thursday, I thought I'd share some of the trailers I made over the years for battle royale... First up, the trailer I created for DayZ Battle Royale on ARMA2 that started it all... 🧵 1/4
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PLAYERUNKNOWN @playerunknown.bsky.social · 09/04/2025
We recently updated the cover art for Prologue from a placeholder, and I wanted to highlight it today, as I genuinely love senior artist Jorry's concept work. He blends in-game imagery with wonderful overpainting to create great impressions of what we hope to achieve in the game...
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PLAYERUNKNOWN @playerunknown.bsky.social · 09/04/2025
I'm sharing this article as I felt such pride in the team when reading this paragraph. It's a risk to build something hard, unforgiving, not for everyone & trusting players to create their own stories in an emergent space, but the team have nailed it so far, and I just wanted to shout that out <3
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PLAYERUNKNOWN @playerunknown.bsky.social · 07/04/2025
a lovely vista to start my day in Prologue: Go Wayback
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PLAYERUNKNOWN @playerunknown.bsky.social · 05/04/2025
Looking forward to sharing the new build of Prologue: Go Wayback! with our community on Monday and hearing their thoughts on the update. Personally, I love the improvements to the fog, thanks in large part to feedback from the last test <3 Join us @ community.pp.studio
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PLAYERUNKNOWN @playerunknown.bsky.social · 27/03/2025
I afk'd while PROLOGUE: Go Wayback! was loading, forgot about it for a bit, and returned to... this... noir murder mystery?!
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PLAYERUNKNOWN @playerunknown.bsky.social · 25/03/2025
"Had a blast. Set fire to my compass, set fire to a shack, forgot shoes, fell down a hill, got lost... it was awesome. Thank you to you and the team." Another week of testing with our community done 👏 With each test, I'm more & more confident we can create a great game using this process 🤝 1/2
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 27/02/2025
The new trailer for Prologue: Go Wayback! is finally here! Check it out to get a sneak peek at what we've been working on! We're planning next playtest soon—if you want to get involved, head over to our Discord for more info: community.pp.studio youtu.be/KI6H_WNHUlU
youtu.be
Prologue: Go Wayback! Trailer
YouTube video by PLAYERUNKNOWN Productions
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 27/02/2025
Prologue: Go Wayback! is coming to #IGNFanFest! Tune in February 27th across IGN platforms for an exclusive interview with Brendan Greene to get a sneak peek into his plans for PLAYERUNKNOWN Productions! We’re starting at 10am PST / 8pm CET!
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Chris Cruz @yochriscruz.bsky.social · 20/02/2025
For @rollingstone.com writer @veedztweets.bsky.social previewed @playerunknown.net's new game and delved into a new vision for gaming's future. But is any of it realistic? www.rollingstone.com/culture/rs-g...
rollingstone.com
The Creator of Battle Royales Wants to Reshape Gaming -- Again
'PUBG' creator PlayerUnknown's new game "Artemis' is going to take 10 to 15 years to develop
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PLAYERUNKNOWN @playerunknown.bsky.social · 07/12/2024
PREFACE has been out for about 48 hours, and already, the community has managed to hack the camera speed...
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PLAYERUNKNOWN @playerunknown.bsky.social · 06/12/2024
media.tenor.com
a cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them .
ALT: a cartoon of homer simpson and bart simpson sitting on a couch with the words join us above them .
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Kim Nordstrom @kimnordstrom.bsky.social · 06/12/2024
At @ppsocials.bsky.social we created a 6 min long video to explain the journey of the studio. This company is not trying to do the usual ordinary things. The ambition @playerunknown.net is aiming for is the biggest there is, but we start small! Enjoy the video here: www.youtube.com/watch?v=XvK-...
youtube.com
What we've been up to at PLAYERUNKNOWN Productions
YouTube video by PLAYERUNKNOWN Productions
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PLAYERUNKNOWN @playerunknown.bsky.social · 05/12/2024
👋 go.pp.studio/StudioJourney
go.pp.studio
Our Studio Journey with PLAYERUNKNOWN
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
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PLAYERUNKNOWN @playerunknown.bsky.social · 05/12/2024
👋 go.pp.studio/StudioJourney
go.pp.studio
Our Studio Journey with PLAYERUNKNOWN
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
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PLAYERUNKNOWN Productions @ppsocials.bsky.social · 05/12/2024
Preface tech demo is available now for free. Explore the engine. Download on Steam: steam.pp.studio/Preface
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PLAYERUNKNOWN @playerunknown.bsky.social · 03/12/2024
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PLAYERUNKNOWN @playerunknown.bsky.social · 03/12/2024
brb getting married…
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PLAYERUNKNOWN @playerunknown.bsky.social · 02/12/2024
excited to share more about what we've been up too ✌️
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PLAYERUNKNOWN @playerunknown.bsky.social · 02/12/2024
excited to share more about what we've been up too ✌️
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