Pim de Wit @pim.dev · 14/01/2026i recently started "drawing" mermaid graphs in my markdown files - its much clearer than writing out the relations between systems imo. 060
Reposted by Pim de WitAlex Russell @infrequently.org · 13/10/2025Look, you might think frontend is fine and going well, but today I found a 1.1MB PNG (that could have been a 40K AVIF) in the critical path of an important app. Embedded in an SVG as a `data:` URL. Shipped as a React component. 131416
Pim de Wit @pim.dev · 28/06/2025Sweeet! I tried to do something similar but with Switch 1 UI back when Spatial Navigation got proposed. Still a feature I'd like to see on the web someday! wicg.github.io/spatial-navi... 030
Pim de Wit @pim.dev · 11/04/2025<0.1ms realtime render time (M2) #webgpu #creativecoding #threejs 081
Pim de Wit @pim.dev · 23/11/2024I'll rewrite it in native for now as I think it'll be a cool exercise. Didn't know you could do this with Curtains though! I always associated it to be specifically for `DOM <-> webgpu` bindings and stuff 110
Pim de Wit @pim.dev · 23/11/2024Thinking of rewriting this from Babylonjs to vanilla webgpu, I don't use that many of bjs' features, and I reckon i can reduce the file size drastically. The javascript is currently around 1MB(gzipped). 160
Pim de Wit @pim.dev · 21/11/2024Unreal you bring this up too, Totem has been one of my biggest inspirations since I was a kid ❤️ 120
Pim de Wit @pim.dev · 21/11/2024Yess dude!! Love that you said that, because that’s exactly what I’m going for. I’m trying to blend mecha and wildstyle graffiti 210
Pim de Wit @pim.dev · 21/11/2024Couple more iterations I thought were pretty. #webgpu #babylonjs #generative #creativecoding #typescript 170
Pim de Wit @pim.dev · 20/11/2024I love the "weight" of the motion, they really feel like wooden cutouts 🙌 010
Pim de Wit @pim.dev · 20/11/2024I did some generative stuff using WebGPU! I am super proud and happy how these turned out, to a point where I want to do a little series of these graffiti-inspired abstract objects. All composed and rendered with @babylonjs.bsky.social #babylonjs #webgpu #procedural #generative 2151
Pim de Wit @pim.dev · 19/11/2024Multithreaded voronoi gen 🍳 #webgpu #creativecoding #generative #procedural #webgl 2281
Pim de Wit @pim.dev · 13/11/2024Maybe an audio visualiser(?) #webgpu #webgl #three #creativecoding 060
Pim de Wit @pim.dev · 12/11/2024I have definitely been more active here since last week. Why do you prefer Mastodon? I might dust off my account there too 100
Pim de Wit @pim.dev · 08/11/20242048 planes, 1 shader with alphatest and a lil sinewave vertex wiggle based on Y position. Alpha texture by Florian Elie: www.artstation.com/eels 000
Pim de Wit @pim.dev · 08/11/2024Did a quick 3-hour grassy sketch using Three 🤭 #webgpu #webgl #three 3160