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Babylon.js Official account

@babylonjs.bsky.social
292 followers 3 following 557 posts

Official account for Babylon.js, the powerful, beautiful, simple, open-source web rendering engine. Website: www.babylonjs.com Forum: forum.babylonjs.com

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Babylon.js Official account @babylonjs.bsky.social · 28/09/2026
cx20 built a Pacific saury grilling on a traditional Japanese shichirin, entirely in the Babylon.js Playground. The fish is modelled in code, the coals glow, and the whole thing is quietly wonderful. 🐟 playground.babylonjs.com/full.html#QK...
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Babylon.js Official account @babylonjs.bsky.social · 27/09/2026
The normal material renders each surface using its normal vector as color. One of the quickest ways to sanity check geometry, spot flipped faces, and debug a mesh you just built. It also looks great. doc.babylonjs.com/toolsAndReso...
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Babylon.js Official account @babylonjs.bsky.social · 26/09/2026
PBR refraction in Babylon.js bends the environment through transparent surfaces the way real glass does. Set an index of refraction, add a little roughness, and you get believable glass, water and gemstones for free. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 25/09/2026
The fire material from the Babylon.js materials library animates a flame across any mesh using a diffuse, distortion and opacity texture. Drop it on a plane and you have a candle, a torch or a campfire. doc.babylonjs.com/toolsAndReso...
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Babylon.js Official account @babylonjs.bsky.social · 24/09/2026
SirFizX built this overcast ocean scene in the Babylon.js Playground, a full screen water shader with rolling swells and foam under a heavy grey sky. He made it so students on older iPads without WebGPU could still run it. playground.babylonjs.com/full.html#O0...
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Babylon.js Official account @babylonjs.bsky.social · 23/09/2026
The glow layer makes emissive surfaces actually feel like they are emitting light. Add it to a scene and every glowing material bleeds softly into the air around it. Neon signs, sci-fi panels, magic runes, all sorted. 💡 doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 22/09/2026
Particle attractors pull particles toward a point in space with a strength you control. Positive values gather them into orbit, negative values push them away. Great for comet tails, magic, and swirling energy. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 21/09/2026
GPU particles push simulation onto the graphics card, so you can run millions of particles without touching your frame budget. Flip one flag on a particle system and the work moves off the CPU. ✨ doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 20/09/2026
Shu Chess by onekit is a playable 3D chess game in the browser. Captured pieces get launched off the board by physics, the backdrop shifts with the time of day, and there is MQTT multiplayer under the hood. Built with Babylon.js. chess.1kit.net
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Babylon.js Official account @babylonjs.bsky.social · 19/09/2026
Level of Detail swaps a mesh for simpler versions as the camera pulls away, and hides it entirely past a distance you choose. A few lines of setup, and crowded scenes stay smooth. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 18/09/2026
Thin instances let you draw thousands of copies of one mesh in a single draw call. Same geometry, different transforms and colors, almost no CPU cost. It is the fastest way to fill a scene with detail in Babylon.js. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 17/09/2026
Molten, glowing, alive. The Lava material animates a fiery surface with noise driven flow and glowing hot spots, so volcano floors and lava rivers look dangerous with zero custom shader code. Apply it and go. doc.babylonjs.com/toolsAndReso...
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Babylon.js Official account @babylonjs.bsky.social · 16/09/2026
Add a sense of speed with one post process. Motion Blur uses a velocity buffer to streak fast objects and camera motion, turning a static render into something alive. Racing games and flybys benefit instantly. 🏎️ doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 15/09/2026
It feels like a wonderful day for an announcement. Let's see....how about... Direct USD Loading Support in Babylon!!! 🤯🤯🤯 forum.babylonjs.com/t/usd-comes-...
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Babylon.js Official account @babylonjs.bsky.social · 14/09/2026
A daily jigsaw, rebuilt in 3D. SwingPuzzles is a polished puzzle portal whose entire rendering engine is Babylon.js, with beveled pieces you rotate and assemble on a table right in the browser. New historical puzzle every day, from 15 pieces up to 500. swingpuzzles.com/en/
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Babylon.js Official account @babylonjs.bsky.social · 13/09/2026
Shadows sell a scene, and Babylon.js makes them easy. Point a ShadowGenerator at a light, list the meshes that cast shadows, and you are done. Turn on blur exponential shadow maps for soft edges that ground every object. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 12/09/2026
One ground mesh, many surfaces. The Terrain material blends up to three textures from a mix map, so grass fades into rock and dirt with smooth transitions. Drop it on a heightmap for a convincing world in minutes. doc.babylonjs.com/toolsAndReso...
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Babylon.js Official account @babylonjs.bsky.social · 11/09/2026
Buttons, panels, sliders, and image galleries that stay crisp at any resolution. The Babylon.js GUI draws a full 2D interface right onto your 3D scene, and you can design it visually in the GUI Editor. Menus have never been this quick. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 10/09/2026
Flat textures, real depth. Parallax occlusion mapping shifts texture coordinates per pixel so cobblestones and bricks look carved from the surface, with no extra polygons. One of the cheapest ways to add real detail. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 09/09/2026
Hand launch a fixed wing FPV craft over a realistic farmland island, no download and no signup. Nanawing runs entirely in your browser on Babylon.js and WebGL2, holding a steady 60 fps over satellite derived terrain. Grab a keyboard, gamepad, or your RC radio and fly. ✈️ sim.narenana.com
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Babylon.js Official account @babylonjs.bsky.social · 08/09/2026
No texture files, no downloads. Procedural textures generate surfaces like fire, marble, and clouds in the shader, so they scale to any resolution and never pixelate. Great for magic effects and living worlds. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 07/09/2026
Thousands of moving objects in one draw call? The Solid Particle System packs them into a single mesh for particle counts your frame rate will love. Great for asteroid fields, crowds, or confetti. 🎉 doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 06/09/2026
Need a whole army on screen at 60fps? Babylon Lite supports Vertex Animation Textures, baking skeletal animation into a texture so the GPU animates thousands of characters at once. ⚔️ doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 05/09/2026
A believable sky sells the whole scene. Babylon.js skyboxes wrap your world in a seamless cubemap of clouds, horizons or space, giving your 3D environment instant atmosphere and depth. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 04/09/2026
Design shaders visually, no GLSL required. Babylon Lite supports the Node Material, so you can wire up custom procedural materials in a graph and ship them in a tiny, tree-shakable bundle. liteplayground.babylonjs.com
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Babylon.js Official account @babylonjs.bsky.social · 03/09/2026
Geeks vs Zombies is the world's first zombie tower defense powered entirely by the new Babylon.js Flow Graph! 🧟 Assemble your Hacker, Engineer and Scientist and defend the network wave after wave. geeks.babylonpress.org
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Babylon.js Official account @babylonjs.bsky.social · 02/09/2026
Those dramatic rays of light streaming past an object? That is volumetric light scattering in Babylon.js, a post process that turns a bright source into cinematic god rays for skies, sunsets and spooky scenes. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 26/08/2026
Add cinematic depth of field to your scenes in Babylon.js! 🎥 Dial in fStop, focus distance and focal length to keep your subject crisp while everything else melts into a beautiful bokeh blur. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 25/08/2026
Need to make an object pop? The Babylon.js HighlightLayer wraps any mesh in a soft glowing outline in the color of your choice, perfect for selections, hover states and drawing the eye to what matters. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 24/08/2026
That oil-slick shimmer? Babylon Lite brings full PBR iridescence, letting soap bubbles, beetle shells and fuel rainbows shift color with your viewing angle. Pixel-identical to Babylon.js at a fraction of the bundle size. github.com/BabylonJS/Ba...
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Babylon.js Official account @babylonjs.bsky.social · 23/08/2026
WebHack is a fully playable 3D ASCII dungeon crawler running in your browser, a gorgeous low-tech love letter to NetHack built with Babylon.js. 50+ randomly generated dungeon levels await! webhackgame.com
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Babylon.js Official account @babylonjs.bsky.social · 22/08/2026
Want the camera to chase your hero through the streets? The Babylon.js FollowCamera locks onto any mesh and trails it automatically, giving you a smooth over-the-shoulder view with almost no code. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 21/08/2026
Babylon Lite ships Havok V2 physics, so full ragdolls tumble and flop right in the browser. 🐰 One click sends this plush bunny (Rabbit Deniro) limp with realistic, jointed motion! doc.babylonjs.com/lite/
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Babylon.js Official account @babylonjs.bsky.social · 20/08/2026
Did you know Babylon.js has a free library of ready-to-use 3D models? Drop in detailed assets like this vintage fan and start building your scene in seconds. Explore the asset library! doc.babylonjs.com/toolsAndReso...
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Babylon.js Official account @babylonjs.bsky.social · 19/08/2026
From tiny props to entire solar systems, Babylon Lite's data-oriented core renders vast scenes fast on WebGPU, with floating-origin support for huge worlds. The future of big 3D on the web! www.babylonjs.com/lite/
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Babylon.js Official account @babylonjs.bsky.social · 18/08/2026
Ever wondered how to build custom shapes in 3D? Babylon.js ribbons let you weave surfaces from arrays of points, perfect for flags, cloth, roads, and organic forms. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 17/08/2026
Babylon Lite brings full skeletal animation to WebGPU! Rig, skin, and animate characters like this armored hero, with the data-oriented speed and tiny bundles Lite is known for. ✨ doc.babylonjs.com/lite/
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Babylon.js Official account @babylonjs.bsky.social · 16/08/2026
Add flashy VFX to your scenes with Trail Mesh in Babylon.js! Attach a glowing trail to any moving object for spell effects, projectiles, and motion streaks. Check out the docs to try it! doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 15/08/2026
Set the mood with fog in Babylon.js! A couple of lines add atmospheric depth, fading distant objects into the haze for that moody, cinematic look. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 14/08/2026
Start your engines! Trackracer.io is a slick time-attack racing game built with Babylon.js, where you chase lap times down neon-soaked tracks. Race it right in your browser! 🎮 trackracer.io
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Babylon.js Official account @babylonjs.bsky.social · 13/08/2026
Build endless landscapes with Dynamic Terrain in Babylon.js! It streams a huge heightmap around your camera, so you can roam rolling hills and mountains without loading the whole world at once. doc.babylonjs.com/communityExt...
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Babylon.js Official account @babylonjs.bsky.social · 12/08/2026
Carve one shape out of another with CSG2 boolean operations in Babylon Lite! Subtract, union, and intersect meshes to build complex geometry, all running on WebGPU. 🤯 github.com/BabylonJS/Ba...
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Babylon.js Official account @babylonjs.bsky.social · 11/08/2026
Big outdoor scenes? Cascaded Shadow Maps in Babylon.js keep your shadows crisp from up close all the way to the horizon. Check out how to add realistic large-scale shadows in the docs. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 10/08/2026
Make anything glow in Babylon.js with the Glow Layer! Emissive materials bloom into neon signs, sci-fi tech, and magic effects, just a couple lines of code for that radiant look. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 09/08/2026
Whole procedural worlds, generated live! Terrar is a browser-based terrain builder made with Babylon.js...sculpt islands, rivers, and mountains in real time. Amazing community tooling! terrar.babylonpress.org
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Babylon.js Official account @babylonjs.bsky.social · 08/08/2026
Clearcoat in Babylon Lite gives you that glossy, lacquered finish, think car paint, carbon fiber, and polished surfaces, with full WebGPU PBR at a fraction of the bundle size. ✨ doc.babylonjs.com/lite/
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Babylon.js Official account @babylonjs.bsky.social · 07/08/2026
Bring your models to life with morph targets in Babylon.js! Blend between shapes for facial expressions, animations, and smooth transformations, all driven by simple influence values. doc.babylonjs.com/features/fea...
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Babylon.js Official account @babylonjs.bsky.social · 06/08/2026
The best way to understand furniture is to see it in your own space. Brico Io uses AR to let customers place products at home before buying, creating a seamless Babylon.js-powered shopping experience by @zakeke2D3DAR. www.bricoio.it/it/it/brit/s... #Web3D #AugmentedReality #RetailInnovation
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Babylon.js Official account @babylonjs.bsky.social · 05/08/2026
Babylon Lite brings full PBR to WebGPU...including subsurface scattering, so light glows through translucent materials like this crystal skull. Gorgeous, physically accurate, and tiny! github.com/BabylonJS/Ba...
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Babylon.js Official account @babylonjs.bsky.social · 04/08/2026
Did you know you can paint decals onto any mesh in Babylon.js? Bullet holes, footprints, graffiti, project them right onto your models, even rigged and moving ones. Learn how in the docs! doc.babylonjs.com/features/fea...
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