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Inès @ Odubu Design

@odubu.design
344 followers 130 following 386 posts

💻 Founder @ odubu.design 🌸 My portfolio → ines.co.kr ✨ Building My Tiny Home with @asyncdev.com 🌐 Mobbin Core Contributor Passionate about UX/UI design, micro-interactions, #buildinpublic and more. Based in Seoul.

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Inès @ Odubu Design @odubu.design · 14/08/2026
My latest contribution to Mobbin is live: pocketCU (포켓CU) the app for CU, one of South Korea’s biggest convenience store chains. And it's definitely not pocket-sized :D 700+ screenshots 466 published 120 flows mobbin.com/apps/pocket-...
PocketCU app screenshots
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Inès @ Odubu Design @odubu.design · 08/06/2026
Everyone's using Figma MCP and Claude to generate things. I tried something different 👇 www.linkedin.com/pulse/using-...
linkedin.com
Using Figma MCP to find gaps in a design system
Everyone's talking about using Figma MCP and Claude to build things. Design to code, code to design.
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Inès @ Odubu Design @odubu.design · 07/06/2026
Thank you GeeGee!! 💕🫰
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Inès @ Odubu Design @odubu.design · 06/06/2026
I'm officially a Mobbin Ambassador! 🫶 What it means for you: → Design events in Seoul (meetups, demos, community nights) → Helping more designers discover and get the most out of Mobbin → Connecting with builders, designers, and product teams across the community
Mobbin Ambassador
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Inès @ Odubu Design @odubu.design · 09/05/2026
squish squish
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Inès @ Odubu Design @odubu.design · 09/05/2026
yess 👀
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Inès @ Odubu Design @odubu.design · 09/05/2026
ohh that's a solid one, thanks for sharing!
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Inès @ Odubu Design @odubu.design · 05/05/2026
I stopped building prototypes in Figma. Now, I build them with Claude Code. Two weeks ago at Design Korea #0 with Figma, I talked about this. Some of you reached out to me and asked me to share more about the actual workflow, so I wrote an article! www.linkedin.com/pulse/show-d...
linkedin.com
Show, Don't Tell - My Figma MCP + Claude Code Workflow
I'm building My Tiny Home with Sébastien Gruhier - a cozy game for mobile, tablet, and Steam where you decorate your own tiny room. We made the first version (My Tiny Room) in three months, three year...
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Inès @ Odubu Design @odubu.design · 03/05/2026
I am writing an article to share my Figma MCP x Claude Code workflow. Will publish it tomorrow !
Photo of a laptop, with Obsidian window open
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Inès @ Odubu Design @odubu.design · 21/04/2026
There are so many ways to use Figma MCP beyond generating UI or code. It’s way more powerful than what social media makes it look like. #claudecode
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Inès @ Odubu Design @odubu.design · 21/04/2026
Today I used Figma MCP + Claude Code to audit our design system. I asked it to compare Figma components with the codebase, and it flagged issues on both sides. Thought it'd flag issues on the dev side only... Turns out I’d missed some edge cases in Figma, already handled in code!
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Inès @ Odubu Design @odubu.design · 20/04/2026
I'll be joining the Flutter Seoul Meetup & Vibe Coding Hackathon as a design mentor 🙌
Flutter Seoul Vibe Coding Hackathon promotional image
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Inès @ Odubu Design @odubu.design · 13/04/2026
My fav kind of notification 😭🫶
Email from an app user saying "Hello! Thank yo for Eepy app. It's the best time zone converter app I have ever used."
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Inès @ Odubu Design @odubu.design · 09/04/2026
I love Bsky but why do they keep logging me out 😭 it’s frustrating
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Inès @ Odubu Design @odubu.design · 09/04/2026
To this day, this is the most useful tool I've built with @asyncdev.com
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Inès @ Odubu Design @odubu.design · 09/04/2026
Prototyping tip that changed everything for me as a product designer : whenever i'm building something with animations in claude code, I ask it to add a debug panel with sliders for all the specs Play around until it feels right → copy the specs → hand them over to the devs along with the prototype
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Inès @ Odubu Design @odubu.design · 07/04/2026
TIL there are more haptic types than just light, medium, and heavy. Mind slightly blown... Immediately asked the dev team to build a debug page to test them all, and the difference in feel is wild !! www.flutterpro.tips/tips/haptic-... #Flutter #FlutterDev
flutterpro.tips
Flutter Pro Tips — Everyone can code. Not everyone has taste.
Bite-sized Flutter tips for better apps. The small details that users feel but can't explain.
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Inès @ Odubu Design @odubu.design · 06/04/2026
🟥🟧 Figma April Fun: Sticky Situation 🟪🔷 I scored 91556 points and found the FigPal in 0:05.5! 🐸🕑 🟢
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Inès @ Odubu Design @odubu.design · 02/04/2026
Just found out about @matthewskiles.com , he's insanely talented!!
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Inès @ Odubu Design @odubu.design · 27/03/2026
Hey freelancers, any recommendations for invoicing software that’s easy to use and not ugly? I was considering designing my own invoices, but using a tool makes it much easier to keep track of unpaid ones
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Inès @ Odubu Design @odubu.design · 24/03/2026
Lovely project from a fellow expat :) Check it out!
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Inès @ Odubu Design @odubu.design · 24/03/2026
So... 190 sign-ups in just a few days for Design Korea #0. Wow. Still processing 😂 If you didn't get the chance to register, you can still join the waitlist! luma.com/x43k5w8t
luma.com
Design Korea #0 · Luma
(영어 뒤에 한국어 번역이 있습니다) Join us for our first design-focused event, made possible with the support of Figma! We’ll have great conversations, friendly faces, and a…
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Inès @ Odubu Design @odubu.design · 22/03/2026
I'll be speaking at @dev-korea.com first design event, sponsored by @figma.com, on April 23rd 🙌 Places are limited, RSVP here → luma.com/x43k5w8t
Event card for Design Korea #0. Black background with the Dev Korea and Figma logos. Title reads "Figma MCP × Claude Code — When designers ship working prototypes, not frames" by Inès Gruhier at Odubu Design. Event details at the bottom: April 23, 2026 at MARU180, Gangnam. QR code for RSVP in the bottom right corner.Event schedule card for Design Korea #0. Light background with Dev Korea and Figma logos.

Schedule:
6:50–7:30 PM Check in + Food.
7:30–7:40 PM Introduction.
7:40–8:10 PM "Figma MCP: When designers ship working prototypes, not frames" by Inès Gruhier at Odubu Design.
8:10–8:40 PM "From hypothesis to prototype: Data driven UX as a solo designer" by Anna Kim at HYPERCONNECT.
8:40–8:50 PM Community updates + Conclusion.
8:50–9:30 PM Networking + Closing.

QR code for RSVP on Luma in the bottom right corner.
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Inès @ Odubu Design @odubu.design · 16/03/2026
For the longest time I assumed iOS widgets were not even an option for #Flutter apps. They're written in Swift, not Dart .. so how would that even work? Turns out, with Claude Code it's totally feasible!
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Inès @ Odubu Design @odubu.design · 15/03/2026
Seoul has plenty of dev meetups. Design ones? Not so much..! Some fellow designers and I decided to start our own. We're meeting next Friday (March 20th) in Yeonsinnae Spots are limited, sign up here 👇 luma.com/3d7dwzbd
luma.com
Seoul Design Group – Creative Hangout · Luma
Designers, artists and creative thinkers — come meet people, exchange ideas, and build connections in Seoul.
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Inès @ Odubu Design @odubu.design · 15/03/2026
Merci beaucoup, c'est la première fois que je fais ça donc j'aurai probablement des questions à te poser!! :
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Inès @ Odubu Design @odubu.design · 14/03/2026
Thank you so much!! It will take a while, we're still at an early development phase :) i will share more soon
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Inès @ Odubu Design @odubu.design · 14/03/2026
a small, but such important step 🥹 i'm so happyyy #indiegamedev #gamedev
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Reposted by Inès @ Odubu Design
Rive @rive.app · 15/01/2026
We're hosting the first Rive Office Hours with our founders — and we want your questions. Curious about Rive’s future, scripting, AI, product tradeoffs, or lessons learned? Reply with your question here 👇 or ask live at the event. 🔴 Live on YouTube: Jan 21 @ 9:30 am PT
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Inès @ Odubu Design @odubu.design · 07/01/2026
Sounds interesting. How do you define ‘growth’ here?
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Inès @ Odubu Design @odubu.design · 03/01/2026
Oh a club is a great idea !! I live in Korea, so baduk is super popular here I'm sure I can find a club.. But I'm afraid I might be the only beginner 😆
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Inès @ Odubu Design @odubu.design · 03/01/2026
Let's gooo 💪
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Inès @ Odubu Design @odubu.design · 03/01/2026
I want to learn how to play Go, but I don't know where to start... How did you learn?
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Inès @ Odubu Design @odubu.design · 03/01/2026
I know you made this for your wife, but I'm sure it would be useful for a LOT of people, if you release it on the App Store. Might be worth paying for the dev account !
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Inès @ Odubu Design @odubu.design · 03/01/2026
I also need to do that! 😅 Do you have any tips for me, or resources? :)
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Inès @ Odubu Design @odubu.design · 03/01/2026
Founders, builders and creatives, what are your goals for 2026? #buildinpublic
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Inès @ Odubu Design @odubu.design · 02/01/2026
Why rebuild My Tiny Room from scratch instead of updating it? Someone asked me this on Twitter. I couldn’t explain all the reasons in 280 characters, so I’m sharing the full answer on LinkedIn :) www.linkedin.com/feed/update/... #buildinpublic #gamedev #flutter
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Inès @ Odubu Design @odubu.design · 02/01/2026
I'm loving my new set-up 🧡 #buildinpublic
Behind-the-scenes workspace for My Tiny Room v2 rebuild showcasing the complete design and development workflow: main desktop monitor in background displays Cursor code editor with Flutter game architecture and isometric room mockup running simultaneously, laptop in foreground shows Figma file with modular, repeating wallpaper and flooring patterns featuring vibrant watermelon and striped designs ready for implementation. iPad on the left displays Procreate with hand-drawn asset illustrations. This multi-screen setup demonstrates the seamless design-to-code process, where Figma designs flow directly into Cursor for development and Procreate handles custom asset creation. Warm orange ambient lighting creates an inviting, creative workspace atmosphere that reflects the cozy aesthetic of the indie game being rebuilt from scratch.
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Inès @ Odubu Design @odubu.design · 02/01/2026
(4/4) So we're redesigning from scratch. New code, new assets, new earning system. I'll be sharing sharing the design and drawing process, the decisions, what works and what doesn't. Your feedback will shape the final game :) If cozy games are your thing, let's build this together ! 🫶🎀
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Inès @ Odubu Design @odubu.design · 02/01/2026
(3/4) The core idea was solid: you decorate your tiny room with furniture you buy with coins earned through a memory game. Here's the problem: that memory game gets complicated super fast. It stops feeling cozy and starts feeling like work...
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Inès @ Odubu Design @odubu.design · 02/01/2026
(2/4) My Tiny Room was my uni graduation project, so the deadline was non-negotiable. I'm so proud of what @asyncdev.com and I achieved, but I've spent 3 years knowing something wasn't .. quite right. ☹️
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Inès @ Odubu Design @odubu.design · 02/01/2026
🧵(1/4) Three years ago, my dad and I had 3 months to build My Tiny Room, our first mobile game. In 3 months: designed everything, hand-drew 400+ assets, coded it, published it on the app stores. Over 30K+ people played it! This year, we're rebuilding it from scratch, and here's why. #buildinpublic
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Inès @ Odubu Design @odubu.design · 01/01/2026
Happy new year everyone!! May 2026 be a gentle, creative and successful year to all of you 🎀✨
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Inès @ Odubu Design @odubu.design · 30/12/2025
That’s amazing, congratulations!! May I DM you to talk a bit more about your game? :)
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Inès @ Odubu Design @odubu.design · 29/12/2025
Thanks a lot Juan!! I completely agree, I have released several mobile games over the past three years and getting player feedback is the most satisfying part!! What’s the name of your first game? :)
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Inès @ Odubu Design @odubu.design · 29/12/2025
Building in public is terrifying because people can see you fail, or slack. But that’s also why it works. The accountability keeps you moving. That’s why in 2026, I’m building a game in public. Will share more soon! #buildinpublic #gamedev
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Inès @ Odubu Design @odubu.design · 27/12/2025
TIL that we can stacks widgets on iOS..??
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Inès @ Odubu Design @odubu.design · 18/12/2025
i made a Pico8 game last night !! if you played Tamagotchi gen 3, you'll remember this mini game 👀 big thanks to @nerdyteachers.bsky.social for helping out :)
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Inès @ Odubu Design @odubu.design · 17/12/2025
Thank you Florian for interviewing me :) This was my first time publicly sharing my story: why I moved to Korea, why I stayed, and how I built my company here. I hope it resonates with other foreigners considering the same path. #seoul #founder
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Reposted by Inès @ Odubu Design
Dragonfly @dfly.app · 17/12/2025
Dragonfly v1.8.0 is live ! Thanks for your patience :) This update focuses on fixes you reported: ⭐️ You can now paste URLs, text, and images on iPad 🎞️ Improved video display 💻 Updated the size bar and rounded corners on macOS Tahoe to match the new system look
Screenshot of Dragonfly v1.8.0
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