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Inès @ Odubu Design

@odubu.design
344 followers 130 following 386 posts

💻 Founder @ odubu.design 🌸 My portfolio → ines.co.kr ✨ Building My Tiny Home with @asyncdev.com 🌐 Mobbin Core Contributor Passionate about UX/UI design, micro-interactions, #buildinpublic and more. Based in Seoul.

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Inès @ Odubu Design @odubu.design · 14/08/2026
My latest contribution to Mobbin is live: pocketCU (포켓CU) the app for CU, one of South Korea’s biggest convenience store chains. And it's definitely not pocket-sized :D 700+ screenshots 466 published 120 flows mobbin.com/apps/pocket-...
PocketCU app screenshots
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Inès @ Odubu Design @odubu.design · 08/06/2026
Everyone's using Figma MCP and Claude to generate things. I tried something different 👇 www.linkedin.com/pulse/using-...
linkedin.com
Using Figma MCP to find gaps in a design system
Everyone's talking about using Figma MCP and Claude to build things. Design to code, code to design.
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Inès @ Odubu Design @odubu.design · 06/06/2026
I'm officially a Mobbin Ambassador! 🫶 What it means for you: → Design events in Seoul (meetups, demos, community nights) → Helping more designers discover and get the most out of Mobbin → Connecting with builders, designers, and product teams across the community
Mobbin Ambassador
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Inès @ Odubu Design @odubu.design · 09/05/2026
squish squish
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Inès @ Odubu Design @odubu.design · 05/05/2026
I stopped building prototypes in Figma. Now, I build them with Claude Code. Two weeks ago at Design Korea #0 with Figma, I talked about this. Some of you reached out to me and asked me to share more about the actual workflow, so I wrote an article! www.linkedin.com/pulse/show-d...
linkedin.com
Show, Don't Tell - My Figma MCP + Claude Code Workflow
I'm building My Tiny Home with Sébastien Gruhier - a cozy game for mobile, tablet, and Steam where you decorate your own tiny room. We made the first version (My Tiny Room) in three months, three year...
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Inès @ Odubu Design @odubu.design · 03/05/2026
I am writing an article to share my Figma MCP x Claude Code workflow. Will publish it tomorrow !
Photo of a laptop, with Obsidian window open
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Inès @ Odubu Design @odubu.design · 21/04/2026
Today I used Figma MCP + Claude Code to audit our design system. I asked it to compare Figma components with the codebase, and it flagged issues on both sides. Thought it'd flag issues on the dev side only... Turns out I’d missed some edge cases in Figma, already handled in code!
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Inès @ Odubu Design @odubu.design · 20/04/2026
I'll be joining the Flutter Seoul Meetup & Vibe Coding Hackathon as a design mentor 🙌
Flutter Seoul Vibe Coding Hackathon promotional image
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Inès @ Odubu Design @odubu.design · 13/04/2026
My fav kind of notification 😭🫶
Email from an app user saying "Hello! Thank yo for Eepy app. It's the best time zone converter app I have ever used."
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Inès @ Odubu Design @odubu.design · 09/04/2026
I love Bsky but why do they keep logging me out 😭 it’s frustrating
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Inès @ Odubu Design @odubu.design · 09/04/2026
To this day, this is the most useful tool I've built with @asyncdev.com
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Inès @ Odubu Design @odubu.design · 09/04/2026
Prototyping tip that changed everything for me as a product designer : whenever i'm building something with animations in claude code, I ask it to add a debug panel with sliders for all the specs Play around until it feels right → copy the specs → hand them over to the devs along with the prototype
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Inès @ Odubu Design @odubu.design · 07/04/2026
TIL there are more haptic types than just light, medium, and heavy. Mind slightly blown... Immediately asked the dev team to build a debug page to test them all, and the difference in feel is wild !! www.flutterpro.tips/tips/haptic-... #Flutter #FlutterDev
flutterpro.tips
Flutter Pro Tips — Everyone can code. Not everyone has taste.
Bite-sized Flutter tips for better apps. The small details that users feel but can't explain.
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Inès @ Odubu Design @odubu.design · 06/04/2026
🟥🟧 Figma April Fun: Sticky Situation 🟪🔷 I scored 91556 points and found the FigPal in 0:05.5! 🐸🕑 🟢
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Inès @ Odubu Design @odubu.design · 02/04/2026
Just found out about @matthewskiles.com , he's insanely talented!!
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Inès @ Odubu Design @odubu.design · 27/03/2026
Hey freelancers, any recommendations for invoicing software that’s easy to use and not ugly? I was considering designing my own invoices, but using a tool makes it much easier to keep track of unpaid ones
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Inès @ Odubu Design @odubu.design · 24/03/2026
Lovely project from a fellow expat :) Check it out!
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Inès @ Odubu Design @odubu.design · 24/03/2026
So... 190 sign-ups in just a few days for Design Korea #0. Wow. Still processing 😂 If you didn't get the chance to register, you can still join the waitlist! luma.com/x43k5w8t
luma.com
Design Korea #0 · Luma
(영어 뒤에 한국어 번역이 있습니다) Join us for our first design-focused event, made possible with the support of Figma! We’ll have great conversations, friendly faces, and a…
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Inès @ Odubu Design @odubu.design · 22/03/2026
I'll be speaking at @dev-korea.com first design event, sponsored by @figma.com, on April 23rd 🙌 Places are limited, RSVP here → luma.com/x43k5w8t
Event card for Design Korea #0. Black background with the Dev Korea and Figma logos. Title reads "Figma MCP × Claude Code — When designers ship working prototypes, not frames" by Inès Gruhier at Odubu Design. Event details at the bottom: April 23, 2026 at MARU180, Gangnam. QR code for RSVP in the bottom right corner.Event schedule card for Design Korea #0. Light background with Dev Korea and Figma logos.

Schedule:
6:50–7:30 PM Check in + Food.
7:30–7:40 PM Introduction.
7:40–8:10 PM "Figma MCP: When designers ship working prototypes, not frames" by Inès Gruhier at Odubu Design.
8:10–8:40 PM "From hypothesis to prototype: Data driven UX as a solo designer" by Anna Kim at HYPERCONNECT.
8:40–8:50 PM Community updates + Conclusion.
8:50–9:30 PM Networking + Closing.

QR code for RSVP on Luma in the bottom right corner.
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Inès @ Odubu Design @odubu.design · 16/03/2026
For the longest time I assumed iOS widgets were not even an option for #Flutter apps. They're written in Swift, not Dart .. so how would that even work? Turns out, with Claude Code it's totally feasible!
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Inès @ Odubu Design @odubu.design · 15/03/2026
Seoul has plenty of dev meetups. Design ones? Not so much..! Some fellow designers and I decided to start our own. We're meeting next Friday (March 20th) in Yeonsinnae Spots are limited, sign up here 👇 luma.com/3d7dwzbd
luma.com
Seoul Design Group – Creative Hangout · Luma
Designers, artists and creative thinkers — come meet people, exchange ideas, and build connections in Seoul.
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Inès @ Odubu Design @odubu.design · 14/03/2026
a small, but such important step 🥹 i'm so happyyy #indiegamedev #gamedev
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Rive @rive.app · 15/01/2026
We're hosting the first Rive Office Hours with our founders — and we want your questions. Curious about Rive’s future, scripting, AI, product tradeoffs, or lessons learned? Reply with your question here 👇 or ask live at the event. 🔴 Live on YouTube: Jan 21 @ 9:30 am PT
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Inès @ Odubu Design @odubu.design · 03/01/2026
Founders, builders and creatives, what are your goals for 2026? #buildinpublic
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Inès @ Odubu Design @odubu.design · 02/01/2026
Why rebuild My Tiny Room from scratch instead of updating it? Someone asked me this on Twitter. I couldn’t explain all the reasons in 280 characters, so I’m sharing the full answer on LinkedIn :) www.linkedin.com/feed/update/... #buildinpublic #gamedev #flutter
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Inès @ Odubu Design @odubu.design · 02/01/2026
I'm loving my new set-up 🧡 #buildinpublic
Behind-the-scenes workspace for My Tiny Room v2 rebuild showcasing the complete design and development workflow: main desktop monitor in background displays Cursor code editor with Flutter game architecture and isometric room mockup running simultaneously, laptop in foreground shows Figma file with modular, repeating wallpaper and flooring patterns featuring vibrant watermelon and striped designs ready for implementation. iPad on the left displays Procreate with hand-drawn asset illustrations. This multi-screen setup demonstrates the seamless design-to-code process, where Figma designs flow directly into Cursor for development and Procreate handles custom asset creation. Warm orange ambient lighting creates an inviting, creative workspace atmosphere that reflects the cozy aesthetic of the indie game being rebuilt from scratch.
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Inès @ Odubu Design @odubu.design · 02/01/2026
🧵(1/4) Three years ago, my dad and I had 3 months to build My Tiny Room, our first mobile game. In 3 months: designed everything, hand-drew 400+ assets, coded it, published it on the app stores. Over 30K+ people played it! This year, we're rebuilding it from scratch, and here's why. #buildinpublic
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Inès @ Odubu Design @odubu.design · 01/01/2026
Happy new year everyone!! May 2026 be a gentle, creative and successful year to all of you 🎀✨
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Inès @ Odubu Design @odubu.design · 29/12/2025
Building in public is terrifying because people can see you fail, or slack. But that’s also why it works. The accountability keeps you moving. That’s why in 2026, I’m building a game in public. Will share more soon! #buildinpublic #gamedev
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Inès @ Odubu Design @odubu.design · 27/12/2025
TIL that we can stacks widgets on iOS..??
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Inès @ Odubu Design @odubu.design · 18/12/2025
i made a Pico8 game last night !! if you played Tamagotchi gen 3, you'll remember this mini game 👀 big thanks to @nerdyteachers.bsky.social for helping out :)
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Inès @ Odubu Design @odubu.design · 17/12/2025
Thank you Florian for interviewing me :) This was my first time publicly sharing my story: why I moved to Korea, why I stayed, and how I built my company here. I hope it resonates with other foreigners considering the same path. #seoul #founder
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Dragonfly @dfly.app · 17/12/2025
Dragonfly v1.8.0 is live ! Thanks for your patience :) This update focuses on fixes you reported: ⭐️ You can now paste URLs, text, and images on iPad 🎞️ Improved video display 💻 Updated the size bar and rounded corners on macOS Tahoe to match the new system look
Screenshot of Dragonfly v1.8.0
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Inès @ Odubu Design @odubu.design · 13/12/2025
I figured it was time to actually explain who I am instead of just showing what I've built. So, I added a “My Story” page to my portfolio :)
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Inès @ Odubu Design @odubu.design · 09/12/2025
No more googling "What time is it in.."
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Dragonfly @dfly.app · 08/12/2025
We apologize for the lack of updates recently. We're a small indie team and had to shift focus temporarily, but we're back on it. We're working through your bug reports and shipping a new release soon. Thank you for your patience!
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Inès @ Odubu Design @odubu.design · 04/12/2025
The game @on-together.bsky.social is soooo cute and cozy !!!
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Inès @ Odubu Design @odubu.design · 27/11/2025
i requested Early access for @figma.com new "Slots" feature, can't wait to try it out !!! #designsystems
Screenshot featuring Figma new feature called "Slots". With slots, you will be able to add your own layers within instances and easily specify which instances a slot accepts, allowing for both increased usability and compliance with your design system.
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Inès @ Odubu Design @odubu.design · 01/10/2025
Today I learned that this option can be disabled in Slack. No more awkward "🙂" emoji
Screenshot from Slack settings saying "Convert my typed emoticons to emoji"
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Inès @ Odubu Design @odubu.design · 26/09/2025
Just discovered scroll-mt-<number> in Tailwind CSS 🤯Why didn't I know about this sooner??
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Inès @ Odubu Design @odubu.design · 03/09/2025
Just discovered the font SN Pro designed by @tobias.so and @connor.neblett.com It's beautiful !! I was looking for an alternative to Nunito :) supernotes.app/open-source/sn-pro
supernotes.app
SN Pro Typeface | Supernotes
A friendly new font family that's open source and free for both personal and commercial use. Discover a detailed breakdown of our design process and download links.
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Inès @ Odubu Design @odubu.design · 03/09/2025
Been playing with @figma.com MCP and Claude Code... and wow. It's much more powerful than I thought! Check it out here: odubu-qr.vercel.app/ #buildinpublic #mcp #claudecode
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Marat ꙮ Shakirov @minbash.bsky.social · 27/08/2025
It’s happening! 🚀 We’re bringing impressions to the #ATmosphere. Join us in shaping the future of #ATproto & #Bluesky analytics and RSVP now to #ATvision kick-off meeting Everyone’s invited—let’s build first PoC together! #buildinpublic #eutech #analytics #impressions #views
smokesignal.events
ATvision kick-off meeting | 8 Sep 19:00 CEST
The ATvision Working Group is dedicated to bringing impression (view) analytics into ATmosphere. ATvision addresses a common gap in growth analytics for open social media. An impression is an event ....
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Inès @ Odubu Design @odubu.design · 11/08/2025
Been playing around with Claude connected to @figma.com . It's clearly not quite advanced yet, but there's a lot of potential. #buildinpublic #designsky
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Jay 🦋 @jay.bsky.team · 05/08/2025
38M! 🎉
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Bluesky @bsky.app · 23/07/2025
📢 1.105 is rolling out now The main change is only for users in the UK. Version 1.105 introduces legally-required Age Assurance for users in the United Kingdom to access certain moderation settings and DMs. Read more about this here: bsky.social/about/blog/0...
bsky.social
Working with the UK Government to Protect Children Online - Bluesky
Part of Bluesky’s mission to create a more open and decentralized social web is helping users feel safe and in control of their experience. We always try to balance safety with privacy, and free expression with civility.
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Inès @ Odubu Design @odubu.design · 16/07/2025
Your feedback will help us improve your experience ! :)
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Dragonfly @dfly.app · 16/07/2025
We've been quiet because we're actively working on the mobile version (iOS & Android) of Dragonfly. Also thinking about adding analytics 👀✨
Promotional image of Dragonfly saying "Coming soon to iPhone and Android". It features a screenshot of the post creation window.
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Inès @ Odubu Design @odubu.design · 30/06/2025
What do you guys think about the liquid glass effect? #designsky
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Dragonfly @dfly.app · 29/06/2025
(2/2) 🔤 Accented letter support – You can now type and send accented characters like é, è, à, ù without issues on macOS. 🖼️ Improved large image uploads – We’ve made big uploads more stable and reliable. 🐛 Minor bug fixes – Small improvements to keep things running smoothly.
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