Reposted by multimokiasanctumvr.bsky.social @sanctumvr.bsky.social · 20/07/2026Welcome to SANCTUM ✝️ July aftermovie. Thank you to everyone who showed up 🤍 54619
multimokia @multimokia.studio · 03/07/2026We got Moki and her Yokai counterpart I wouldn't say I'm great yet, but her hairclips and the necklace were made from scratch! #Misaki3d #VisionTokyo 010
multimokia @multimokia.studio · 03/07/2026In other news, been in VRC for a lot longer now, Dancing has been fun! As has learning Blender/Unity. Making my OCs has been a blast too. Got some very fun fits now haha 030
Reposted by multimokiaLuci V. Lillium @lucilillium.bsky.social · 25/06/2026Thank you @multimokia.studio for inviting me to my first Furality 💟being with all of you is a pleasure as always💟 021
Reposted by multimokiaLuci V. Lillium @lucilillium.bsky.social · 25/06/2026Luci falling asleep in the arms of the lovely @multimokia.studio again 💟 021
Reposted by multimokiaEvelyn Easygoing*Angel @chigbarg.bsky.social · 10/06/2026i made another rant video about ableton extensions because i'm so very very tired youtu.be/Wz_kvy-yaYk?...youtu.beDont Buy "Vibe Coded" Ableton ExtensionsYouTube video by chigbarg 083
Reposted by multimokiaLewn 🌑 || Vtuber @lewnatic.bsky.social · 08/06/2026To my weird and wonderful friends who joined me for this silly adventure who spent a long weekend of fun with me I love you more pictures tomorrow <3 for now this gamer takes her snooze and wishes the afterpartyers a crazy and wonderful time #Furality #FuralityUltra #VRChat 031
multimokia @multimokia.studio · 07/06/2026Sanctum complete. #VRChat #Sanctum #D&B #rave #探検する @sanctumvr.bsky.social 📸: @jellekayen.bsky.social 020
Reposted by multimokiaLewn 🌑 || Vtuber @lewnatic.bsky.social · 06/06/2026🩵💛💜 📸 @multimokia.studio #Furality #ClubFYNN 011
Reposted by multimokiaAndrew Colunga @andrewcolunga.bsky.social · 13/04/2026New comic short! The beginning of the longest day ever #comic #webcomic #ftl #art #space #fasterthanlight #webtoonyoutube.comUnidentified Flying Merchant #ftl #ftlfasterthanlightYouTube video by Andrew Colunga 192
Reposted by multimokiaAndrew Colunga @andrewcolunga.bsky.social · 27/04/2026Listen to @multimokia.studio's composition of the Engi Explore theme! So beautiful and haunting #music #videogame #ftl #art #space #fasterthanlightyoutube.comEngi Explore - Kestrel Adventures MixYouTube video by multimokia 052
multimokia @multimokia.studio · 13/04/2026Update, it's something in the scene itself. I made a fresh project + scene and it bakes just fine now. No idea what caused it to break but at least I can transfer stuff to the new one! Thanks so much for all the help, and sorry for the headache too 010
multimokia @multimokia.studio · 11/04/2026I went through and progressively deleted more and more of the meshes but no, I think this project may have a problem. I'll try on a completely fresh one based on some of this scene and see if that works any better 110
multimokia @multimokia.studio · 10/04/2026And now probes can't be read. ...I have no idea why it's happening lol. I used to render this scene no problem before 100
multimokia @multimokia.studio · 10/04/2026I'm currently using the 581.29 driver. The folder itself is indeed not version controlled and there's over 40 spare gigs on this drive. (I also tried on another one which has about a 1tb spare) I removed the LMGroup which then raised issues with all other LM groups that I also removed. 110
multimokia @multimokia.studio · 10/04/2026They DO in fact behave fine! so it's likely scene specific then... interesting 100
multimokia @multimokia.studio · 10/04/2026Device 0: NVIDIA GeForce RTX 3080 (ON) Used host memory: 0mb, available GPU memory: 9071mb MODE: addsh USING FLOAT Loading shader addSH.ptx::oxMain... Can't read texture E:/Bake\LMGroup_Terrain_final_RNM0.lz4 100
multimokia @multimokia.studio · 10/04/2026Okay, looks like I may be pinning to pre 590, because we DO actually get results on detecting optimal settings. ...Buuuut we're not out of the woods just yet because now while rendering, it throws an error, "Can't read texture E:/Bake\LMGroup_Terrain_final_RNM0.lz4" 100
multimokia @multimokia.studio · 10/04/2026oh, didn't finish uploading, but the same lines were present 000
multimokia @multimokia.studio · 10/04/2026yep, unfortunately. I'll try going down to 581 and see if that still works 100
multimokia @multimokia.studio · 10/04/2026So in my case the ones that are being run come from C:\Windows\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_fe1c50c690e00e9a I've deleted them and am doing a clean install of the driver now. 100
multimokia @multimokia.studio · 10/04/2026No WSL in use for Unity here, I did do a clean reinstall of the driver to the same issue. I'll try the process monitor utility and report back 010
multimokia @multimokia.studio · 09/04/2026So I don't see anything out of the ordinary, but I may try spinning the project up on Linux instead of Windows. I wonder if something's up generally with my windows/unity install. I'll report back when I've done that 100
multimokia @multimokia.studio · 09/04/2026Awesome thanks for pushing the question forward to them! I'll run a check through and see if I can find anything that's meddling with memory. 210
multimokia @multimokia.studio · 09/04/2026So we're on 1.98 and I re-applied the patch via the instructions in the link provided just now. When attempting to run Bakery > Utilities > Detect Optimal Settings... 100
multimokia @multimokia.studio · 09/04/2026Thanks for the response! When I attempt to do that on the 595 drivers I get an error saying both RTX and non RTX lightmappers failed to run. I tried twice, the first time I tried patching using the asset store, but had the same issues. After that, I tried using the built in updater 100
multimokia @multimokia.studio · 09/04/2026Any ideas of what I should be doing to remedy? I've tried removing Bakery and re-installing it via the asset store, I've reinstalled GPU drivers, scoured forums but no avail to fix this. 100
multimokia @multimokia.studio · 09/04/2026Heya @guycalledfrank.bsky.social, sorry to come out asking for support but I'm trying to figure out an issue. I updated Bakery to 1.98 and I'm running a 3080 (v 595.79) in Unity 2022.3.6f1 But whenever I try to Render, I get the same "Failed to load OptiX library" and "Unsupported ABI version" 100
Reposted by multimokiaStefan Lenz Photography @stefanlenzphoto.bsky.social · 02/04/2026One of my favorite Shots from my Trip to Edinburgh 🖤 #photography #moody #edinburgh #scotland 44712223973
multimokia @multimokia.studio · 02/04/2026That wasn't the only preview I had by the way...I'm still making a few tweaks on it and getting some more work done for it, but I'm excited with how far it's come since the beginning. 010
Reposted by multimokiaChi-Chi @chichiai.bsky.social · 01/04/2026🏳️⚧️Happy Trans Day of Visibility!🏳️⚧️ 415735
Reposted by multimokiamultimokia @multimokia.studio · 30/03/2026I did mention some other covers! I'm several years late but this one's personal. 042
Reposted by multimokiaKronderTWEETS🍉 @kronder.bsky.social · 18/03/2026Well, that’s one idea finished! #BRSO #STP #Fanart #slaytheprincess @gloom-darkheart.bsky.social take em or leave em, i spent a long time on deez 4188
multimokia @multimokia.studio · 30/03/2026I did mention some other covers! I'm several years late but this one's personal. 042
multimokia @multimokia.studio · 26/03/2026Lost Ship coming along quite well. Gonna render a couple other previews of some other tracks...there's a lot more to share~ 010
Reposted by multimokiaAndrew Colunga @andrewcolunga.bsky.social · 25/03/2026Let's roooooooock! 🎸🎻📯 041
Reposted by multimokiaBenn Jordan @bennjordan.bsky.social · 18/03/2026I'm here to disrupt the finance synthesizer scene. 27600159
Reposted by multimokiamultimokia @multimokia.studio · 24/03/2026Here's a little preview of a little somethin something in the works... It's time for some FTL once again 2124
multimokia @multimokia.studio · 24/03/2026Note! This template isn't mine! I used Satelllte's template as a base with a couple modifications to the horizontal template: github.com/satelllte/re... Art is a wonderful work from @andrewcolunga.bsky.socialgithub.comGitHub - satelllte/remotion-audio-visualizer: Programmatic minimalistic audio visualizations.Programmatic minimalistic audio visualizations. Contribute to satelllte/remotion-audio-visualizer development by creating an account on GitHub. 030
multimokia @multimokia.studio · 24/03/2026Here's a little preview of a little somethin something in the works... It's time for some FTL once again 2124
multimokia @multimokia.studio · 18/03/2026I feel like I've made a revelation in learning Blender: Avoid shortcuts like the plague. That's not to knock them. They're very useful, but at the same time I want to learn where things are/why they are. If I can understand the hierarchy of tools, everything starts falling into place a lot better 030
multimokia @multimokia.studio · 18/03/2026I kinda wish bsky could handle audio uploads. Might have to make a simple visualizer for here so I can drop previews 👀 020
multimokia @multimokia.studio · 17/03/2026Best thing I ever did for myself was host my own Youtrack (similar to jira) server. Keeping track of comms on top of just having a giant wiki I fill out with things I learn has been super useful 030