Reposted by MimiGlaireDaggers🍉🏳️⚧️🎃 @glairedaggers.bsky.social · 6hLittle test: importing the rendered layers & JSON files into Godot. It uses a shader that positions quads in screen space and puts them at specific depth values. Pretty much just works! 482
Mimi @miscmimi.bsky.social · 4hThis is a way better approach than any of the ones I've tried before So cool! 100
Mimi @miscmimi.bsky.social · 4hIt's so funny whenever someone pops into a programming community with "My code isn't working right, what could have went wrong? By the way, I let AI write most of it for me" Gee, I wonder what went wrong. 110
Reposted by MimiDani Yuan | commissions open @dagger6.art · 03/10/2026FurAffinity (a furry focused online art gallery) is looking for funding after refusing to comply with advertiser demands. And oh boy are some of those advertiser demands are pretty ridiculous. 3833362363
Mimi @miscmimi.bsky.social · 18hI'll still continue work on my own engine project because it's fun, but it's really cool to see someone else accomplish basically what I wanted to with mine, just in a different programming language. 000
Mimi @miscmimi.bsky.social · 18hBeen tinkering with this the last couple days and this might just be my go to engine for personal projects now. It's really nice to have a modern engine that's actually based around this old workflow style. 100
Reposted by Mimijitspoe @jitspoe.bsky.social · 03/10/2026Here's a quick flythrough of my entry for the Quake Rooftops Jam. Pretty awesome what you can do in Quake with modern tools! Music by @carsonmusic.bsky.social. #ScreenshotSaturday 410936
Reposted by MimiJoe Wintergreen @joewintergreen.com · 03/10/2026man i hate when someone (even an ai hater) starts saying/warning that it's actually very competent in some particular area now because all it means is they identified an area where their personal bar for competency is low. the shit isn't good for anything there's just things you don't mind being bad 710613
Reposted by MimiN a i t e l v e n i @naitelveni.bsky.social · 02/10/2026Quake Rooftops is out now! Download below and go gib some shamblers! www.slipseer.com/index.php?re... 8269129
Mimi @miscmimi.bsky.social · 02/10/2026An open source Source-styled engine I've been looking forward to trying out released today youtu.be/FQJsMIp5LW8?...youtu.beFINALLY Releasing my Game Engine!YouTube video by Elgen Channel 010
Reposted by MimiMinnMax @minnmax.com · 01/10/2026Jacob Geller is no longer a part of MinnMax. He won't be on content moving forward and we won't be publicly airing this week's episode of The MinnMax Show. We're in shock and deeply hurt. Thank you for your patience during this sensitive time. 22965481124
Mimi @miscmimi.bsky.social · 01/10/2026Like, sure, those limitations did play *some* role in the equation. But they weren't the sole driving factor, nor were they "preventing the developers from achieving their true vision." That just isn't how games are made. 010
Mimi @miscmimi.bsky.social · 01/10/2026It really irks me how so many people look at the mechanics and styles of old games as if they were purely byproducts of hardware limitations, completely erasing the real design and intent put into them. 110
Reposted by MimiSublight Drive Crafts @sublightdrive.bsky.social · 01/10/2026Managed to hunt down two photos of the kitbashed model built by Jim Bowers as reference for the original WipEout game, sometime around 1993 or 1994. You can see the logos on it are harvested from other kits- Toyota and Buick logos, USAF roundels, and more that I'm sure someone else could ID 10435134
Reposted by MimiJoe @joegamedev.bsky.social · 29/09/2026I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood 591881498
Mimi @miscmimi.bsky.social · 01/10/2026Every piece of art I see of this game looks amazing. Can't wait to actually get to try it. 010
Reposted by Mimisarah zedig 🐐 @hmsnofun.bsky.social · 30/09/2026i love how everyone wants to be a famous artist, because artists are cool and get written about a lot and tend to be remembered, yet they resent working artists and view the art-making process as a form of gatekeeping, because there's just soooo much money in art and we want it all to ourselves lmao 516943
Reposted by Mimisarah zedig 🐐 @hmsnofun.bsky.social · 01/10/2026any artist who primarily uses generative "AI" to make their art is a poser. any artist who cannot fathom giving up the use of a technology that came out like three years ago in their art practice is a fucking sell-out. there simply is not enough material wealth in art to justify such naked laziness. 1517
Reposted by MimiBat-Tali 🦇🎃 (Vancouver era ✨) @talidev3d.bsky.social · 01/10/2026I want to say it cannot be said enough how important it is for other men to say things about this shit. In the moment, or ASAP My first ever game dev event I was sexually harassed (assaulted?) by a Sony exec while all of my coworkers saw and said nothing Please say something, for people that can't 1638595
Reposted by MimiBat-Tali 🦇🎃 (Vancouver era ✨) @talidev3d.bsky.social · 01/10/2026I've been trying to think of what to say and I can't, so in the meantime I'll just make sure this gets shared 16280132
Reposted by MimiSean Dick @seandick.net · 01/10/2026and it's official, go play it after you wishlist the rest of the games in the lineup 210342
Reposted by MimiGlaireDaggers🍉🏳️⚧️🎃 @glairedaggers.bsky.social · 30/09/2026General indie game dev trend that I think rubs me the wrong way: People who talk about game design by latching onto some piece of terminology, conflating it with "boring focus tested AAA slop", and just generally showing that they have no idea what it actually means 3234
Reposted by MimiMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 532631990
Reposted by Mimimoka !! @mokadevs.itch.io · 28/09/2026-even hurts the person working on it because it turns them into someone so obsessed with getting that “solo” title that it hurts their ability to work with others, thus limiting their potential to make games. I dunno! Sighs 3885
Reposted by Mimimoka !! @mokadevs.itch.io · 28/09/2026i really dislike the obsession with ”solo dev” flexes because i feel like its hurtful for everyone involved. It hurts the people who work on the game who don’t get proper credit, hurts potential devs who are sold on this “ideal” of being a solo dev and makes future work harder for themselves, and- 719342
Reposted by MimiMimi @miscmimi.bsky.social · 28/09/2026I did some of the 3D environmental stuff in this! Everyone was a delight to work with and making stuff for a pre-rendered, non-game project was a neat change of pace. Can't wait to see the final book! 021
Reposted by MimiShining Wing @shiningwing.ca · 17/09/2026Heya! Over the past two weeks, I've been working on my own addon like this one but for #GodotEngine! It's called DashIO, and I'll be making its Codeberg repo public once I have enough "entities" for it to be more useful (hopefully soon), but for now I'm really itching to talk about it!! #DashIO 1296
Mimi @miscmimi.bsky.social · 28/09/2026Back in '09 or '10 when I first played Portal I developed a fear of saying "Portal" in earshot of my parents because they always thought I was saying "porno." Every time. I was nearly an adult and they still somehow could not understand what I was saying. 120
Reposted by MimiEyepatch Wolf @eyepatchwolf.bsky.social · 28/09/2026hello i made a creepy thing hollow-press.net/products/hou... 1134251
Mimi @miscmimi.bsky.social · 28/09/2026I did some of the 3D environmental stuff in this! Everyone was a delight to work with and making stuff for a pre-rendered, non-game project was a neat change of pace. Can't wait to see the final book! 021
Reposted by MimiChet Faliszek @chetsucks.com · 25/09/2026This is the world's richest man and you are all funding and normalizing this bullshit. While the drug addicts are the most visible, the unhoused population is much larger than that... In our own foodbank, we see the rise of single elderly men who have fell through the cracks in the system and 118920
Mimi @miscmimi.bsky.social · 26/09/2026The answer is no. It's not worth the effort right now (at least not yet) 000
Reposted by MimiAlice Averlong 🏳️⚧️ @alice.averlong.com · 23/09/2026Happy Celebrate Bisexuality Day! Here's the bi flag, shown my DOS program VGAPride for showing pride flags, running on a Pentium-60. 14679163
Mimi @miscmimi.bsky.social · 24/09/2026It feels like I'm endlessly rolling back and forth between "I should write my own memory allocators" and "No that's dumb, the standard ones work good enough for me" 110
Reposted by MimiTansy 🔞 🔜 Furpocalypse AA! @tansy.bsky.social · 24/09/2026Not gay. Not straight. A new sexual orientation emerges 131298251
Reposted by MimiGlaireDaggers🍉🏳️⚧️🎃 @glairedaggers.bsky.social · 24/09/2026I've put up both my soundbank tool & my runtime PSX sound engine on Codeberg! #retro #gamedev #ps1 codeberg.org/GlaireDagger... codeberg.org/GlaireDagger...codeberg.orgpsx-sbk-toolA tool designed for creating soundbanks for PSX homebrew games 22110
Mimi @miscmimi.bsky.social · 23/09/2026Driving towards the sphere at night while it's showing a bright ass daytime scene is so surreal. 010
Mimi @miscmimi.bsky.social · 22/09/2026Also, I don't know how many times I need to relearn the lesson that "things work better if you slow down and think about it instead of trying to rush through it" 010
Mimi @miscmimi.bsky.social · 22/09/2026I started up a new C project after spending the last few months in C++ for the first time in years. I'm finding that I appreciate the simplicity even more than I did before I didn't hate using C++, but C's stripped back feature set really helps keep me from overthinking or over complicating things 110
Reposted by MimiGlaireDaggers🍉🏳️⚧️🎃 @glairedaggers.bsky.social · 21/09/2026Got a music sequencer up and running, at least in an emulator! :D (haven't set up reverb presets yet, so it sounds incredibly dry right now lmao - but all the timing/envelopes/etc seem to work!) 1172
Reposted by MimiMakkon @makkon.bsky.social · 18/09/2026not available yet, but it's all coming together!!!!! 1215436
Reposted by MimiJoshua Foust 🪖🎮 @joshuafoust.com · 19/09/2026It should be illegal to buy a company with debt and then sell it off to a foreign owner, but that fight was lost long ago. Anyway, now the Saudis own a truly distressing portion of American entertainment, from Hollywood to Video Games to Sports. This is not neutral behavior. Anyway.arstechnica.comFCC lets Paramount sell 49.5% equity stake to Saudi Arabia, UAE, and QatarFCC rejects concerns about repressive governments buying influence over CBS owner. 1251412356
Reposted by MimiSean Dick @seandick.net · 19/09/2026"wow, this little asset pack of steam machinery came with animations, I wonder..." 25912
Reposted by MimiJeff VanderMeer @jeffvandermeer.bsky.social · 18/09/2026we have terribly stupid wildlife "management" in this country, oftentimes 1110614
Mimi @miscmimi.bsky.social · 18/09/2026Guess I should start thinking of new works for my portfolio 000
Mimi @miscmimi.bsky.social · 18/09/2026I'd love for my next freelance gig to be working on a lower fidelity game and using level tools like this. 100
Mimi @miscmimi.bsky.social · 18/09/2026I started playing around with NetRadiant Custom recently and I always forget just how much I miss making levels this way. It's nice to be able to just plop down a room in whatever shape I want without needing to plan, build, expand, export/import, or setup modular kits to support it. 100