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Milenko

@milenko.org
183 followers 272 following 162 posts

Security Researcher | Horrible Dev | Sometimes funny | Hardware Necromancer | Xbox’s are my safe space.

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Milenko @milenko.org · 26/09/2026
Malware analysis tricks and 20 yrs of Original Xbox reverse engineering = LIVE dashboard skin switching! Built directly in the Theseus decomp, expanding the retail xboxdash.xbe. It dynamically loads colors from an .ini. Zero static patches, defaults perfectly to stock. :)
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Milenko @milenko.org · 09/09/2026
"You scene guys are just gross this is how you're supposed to do XYZ" Do not cite the Deep Magic to me, Witch. I was there when it was written. Fucking Jellyfin on an original Xbox.
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Milenko @milenko.org · 09/09/2026
"Theres no way you can get movies streaming from Jellyfin on an original Xbox" The last time someone said something like that to people, XBMC (Now Kodi) was built, which was forked into Plex and they're charging you $6/month to stream your own shit in your own house. Come at me bro, we ain't done
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Milenko @milenko.org · 06/09/2026
That's neat. 🤓
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Milenko @milenko.org · 06/09/2026
Figured out my issue, and got playback working. More screenshots of "WiiU Butter and Jelly". Not bad for a shelved (since christmas) project I completely forgot about.
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Milenko @milenko.org · 06/09/2026
I found a Wii U Jellyfin client I was working on (current state is purely browsing) This is from like, Christmas time? I reused some of this code in Theseus lol
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Milenko @milenko.org · 19/08/2026
Second full homebrew using OXDK360 lmao My Quake DOS "Spasm" fork for the original Xbox, a few line changes and its clean with the use of LibSDLX360. One step closer to Brazilian Drug Dealer 3 X360 Completely built, compiled, and linked on a Mac against Xbox 360 SDK Libs.
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Milenko @milenko.org · 19/08/2026
First full homebrew using OXDK360. SNES360 compiled and linked on macOS 26.6, no windows tooling. Fully linked against the Xbox 360 SDK.
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Milenko @milenko.org · 08/08/2026
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Milenko @milenko.org · 03/08/2026
UIX Lite v0.3.3.2 released before my trip to defcon this week. Controller UI for settings menus. xCloud streaming support. SteamDeck support via AppImage. (Still testing) github.com/MrMilenko/Th...
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Milenko @milenko.org · 22/07/2026
So a couple days ago I learned there was a Diddy Kong Racing decomp. So... I decided to try to port it to Xbox. First texture.
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Milenko @milenko.org · 06/06/2026
Y'all want cheevos say fuck yeah. Doom Doom Doom Doom Doom.. (Shit don't work yet, just putting parts together)
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Milenko @milenko.org · 05/06/2026
Fallout 2 Original Xbox port, Two control modes now working with the controller (walking/running too). One: joystick as emulated mouse, cursor + A/B buttons + hot keys. Two: hybrid mode, closer to other RPGs, replacing mouse clicks where we can. Just a test, camera re-center still janky.
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Milenko @milenko.org · 28/05/2026
OXDK's been updated, new make files to assist in building libsdlx and RXDK-SDL2x on non-Windows machines and the libraries have been vendored in the git for easy maintenance. An "OXDK 2026 Summer Demo" was made as well using RXDK-SDL2 and XDK, all on a mac. OXDK Repo: github.com/MrMilenko/OXDK
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Milenko @milenko.org · 28/05/2026
Updates to xbMacson, the cross platform XBDM monitor for Xbox consoles written in Python. Fixed network timeouts, stabilized keep alive connections. Simplified output so it looks more like xbWatson. github.com/MrMilenko/xb...
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Milenko @milenko.org · 27/04/2026
Hey @seamus.bsky.social check this out.
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Milenko @milenko.org · 27/04/2026
The cut from retail, "official" Original Xbox Games launcher lives again as the Steam pod in UIX Desktop!
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Milenko @milenko.org · 27/04/2026
New site is up for TeamUIX at teamuix.net With our new site live, UIX-Desktop public beta builds are available for testing and feedback. For macOS, Linux, and Windows.
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Milenko @milenko.org · 16/04/2026
Got assets loading!
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Milenko @milenko.org · 16/04/2026
So uh.. hey guys.. the thing I did with RexGlue is starting to work, and I'm scared. I'm not a 360 guy, did I break it??
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Milenko @milenko.org · 18/03/2026
Hey @seamus.bsky.social 'member dis? Was bored last night and RE'd the rendering pipeline for Xbox Dashboard build 3424, from April 2001. This version used triangle strips instead of triangle lists, and had falloff shaders defined in the XAP scripts rather than the C++ engine.
Long live BlackStormX, the mod for tHc Lite/4920 Xbox Dashboard that rebuilt this aesthetic on modded Xbox's.
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Milenko @milenko.org · 17/03/2026
Hi everyone! I published v1 of the "History of UIX" to Github. I've started going through 20+ years of notes, rants and readme's to help build out a cohesive and educational story. One of my favorite parts is this snippet here: mrmilenko.github.io/UIX-History/
oopsie doodle.
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Milenko @milenko.org · 09/03/2026
muahahaha
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Milenko @milenko.org · 09/03/2026
hey @seamus.bsky.social I did something cursed. Dashboard running natively on macOS (I'm so sorry)
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Milenko @milenko.org · 25/12/2025
I was bored at work, wrapping things up to spend time with the family this Christmas, so I took some misc code from different homebrew projects and made you guys an Xbox-Scene Snow Globe. Here's to 2026!
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Milenko @milenko.org · 23/07/2025
Woo!
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Milenko @milenko.org · 23/07/2025
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Milenko @milenko.org · 22/07/2025
Fuck it, how bout the sequel? (It's broken. Don't judge me, I'm not a developer)
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Milenko @milenko.org · 20/07/2025
More progress!
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Milenko @milenko.org · 19/07/2025
Progress!
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Milenko @milenko.org · 19/07/2025
Almost there. Graceful failures are success. This is my port of Fallout 1, running on an Xbox.
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Milenko @milenko.org · 09/07/2025
🤨 Fuck it, grip it and rip it boys!
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Milenko @milenko.org · 09/07/2025
Note to self, stop testing in a dark room.
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Milenko @milenko.org · 07/07/2025
Throwback to that time I managed to make the perfect chili dogs.
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Milenko @milenko.org · 05/07/2025
This man is doing nothing more than trying to pass off a narrative and manipulate our community into believing his version of events.
Allegations of no communication.He blocked me.
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Milenko @milenko.org · 01/07/2025
Is it a DLC? Swoosh it. Whats it called? Parse the ContentMeta and find it.. We cookin.
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Milenko @milenko.org · 30/06/2025
Come at me bro, we got them Not-Nike Swooshes
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Milenko @milenko.org · 29/06/2025
Theseus XBE can now SEE SEE the DLC installed for a title, and render its ContentImage.xbx :)
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Milenko @milenko.org · 26/06/2025
Thats neat too!
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Milenko @milenko.org · 25/06/2025
Thats neat.
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Milenko @milenko.org · 21/06/2025
That's enough playing with the renderer today. 😂
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Milenko @milenko.org · 21/06/2025
I learned SO much about the Xbox and the dashes rendering engine today. Holy shit.
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Milenko @milenko.org · 15/06/2025
lol.. holy shit I figured it out. Unofficial dash build, that didnt have live support, now communicating with the xonlinedash and Insignia.
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Milenko @milenko.org · 14/06/2025
lol
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Milenko @milenko.org · 14/06/2025
We're getting there!
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Milenko @milenko.org · 05/06/2025
Xbox Discord Rich Presence's xbdStats-go code/server binaries updated. You can now add a TMDB API Key and play around with IMDB movie ID's. This is just a fun little demo added to the code base. github.com/OfficialTeam...
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Milenko @milenko.org · 27/05/2025
Added some fallback logic for certain Title ID's like homebrew (if you know any, please let me know.) And dynamic switching between Xbox and Xbox 360 for the "Now playing.." part of presence.
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Milenko @milenko.org · 25/05/2025
@invoxiplaygames.uk I remembered what you had said about XBDM.. so I made the server implementation poll with the assumption that JRPC was installed as a plugin.
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Milenko @milenko.org · 24/05/2025
Xbox 360 is hard yall...
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Milenko @milenko.org · 23/05/2025
HUGERER!?
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