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Andy | microCosmik games

@microcosmik.bsky.social
2K followers 1.6K following 451 posts

indie game dev

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Andy | microCosmik games @microcosmik.bsky.social · 19/08/2026
I met @harvey1966.bsky.social in 2024 after the closure of the Arkane Austin studio. We had coffee, talked about games, and he signed my Dishonored 2 art book! It's been great to get to know him, and I can't wait to see what the team is cooking! #BlackPonyImmersive @blackponyimmersive.bsky.social
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Andy | microCosmik games @microcosmik.bsky.social · 19/08/2026
I had the pleasure of chatting with Harvey Smith leading up to the announcement of the new studio, @blackponyimmersive.bsky.social Hope you enjoy. youtu.be/1EL8fazQ6js?...
youtu.be
EP 08 Harvey Smith | World Building & Research
YouTube video by Andy Lemoine
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Steve Lee @stevelee.bsky.social · 02/11/2025
tl;dr - down with yellow paint
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Andy | microCosmik games @microcosmik.bsky.social · 31/10/2025
I had a great chat with Steve Lee on his career in games as a level designer. We talked about AAA games, indie games, level design, and yellow paint! Thanks, @stevelee.bsky.social hope you enjoyed it as much as I did. youtu.be/WePMCeiJiLs?...
youtu.be
EP 04 Steve Lee | Interesting Levels | Agency Within the Narrative
YouTube video by Andy Lemoine
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Andy | microCosmik games @microcosmik.bsky.social · 27/09/2025
Look at this boi
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Andy | microCosmik games @microcosmik.bsky.social · 28/08/2025
🚨 New episode alert 🚨 I had a great chat with Ayi Sanchez about his career and his work as an artist on games like Castelvania, Gears of War, and the Wolfenstein series. Please check it out. Hope you enjoy! youtu.be/6tGaob3cr7s?...
youtu.be
EP 02 [Part 1] Ayi Sanchez | Efficiency in Environment Art
YouTube video by Andy Lemoine
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Andy | microCosmik games @microcosmik.bsky.social · 13/08/2025
Check it out! The first episode of my podcast is out. I’m joined by Nate Stephens of Respawn Entertainment to talk environment art and the games industry. Please like and subscribe and all that… youtu.be/IvHc22vc_GM
youtu.be
EP 01 Nate Stephens | The Grid, Modularity, and the Future of the Games Industry
YouTube video by Andy Lemoine
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Wario64 @wario64.bsky.social · 02/06/2025
Tango Gameworks office reopens with new website, logo, and hiring for unannounced action game tangogameworks.com
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Andy | microCosmik games @microcosmik.bsky.social · 30/05/2025
Is anyone here on Substack? Curious about the game dev scene over there.
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Andy | microCosmik games @microcosmik.bsky.social · 06/05/2025
Hey there. Just sitting here working. What’s up with you?
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Andy | microCosmik games @microcosmik.bsky.social · 17/04/2025
Good mothers. Check!
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Andy | microCosmik games @microcosmik.bsky.social · 08/04/2025
How all my game dev friends doing? I've been working on a little freelance animation project this week, so haven't had time to focus on my game. What are all y'all doing?
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Andy | microCosmik games @microcosmik.bsky.social · 24/03/2025
This is better.
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Andy | microCosmik games @microcosmik.bsky.social · 21/03/2025
This looks great!
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Andy | microCosmik games @microcosmik.bsky.social · 21/03/2025
Got this fun little bug. This is what throwing looks like, right?
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Des Walsh @deswalsh.bsky.social · 18/03/2025
Look at the textured in game Jeep interior I made for Jurassic World Evolution. I had 3 weeks from scratch making the high poly to making and baking down to low poly textured and game ready for the interior. #3dart #vehicleart #hardsurface #gamedev
Textured in game Jeep interior I made for Jurassic World Evolution. Using one 2k texture for al the elements that make the interior with another artist who was responsible for the rest of the Jeep. I made my work march there external mesh and to fit. Anything you would class as in side the car was my responsibility work from scratch and finding my own reference Textured in game Jeep interior I made for Jurassic World Evolution. Using one 2k texture for al the elements that make the interior with another artist who was responsible for the rest of the Jeep. I made my work march there external mesh and to fit. Anything you would class as in side the car was my responsibility work from scratch and finding my own reference Textured in game Jeep interior I made for Jurassic World Evolution. Using one 2k texture for al the elements that make the interior with another artist who was responsible for the rest of the Jeep. I made my work march there external mesh and to fit. Anything you would class as in side the car was my responsibility work from scratch and finding my own reference Textured in game Jeep interior I made for Jurassic World Evolution. Using one 2k texture for al the elements that make the interior with another artist who was responsible for the rest of the Jeep. I made my work march there external mesh and to fit. Anything you would class as in side the car was my responsibility work from scratch and finding my own reference
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Des Walsh @deswalsh.bsky.social · 17/03/2025
Stefan is doing truly remarkable work helping to archive and share the art that has inspired so many so I really recommend you follow and support the effort and check out all the videos posted so far.
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Andy | microCosmik games @microcosmik.bsky.social · 13/03/2025
I took about a month off from my game to work on this bad boy. It was really fun and gave me a sense of accomplishment that has really fueled my return to my game! Idk, I feel up to the challenge now.
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Andy | microCosmik games @microcosmik.bsky.social · 13/03/2025
These little updates are really keeping me going! Interact crosshair. Pretty simple, but satisfying.
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Original Chungus @tronknotts.bsky.social · 10/03/2025
I wrote about how gamings rejection of humanity, and embrace of A.I., is the cause of the problems from everyone in the industy, from AAA to indie, journalist to Youtuber. And I highlighted some folks who are fighting to keep games human. Please reskeet for humanity? maxutmost.com/the-video-ga...
maxutmost.com
The video game industry is miserable, but some people are trying to make it fun again
Videogames are making more money than ever, but in 2025, everyone I know who’s livelihood depends on the industry in any capacity feels some degree of doomed. But maybe it’s not all bad. Mayb…
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Andy | microCosmik games @microcosmik.bsky.social · 11/03/2025
Super refreshing to get back to basics and program my own interaction system. I was using some assets from the Unreal marketplace before and didn't quite know how it was all being managed. Now at leas I know what's what. I like that.
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Andy | microCosmik games @microcosmik.bsky.social · 10/03/2025
Been away for a bit. It's nice to get back to programming simple interactions.
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Andy | microCosmik games @microcosmik.bsky.social · 01/03/2025
making a game one step at a time
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Double Fine @doublefine.com · 25/02/2025
Get a job! DF is currently on the hunt for a Senior Systems Programmer. This position is focused on developing systems (imagine that!) and internal dev tools. Are you are the programmer of our dreams? Apply here: tinyurl.com/DFSystemProg
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Andy | microCosmik games @microcosmik.bsky.social · 23/02/2025
Throw back to my first time in substance painter! Shout out to Fast Track Tutorials. Solid course on modeling and texturing a hero prop from start to finish.
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Andy | microCosmik games @microcosmik.bsky.social · 17/02/2025
I’ve been tracking the life-cycle of this fungus in my front yard.
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Julien Eveillé @pataloon.bsky.social · 16/02/2025
Rest in Peace Viktor Antonov. ❤️ You've been a pillar of Video Game Art identity.
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Kai🔸 @kaimuri.com · 07/02/2025
A Mr. Freeze watercolor-style experiment I created in Blender some time ago, inspired by the incredible work of Ben Harvey. #b3d #watercolor #batman
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Andy | microCosmik games @microcosmik.bsky.social · 31/01/2025
Grab some 3D glasses! I found this vintage stereo photography and combined the left and right eyes. Pretty cool, eh?
Vintage "stereoscopic scenery" of factory workers from photographer T. Lewis. From the Baker Library at the Harvard Business School.
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Andy | microCosmik games @microcosmik.bsky.social · 30/01/2025
Never stop 3d modeling ✨
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Andy | microCosmik games @microcosmik.bsky.social · 27/01/2025
Full body shot
3D model of a Le Prince single-lens camera on a basketball court
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Andy | microCosmik games @microcosmik.bsky.social · 27/01/2025
I recently modeled this Le Prince single-lens camera for a friend and decided to drop it into my game to see if it would fit. What do you think?
3D model of a Le Prince single-lens camera from 1888.
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Andy | microCosmik games @microcosmik.bsky.social · 17/01/2025
Happy Friday! I just want to take a minute to say Scorn is a work of art! A dark and gory alien setting with HUGE Geiger influences and smart puzzles. I love it!
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Andy | microCosmik games @microcosmik.bsky.social · 14/01/2025
Good news! Turns out it was just the power supply and I’m going to pick it up now!
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Andy | microCosmik games @microcosmik.bsky.social · 05/01/2025
My game dev PC went out this weekend. Hopefully a simple fix, but I’ll be without a machine for at least a week while it’s being diagnosed/repaired. Might be a good time to take a step back and do some writing/world building for my game. What would you do?
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Andy | microCosmik games @microcosmik.bsky.social · 23/12/2024
This year, at my day job, I had the privilege of building out this enchanted holiday jewelry store ad 🎄 (scene layout, shot choreography, 3D modeling, editing, and VFX) Thanks to the work from our team at Echo Tango, it turned out beautifully!
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Andy | microCosmik games @microcosmik.bsky.social · 21/12/2024
I had no idea Walton Goggins was in Prey! Arron Ingram is a somewhat sus npc locked in a containment cell. Set him free?
Walton Goggins aka Aaron Ingram from Prey 2017
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Andy | microCosmik games @microcosmik.bsky.social · 18/12/2024
Really enjoyed Reflection Probe. Can’t wait to give this one a spin!
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Andy | microCosmik games @microcosmik.bsky.social · 16/12/2024
Been pretty quiet here lately, but feeling much more productive.
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Andy | microCosmik games @microcosmik.bsky.social · 14/12/2024
This makes me so happy
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Andy | microCosmik games @microcosmik.bsky.social · 13/12/2024
Well, there you have it. I had a hunch;)
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Andy | microCosmik games @microcosmik.bsky.social · 12/12/2024
Haven’t heard from Ueda in a while. You think we might get a look at what genDesign has been up to tonight?
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Andy | microCosmik games @microcosmik.bsky.social · 11/12/2024
I’m deep in modeling the main environment for my game and I just can’t express how much I enjoy using real reference from historical locations! It feels like I’m giving this building a new life.
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Andy | microCosmik games @microcosmik.bsky.social · 07/12/2024
Made a double door variant.
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Andy | microCosmik games @microcosmik.bsky.social · 05/12/2024
New door model for all the classrooms! #enivironmentart #architecture #horrorgames
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Andy | microCosmik games @microcosmik.bsky.social · 04/12/2024
Quick stair demo. This method works pretty well for quickly modeling steps. snapping is your friend!
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Andy | microCosmik games @microcosmik.bsky.social · 03/12/2024
Interior wall base geo for the first floor in my horror game #b3d #indiegames #Horrorgames #immersivesim
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Andy | microCosmik games @microcosmik.bsky.social · 02/12/2024
ROOST is looking so good! Keep an eye on it. Go ahead and hit that wishlist button if you like what you see. We need more like this!
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Andy | microCosmik games @microcosmik.bsky.social · 01/12/2024
Got some time to model some of the interior walls today. I've decided to quit chasing the modular workflow and just model the walls as I need them. It's been liberating! UVing is pretty fast too.
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Andy | microCosmik games @microcosmik.bsky.social · 27/11/2024
Surreal to see this lake with no water.
Drained lakeCypress tree stump in a dry lakeMossy dry lake bottom
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