Sign in

Michal Sinka

@michalsinka.bsky.social
81 followers 127 following 69 posts

🎵 I combine custom game music and audio implementation to give small indie teams polished, responsive game audio. 🎮 🇨🇭 Game Composer & Audio Designer | Wwise | Indie Games 🎸 Guitarist & Bassist 🌍 linktr.ee/michalsinka

PostsRepliesMedia
Michal Sinka @michalsinka.bsky.social · 21/08/2026
Release date! 🐎🎉 It's been amazing watching Horses of Hoofprint Bay grow, and I'm incredibly proud to have contributed to bringing the game to life on the audio side. 50,000+ wishlists and counting! 💚 @thoglistudios.com @themanequest.com
195
Michal Sinka @michalsinka.bsky.social · 07/06/2026
The sound of a genie trying to escape a lamp in Apple Picker started with... a metal cup. 🏆😃 This video shows a few of the recordings I captured and the final sound in-game. The cup is actually a prize I won in an audio freelancing bootcamp back in 2019. Nice to finally put it to work. 🍎🎧
130
Michal Sinka @michalsinka.bsky.social · 05/06/2026
What a milestone for the team! 💚🐎 Congratulations to @thoglistudios.com and @themanequest.com on being featured in the Women-Led Games Showcase. Proud to be part of the journey and excited for everything that's still to come.
072
Michal Sinka @michalsinka.bsky.social · 25/05/2026
Working on incremental games taught me something interesting about game audio: A sound that feels great 10 times can become unbearable after 1,000. Satisfying > realistic. Long-session fatigue changes a lot about how you design audio.
010
Michal Sinka @michalsinka.bsky.social · 11/05/2026
Hoof sounds for Horses of Hoofprint Bay took more iteration than expected. Even a high-end horse library didn’t fit out of the box. EQ shaping (Zelda references) made it click. Lesson: source material is only the starting point. Design happens in context. @thoglistudios.com @themanequest.com
030
Michal Sinka @michalsinka.bsky.social · 06/05/2026
My wife hated how the trailer ends. 🦄💀 Still, I’m super excited to have scored the trailer and created the SFX for it. Looking forward to continuing with the rest of the music and audio for the game.
011
Michal Sinka @michalsinka.bsky.social · 05/05/2026
Way to go @thoglistudios.com & @themanequest.com! 📈🔥🥳 Huge congrats on the incredible momentum. 👏 Proud to have contributed to the demo.
0132
Michal Sinka @michalsinka.bsky.social · 27/04/2026
Wwise + Godot Engine integration is surprisingly smooth. Compared to Unity, it’s basically: download → unzip → drop into Godot project folder → done. No friction. Just works.
0110
Reposted by Michal Sinka
Metaroot @metaroot.bsky.social · 18/03/2026
Hey devs, We are a small, family-run publisher based in Switzerland. We are currently looking for PC games to publish this autumn, as well as for 2027 and beyond. We'd love to see your projects! We look forward to receiving your pitches at: chat@metaroot.ch
68446
Reposted by Michal Sinka
The Mane Quest 🐴🎮 Horses in Video Games 🎮🐴 @themanequest.com · 13/03/2026
when the hoof picking sound hits just right 👌😌
081
Reposted by Michal Sinka
thogli studios 🐴 Wishlist Horses of Hoofprint Bay @thoglistudios.com · 13/03/2026
IGN Germany lists Horses of Hoofprint Bay as a highlight of German Indie Gems seen at GG Bavaria 😍😍 de.ign.com/indie-games/...
de.ign.com
Vergesst Triple-A: Diese 4 deutschen Indie-Perlen solltet ihr 2026 auf dem Schirm haben
Frischer Wind aus der deutschen Entwicklerszene: Wir waren auf der GG Bavaria unterwegs und haben fünf Spiele entdeckt, die das Zeug zum nächsten großen Ding haben – vom Hardcore-Survival bis zum char...
0102
Michal Sinka @michalsinka.bsky.social · 10/03/2026
🎧 From a real hoof pick to a game sound 🐎 Raw recording → cleaned & processed → in-game sound for Horses of Hoofprint Bay Play the demo: store.steampowered.com/app/4335510/... @thoglistudios.com @themanequest.com
162
Michal Sinka @michalsinka.bsky.social · 03/03/2026
Really really looking forward to this! 🤗 Gamespace Conference Swiss Game Hub, Zurich 8+9 October 2026
031
Reposted by Michal Sinka
Alice Ruppert 🐴🎮 @malicedafirenze.bsky.social · 23/02/2026
sorry I already bragged about our review score yesterday I know but we actually reached the Overwhelmingly Positive label (500+ reviews at 95+ percent positive) this morning, just one week after releasing the Demo, and that's just.... that's very nice okay 🥹
screenshot of the capsule art for Horses of Hoofprint Bay (Demo) on Steam, showing Overwhelmingly Positive reviews (99% of 506 reviews are positive) and that the game was published 7 days ago on Feb 16th, developed by Thogli Studios and published by The Mane Quest
4545
Reposted by Michal Sinka
thogli studios 🐴 Wishlist Horses of Hoofprint Bay @thoglistudios.com · 16/02/2026
OUT NOW: The DEMO of Horses of Hoofprint Bay is now available to play on Steam 😱 Get your nostalgic horse game playtime right here and let us know what you think! 👇💖 store.steampowered.com/app/4335510/...
16206111
Michal Sinka @michalsinka.bsky.social · 18/02/2026
This makes me super happy! 🤗🤩 Congrats @thoglistudios.com and @themanequest.com! 🥳
060
Reposted by Michal Sinka
Rohara @roharagames.bsky.social · 17/02/2026
There's so many cute options for tack already! Can't wait to see what more gets added after the demo. What are you excited for in Horses of Hoofprint Bay? Full first impressions on my YouTube!💚 youtu.be/33azGT0XYJI @thoglistudios.com @themanequest.com #cozygames #horsegame #horsesofhoofprintbay
092
Michal Sinka @michalsinka.bsky.social · 16/02/2026
The Horses of Hoofprint Bay demo is finally out! 🐎💎 Had a blast working on the music and sound design. 🤩🎵 Play it now: store.steampowered.com/app/4335510/... @thoglistudios.com @themanequest.com
2155
Reposted by Michal Sinka
thogli studios 🐴 Wishlist Horses of Hoofprint Bay @thoglistudios.com · 10/02/2026
We're planning to launch our free public demo on February 16th! We've sent advance access keys to content creators today and yesterday, and we're SO excited to see what everyone thinks! 🥰🥰🥰
13310
Reposted by Michal Sinka
Alice Ruppert 🐴🎮 @malicedafirenze.bsky.social · 05/02/2026
If you want to play the demo of the best (source: me) upcoming horse game ahead of everyone else and write/talk about it, you should NOW sign up here if you haven't already and/or otherwise let me know please 🙏💖 www.themanequest.com/content-crea...
Screenshot from Horses of Hoofprint Bay, showing the Goals menu with the yard overview in the backgroundScreenshot from Horses of Hoofprint Bay, showing a mare and her foal at the hitching postScreenshot from Horses of Hoofprint Bay, showing a forest trail rideScreenshot from Horses of Hoofprint Bay, showing the hand-drawn yard overview
1278
Michal Sinka @michalsinka.bsky.social · 05/02/2026
The art in Horses of Hoofprint Bay is simply stunning! 😍 Public demo coming later this month. 🤗 store.steampowered.com/app/3727090/... @thoglistudios.com
0113
Michal Sinka @michalsinka.bsky.social · 29/01/2026
I played In Full Bloom at Gamescom last year. Such a fun game! Looking forward to the demo going public very soon. 👏
131
Michal Sinka @michalsinka.bsky.social · 19/01/2026
Field recording at a horse stable for Horses of Hoofprint Bay 🐎🔊 Currycombs, hoof picks, brushes, and other textures that will help bring the hand-drawn, tactile game world to life. Hard to source elsewhere, so recording on location was key. @thoglistudios.com @themanequest.com
0144
Michal Sinka @michalsinka.bsky.social · 19/12/2025
Scoring the trailer for Horses of Hoofprint Bay 🎶🐎 The brief: organic, playful, grounded. No big cinematic gestures, just music for a hand-drawn, European world. So, I chose live guitars, bass, and real drums. Excited to be on board for the game’s demo, too! @thoglistudios.com @themanequest.com
0134
Michal Sinka @michalsinka.bsky.social · 15/12/2025
Oooooh, super excited about this! And… is that Joel Schoch on music again? 🤩 @okomotive.ch
020
Michal Sinka @michalsinka.bsky.social · 15/12/2025
So happy to see this, and huge congrats to Timon and @metaroot.bsky.social! 👏
022
Michal Sinka @michalsinka.bsky.social · 25/11/2025
Another round of TV placements from the past months. Super excited to see my music land in so many different shows again. Grateful for the publishers and teams who help make it happen. 📺🎶 #sync #tv #productionmusic
A collage of recent TV music placements by Michal Sinka.A collage of recent TV music placements by Michal Sinka.A collage of recent TV music placements by Michal Sinka.A collage of recent TV music placements by Michal Sinka.
110
Michal Sinka @michalsinka.bsky.social · 14/11/2025
Gave a talk last night at @swissgamehub.bsky.social about how I used Wwise to build a professional audio pipeline for Inventorix. I wasn’t sure how a room full of non-audio people would react, but they leaned in, asked great questions, and made it a really special evening. #indiedev #gameaudio 🎮🎧
Michal Sinka is presenting on stage at the Swiss Game Hub, talking about his approach to creating a professional game audio pipeline for an indie game using Wwise.
1101
Michal Sinka @michalsinka.bsky.social · 09/11/2025
This unique gem of a game will be part of Steam Animal Fest this coming week! 🐎🎮 Check it out here: store.steampowered.com/app/3727090/... #indiedev @thoglistudios.com @themanequest.com
071
Michal Sinka @michalsinka.bsky.social · 06/11/2025
🎵 One of my favorite bits of sound design in INVENTORIX was the money “kaching” I made 11 short synth hits tuned to a dominant pentatonic scale - small payouts trigger single notes, big ones play short melodic “kaching lines” 💸 Read more: tinyurl.com/4h9a84ss #gameaudio #indiedev #inventorix
tinyurl.com
Inventorix: From Two-Person Team to Middleware Workflow | Audiokinetic Blog
Discover how a two-person team achieved polished, professional audio using Wwise for the indie game Inventorix.
051
Reposted by Michal Sinka
Alice Ruppert 🐴🎮 @malicedafirenze.bsky.social · 30/10/2025
sometimes the creators of your childhood favorite games refuse to re-release or remaster their 20yo game despite it being a massive success at the time and you just have to take matters into your own hand 😌
Screenshot from the 2003 PC game My Horse Farm, showing a cartoony 2D horse in its stall, stat bars for health, strength and food/water are visible at the bottom of the screenScreenshot from the just-announced PC game Horses of Hoofprint Bay, showing a hand-drawn 2D horse standing in front of a paddock, tied to a hitching post. There's simliar UI elements for stats and an interaction menu to Feed, Groom, Tack etc. on the bottom right
67916
Michal Sinka @michalsinka.bsky.social · 29/10/2025
Loved scoring the trailer for Horses of Hoofprint Bay! 🤩🎶🐎 Big thanks to @thoglistudios.com for bringing me on board!
173
Michal Sinka @michalsinka.bsky.social · 28/10/2025
Congrats to Timon and to the entire @metaroot.bsky.social team! 🥳 This is wild! 📈🔥
031
Michal Sinka @michalsinka.bsky.social · 28/10/2025
Something exciting is coming tomorrow that I had the honor of creating the music for! 🤩
073
Michal Sinka @michalsinka.bsky.social · 27/10/2025
Steam just added a personalized release calendar for upcoming games 👀 Could be a nice boost for indie visibility. www.polygon.com/steam-person... #gamedev #indiedev #steam
polygon.com
Steam's new personalized release calendar fixes the 'I didn't know that was coming out' problem
Steam's personalized release calendar is here to introduce your next upcoming favorite games.
0144
Michal Sinka @michalsinka.bsky.social · 20/10/2025
🎵 Musical transitions shape how a game feels. In Inventorix, I timed every Wwise playlist switch to musical phrasing - bar or beat - so transitions sound natural and intentional, not jarring. Small timing details make the score breathe and feel alive. 🎶 #gameaudio #indiedev
061
Michal Sinka @michalsinka.bsky.social · 05/10/2025
Many #indiedev think audio middleware is “only for AAA.” On Inventorix, it was just the dev & me. I still chose #Wwise. Not for flashy adaptive music, but for 🎛️ a clean workflow ⚡ fast iteration 🎵 room to grow Even a small team can benefit from middleware. @audiokinetic.bsky.social #gameaudio
081
Michal Sinka @michalsinka.bsky.social · 18/09/2025
For #cubase users: if you want to set up a key command for 'Soft Quantize On/Off,' it’s listed as 'Iterative Quantize' in the Key Commands menu. Took me 9 months to figure this out. Thanks, #steinberg! 😂 #musicproduction #gameaudio
020
Michal Sinka @michalsinka.bsky.social · 17/09/2025
Loved the demo of this Swiss gem, and now it’s finally out! Can’t wait to dive into the full release as soon as I get a chance. 🎮🇨🇭 #swissgames #indiedev
080
Michal Sinka @michalsinka.bsky.social · 13/09/2025
Loving this game rn! 😍
031
Michal Sinka @michalsinka.bsky.social · 11/09/2025
🎶 New collab with a fantastic artist who goes by Nobodi - she wrote/sang the topline, I produced the track. Sync-focused, but always feeding back into my game audio work too. Snippet below 👇 #SyncLicensing #GameAudio
120
Michal Sinka @michalsinka.bsky.social · 05/09/2025
Super excited to share my new article on the Audiokinetic blog! 🎉 I wrote about how we approached music, sound design, and Wwise implementation for Inventorix, a two-person indie project. #gameaudio @audiokinetic.bsky.social
172
Reposted by Michal Sinka
Apple Picker: Wishlist on Steam! @arcaludi.bsky.social · 02/09/2025
💡 “Inventorix is a hidden gem.” 🤗 Huge thanks to @ohnomonday.bsky.social for this amazingly clear review of Inventorix! 🎮🚀 Check this out: www.youtube.com/watch?v=0MQV... 💚 Much love to the community for all the support! #IndieGameDev #roguelike #SteamGame #BackpackBattles
youtube.com
Luck Be A Landlord and Backpack Battles had a baby... | Inventorix
YouTube video by Monday
083
Michal Sinka @michalsinka.bsky.social · 01/09/2025
🚀 INVENTORIX is OUT NOW! 🎉 I had the pleasure of creating the music and sound design for this space puzzle adventure, and I can’t wait for you to experience it. 🎮 Get it here: store.steampowered.com/app/2500460/... #inventorix #indiedev #indiegame
163
Michal Sinka @michalsinka.bsky.social · 29/08/2025
🎵 The Inventorix OST is out now! 🥳 Dive into the music before the game even drops: michalsinka.bandcamp.com/album/invent... 🎮 The game launches on Steam this Monday: store.steampowered.com/app/2500460/... #inventorix #gamemusic #OST #indiedev
michalsinka.bandcamp.com
Inventorix OST, by Michal Sinka
5 track album
062
Michal Sinka @michalsinka.bsky.social · 26/08/2025
🚀 Less than one week until the release!!! 🎉🛠️ 🎮 Wishlist INVENTORIX and be ready for launch day on September 1: store.steampowered.com/app/2500460/... 🎥 Official release trailer 👇 #indiedev #inventorix
050
Michal Sinka @michalsinka.bsky.social · 25/08/2025
Just got this one. Looking forward to diving in! 🤗 #swissgames
000
Michal Sinka @michalsinka.bsky.social · 24/08/2025
One of the coolest things I tried at Gamescom this year - a full-on, professional-grade racing simulator in VR! 🚗🏁🎮 So much fun! #gamescom #VR #simracing
010
Michal Sinka @michalsinka.bsky.social · 23/08/2025
Had an amazing time at Gamescom this year surrounded by great people! 🙌🎮 Made new connections and enjoyed every single minute. So cool to see all the energy from the Swiss game dev scene! 🇨🇭✨ Already looking forward to next year! #gamescom #gamedev #gameaudio
061
Reposted by Michal Sinka
Apple Picker: Wishlist on Steam! @arcaludi.bsky.social · 22/08/2025
Release in ~10 days = the key scammers arrive right on schedule. They probably have timers set from SteamDB. Reminder to fellow #indiedevs: check who you’re sending keys to, or better, don’t send at all unless verified. 💚 #gamedev
1155