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Megan M

@memopotato.bsky.social
1.7K followers 369 following 288 posts

Technical Designer @ Wooly Games. Prev. @ Blink, ustwo games. I like Avocadoes🥑. They/She. Passionate about making and designing more accessible games. @LBmentorship Mentor. Code Coven alumni. APX practitioner.

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Reposted by Megan M
lex luddy needs a nap @lexluddy.xyz · 22h
There might be no jobs left in the games industry for women, queer people, people of colour, disabled people, or any other minority, but at least we will always know the consensus of at least two dozen identical 40-year-old white dudes.
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Reposted by Megan M
Chris Kerr @kerrblimey.bsky.social · 12/10/2026
🎉 HUGE CAREER ANNOUNCEMENT 🎉 Today, I'm launching Vertical Slice, a new independent trade outlet committed to producing quality video game journalism that inspires, informs, and interrogates. That means daily news, incisive interviews, vital investigative work, and more. www.verticalslice.news
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Reposted by Megan M
Chris Kerr @kerrblimey.bsky.social · 07/10/2026
🚨NICHE JOURNO REQUEST🚨 I'm looking to speak with someone who intricately understands how Video Games Tax Relief functions here in the UK. Have a few questions about something that may or may not be a story!
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Megan M @memopotato.bsky.social · 04/10/2026
I've been busy crafting. Cut and finished a piece of wood to make a stamp backing. Made and painted some mini clay skateboard charms ready for a resin coating in the week.
Smooth wooden block with a black stamped design on top of a crab holding a piece of mail above its head.Two small clay skateboards painted with wavey abstract designs on the bottom.
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Megan M @memopotato.bsky.social · 01/10/2026
How cool!!! 🎉
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Megan M @memopotato.bsky.social · 30/09/2026
Landscape and/or play space is actually a big part of how I work. Without it, I find it tricky to design puzzles because I like to let the space guide me with where the player can reach and what elements they can interact with at a given time.
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Megan M @memopotato.bsky.social · 30/09/2026
I've realized my multi-stage puzzle design process is: understand what mechanics I need here, and what mechanics I could have. Mush together a first-pass landscape that facilitates play. Figure out how one stage unlocks the next one. Place puzzle elements, test, adjust. Repeat until solid.
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Megan M @memopotato.bsky.social · 26/09/2026
I haven't found a specific font helps, as long as it's clear it's fine. I use a yellow/orange filter on my screen already so I never need that to be built in and have found that it helps my eyes stop jumping around so much with text. Happy to answer any questions you may have 😄
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Megan M @memopotato.bsky.social · 26/09/2026
Also the ability to skip text but then also go back to that text box is so helpful. I may read a sentence thinking I understand it, then realise I didn't but I've already pressed the button to move on. Comics/visual novels are great for this because I can look back at the box or re-read the page.
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Megan M @memopotato.bsky.social · 26/09/2026
Ideally I would enjoy a story that is broken into small digestible chunks with great spatial and visual context to backup what is going on, and give me a little reading break. Useful words highlighted with colour coding helps. And somewhere with a bullet-point recap to remind me what is going on.
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Megan M @memopotato.bsky.social · 26/09/2026
Sadly I avoid text-heavy games because it's exhausting to have to read everything. This is because dyslexia affects working memory, I spend all my energy reading the sentence and get to the end forgetting what it was actually about.
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Megan M @memopotato.bsky.social · 22/09/2026
I can't wait to be in a position where I can work together with all the cool people I know who are awesome at their jobs and we all get to make awesome games together.
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Megan M @memopotato.bsky.social · 20/09/2026
On a side-note, an indie team all being paid the same salary, just wanting to make a cool thing, and trusting each other to make decisions because they are awesome, skilled, and aligned so well on project outcome, is absolutely the BEST team experience EVER.
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Megan M @memopotato.bsky.social · 20/09/2026
I learnt the hard way to ask Game Directors how they take on responsibility for making decisions. Don't waste my time waiting for you to make up your mind, or tell me to decide for you when your salary is 6x mine. Set a direction, and take responsibility if the outcome is bad.
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Reposted by Megan M
Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
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Megan M @memopotato.bsky.social · 16/09/2026
I've had to turn down jobs from concerns over crunch culture, and how that would not accommodate any of my needs as a disabled person. It's disgustingly ableist that a studio would say no to anyone who was "anti-crunch".
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Megan M @memopotato.bsky.social · 16/09/2026
Something that deeply bothers me about crunch culture is how ableist it is. It assumes a person is perfectly healthy and able to tank a 12 hour day, 7 day a week work schedule. It forgets that rest and recovery exists.
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Megan M @memopotato.bsky.social · 16/09/2026
The only solution is to put your entire foot in the freezer and only take it out 24hours before the marathon to defrost.
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Megan M @memopotato.bsky.social · 15/09/2026
I think we need to hear the beef joke
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Megan M @memopotato.bsky.social · 15/09/2026
Sometimes an obsession or 'hyperfocus' can be a real killer if you spend too long on it. I've had to learn to give my focus a timeline or everything else falls by the wayside.
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Megan M @memopotato.bsky.social · 11/09/2026
The first cable-to-cable was a usb-c to usb-a with a converter dongle that would swap the other end to what you needed it to be. In our phone shop we ended up with so many of these dongles that you could stack them, and we used to see how many we could stack before the connection wouldn't work.
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Megan M @memopotato.bsky.social · 11/09/2026
This was possible before 2018 on some phone models, but I do remember when it was introduced. I worked in a phone shop and regularly transferred phone data from old to new phones, which sometimes used to take HOURS over bluetooth. First cable transfer I did took seconds, I was so happy.
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Megan M @memopotato.bsky.social · 11/09/2026
No closure means a continuous stream of questioning. Why me? Am I bad at my job? Do people not like me? Why is the company still doing expensive things? Why are they re-hiring my role? Was I not good enough? This behavior burns bridges. These people will never want to work with you again.
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Megan M @memopotato.bsky.social · 11/09/2026
Compassion and full transparency to staff during redundancy is the only way I will ever maintain respect for a company during layoffs. Making someone redundant and using unexplained corporate speak like 'business pivot' leaves people questioning the integrity of your decision, with no closure.
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Megan M @memopotato.bsky.social · 10/09/2026
Sad to hear this 💔. Respect for handling it in a transparent way.
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Reposted by Megan M
Chris Kerr @kerrblimey.bsky.social · 09/09/2026
BREAKING: Blizzard union workers have ratified a historic contract that has secured guardrails around AI usage, layoff protections, remote/hybrid work benefits, and much more.
gamedeveloper.com
Blizzard union workers ratify contract covering 1,900 employees
Union members have secured guardrails around generative AI usage, layoff protections, remote and hybrid work benefits, and more.
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Reposted by Megan M
Sarah Andersen @sarahseeandersen.bsky.social · 05/09/2026
The image is of a four panel comic.
In the first panel we see a dragon sitting on a pile of treasure. A speech bubble pointing off panel reads, “Dragon, why do you have all this treasure?”
In the second panel we zoom in on the dragons face. He simply says “shiny”.
In the third panel we pan to the left and see that there is a crow standing next to the dragon on the treasure.
In the fourth panel we zoom in on the crows face. He says “hell yeah”.
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Megan M @memopotato.bsky.social · 02/09/2026
Those goats looked so majestic and wise.
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Reposted by Megan M
Megan M @memopotato.bsky.social · 01/09/2026
Brill Windmill in August 2026.
Windmill with cloudy sky and yellow grass in the foreground. Silhouette of a person in the mid ground next to the windmill.Handsome goat portrait. Long wispy goat fur and big horns.Cloudy landscape. Grassy field foreground, with a red brick barn surrounded by trees. Rolling hill background.Windmill closeup of the actual spinning blades. No cover on them, just exposed frame.
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Megan M @memopotato.bsky.social · 01/09/2026
Brill Windmill in August 2026.
Windmill with cloudy sky and yellow grass in the foreground. Silhouette of a person in the mid ground next to the windmill.Handsome goat portrait. Long wispy goat fur and big horns.Cloudy landscape. Grassy field foreground, with a red brick barn surrounded by trees. Rolling hill background.Windmill closeup of the actual spinning blades. No cover on them, just exposed frame.
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Reposted by Megan M
🌑 @fell.energy · 01/09/2026
i want games made by people who get to keep their jobs
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Megan M @memopotato.bsky.social · 28/08/2026
New horror game inspo?
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Reposted by Megan M
Laura Kate Dale - LauraKBuzz @laurakbuzz.bsky.social · 27/08/2026
Just got confirmation I'm able to share this. I worked on Resonance: A Plague Tale Legacy as an accessibility consultant, providing feedback during development. You can read about some of the game's accessibility features here. store.steampowered.com/news/app/271...
store.steampowered.com
Resonance: A Plague Tale Legacy - Accessibility Features - Blog - Steam News
Puttingforward the different accessibility features implemented in Resonance: A Plague Tale Legacy.
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Reposted by Megan M
Sim Kaart @simkaart.co · 24/08/2026
Demo out for CASTLE AWAY! In which you build and command your own flying fortress to battle monsters and slay demons. 🏰 Castle Builder ⛳️ Run-based, quick to pick up! 🧠 Strategic Auto-battler 🖐️ Hand-drawn, hand-made in Godot #roguelite #autobattler #godotengine #gamedev
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Megan M @memopotato.bsky.social · 21/08/2026
10/10 shirt
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Megan M @memopotato.bsky.social · 18/08/2026
Do you think I'd make more or less money if I was trapped in Balatro?
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Megan M @memopotato.bsky.social · 18/08/2026
Been glorpin around with some scale stuff.
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Megan M @memopotato.bsky.social · 17/08/2026
I felt the same feeling though re-reading the first chapter, completely forgetting what it was like before 😂
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Megan M @memopotato.bsky.social · 17/08/2026
I started watching boruto, loved it, caught up with all the current episodes at the time and so started reading the manga. And wow there is some good stuff in the manga 👀
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Megan M @memopotato.bsky.social · 17/08/2026
I find incremental mechanics more interesting when they are mixed with something else. I've played a bunch of these incremental games and loved the first playthrough but bored by the 3rd one. When the incremental mechanics are tied in with a meaty core mechanic like deck building, I tend to return.
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Reposted by Megan M
Accessibility Awareness @a11yawareness.bsky.social · 17/08/2026
Alexa Heinrich's Accessible Social is a free resource for digital marketers, communication professionals, content creators, everyday social media users, and anyone who wants to learn how to make their content accessible for people with disabilities. www.accessible-social.com
accessible-social.com
Accessible Social
Accessible Social is a free resource and education hub that helps marketers and content creators learn about accessibility and how it relates to social media.
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Megan M @memopotato.bsky.social · 15/08/2026
Wowiieee this is so pretty 💖
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Megan M @memopotato.bsky.social · 14/08/2026
Hell yeaahhhhh Robin! This looks great
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Reposted by Megan M
Spelkollektivet @spelkollektivet.com · 14/08/2026
Help Save the Home for Indie Game Developers For 9 years Spelkollektivet has had more than 700 game developers stay at the co-living & co-working hub, but due to new directives in the local area, the future may be at risk. Read more: gofund.me/f4244d6de #gamedev #indiegames #gofundme
GoFundMe post titled "Save the Home for Indie Game Developers" with a Photograph of game developers working hard in the background. Goal is 750,000 SEK
With a Call To Action of "Donate Now"
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Megan M @memopotato.bsky.social · 14/08/2026
How fun! Are the UI sounds also Lego noises?
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Megan M @memopotato.bsky.social · 14/08/2026
If you say huge MMORPG I will be mad
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Megan M @memopotato.bsky.social · 14/08/2026
I often wonder what some people would make if they weren't bound by time/money or publisher demands.
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Megan M @memopotato.bsky.social · 14/08/2026
This really sucks. Your work was super impactful while working with Netflix because it actually made leads know that accessibility was important, which made my job easier as I spent less time debating accessibility features and more time pointing at "because Netflix said we have to".
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Reposted by Megan M
Tara Voelker @tarav.bsky.social · 13/08/2026
So, who’s hiring? (Yes, I was impacted by the Netflix layoffs even though I was the single accessibility person in gaming.)
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Megan M @memopotato.bsky.social · 13/08/2026
Went outside to watch the sun get eaten by the moon and then see hundreds of meteors whizz past. It was so nice that I actually forgot about capitalism for a few hours.
Night time dark photo of the sky and it's reflection on a lake. The centre is a shadow of a row of trees being reflected by the lake. There are a few stars in the night sky.A banana-shaped eclipsed sun.
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