Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 26/04/2026#dreamhack: just play this little game. Explore your own #worldmodel outside. 011
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 25/04/20262+ minutes of ambient, offline driving through our #worldmodel. #screenshotsaturday 052
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 18/04/2026A surreal Pacific Northwest drive. 😎🌲🚗 #gamedev #ai #worldmodel 052
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 18/04/2026Took a photo of a hot wheel and turned it into a driving game! #worldmodel #gamedev #screenshotsaturday 053
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 15/04/2026Real-time world model game running locally on iPad 🤯 #worldmodel #ai #gamedev 0114
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 14/04/2026Stray off the path and the world becomes unstable... #worldmodel #ai #indiegames 043
Reposted by Mega.MarlonSlunk Systems @slunksystems.bsky.social · 11/04/2026Tiny real-time World Model playing tiny dune buggy == dream driving. #worldmodel #ai #indiegames 052
Reposted by Mega.Marlondoug | 蔡家樂 @choi.work · 22/07/2025a belated blog post with thoughts on attending my first ever develop conference: choi.work/blog/18-deve... #develop2025 #gamedevchoi.workDevelop 2025Reflecting on my first Develop Conference. 084
Mega.Marlon @mega-marlon.bsky.social · 14/04/2025Garb was really tense and the perfect amount of simple. Hopefully catch it at another playtest soon! 🥳 110
Mega.Marlon @mega-marlon.bsky.social · 14/04/2025⚔️ Here's another w.i.p screen revamp using @rive.app. The polished up version should be available to play next month when we update the GUG demo on Steam... 🤫 #gamedev #indiedev 0113
Mega.Marlon @mega-marlon.bsky.social · 08/04/2025😱 Here's my entry for the #ludumdare!! Travel through the depths of a 1000m long Space Whale in 'Space Whale Veterinarian🐳' - megamarlon.itch.io/space-whale-... #ldjam #ld57 #indiedevmegamarlon.itch.ioSpace Whale Veterinarian by mega.marlonYou’re a space whale veterinarian at your day-to-day job. 020
Mega.Marlon @mega-marlon.bsky.social · 04/04/2025I was unaware chocolate could go in a sourdough but it sounds amazing! 000
Mega.Marlon @mega-marlon.bsky.social · 04/04/2025the more you keep within Rive the easier. It really depends on how much stuff you wanna replace at runtime, that's where it can get a bit trickier. Like if you wanna replace a bunch of images or create a text input that scales with the UI. 000
Mega.Marlon @mega-marlon.bsky.social · 04/04/2025yeah, without a doubt. We're using Unity and even with the plug-in NovaUI, Rive just let's me be much more experimental with crazy UI layouts and iterate a million times faster than anything I can do in Unity. And the biggest beneift is that I don't have to even look at Unity 😂 100
Mega.Marlon @mega-marlon.bsky.social · 04/04/2025I was scroling through the newsletter last night and was like "hold on a second..." haha 010
Mega.Marlon @mega-marlon.bsky.social · 03/04/2025@hwthefrondsfold.bsky.social and I will be doing a small talk on AI in games for @bristolgameshub.bsky.social! If you're in Bristol come listen to us say things... (meetup.com/bristolgames...) #indiedev #AI 👻 000
Mega.Marlon @mega-marlon.bsky.social · 02/04/2025It's awesome til The Slime King gets you... 🫠💀 Thanks for the compliment! 010
Mega.Marlon @mega-marlon.bsky.social · 02/04/2025Been using @rive.app to revamp our UI. Here's the w.i.p. titlescreen for GUG. #gamedev #indiedev 3165
Mega.Marlon @mega-marlon.bsky.social · 01/04/2025Whaaaat!🥳 I'm doing a talk at Develop: Brighton(@developconference.com) this year. Gonna chat about the interesting game design challenges of working with AI... 😱🤖 #gamedev #AI #AIingames 092