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MeatCastle GameWare

@meatcastlegameware.com
2.5K followers 600 following 6.1K posts

Christian Sorrell - ENNIE Award-Winning TTRPG Writer & Editor meatcastlegameware.com He/They

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cannibal princess @yyakamo.bsky.social · 7h
#vanitera
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lumpley @lumpley.bsky.social · 15h
As a game thinker, personally, I'm not interested in distinguishing games clearly from other kinds of behaviors and activities. I'm interested in finding and learning from the games that are hiding, unidentified, unrecognized, unacknowledged in the other things we do.
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MeatCastle GameWare @meatcastlegameware.com · 7h
#MÖRKTOBER #morktober - Day 2: CURSE
Two hands on a tabletop with the right hand missing its pink and ring finger flesh, only bones and two rivulets of blood remain. Scrawled text says EIGHT DAYS TO DIE
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Luke Gearing @lukegearing.bsky.social · 02/10/2026
actual play is what i do with your mom
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MeatCastle GameWare @meatcastlegameware.com · 12h
We'll just make it Moctober so it can be short for both Mothership and MORK BORG.
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Reposted by MeatCastle GameWare
hilkojj @hilkojj.nl · 14h
Quit your job. Divorce your wife. Next week you're building the greatest parking lots of your life! store.steampowered.com/app/3031880/...
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MeatCastle GameWare @meatcastlegameware.com · 15h
Thanks! I'm hoping to do a lot of these drawings this month anyway so maybe that'll get me in the ritual of it.
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MeatCastle GameWare @meatcastlegameware.com · 15h
I never think of myself as a visual artist but whenever I draw stuff I always come away going "that's not too bad really" so I should probably be doing more of it. Could just be undeserved confidence though, lol.
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MeatCastle GameWare @meatcastlegameware.com · 16h
#MÖRKTOBER #morktober - Day 1 (a bit late): GOAT
A black goat with tall yellow-gold horns and pink and yellow eyes scrawled over a halftone mountainside at night
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MeatCastle GameWare @meatcastlegameware.com · 18h
FREE Post - Learning From #BigWalk To Run Better #TTRPG Sessions: www.patreon.com/MeatCastleGa...
patreon.com
Learning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWare
I completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of
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Reposted by MeatCastle GameWare
Ryan "Footnote" Tatsu🌹 🏳️‍🌈 @elysiatatsu.bsky.social · 27/09/2025
🎃
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Best game of the year imo
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Reposted by MeatCastle GameWare
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
I finished all of Big Walk last night and can't stop thinking about the game's best design bits and how I could use them at my TTRPG tables. You can read my thoughts in this FREE post over on Patreon: www.patreon.com/MeatCastleGa...
patreon.com
Learning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWare
I completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Yup, it's similar there - I just tied the train to control/ownership from the big bad evil corp and then it's pretty believable suddenly!
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
I do enjoy some of that element too of folk from somewhere setting a thing in a far away locale they mostly only know from movies. Like Ink Ribbon listed a "tyre iron" on the loot tables adds to the strange unease in some way (since most readers I imagine will never have seen it spelled that way).
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Yea, there are aspects of Ink Ribbon that definitely give away that it's written by folks in the UK as opposed to being in NA. For this pitch, I planned to make it just a passenger car or two - sparsely populated - added onto a mostly cargo-type train. I do still have to suspend disbelief a bit!
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Yea, that would be where I'd look as well for more guidance.
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
The ghostly meaning of the word predates its shortened version being used as a slur by like a century or so I believe. It was also a term for spys in the run up to WW2 and throughout the Cold War (because of the ghostly nature of creeping around and such).
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
it can't be done, sorry
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
I finished all of Big Walk last night and can't stop thinking about the game's best design bits and how I could use them at my TTRPG tables. You can read my thoughts in this FREE post over on Patreon: www.patreon.com/MeatCastleGa...
patreon.com
Learning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWare
I completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Kettlewright already rocked, but this is going to be great.
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Everest Pipkin @everest.bsky.social · 29/09/2026
I'm very please to announce a public release of my drag-and-drop bookmarking, game-making, and wandering tool Scrubjay! Scrubjay is a weird website builder that lets you cobble together web elements, images, links, text fragments, etc into a series of nested rooms...
"SCRUBJAY" sits over a bunch of images of frogs, birds, doors. it's a very 90s look
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Yea, it was well worth it (and honestly I'd love to see them add even more puzzles or whatever eventually so we can return again). Definitely a Top 10 all time game for me, I reckon.
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Just hit the 100% ending in Big Walk. It was so sweet and so special. An absolute 10/10 game unlike anything else I've ever played.
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Yea, I mean I wouldn't want it to happen forever as the player and I would talk to my GM about it (how can I set myself up to gain advantage, could I get some side time to do more outside of combat as a character, etc.) but if we did that and the bad rolls kept coming, I'd have to just lean into it.
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
For paid Patreon members ($3 per month tier available!): I wrote a scenario pitch for Ink Ribbon, a very Resident Evil-y survival horror TTRPG, and you can read the whole thing right now. www.patreon.com/MeatCastleGa...
patreon.com
I Wrote an Ink Ribbon Scenario Pitch | MeatCastle GameWare
A few weeks ago, I started seeing ads for Ink Ribbon, a survival horror TTRPG very much inspired by Resident Evil (but also Mothership). I l
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
While I'm waiting on Tacticians of Ahm edits and art and stuff, I think I'm gonna make a paranormal PbtA, and I think I'm gonna make it a Mechanical Mess (intended).
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MeatCastle GameWare @meatcastlegameware.com · 01/10/2026
Thank god there are still some other people out there who know and appreciate the greatness of Longmont Potion Castle.
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
Anytime I hear about someone still being on Twitter in 2026 my mind is blown. What in the world are you still doing over there?!
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
I've been thinking a lot the last few weeks about how more/most of us need to be collaborating a lot more than we are.
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
For paid Patreon members ($3 per month tier available!): I wrote a scenario pitch for Ink Ribbon, a very Resident Evil-y survival horror TTRPG, and you can read the whole thing right now. www.patreon.com/MeatCastleGa...
patreon.com
I Wrote an Ink Ribbon Scenario Pitch | MeatCastle GameWare
A few weeks ago, I started seeing ads for Ink Ribbon, a survival horror TTRPG very much inspired by Resident Evil (but also Mothership). I l
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
Just DMed you a little pitch doc!
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
If this happened to me, I would be hamming it up so hard in character. Fate would feel my blade for having conspired against me so! The first success I rolled would be a major turning point in the campaign. I'd love to have this problem. (Also... talk to the GM? Play a different game?)
Leaving a game because of bad luck?
Discussion
So, I've been in a game for about two months and a half, and I'm reaching my limit. I'm lucky to have a good group, and on the roleplay aspect we have a blast. But I dread the moment we start rolling dice.

In ten sessions I haven't landed a single hit, succeeded at any non-trivial exploration roll or even got the chance of using any class features. I've gotten one shot critted on the first round of combat, or been so down the initiative that combat is over before getting a turn. And I can handle having bad rolls. I like to keep things light and make failure as funny as possible to get something out of it. But it's been almost three months of it, and it's starting to wear me down. I don't wanna bring bad vibes to the table, but it would feel bad dropping off the game because of something out of the dm's control
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
Ooo, sounds fun. Some juicy cascading failure can be so great at the table.
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
I wanna hear about yours!
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Scott | Scribbles & Dice Games @scribbles-and-dice.itch.io · 26/09/2026
A fullly-illustrated hex-map for a #Cataphract game. I was given free rein to add all sorts of weird points-of-interest throughout the map, so we've got all sorts of weird ruins, caves, giant birds, monster habitats, colossal fertility statues, and oversized vegetables.
An illustrated map of a fantasy land, designed as a "hex-crawl" map. It features a wide variety of detailed locations. The only label on the map is in the bottom right corner, reading "Zwijger."
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MeatCastle GameWare @meatcastlegameware.com · 30/09/2026
Old Oak Games said "I'm listening..." and I've read the Quickstart which means I'm now working on a scenario pitch deck to send their way. 🩸🛤️
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MeatCastle GameWare @meatcastlegameware.com · 24/09/2026
I hated how DnD grid-n-minis combat slowed play to an absolute crawl - so I made a game that does it better. Unique attacks, no misses, set damage, a bond system, and more makes Tacticians of Ahm's combat all tactical killer, no boring filler. Get it here: meatcastlegameware.itch.io/tacticians-o...
meatcastlegameware.itch.io
Tacticians of Ahm: Tactical Roleplaying by MeatCastle GameWare
Tactical Roleplaying in a Digital Fantasy World
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MeatCastle GameWare @meatcastlegameware.com · 29/09/2026
Lots of cool/interesting answers to this one! Thanks folks!
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MeatCastle GameWare @meatcastlegameware.com · 29/09/2026
Photo zine has arrived!
Several copies of a pinkish sky photo zine called views from the edge showing a picture of pines and sunset and rock and wood mooring on the wayer
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Chaoclypse (Brandon Yu) @chaoclypse.bsky.social · 29/09/2026
Hey everyone! It's my birthday. I released some free stuff! It's covered in this video: www.youtube.com/watch?v=gDK3... Links below!
youtube.com
Hobby Vlog - it's my birthday so here's some free rpg stuff
YouTube video by Chaoclypse
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MeatCastle GameWare @meatcastlegameware.com · 29/09/2026
My brain keeps knocking around the idea of a Control-inspired game that would have three different levels of PC with the idea being you have to have one of each before you can have any repeats (and one is Parautilitarian lvl, one is like secondarily paranaturally talented, and then one's a normie).
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MeatCastle GameWare @meatcastlegameware.com · 29/09/2026
What are the best (if any) TTRPGs with a big intentional power differential between players? I played in a few sessions of Star Wars: Force & Destiny a while back where one of us played a Padawan and one of us was a Master (who was leveled WAY up above the other from the start).
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MeatCastle GameWare @meatcastlegameware.com · 29/09/2026
Big Walkin' once again - we're so close to 100% now!
A Big Walk train funeral procession
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Highland Paranormal Society @n8hps.bsky.social · 28/09/2026
I just had to replace my water heater. It was a huge expensive pain. Please buy some shirts or games if you can www.bonfire.com/store/hps/
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MeatCastle GameWare @meatcastlegameware.com · 28/09/2026
Playing Stonetop lately has had me thinking a lot about this very thing!
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MeatCastle GameWare @meatcastlegameware.com · 28/09/2026
New week, new list: paid Patreon folks can see what I'm working on this week (and let me know what they're working on too)! www.patreon.com/MeatCastleGa...
patreon.com
This Week in the MeatCastle: 9/28/26 | MeatCastle GameWare
Last week, I am happy to say I did two additional passes on the Tacticians of Ahm rulebook and sent the manuscript off to my editor, Jarret
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MeatCastle GameWare @meatcastlegameware.com · 28/09/2026
It's also funny how often this game sets things up in the story as a fair competition between knowing participants but they couldn't figure out how to have enemies stand toe to toe with you in the actual mechanics so it'll be like 5 people on your side against 32 enemies and 4 ballistas.
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MeatCastle GameWare @meatcastlegameware.com · 28/09/2026
Wild of them to drop one of the worst mini game scenarios ever in the opening bits of Leda's Part 1 in Fire Emblem. Nothing in this game has made me want to just stop playing like this, lol. All the tactical enjoyment of the Cracker Barrel golf tee puzzle.
Cracker barrel golf tee puzzle
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Perplexing Ruins @perplexingruins.bsky.social · 24/09/2026
Finished redrawing the The Golden Knight! This is 1 of 4 that will get dropped end of month to my Patrons. You can support me on patreon and have access to numerous royalty free pieces of art
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