Reposted by MeatCastle GameWarelumpley @lumpley.bsky.social · 15hAs a game thinker, personally, I'm not interested in distinguishing games clearly from other kinds of behaviors and activities. I'm interested in finding and learning from the games that are hiding, unidentified, unrecognized, unacknowledged in the other things we do. 513518
Reposted by MeatCastle GameWareLuke Gearing @lukegearing.bsky.social · 02/10/2026actual play is what i do with your mom 3718
MeatCastle GameWare @meatcastlegameware.com · 12hWe'll just make it Moctober so it can be short for both Mothership and MORK BORG. 110
Reposted by MeatCastle GameWarehilkojj @hilkojj.nl · 14hQuit your job. Divorce your wife. Next week you're building the greatest parking lots of your life! store.steampowered.com/app/3031880/... 414233
MeatCastle GameWare @meatcastlegameware.com · 15hThanks! I'm hoping to do a lot of these drawings this month anyway so maybe that'll get me in the ritual of it. 010
MeatCastle GameWare @meatcastlegameware.com · 15hI never think of myself as a visual artist but whenever I draw stuff I always come away going "that's not too bad really" so I should probably be doing more of it. Could just be undeserved confidence though, lol. 120
MeatCastle GameWare @meatcastlegameware.com · 16h#MÖRKTOBER #morktober - Day 1 (a bit late): GOAT 1141
MeatCastle GameWare @meatcastlegameware.com · 18hFREE Post - Learning From #BigWalk To Run Better #TTRPG Sessions: www.patreon.com/MeatCastleGa...patreon.comLearning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWareI completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of 081
Reposted by MeatCastle GameWareRyan "Footnote" Tatsu🌹 🏳️🌈 @elysiatatsu.bsky.social · 27/09/2025 🎃 132168467340
Reposted by MeatCastle GameWareMeatCastle GameWare @meatcastlegameware.com · 01/10/2026I finished all of Big Walk last night and can't stop thinking about the game's best design bits and how I could use them at my TTRPG tables. You can read my thoughts in this FREE post over on Patreon: www.patreon.com/MeatCastleGa...patreon.comLearning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWareI completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of 0145
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Yup, it's similar there - I just tied the train to control/ownership from the big bad evil corp and then it's pretty believable suddenly! 010
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026I do enjoy some of that element too of folk from somewhere setting a thing in a far away locale they mostly only know from movies. Like Ink Ribbon listed a "tyre iron" on the loot tables adds to the strange unease in some way (since most readers I imagine will never have seen it spelled that way). 010
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Yea, there are aspects of Ink Ribbon that definitely give away that it's written by folks in the UK as opposed to being in NA. For this pitch, I planned to make it just a passenger car or two - sparsely populated - added onto a mostly cargo-type train. I do still have to suspend disbelief a bit! 210
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Yea, that would be where I'd look as well for more guidance. 010
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026The ghostly meaning of the word predates its shortened version being used as a slur by like a century or so I believe. It was also a term for spys in the run up to WW2 and throughout the Cold War (because of the ghostly nature of creeping around and such). 210
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026I finished all of Big Walk last night and can't stop thinking about the game's best design bits and how I could use them at my TTRPG tables. You can read my thoughts in this FREE post over on Patreon: www.patreon.com/MeatCastleGa...patreon.comLearning From Big Walk To Run Better TTRPG Sessions | MeatCastle GameWareI completed the entirety of Big Walk last night. It’s an incredibly special game, and I can’t stop thinking about how I could bring some of 0145
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Kettlewright already rocked, but this is going to be great. 020
Reposted by MeatCastle GameWareEverest Pipkin @everest.bsky.social · 29/09/2026I'm very please to announce a public release of my drag-and-drop bookmarking, game-making, and wandering tool Scrubjay! Scrubjay is a weird website builder that lets you cobble together web elements, images, links, text fragments, etc into a series of nested rooms... 25903326
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Yea, it was well worth it (and honestly I'd love to see them add even more puzzles or whatever eventually so we can return again). Definitely a Top 10 all time game for me, I reckon. 010
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Just hit the 100% ending in Big Walk. It was so sweet and so special. An absolute 10/10 game unlike anything else I've ever played. 190
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Yea, I mean I wouldn't want it to happen forever as the player and I would talk to my GM about it (how can I set myself up to gain advantage, could I get some side time to do more outside of combat as a character, etc.) but if we did that and the bad rolls kept coming, I'd have to just lean into it. 010
Reposted by MeatCastle GameWareMeatCastle GameWare @meatcastlegameware.com · 30/09/2026For paid Patreon members ($3 per month tier available!): I wrote a scenario pitch for Ink Ribbon, a very Resident Evil-y survival horror TTRPG, and you can read the whole thing right now. www.patreon.com/MeatCastleGa...patreon.comI Wrote an Ink Ribbon Scenario Pitch | MeatCastle GameWareA few weeks ago, I started seeing ads for Ink Ribbon, a survival horror TTRPG very much inspired by Resident Evil (but also Mothership). I l 181
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026While I'm waiting on Tacticians of Ahm edits and art and stuff, I think I'm gonna make a paranormal PbtA, and I think I'm gonna make it a Mechanical Mess (intended). 030
MeatCastle GameWare @meatcastlegameware.com · 01/10/2026Thank god there are still some other people out there who know and appreciate the greatness of Longmont Potion Castle. 010
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026Anytime I hear about someone still being on Twitter in 2026 my mind is blown. What in the world are you still doing over there?! 1100
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026I've been thinking a lot the last few weeks about how more/most of us need to be collaborating a lot more than we are. 030
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026For paid Patreon members ($3 per month tier available!): I wrote a scenario pitch for Ink Ribbon, a very Resident Evil-y survival horror TTRPG, and you can read the whole thing right now. www.patreon.com/MeatCastleGa...patreon.comI Wrote an Ink Ribbon Scenario Pitch | MeatCastle GameWareA few weeks ago, I started seeing ads for Ink Ribbon, a survival horror TTRPG very much inspired by Resident Evil (but also Mothership). I l 181
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026If this happened to me, I would be hamming it up so hard in character. Fate would feel my blade for having conspired against me so! The first success I rolled would be a major turning point in the campaign. I'd love to have this problem. (Also... talk to the GM? Play a different game?) 161
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026Ooo, sounds fun. Some juicy cascading failure can be so great at the table. 010
Reposted by MeatCastle GameWareScott | Scribbles & Dice Games @scribbles-and-dice.itch.io · 26/09/2026A fullly-illustrated hex-map for a #Cataphract game. I was given free rein to add all sorts of weird points-of-interest throughout the map, so we've got all sorts of weird ruins, caves, giant birds, monster habitats, colossal fertility statues, and oversized vegetables. 612020
MeatCastle GameWare @meatcastlegameware.com · 30/09/2026Old Oak Games said "I'm listening..." and I've read the Quickstart which means I'm now working on a scenario pitch deck to send their way. 🩸🛤️ 010
Reposted by MeatCastle GameWareMeatCastle GameWare @meatcastlegameware.com · 24/09/2026I hated how DnD grid-n-minis combat slowed play to an absolute crawl - so I made a game that does it better. Unique attacks, no misses, set damage, a bond system, and more makes Tacticians of Ahm's combat all tactical killer, no boring filler. Get it here: meatcastlegameware.itch.io/tacticians-o...meatcastlegameware.itch.ioTacticians of Ahm: Tactical Roleplaying by MeatCastle GameWareTactical Roleplaying in a Digital Fantasy World 12411
MeatCastle GameWare @meatcastlegameware.com · 29/09/2026Lots of cool/interesting answers to this one! Thanks folks! 100
Reposted by MeatCastle GameWareChaoclypse (Brandon Yu) @chaoclypse.bsky.social · 29/09/2026Hey everyone! It's my birthday. I released some free stuff! It's covered in this video: www.youtube.com/watch?v=gDK3... Links below!youtube.comHobby Vlog - it's my birthday so here's some free rpg stuffYouTube video by Chaoclypse 186117
MeatCastle GameWare @meatcastlegameware.com · 29/09/2026My brain keeps knocking around the idea of a Control-inspired game that would have three different levels of PC with the idea being you have to have one of each before you can have any repeats (and one is Parautilitarian lvl, one is like secondarily paranaturally talented, and then one's a normie). 190
MeatCastle GameWare @meatcastlegameware.com · 29/09/2026What are the best (if any) TTRPGs with a big intentional power differential between players? I played in a few sessions of Star Wars: Force & Destiny a while back where one of us played a Padawan and one of us was a Master (who was leveled WAY up above the other from the start). 15176
MeatCastle GameWare @meatcastlegameware.com · 29/09/2026Big Walkin' once again - we're so close to 100% now! 051
Reposted by MeatCastle GameWareHighland Paranormal Society @n8hps.bsky.social · 28/09/2026I just had to replace my water heater. It was a huge expensive pain. Please buy some shirts or games if you can www.bonfire.com/store/hps/ 13215
MeatCastle GameWare @meatcastlegameware.com · 28/09/2026Playing Stonetop lately has had me thinking a lot about this very thing! 090
MeatCastle GameWare @meatcastlegameware.com · 28/09/2026New week, new list: paid Patreon folks can see what I'm working on this week (and let me know what they're working on too)! www.patreon.com/MeatCastleGa...patreon.comThis Week in the MeatCastle: 9/28/26 | MeatCastle GameWareLast week, I am happy to say I did two additional passes on the Tacticians of Ahm rulebook and sent the manuscript off to my editor, Jarret 000
MeatCastle GameWare @meatcastlegameware.com · 28/09/2026It's also funny how often this game sets things up in the story as a fair competition between knowing participants but they couldn't figure out how to have enemies stand toe to toe with you in the actual mechanics so it'll be like 5 people on your side against 32 enemies and 4 ballistas. 040
MeatCastle GameWare @meatcastlegameware.com · 28/09/2026Wild of them to drop one of the worst mini game scenarios ever in the opening bits of Leda's Part 1 in Fire Emblem. Nothing in this game has made me want to just stop playing like this, lol. All the tactical enjoyment of the Cracker Barrel golf tee puzzle. 170
Reposted by MeatCastle GameWarePerplexing Ruins @perplexingruins.bsky.social · 24/09/2026Finished redrawing the The Golden Knight! This is 1 of 4 that will get dropped end of month to my Patrons. You can support me on patreon and have access to numerous royalty free pieces of art 27621