Pete Mc Nally @mcpoly.bsky.social · 11/04/2026Look dev on some webs in #3dsmax and #Toolbag #gameart 050
Pete Mc Nally @mcpoly.bsky.social · 30/03/2026Often with consumer level SLS scanners, the resulting textures are worse than embedded vertex colours. I use the original scan texture to create masks for layered tri-planar materials in Toolbag 5 to lock detail back in #madewithmarmoset 010
Pete Mc Nally @mcpoly.bsky.social · 27/03/2026A structured light scan of some pastry, with simulated icing and chocolatey bits. Rendered in Toolbag 5 030
Pete Mc Nally @mcpoly.bsky.social · 16/01/2026I was noodling away on prototyping an opalescent glass material in #Toolbag for a 1930s Art Deco style perfume case. I'm trying out a specular reflectance workflow to add that soft iridescent, thin-film shimmer. Still plenty of modelling left, but I'm happy with the direction the look is going in 061
Reposted by Pete Mc NallyPete Mc Nally @mcpoly.bsky.social · 19/07/2025Some underwater raytraced fog tests in Toolbag 5.02b www.artstation.com/artwork/3EVNZg 181
Pete Mc Nally @mcpoly.bsky.social · 19/07/2025Some underwater raytraced fog tests in Toolbag 5.02b www.artstation.com/artwork/3EVNZg 181
Reposted by Pete Mc NallyMarmoset @marmoset3d.bsky.social · 06/02/2025Missed our deep dive on Toolbag's Displacement materials? 🤔 Now’s your chance to catch up & read @petesonearth's guide on leveraging Toolbag’s displacement shader & combining it with other exciting features to bring complexity to your art. 🔗 Read Now: marmoset.co/posts/displa... 042
Reposted by Pete Mc NallyCiara | Ciaraíoch 🎨 @ciaraioch.bsky.social · 01/02/2025Prints: www.ciaraioch.com/artprints/p/...ciaraioch.comImbolc (A4 Fine Art Prints - Hand Finished) — Ciaraíoch ArtImbolc (Imbolg), the festival marking the beginning of spring, has been celebrated since ancient times. Framed image is for illustrative purposes only - all prints are supplied unframed . This is ... 0208
Pete Mc Nally @mcpoly.bsky.social · 30/01/2025Some high res content from the displacement article I worked on for @marmoset3d.bsky.social #gameart #materials www.artstation.com/artwork/zxKnaQ 040
Pete Mc Nally @mcpoly.bsky.social · 30/01/2025This was a pleasure to work on, check out the article if you've every wanted to give real-time displacement a shot in Toolbag! #gameart 031
Reposted by Pete Mc NallyMarmoset @marmoset3d.bsky.social · 27/01/2025🎨 Toolbag Artist Highlight - Dandadan Fan Art -The Serpo Aliens by Hyunseok Jin Find more of Hyunseok’s work on Artstation: www.artstation.com/jinhyunsuk 👉 Tag your art with #madewithMarmoset for a chance to be featured. Bake, texture, and render your art in Toolbag: marmoset.co 041
Pete Mc Nally @mcpoly.bsky.social · 21/01/2025This is one from last year, I forgot to post the project. Shells scanned with the Creality Ferret Pro , 3DSMax and rendered in Toolbag 5 #madewithmarmoset #3dscan www.artstation.com/artwork/YBA6DYartstation.comShells, Pete Mc NallyThis project was done to tip my toe in the world of Structured Light Scanning with the Creality Ferret Pro scanner. It was a small object that was on my desk, nothing deeper than that! 020
Pete Mc Nally @mcpoly.bsky.social · 17/01/2025This time of year you're lucky if you find one sweet you like in the Christmas leftovers! Two sweets scanned with the Creality Otter, processed and simmed in 3DSMax and rendered in Toolbag 5 #gameart #3Dscanning 171
Reposted by Pete Mc NallyHavok @havokbuzz.bsky.social · 13/01/2025Change environments dynamically using Havok Physics! Block paths, open new areas, or float leaves to gently rest on the debris. youtu.be/t2EHG-1zFmEyoutu.beDynamic Destruction with Havok PhysicsYouTube video by Havok 132
Pete Mc Nally @mcpoly.bsky.social · 09/12/2024Finished Silent Hill 2 Remake and got the "Leave" ending. Hats off to Bloober, that was superb 000
Pete Mc Nally @mcpoly.bsky.social · 06/12/2024I've been testing displacement with triplanar mapping and vertex colour masks in Toolbag 5, quite a powerful workflow. More to follow 150
Pete Mc Nally @mcpoly.bsky.social · 29/11/2024An Iceberg doodle using Reality Capture and @marmoset3d.bsky.social Toolbag 5 #gameart #raytracing 0110
Pete Mc Nally @mcpoly.bsky.social · 16/04/2024Here's an apple I made 🍎👌 www.artstation.com/artwork/LRKrlk 130
Pete Mc Nally @mcpoly.bsky.social · 29/03/2024I dug out some old moss textures to see if they hold up with newer renderers (raytracing in @marmosetco ) and I think they do! Took some dialling in of the SSS and lightening the AO but the results aren't bad. the material is available here for FREE: mcpoly.gumroad.com/l/nCdJR 030
Pete Mc Nally @mcpoly.bsky.social · 24/02/2024Latest #3D work, and first personal project this year, some tasty pastries! 3DSMax, Metashape, Photoshop, Knald and Toolbag www.artstation.com/artwork/ble2rd 010
Pete Mc Nally @mcpoly.bsky.social · 20/02/2024Sometimes it's just quicker to create geom for a normal map than any surface capture. #3dsmax and #toolbag #gamedev 030
Reposted by Pete Mc NallyRake! 🍃🍁🍂 @spriteborne.bsky.social · 06/02/2024This passage hit me yesterday 031
Pete Mc Nally @mcpoly.bsky.social · 04/01/2024@genrouthier.bsky.social can you add me to the Game Dev filter please? 010
Pete Mc Nally @mcpoly.bsky.social · 18/12/2023Right before I take a Christmas break from social media, 80 Level have published an interview featuring my insights on the chocolate bars project I recently worked on, link below! 80.lv/articles/rec...80.lvRecreating Mars Bars in 3ds Max & Substance 3D PainterPete Mc Nally told us more about recreating chocolate bars with 3ds Max and Substance 3D Painter, detailed the photogrammetry process, refining and texturing stages, as well shared how renders were im... 000
Pete Mc Nally @mcpoly.bsky.social · 15/12/2023Wrapping up 12 personal projects this year feels like a win. I post this art for personal development outside of my day job, and finding spare time can be challenging these days! Here's to more #art, exploration and discovery in 2024 🍻 #artstationrecap2023 www.artstation.com/PeteMc 030
Pete Mc Nally @mcpoly.bsky.social · 16/11/2023Some compressed images of chocs from my latest project on Artstation www.artstation.com/artwork/VJVABX #gameart #photogrammetry 060
Pete Mc Nally @mcpoly.bsky.social · 15/11/2023Chocolate for hump day! Scanned with RealityScan from about 65 images shot on a Samsung s22, cleaned in 3DSMax & Substance Painter and rendered in #Toolbag www.artstation.com/artwork/VJVABX #gameart #photogrammetryartstation.comChocolate bars, Pete Mc NallyLast of the Hallowe'en haul! I used RealityScan to capture some small choc bars and wrappers, then retopo'd and cleaned up. I'll be honest, working on this made me crave a Mars bar, and I don't even l... 011
Pete Mc Nally @mcpoly.bsky.social · 13/11/2023Working on some food scans when time allows, last of the Hallowe'en haul here, Dad tax applied! RealityScan, 3DSMax, Substance Painter and Marmoset Toolbag 4 #gameart 121
Pete Mc Nally @mcpoly.bsky.social · 10/11/2023Some material practice in Toolbag 4, brushed metal, anisotropic reflections, wet cloth, standing water @polycount.bsky.social www.artstation.com/artwork/dKolZeartstation.comSink, Pete Mc NallyComplexity in the everyday- wet cloth on brushed metal, area lights, anisotropic raytraced reflections, adhering droplets, standing water. I was about to wash a plate in the sink and was inspired by t... 000
Pete Mc Nally @mcpoly.bsky.social · 09/11/2023Complexity in everyday things, like the sink. Anisotropic ray traced reflections, area lights, wet cloth, standing water, droplets adhering. Scanned with Reality Scan, cleaned in #3DSMax and rendered in Toolbag, full post coming soon 010
Pete Mc Nally @mcpoly.bsky.social · 03/11/2023I doodled this during a meeting using #3dsmax and #Toolbag and now you have to look at it too 030
Pete Mc Nally @mcpoly.bsky.social · 13/10/2023Crazy week in work, but lots of fun collaboration. Shlidin' into the weekend now... Cheers! 000
Pete Mc Nally @mcpoly.bsky.social · 12/10/2023Burning the midnight oil all week, would legit love some apple pie about now! Here's a scan/trad 3D modelling hybrid I worked on, 3DSMax, Painter and Toolbag 4 www.artstation.com/artwork/n0Q6Lr 010
Pete Mc Nally @mcpoly.bsky.social · 06/10/2023Do we like material spheres on BlueSky? Photometric stereo capture of a furniture duster, tiled in #Photoshop and rendered in #Toolbag 4 #gameart 0161
Pete Mc Nally @mcpoly.bsky.social · 05/10/2023Let's get some art up here, I made these packaging variations in 3dsmax/Reality Capture and rendered in Toolbag www.artstation.com/artwork/xDdaL1 130
Pete Mc Nally @mcpoly.bsky.social · 29/09/2023I started these gloves years ago, jumped onto some other project and never finished them. Onto the lengthening "to do" list they go 000