Sign in

Paul Dobson

@martocticvs.bsky.social
761 followers 170 following 343 posts

Engineer, modeller. Sometimes I render things Tools: C4D, Redshift, Substance 3D Likely to be posting about #3dart, #SciFi, #3dModeling, #NavalHistory, #Space, #StarTrek art www.artstation.com/martocticvs www.youtube.com/@MartocticvsCG

PostsRepliesMedia
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 21/09/2026
I've been quiet lately, just been a bit burnt out on CG, but I'm hoping to get back to things soon. In the mean time, with the calendar finally out, I can post the work I did for the 2027 Ships of the Line calendar! www.artstation.com/artwork/xdDgor
artstation.com
Star Trek - Ships of the Line 2027, Diogo Vincenzi
It was an absolute privilege to be invited to do an image for the Ships of the Line Star Trek calendar. I was given the option of rendering the Constitution Refit, which is my absolute favorite design...
1315
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 03/08/2026
Howdy! Here's an update to the last video, longer, with better music, way more detail, and VO. I hope you like it. 4K in the 🧵!
317234
Paul Dobson @martocticvs.bsky.social · 04/08/2026
I haven't updated the Bird of Prey for a while... map work on the main hull is done, I am now on the forward section, but taking a little break for the moment to do some other things (and enjoy the summer!) 🖖 #StarTrek #Klingon
1243
Reposted by Paul Dobson
Robert Wilde @misterwilde.bsky.social · 12/06/2026
Check out my Patreon for a quick tutorial on how I make rocks fast using blender geometry nodes.
0258
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 10/06/2026
New post on my patreon. I gave a slightly more in depth view of how I'm texturing the ship: www.patreon.com/diogovincenz... #startrek #starship #ussenterprise #patreon #llap #texturing
patreon.com
Constitution Class 2.0 Texturing - Part 03 | Diogo Vincenzi
Constitution Class 2.0 Texturing - Part 03 by Diogo Vincenzi on Patreon. Join Diogo Vincenzi's community for exclusive content and updates.
1193
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 26/05/2026
Progress on my version 2.0 of the Connie Refit as well as some tech I developed for window interiors. #startrek #ussenterprise #enterprise #llap #interiors
16911
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 24/05/2026
New image to illustrate my Excelsior post on artstation. Enjoy :) www.artstation.com/artwork/ZlNbkG #startrek #ussexcelsior #llap
artstation.com
USS Excelsior, Diogo Vincenzi
This has been a mammoth of a project. I started it several years ago, and worked on it on and off. No idea how many hours. The Excelsior was always one of my favorites, but while I worked on it I gain...
0268
Paul Dobson @martocticvs.bsky.social · 13/04/2026
Current state of the texturing on the #Klingon #BirdofPrey. Still so much to do! Running into some serious problems with Substance Painter at the moment, where it now hangs when saving the project 😞so progress is halted until I can find a solution... 🖖🖖 #StarTrek
0213
Paul Dobson @martocticvs.bsky.social · 11/04/2026
Quite simply, the best version of the Akira class there has ever been. Will be amazing when finished 👌😍
081
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 09/04/2026
New image up. I've been focusing on other things lately, but I'm hoping to get back to CG soon. In the meantime, hope you enjoy it: www.artstation.com/artwork/AZ0kv5 #startrek #llap #excelsior
artstation.com
Naval Traditions - USS Excelsior getting ready for launch, Diogo Vincenzi
An image done for my friend Thomas Marrone for an upcoming book of his. The idea was to depict certain elements of traditions on a naval setting. The Excelsior is getting ready for its launch. The whe...
2539
Reposted by Paul Dobson
Robert Wilde @misterwilde.bsky.social · 09/04/2026
1779
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 21/03/2026
Okay, this is a massive re-render of this scene, with bespoke, actual voice work by Balwin Williams Jr - Tons of improvements and tweaks, and I really like how it ended up looking and sounding. I hope you like it!
2245766
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 15/03/2026
Back to the Barn - Penultimate Star Trek short shot! It's almost done - I just need to re-render the whole thing. :P Brand-new VO work by Baldwin Williams Jr. This shot was a monster to render. 4K in the 🧵! Enjoy!
1120847
Reposted by Paul Dobson
Misha Siegfried @mishasiegfried.bsky.social · 06/02/2026
Trying my hand at doing new Trek style lighting and compositing. Made the hull materials much more metallic than I normally do and much more modern/vivid color palette. Rendered in Blender Cyles Composited in After Effects with Red Giant #startrek #blender3d #scifi #3dmodeling #adobe #aftereffects
38617
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 16/02/2026
Here's just the preview part of the end of the shot, with temp VO and music, for those interested. :P
1218924
Paul Dobson @martocticvs.bsky.social · 16/02/2026
Some texturing progress on the Bird of Prey... yeah, this is going to take a while! 🤣 🖖 #StarTrek #Klingon #SubstancePainter
092
Paul Dobson @martocticvs.bsky.social · 02/02/2026
I think this counts as a project milestone... 😎 Now in Painter and ready for some Fun™️ 🖖 #Klingon #BirdofPrey
0193
Paul Dobson @martocticvs.bsky.social · 30/01/2026
Well, 2 months later and now it really is complete 🤣🙃 Everything is unwrapped, final modelling cleanup done, etc. Just packing now ready to move across into Painter, where the fun returns!
1203
Reposted by Paul Dobson
Ste Johnson @steillustrates.bsky.social · 27/12/2025
Getting into Star Trek Enterprise again and hitting the heartbreak of there being nothing more after season 4 - are the books any good does anyone know? #startrekenterprise
711223
Reposted by Paul Dobson
Andrea Luck @andrealuck.bsky.social · 21/12/2025
1/n 2 NEW epic images of Phobos over Mars just released by @esa.int Mars Express This view is especially striking, with Phobos between the Tharsis volcanoes and Noctis Labyrinthus–Valles Marineris Full resolution 300MP(!) & info on: flic.kr/p/2rMW4so Credit: ESA/DLR/FUBerlin/AndreaLuck CC BY 🧪🔭
A wide view of the planet Mars fills the frame, shown as a curved, rust-colored world against black space. The bottom edge fades into darkness, marking the planet’s night side, while the upper portion is brightly lit by sunlight. Near the right side are three large, round volcanic mountains of the Tharsis region, each with a wide circular base and a darker central caldera, resembling shallow craters pressed into the surface. North of these volcanoes, stretching almost vertically across the upper right half of the planet, lies Noctis Labyrinthus and Valles Marineris: an immense system of deep canyons and fractured terrain that appears as pale, branching scars and cracks, partly softened by hazy, cloud-like atmospheric features. Near the center of the image, positioned between the volcanoes and the canyon system, a small dark oval appears against Mars’s surface. This is Phobos, one of Mars’s satellites. Its tiny size stands out sharply against the vast scale of the planet below.
14910363
Reposted by Paul Dobson
Nereide @drnereide.bsky.social · 07/12/2025
Admire this fantastic pic, dominated by the diffuse blue light of the M78 nebula. Igor Chekalin, by processing the raw data for the original image uncovered in ESO's archives, claimed first prize in the ESO's Hidden Treasures 2010 contest with his final work. ➡️ www.eso.org/public/news/... 🔭 🧪 1/9
Picture a deep dark sky, where a vast, intense deep-blue cloud with two main luminous lobes stands out. Right in the middle two sharp white stars shine, throwing their light onto the dust around them so everything turns that soft milky blue. A wide, dark dusty streak runs diagonally from the top-left corner down to the bottom-right, cutting the view in two and blocking the stars behind it.Down near the lower-right edge there’s a sudden bright patch shaped like an open fan, glowing pale pink and white – that’s McNeil’s Nebula, almost like someone suddenly turned on a light inside the cloud. Close by, thin pink curls and little streaks shoot out, the trails left by brand-new stars still buried in their dusty cocoons. Here and there faint warm red spots flicker against all the cool blue, giving the whole thing a quiet, living feeling, like watching a nursery where stars are just waking up.
416938
Reposted by Paul Dobson
technouveau @technouveau.bsky.social · 22/10/2025
WIP
111815
Reposted by Paul Dobson
Robert Wilde @misterwilde.bsky.social · 10/11/2025
Enough with the warp jumps. #llap #action #b3d #phaser #galor #cardassians #enterprise #tng #battle #fanart #3dart #startrek #ds9 #dominion
1426
Paul Dobson @martocticvs.bsky.social · 04/11/2025
And finally, at long last... Bird of Prey modelling is complete*! Last element to add was the rear ramp, roughly as seen at the end of The Search for Spock. As this was not part of the model, some minor changes were needed. Originally had it with 2 sections, but added a third to reduce the angle.
Bird of Prey with rear ramp extended - 2-section iterationCloseup of the Bird of Prey's rear ramp - 2-section iterationTighter closeup of the Bird of Prey's rear ramp plus interior details - these are matched as close as I can to the live action set that was comped into the model footage at the end of The Search for Spock.Bird of Prey's rear ramp extended - 3-section iteration. This is the final form, giving a more comfortable slope angle for the ramp.
2387
Reposted by Paul Dobson
Robert Rose @robear.bsky.social · 23/10/2025
An excellent #StarTrek Steamrunner class model and warp effect animation from Japetus Productions - I once did some renders with his Saber class, he is nailing these updates of First Contact ships www.youtube.com/watch?v=iQXi...
youtube.com
Star Trek: Steamrunner class- U.S.S. Appalachia responds to a distress call...
YouTube video by Japetus Productions
15410
Paul Dobson @martocticvs.bsky.social · 22/10/2025
So now the Klingon Bird of Prey's landing gear is fully complete. Working out the mechanism for the hatches turned out to be a lot harder than I expected! Very little room left to work with! Forward ramp also finished. This was included on the studio model, but never seen on screen. #StarTrek 🖖🖖
WIP render of the Klingon Bird of Prey extending its landing gear. Viewed from underneath, the feet still folded up just emerging from the gear bays.WIP render of the Klingon Bird of Prey, landed. View from ground level astern.WIP render of the Klingon Bird of Prey's main access ramp, which opens facing forwards. This version of the ramp was included on the original studio model, but never seen on screen.
3405
Reposted by Paul Dobson
European Space Agency @esa.int · 22/10/2025
Congestion and pollution in Earth orbit is quickly getting worse. We need to be able to quantify how our behaviour will impact the orbital environment in the future...
esa.int
Sounding the alarm: ESA introduces space environment ‘health index’
The congestion and pollution of Earth orbit is quickly getting worse. We need to be able to quantify how our behaviour impacts the orbital environment in the future. To this end, the European Space Ag...
1129499
Reposted by Paul Dobson
Robert Rose @robear.bsky.social · 11/10/2025
Little bit more progress on the rear hull of the Miranda class. This is the total surface area that I need for my planned render- just have to detail the crap out of it (and do an equally detailed rollbar going overhead.
A 3D render of the rear top section of a Miranda class ship from Star Trek. Some parts are very detailed, with modeled panel lines. Other parts have no details at all. There are no textures yet, just solid colors.
0171
Reposted by Paul Dobson
Robert Wilde @misterwilde.bsky.social · 08/10/2025
And there it is. youtu.be/ltrNTAGIRaM #startrek #warp #vfx #b3d #tng #tmp #fanart #3dart #art #noAI #enterprise #enterprise-e #sovereign #llap #trek #3d #wip #animation
youtu.be
Enterprise-E Warp Jump — TMP / TWOK Style
YouTube video by Robert Wilde
15611
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 24/09/2025
Lots of updates - Timing adjustments, Sparks and flame improvements, I added more debris, and debris/shield interactions, as well as adding Romulan Disruptor fire and SOUNDS! I'm quite happy with how this ended up looking.
1119637
Paul Dobson @martocticvs.bsky.social · 25/09/2025
Bird of Prey feet detail is basically complete now... a few more elements of the landing gear structure to flesh out inside the gear bays... landing ramps to do as well yet. Getting there! Qa'pla! 🖖🖖 #StarTrek #Klingon #TNG #DS9 #Feet
WIP render of the Klingon Bird of Prey's landing feetWIP render of the Klingon Bird of Prey landed
06010
Reposted by Paul Dobson
Robert Rose @robear.bsky.social · 19/09/2025
Asking for a friend... anyone ever seen nice high res versions of any of these photos of the large Jem'hadar fighter studio model from Star Trek Deep Space 9? This image is from a ~20 year old auction, but presumably they were not the only copies. @portalrealm.bsky.social
A photo of an assortment of photographs of the large Jem'hadar fighter studio model from Deep Space 9
3134
Reposted by Paul Dobson
Diogo Vincenzi @diogovincenzi.bsky.social · 16/09/2025
Trying out Embergen www.artstation.com/artwork/eRyVB3 #startrek #llap #starship #scifi #ussatlantis #vfx
artstation.com
USS Atlantis flying through explosion, Diogo Vincenzi
Started to learn Embergen and this was the result of some experimentation of having my ship fly through an explosion. My models are too heavy to sim with so I built a basic shell around it to act as m...
1345
Reposted by Paul Dobson
Howie Day @howieeday.bsky.social · 14/09/2025
Star Trek short shot Update: Tons of improvements on this one - added sparks, debris, flame, tuned the animation, and a bunch of other stuff. Making progress, my estimate is about 80% done with the visuals! (Low sample WIP)
1530565
Reposted by Paul Dobson
Robert Rose @robear.bsky.social · 13/09/2025
Render of my old realtime Zerg Hydralisk model from a few years ago, based mostly on the version from the original #StarCraft. #fanart #3d
A 3D render of the Zerg Hydralisk from StarCraft on a gradient background. The Hydralisk is an odd alien with a stance somewhat like a displaying cobra, with a long slug-like tail, large belly scales, an oddly low Gigeresque ribcage, a muscular humanoid torso with large arms ending in scythe-like single claws, and a long neck covered in brown stripey triangular overhanging carapace, with a somewhat human skull-like shiny brown face with inner and outer mandibles with sharp teeth.
1356
Paul Dobson @martocticvs.bsky.social · 13/09/2025
With the main modelling basically finished on the Bird of Prey, I turned attention to the landing gear. Refs for this are few and of poor quality, but I decided in advance I would only do it if I could find a way to make it work and fit inside the ship. So... here is Iteration #10! 🖖🖖 #StarTrek
3455
Paul Dobson @martocticvs.bsky.social · 23/08/2025
For a Bird of Prey to represent HMS Bounty from The Voyage Home, you have to add this stupid extra thing to the bottom of the hull. It blocks the hatches the landing gear and access ramps come out from... This was visible on every shot of the model in TVH. But thankfully never seen again! 🖖🖖
WIP render of the Klingon Bird of Prey. View from underneath, slightly forward. Looking at the stupid extra lump added to the bottom of the model for Star Trek 4: The Voyage HomeWIP render of the Klingon Bird of Prey. View from underneath, slightly aft. Looking at the stupid extra lump added to the bottom of the model for Star Trek 4: The Voyage Home
0233
Reposted by Paul Dobson
Thomas Marrone @thomasthecat.bsky.social · 23/08/2025
Using AI for concept art is like: “I want to come up with something no-one has ever seen before, so I’m going to use this machine that can only regurgitate existing stuff after blending it into a lumpy paste.”
4455159
Paul Dobson @martocticvs.bsky.social · 19/08/2025
Here are a few more renders of how the Bird of Prey is looking right now... Does anyone know when the extra panels were added to the top of the wing, between the 'pyramid' and the raised ridge? I'm thinking maybe for Generations, but maybe it was earlier, when they were removing the.. 1/2 🧵
WIP render of the Klingon Bird of Prey. View from above and behind. Wings in attack positionWIP render of the Klingon Bird of Prey. View from below and behind. Wings in cruise position.WIP render of the Klingon Bird of Prey. View from the starboard beam. Wings in attack position.WIP render of the Klingon Bird of Prey. Closeup view of the extra panels that were added to the studio model either for Star Trek 6 or Star Trek Generations, between the 'pyramid' and the raised ridge separating the main wing panels from the previously plain rear inboard area. The panels were added to the top surface only.
1345
Paul Dobson @martocticvs.bsky.social · 15/08/2025
#Klingon Bird of Prey progress! First detail pass modelling finally complete! Still some alternate version stuff to add, maybe try the landing gear too... Feels like a milestone has been reached! #StarTrek #BirdofPrey #LLAP #IDIC
Klingon Bird of Prey WIP model render, from port bow. Wings in Cruise configuration.Klingon Bird of Prey WIP model render. View from ahead and below, wings in landing configuration.Klingon Bird of Prey WIP model render. View from above starboard bow. Wings in cruise configuration.Klingon Bird of Prey WIP model render. View from port wing. Wings in attack configuration. Closeup on port disruptor cannon.
0365
Reposted by Paul Dobson
Dr. Skylar Grayson @skylargrayson.bsky.social · 14/08/2025
Your daily dose of cosmic perspective… 🔭🧪
18322
Reposted by Paul Dobson
Portalrealm @portalrealm.bsky.social · 12/08/2025
For some amazing renders of this ship by Lewis Niven, see his artstation page www.artstation.com/artwork/QK8W...
artstation.com
TOS USS Enterprise - 2025, Lewis Niven
I revisited this model and gave it a completely fresh texture pass, aiming to replicate the real world model as it existed in the late 60's as closely as possible.
1544
Reposted by Paul Dobson
Portalrealm @portalrealm.bsky.social · 11/08/2025
Fan animation by Lewis Niven - a recreation of the opening shots of "The Return of The Archons" in CGI whilst keeping the look and feel of the original www.youtube.com/watch?v=wR8g...
youtube.com
Modern CGI Meets Classic Star Trek TOS
YouTube video by Lewis Niven
46115
Reposted by Paul Dobson
Nereide @drnereide.bsky.social · 24/07/2025
A 🧵 For centuries, Betelgeuse, the iconic red supergiant in Orion, has fascinated astronomers with its changing brightness. Why does its light vary over a ~6-year cycle? Thanks to the Gemini North telescope, we now have an answer: Betelgeuse has a companion star! 🔭 🧪 #stellarastro #galactic
The image shows a vast star field with a faint yellow-orange star, Betelgeuse, at its center. Two white segments radiate from it, converging toward a black box at the upper left. In the box, Betelgeuse appears as a bright orange, almost circular disk, next to its companion, a smaller, less well-defined, dark blue star located slightly to the lower left of Betelgeuse. The companion, detected with the 'Alopeke instrument on the Gemini North telescope, is a hot, young star. This discovery explains Betelgeuse's brightness variability every six years.
313138
Reposted by Paul Dobson
The Mary Rose Museum @maryrosemuseum.bsky.social · 30/06/2025
Every so often, we get to go into the ship hall with our conservation team and get pictures from an unusual angle...
010417
Reposted by Paul Dobson
Richard Moody 🏳️‍🌈 🏳️‍⚧️ @richardmoody.bsky.social · 26/06/2025
Oh God no, not again! Have these people ever heard of chemistry or physics or do they just have a supply of magic wands? The only way this could possibly work is if the quicklime were produced in a furnace using larhe scale CCS. Which isn't a real thing.
15311
Reposted by Paul Dobson
Misha Siegfried @mishasiegfried.bsky.social · 26/06/2025
"Leaving standard orbit" USS Jacoby model by me Rendered in Blender using Cycles Compositing in After Effects with Red Giant Suite #scifi #startrek #blender #aftereffects #3dmodeling
512713
Reposted by Paul Dobson
Nereide @drnereide.bsky.social · 31/05/2025
That's right, the two LIGO sites (Livingston, Louisiana, and Hanford, Washington) are not independent instruments, but essential components of a single interferometer designed to detect gravitational waves. If one of the two sites were deactivated, 1/2 🔭🧪
24313
Paul Dobson @martocticvs.bsky.social · 29/05/2025
Still making slow progress on the Klingon Bird of Prey. Onto the wing detailing now! 🖖🖖🖖 #StarTrek #TNG #DS9 #SearchForSpock #Klingon #B'rel
WIP render of the Klingon Bird of Prey's upper starboard wing surface detail (incomplete)WIP render of the current state of the Klingon Bird of Prey, view from above rear quarter
0262
Reposted by Paul Dobson
Lauren Herda @herda.me · 29/05/2025
The latest entry in the #Aerodex is the Vistalux 202 "Thunderhead," a light bomber design inspired by the Northrop flying wings and an obscure experimental plane called the "Horton Wingless." www.artstation.com/artwork/RKQZWW #skyfi #digitalart #blender #b3d
Digital art depicting a flying-wing aircraft painted azure blue, gliding high above a city full of skyscrapers built in shallow water. The plane has a trilobite insignia on the wings, and text reads "Sovereign Compact of Ebbtide" in English and the Ebbtide language.
013329