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Mark Gregory

@markgregory.bsky.social
469 followers 401 following 97 posts

Quest & Level Designer @ Jagex, working on Runescape DragonWilds. Previously worked on Sea of Thieves & other AAA IPs. Views are my own.

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Mark Gregory @markgregory.bsky.social · 31/05/2026
Morning walk & a new audiobook
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Mark Gregory @markgregory.bsky.social · 28/05/2026
North Wales is my happy place. I really hope I get to live here someday - it's so beautiful
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Mark Gregory @markgregory.bsky.social · 27/05/2026
Professional brolly holder me
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Mark Gregory @markgregory.bsky.social · 25/05/2026
Replaying The Stick of Truth & keep stopping to die with laughter 😂
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Mark Gregory @markgregory.bsky.social · 18/04/2026
Like being in 2006 again. Came out of the lobby & everyone was shit talking. It made me smile & made me think of better times.
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Mark Gregory @markgregory.bsky.social · 11/04/2026
I've spent most of the day playing Indiana Jones, it's got so much Dishonored DNA running through it. Love it. I'm about 12 hours in & have been exploring the Vatican,doing side quests & activities. It's the most AAA feeling game I've played in a while. Really enjoyable.
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Mark Gregory @markgregory.bsky.social · 22/03/2026
We've been absolutely blown away by the first few hours of Tainted Grail: Fall of Avalon. I feel like I've jumped in at the right time when the game is at its best. A dark fantasy BGS-inspired game is what I needed to play right now. Bravo to the team 👏
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Mark Gregory @markgregory.bsky.social · 31/01/2026
Nobody I'd rather listen to than @lairdbarron.bsky.social whilst out walking with the dog.
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Mark Gregory @markgregory.bsky.social · 31/01/2026
Simpler times. I turned 40 last year & honestly I have been so nostalgic for the mid 2000's time in games. I miss just booting up the 360 & playing Gears with friends all weekend. If you're in your early 20's now make sure you appreciate this time you have. 🙏
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Mark Gregory @markgregory.bsky.social · 13/12/2025
I developed a bit of an obsession with Half-Life this year.
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Mark Gregory @markgregory.bsky.social · 11/12/2025
If you're an enjoyer of the macarbe & the cosmos I implore you to give Thomas Ligotti a try. Cosmic horror stretches far beyond HPL.
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Mark Gregory @markgregory.bsky.social · 20/10/2025
Some #Blocktober progress I’ve been focusing more on pacing & exploring lightweight, storytelling techniques that work well on mobile. The goal is to keep everything diegetic, letting the environment communicate the story rather than relying on cutscenes or UI #leveldesign
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Mark Gregory @markgregory.bsky.social · 17/10/2025
Here is my #blocktober '25 update. About half a dozen hours in so far as I was late starting. Looking forward to seeing what I can get done by the end of the month #leveldesign
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Mark Gregory @markgregory.bsky.social · 13/09/2025
Finally managed to persuade the wife to give Yellowstone a try
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Mark Gregory @markgregory.bsky.social · 25/08/2025
Had a fantastic family vacation in Wales. Nothing beats sea air & family time to help reset the mind.
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Mark Gregory @markgregory.bsky.social · 08/04/2025
I find putting together these little scenes so therapeutic. I'm at my happiest when I am creating.
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Mark Gregory @markgregory.bsky.social · 05/04/2025
Cracking day for 40th birthday drinks in Liverpool 🍻
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Mark Gregory @markgregory.bsky.social · 03/04/2025
If you're looking for Outer Wilds meets Amnesia in Victorian era London consider wishlisting. store.steampowered.com/app/1734000/...
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Mark Gregory @markgregory.bsky.social · 16/03/2025
Personally I think Halo MCC like Mass Effect LE are the best value for money in gaming. If you're looking to learn about game, level, narrative or combat design - study these two games
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Mark Gregory @markgregory.bsky.social · 20/02/2025
Finding a concerning trend with the redundancies in games, why is it never the Senior & above staff affected when it's them mandating the content that gets made which fails to resonate with Players or publishers? You'll normally find the people doing the work know it's shit but can't do anything.
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Mark Gregory @markgregory.bsky.social · 09/02/2025
I wasn't expecting to get some great references from Anderton Boat Lift 😂
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Mark Gregory @markgregory.bsky.social · 01/02/2025
I never got a Xmas night out thanks to taking voluntary redundancy so making up for it today 🍻
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Mark Gregory @markgregory.bsky.social · 01/02/2025
I've put off making this game for 5 years. Pleased to have gotten the first draft onto paper. Miscarriage affects 1 in 4 couples. 17 out of every 100,000 men commit suicide.
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Mark Gregory @markgregory.bsky.social · 26/01/2025
Jensen vibing
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Mark Gregory @markgregory.bsky.social · 22/01/2025
Easily the best part of the day
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Mark Gregory @markgregory.bsky.social · 19/01/2025
Deus Ex in bed. 2025 has peaked already.
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Mark Gregory @markgregory.bsky.social · 05/01/2025
Snow day
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Mark Gregory @markgregory.bsky.social · 30/12/2024
Bought a Nerf Captain Rex blaster off eBay. Found a tutorial that shows you how to convert it into a movie prop - never really done anything like this before but looking forward to it
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Mark Gregory @markgregory.bsky.social · 28/12/2024
Saw this on offer and could not say no #Bloodborne
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Mark Gregory @markgregory.bsky.social · 26/12/2024
Looking forward to diving into some games this morning before the family arrives later.
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Mark Gregory @markgregory.bsky.social · 18/12/2024
If you can't have fun setting up silly little vignettes like this what are you even making games for #leveldesign
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Mark Gregory @markgregory.bsky.social · 11/12/2024
The PS1 collection continues to grow
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Mark Gregory @markgregory.bsky.social · 10/12/2024
This is my first Metroid game and so far I am hooked.
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Mark Gregory @markgregory.bsky.social · 08/12/2024
I am on a real Halo binge recently. In times of self doubt I find it helps to go back & play the things that inspired me into wanting to make games in the first place. I still remember booking 2 days off work to play Halo 3 when it came out.
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Mark Gregory @markgregory.bsky.social · 08/12/2024
It's always a delight to see games you worked hard on getting some recognition despite it's shortcomings. We worked so hard on the atmosphere for Solarix to try & create something thick & oppressive.
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Mark Gregory @markgregory.bsky.social · 18/11/2024
Introduce yourself with 4 video games...
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Mark Gregory @markgregory.bsky.social · 12/11/2024
Fucked around and found out 😂
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Mark Gregory @markgregory.bsky.social · 23/10/2024
James Sunderland the heroin hero
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Mark Gregory @markgregory.bsky.social · 22/10/2024
Days off means enjoying lunch in the local cafe.
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Mark Gregory @markgregory.bsky.social · 21/10/2024
I had a lot of fun designing this section of Solarix. At this point AMI feels like she has exhausted her options for how to contain the virus so reaches out to you the Player on how to fix it before realising that's a bad idea.
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Mark Gregory @markgregory.bsky.social · 20/10/2024
I don't think I'll ever get tired of this world.
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Mark Gregory @markgregory.bsky.social · 12/10/2024
Been recommended this by a friend who is very complimentary of it.
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Mark Gregory @markgregory.bsky.social · 24/09/2024
I'm pleased with the initial vibe tests for Brightstone - an atmospheric adventure set in the American frontier, exploring themes of religion and faith. #indiedev #solodev #UE5
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Mark Gregory @markgregory.bsky.social · 11/09/2024
I've enjoyed the first-person platforming sections in Still Wakes The Deep. It's been a pleasant surprise to see more gameplay than I was expecting & to see the team not overthinking the concept of "game over".
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Mark Gregory @markgregory.bsky.social · 05/09/2024
I've been feeling inspired by Sci-Fi horror again recently after watching Alien Romulus. I felt so burnt out on horror at the start of the year so let's see where this goes. #indiedev
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Mark Gregory @markgregory.bsky.social · 28/08/2023
Diving back into the comfort game whilst trying to stay away from the PC.
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Mark Gregory @markgregory.bsky.social · 24/08/2023
My jaw hit the floor today with how good Space Marine 2 is looking. It's nice to be excited by a video game again. The combat felt like it had so much weight behind it & seeing that many enemies onscreen at once just made me smile & want to know how they did it.
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