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Marco Leo

@marcoleogamedev.bsky.social
63 followers 106 following 30 posts

Level Designer from Italy linktr.ee/marcogamedesigner

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Marco Leo @marcoleogamedev.bsky.social · 10/09/2026
Hey everyone!👋🏻 I wanted to share a little update on the 𝗳𝗶𝗿𝘀𝘁-𝗽𝗲𝗿𝘀𝗼𝗻 𝗽𝘂𝘇𝘇𝗹𝗲 𝗴𝗮𝗺𝗲 I’ve been working on!🧩 I’ve just finished the first 𝗮𝗹𝗽𝗵𝗮 𝗯𝘂𝗶𝗹𝗱 of the level, including the tutorial and the first puzzle. #LevelDesign #Blocktober #UnrealEngine #Blockout #Level #GameDesign #Gamedev #Indie #Ue5 #Puzzle
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Marco Leo @marcoleogamedev.bsky.social · 09/07/2026
Thank you again @rystorm.com for the kind words, I'm glad someone appreciated and recognized all my work!! 🫂
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Marco Leo @marcoleogamedev.bsky.social · 11/04/2026
Hey everyone! 👋🏻 Quick final update on my third person action level! 🎮🗺️ The level is finally available for everyone. You can now download it and play it on itch: leomarco.itch.io/aethelia-ech... #LevelDesign #Blocktober #UnrealEngine #Blockout #Blockvember #Level #GameDesign #Gamedev #Indie #Ue5
leomarco.itch.io
Aethelia: Echoes Of The Last Temple by Marco Leo
Level Blockout
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Marco Leo @marcoleogamedev.bsky.social · 03/12/2025
Hey everyone! 👋🏻 Quick update on my 𝘁𝗵𝗶𝗿𝗱 𝗽𝗲𝗿𝘀𝗼𝗻 𝗮𝗰𝘁𝗶𝗼𝗻 𝗹𝗲𝘃𝗲𝗹! 🎮🗺️ #LevelDesign #Blocktober #Blocktober2025 #UnrealEngine #Blockout #Blockvember #Level #GameDesign #Gamedev #Indie #Ue5
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Marco Leo @marcoleogamedev.bsky.social · 31/10/2025
Hey everyone! 👋 Here’s a small #Blocktober update! 🚧 This time, I wanted to show a more complete breakdown of my level and share some behind-the-scenes of the process. 🧭🎮 #LevelDesign, #Blocktober, #Blocktober2025, #UnrealEngine, #Blockout, #Level, #GameDesign, #Gamedev, #Indie, #Ue5
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Rémi Dumas @asperche.bsky.social · 29/10/2025
The last playtests show that my #blocktober level has guidance issues. To fix it, I used the enemies' movements, lights, and framing. I'm looking forward to seeing if it's enough. #leveldesign #gamedev
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erce 🌱looking for work @erce.bsky.social · 29/10/2025
Ada has reached 500 wishlists!! I made 500 bees chase her to celebrate it 🐝 #solodev #indiedev #gamedev #ue5
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Danny Level One Hundred. @dannylv100.bsky.social · 27/10/2025
#Blocktober Turbine (UE4,Doom 2016) The player needs to power a tram terminal on the surface of Mars by aligning the three wind turbines (high/mid/low). This level work no matter which turbine you decide to approach first and the layout/enemy variety creates a lot of movement/flow for.
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Rémi Dumas @asperche.bsky.social · 27/10/2025
After the last playtests, I iterated my #blocktober level ! I'm always looking for more feedback, so do not hesitate to test it 😁 #gamedev #leveldesign drive.google.com/file/d/115vc... youtu.be/nyaiaJdl08s
drive.google.com
Escape_From_Hell_Build_04.zip
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Marco Leo @marcoleogamedev.bsky.social · 27/10/2025
Hey everyone! 👋 I’d love to share the progress I’ve made over the past few weeks for this #Blocktober. 🚧 I’ve been working on a third-person action level inspired by Uncharted and Tomb Raider, focusing on platforming and level scripting. 🧭🎮 (Continue in the comments...)
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Felipe Fleming | Gaming & GameDev @felipedesigns.bsky.social · 25/10/2025
Blockout Challenge part2 Completed! 🎉 Make a Blockout in 3 hours! ⏰ Here is Overview Pic, TopDown & level Beats! Whole process has been recorded and will be shown on YouTube soon! Happy #Blocktober!! 💫 #indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine
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Felipe Fleming | Gaming & GameDev @felipedesigns.bsky.social · 24/10/2025
Blockout Challenge part1 Completed! Make a LDD made under 3 hours! Pics of the Narrative & Moodboard pages! Whole process has been recorded and will be shown on YouTube soon! Happy Blocktober!! 💫 #indie #gamdesign #leveldesign #blockout #level #game #gamedev #indiegame #ue5 #unrealengine
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