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Manuel Ineichen

@manuelini.itch.io
136 followers 410 following 65 posts

chronically interdisciplinary 50% of @Brainflick.bsky.social He/Him linktr.ee/manuel_ini

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Reposted by Manuel Ineichen
EndSky @end-sky.bsky.social · 16/09/2026
The entire foundation unto which the last 15-20 years of the Western game industry has been built - the simulacrum of a "playable movie", and transforming into a "higher" medium like film - has come crumbling down as its become markedly clear no one involved knows what a *game* even is anymore.
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Swiss Game Developers Association @sgdach.bsky.social · 20/05/2026
Today, the Swiss Broadcasting Corporation SRG presented a new study on their coverage on culture. What does it say about video games?
A new study shows that only 2.27% of the Swiss Broadcasting Corporation's (SRG) cultural content is about games

For the first time, the Swiss Broadcasting Corporation commissioned a systematic analysis of cultural content within its editorial offerings. The SGDA welcomes the publication of the study, supports culture as an anchor in the SRG's programming and sees the study as an important first step. The SGDA also welcomes that the study explicitly recognizes games as a cultural sector for the first time, acknowledging that video games are an integral part of Switzerland’s contemporary cultural landscape.

At the same time, the study also highlights a significant imbalance in representation. According to the report, only 2.27% of cultural coverage is dedicated to games, while other cultural sectors such as film, music, and folklore receive substantially more attention. This does not reflect the actual importance of games in today’s media consumption and cultural life in Switzerland.Video games are among the most important forms of entertainment, cultural expression and digital communication – particularly for younger generations. They combine storytelling, art, music, technology, and interactive design, and they represent one of the fastest-growing creative industries worldwide. Switzerland is home to a vibrant and internationally recognized game development scene that deserves greater visibility within the public-service media landscape.

The SGDA therefore sees the study as a valuable anchor point in monitoring the cultural coverage, as well as a clear indication that games should be more strongly represented in the SRG’s cultural coverage and broader cultural strategy. As a public-service broadcaster, the SRG has a responsibility to reflect the full diversity of contemporary Swiss culture – and a medium which is consumed by 57% of the Swiss population deserves more than 2.27% of the cultural discourse.
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Reposted by Manuel Ineichen
Michel Ziegler @dasmirts.bsky.social · 23/03/2026
SURVIVAL HORROR IN THE ALPS FFS! No AI slop in my game... For your consideration: Mundaun - a lovingly hand-pencilled horror tale. It's at 93% positive on Steam. It's on a steep sale right now. All human made. Sound. Voice acting in a language I don't even speak! BUY IT -> SUPPORT HUMAN (me)
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 06/03/2026
‪We're happy to announce that the Cannon Keep Demo is **out now**! Cannon Keep combines Backpack Battles with Tower Defense! Build a city block by block with LOTS of guns and defeat hordes of mechs! Check out the demo and leave a review! store.steampowered.com/app/4437800/... #indiegame #gamedev
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Reposted by Manuel Ineichen
Mike ¦ Crisper @mike-crisper.bsky.social · 20/02/2026
We just RELEASED our first game on Steam!! So excited!! Pls go play it and leave a review: store.steampowered.com/app/2276130/...
store.steampowered.com
Save 10% on Swiftrace Canyon on Steam
In this fast paced platformer you boost your way through canyons and caves, find shortcuts and race to the top of the leaderboards.
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Reposted by Manuel Ineichen
Old Cake Factory @oldcakefactory.bsky.social · 09/02/2026
🍣 Goblin Sushi is out now in Early Access! 🔥 The goblin kitchen is officially open with a 10% launch discount to celebrate. From demo to EA, shaped by your feedback. Now available on Steam, Google Play & the App Store. Thank you for the amazing support ❤️ store.steampowered.com/app/3734290/...
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Flawberry Studio @flawberrystudio.bsky.social · 06/02/2026
Breed them, grill them, make them POWERFUL! 🐀 After six months of development, the demo of our cursed auto-battler, RatSpiderFrog, is now available on Steam! 💥 Be sure to give it a try 👇 store.steampowered.com/app/4201720/... #IndieGames #IndieGameDev
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Manuel Ineichen @manuelini.itch.io · 01/02/2026
Check out our little god game we made for #ggj26! I had lots of fun drawing little critters, and it was a pleasure to work with @thecell.eu , @theonean.gamedev.blue, and the other fellow jammers!
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Manuel Ineichen @manuelini.itch.io · 19/12/2025
Oh how I love seeing my UI spontaneously combust whenever I change a single thing, it's truly a pleasure XD
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Manuel Ineichen @manuelini.itch.io · 05/11/2025
And imagine the suffering they would have to endure if you didn't take the money! It's the right thing to do, definitely worth tiny transaction fee of 2000$.
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 12/09/2025
We're back with a new project! A 2D towerdefense game where you mine resources in a polluted wasteland and upgrade your city with different building blocks to survive the night. Check out the demo here: itch.io/wretched-lead #gamedev #indiedev
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Reposted by Manuel Ineichen
Metaroot @metaroot.bsky.social · 10/09/2025
🥳 The Farmer Was Replaced is leaving Early Access! We’re publishing the 1.0 full release on October 10 🌻  Check it out: store.steampowered.com/app/2060160
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Henry Halfhead - OUT NOW! @lululu.games · 07/08/2025
Just an ordinary day, right?
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Manuel Ineichen @manuelini.itch.io · 21/08/2025
Interesting! I'll have a look ^^
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Reposted by Manuel Ineichen
Chris Shehan_Comic Art @chrisshehanart.bsky.social · 02/08/2025
“It’s just a tool! People used to hate on photoshop too.” Take away my photoshop, take away my tablets, I can still draw. Take away your plagiarism machine and what are you gonna do? Shout prompts at me?
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Reposted by Manuel Ineichen
Alanna Smith @alannamode.bsky.social · 20/06/2025
We’re gonna leave the games industry better than we found it 😤 Introducing DNA CODEX: The GameDev Library 🧬 📚 ongoing, always growing, digital archive for all 💸 COMMUNITY-FUNDED and freely accessible 🫡 curated + maintained by DnA Creative (us!) dnacreative.notion.site/codex
dnacreative.notion.site
DNA CODEX: The GameDev Library
DNA CODEX is a free digital GameDev Library built and maintained by DnA Creative - a curated and community supported digital archive for game development resources.
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Reposted by Manuel Ineichen
Cravat クラバット🍷 @datcravat.bsky.social · 24/07/2025
artist who tries to fix the fundamental structural mistakes in their work by moving the colour sliders
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Reposted by Manuel Ineichen
Marisa Kabas @marisakabas.bsky.social · 23/07/2025
Read my latest:
thehandbasket.co
Gaza is starving
Palestinians seeking food are being killed by the IDF. It's time for the entire world to say enough.
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Reposted by Manuel Ineichen
StrayFawnStudio @strayfawnstudio.bsky.social · 17/07/2025
The Wandering Village 1.0 is OUT NOW on Steam, Nintendo Switch, PlayStation, and Xbox! 🦕 Check out our new animated trailer ✨ 🔃 Repost and comment until July 24 to win a game key for your platform of choice!
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Manuel Ineichen @manuelini.itch.io · 18/06/2025
My playdate arrived! The thing's a lot of fun, and I can't wait to program a lil' something for it myself. Its just what I need to wind down after months of stress due to my Bachelor's degree (yes, I know, I am taking a break from making games by making... a game)
Me holding the playdate game console
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Reposted by Manuel Ineichen
obleak games @obleakgames.bsky.social · 14/06/2025
The day has come to behold the mouth. The In Full Bloom steam page is live! Please check it out & wishlist the game if you're interested or want to support us. It helps us out & you'll get notified about big changes, like a playable demo perhaps? 👀 #indiedev store.steampowered.com/app/3810240/...
store.steampowered.com
In Full Bloom on Steam
Feed and raise your little baby. Watch it grow and feed on every and anything. In Full Bloom is a Tamagotchi inspired Katamari-like about a creature with never-ending hunger for anything around it. Th...
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Manuel Ineichen @manuelini.itch.io · 04/06/2025
I am a bit late, but 🌈 happy pride month y'all! It's tough times out there, but I hope everyone gets to stay safe and celebrate ^^
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Manuel Ineichen @manuelini.itch.io · 02/06/2025
Man, am I happy that I graduated from secondary school before Sam Altman's plagiarism machine was a thing. Good job tech bros, your fancy new gadget has brought us the future of "people can't read anymore", my favourite flavour of dystopia.
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Manuel Ineichen @manuelini.itch.io · 01/06/2025
For a person like me, whose only experience with classic nintendo games was lending a game boy from our local library for a single week, the switch online collections are a blessing. Its making me feel nostalgia for something I've never had!
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 04/05/2025
Even without fancy particle effects, collecting crystal shards and enemy loot is already quite satisfying! #screenshotsaturday #screenshotsunday #gamedev #indiedev
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Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 26/04/2025
All over the surface of the planet, strange tornadoes appear. They are surrounded by a massive wall of dust and seem to be powered by a powerful source of energy. What dangers will await you inside of it? #screenshotsaturday #gamedev
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Manuel Ineichen @manuelini.itch.io · 24/04/2025
Did we just forget about click workers? Did we really?? Do these people even understand that the hallucinations of fancy applied statistics they call "AI" are built on top of thousands of HUMANS labelling the stolen training data for abysmal wages? When will these HUMANS get HUMAN rights???
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 20/04/2025
While precious resources scatter the lands of our Dual Perspective Strategy & Action game, there are also hives full of angry bugs and critters! Luckily, rockets beat rock! #screenshotsaturday #screenshotsunday #gamedev #indiedev
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 12/04/2025
Sometimes weird stuff happens when reworking what you already have. This time around our screen got sucked into the vortex by the shader gods, they do not seem to listen to our prayers. #gamedev #screenshotsaturday #indiedev
The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 06/04/2025
Speaking of bouncing rockets... here are some rocket modules we've been cooking up! The possibilities are endless (if you can't count higher than 27)! #gamedev #screenshotsunday #indiedev
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 06/04/2025
Approaching the storm is a dangerous feat in our drone combat strategy/action game... Although it ain't so hard if you have rockets bouncing all over the place! #screenshotsaturday #gamedev
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Manuel Ineichen @manuelini.itch.io · 06/04/2025
This is why I hate it when economics bros use "supply and demand" as an excuse for companies doing evil stuff. Who wants this!? Bring me ONE person who would genuinely enjoy playing that. This is nothing but an insult to human art and creativity.
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Reposted by Manuel Ineichen
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 29/03/2025
We've prototyped a video showcasing how our planets mega-storm might create different feeling areas. If you don't like sand because it's course, rough and gets everywhere this planet might not be for you... except if you're up for an adventure? #screenshotsaturday
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Reposted by Manuel Ineichen
Mike ¦ Crisper @mike-crisper.bsky.social · 27/03/2025
Coder Appreciation Post! One of our coders visualised the data we collected from testings we did and I fricckcking love this! One cube per Restart - can't wait to get back to level design to improve the game based on this data! AAAHHH so EXCITED! #indiegame #gamedev #racinggame
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Manuel Ineichen @manuelini.itch.io · 24/03/2025
Thanks for hosting Rami ^^ We're currently expanding this funky prototype to a fully fledged game! It will be about plotting your course through an alien desert and defending your moving home by throwing rockets into enemies' faces! bsky.app/profile/brai...
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Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 22/03/2025
The cockpit of the harvester is the center of your journey in our Dune-inspired survival game. From there you will plot a course across the alien desert, and steer a drone to defend your moving home! #screenshotsaturday #gamedev
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Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 20/03/2025
Sometimes all you need is to see the world from a different perspective... #GameDev #indiegame
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Manuel Ineichen @manuelini.itch.io · 20/03/2025
Thank you for making awesome games ^^ You're a great inspiration for the swiss indie scene!
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Manuel Ineichen @manuelini.itch.io · 18/03/2025
Just finished @okomotive.bsky.social 's FAR: Lone Sail, and I am in awe of the elegance of it's design. It got me into the flow many times, even though all I was doing was pushing buttons and admiring the landscape. It's proof that simple, polished interactions can do so much! (take notes, Manuel)
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Manuel Ineichen @manuelini.itch.io · 14/03/2025
That looks about right
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Manuel Ineichen @manuelini.itch.io · 11/03/2025
I've been following the development for a while now, awesome stuff! Can't wait to play it
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Manuel Ineichen @manuelini.itch.io · 07/03/2025
I know Balatro is one in a million, but somehow the fact that localthunk got scouted by a publisher instead of the other way around gives me comfort. In general, it's nice to read a game industry story with a happy end once in a while...
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Stardust ✨ creating Grimoire Groves @stardustgames.bsky.social · 04/03/2025
Grimoire Groves, our magical garden roguelite, is out NOW!! 🌿 Grow enchanted plant creatures 🔮 Craft magical items and learn new spells 🏡 Decorate your home base 🧦 Unravel the mystery of the Rainbow Socks buff.ly/TsPFguF
youtu.be
Grimoire Groves Launch Trailer
Home to magical creatures and plants, the fabled Grimoire Groves should’ve been a haven for witches looking for a new home. But by the time they arrive, the ...
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Henry Halfhead - OUT NOW! @lululu.games · 25/02/2025
Heya! ✨ We are looking for a Marketing & Community Manager Freelancer to help us promote Henry Halfhead 👁️ 👃 👁️ - Paid opportunity - Plan, produce and post video content on relevant social media More infos here: docs.google.com/document/d/1... Thank you for sharing!
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Manuel Ineichen @manuelini.itch.io · 03/03/2025
Saw Mad Max: Fury Road. 10/10, big dust cloud. I loved it when the titular max said: "it's mad maxxing time" and mad maxed all over them (I'm sorry)
A still of the movie Mad Max: Fury Road showing a group of cars approaching a massive dust storm
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Manuel Ineichen @manuelini.itch.io · 02/03/2025
I think you're in good company. Didn't do flash, but Lego stopmotion was awesome
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Manuel Ineichen @manuelini.itch.io · 26/02/2025
Does anyone have some good references for alien creature designs? I'm currently loving Scavenger's Reign for their "what if" approach that results in some really unique creatures. I'd love to find more media similar to that! #gamedev #worldbuilding
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Manuel Ineichen @manuelini.itch.io · 21/02/2025
Thanks! + our studio account @brainflick.bsky.social (we'll post more soon I promise)
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Manuel Ineichen @manuelini.itch.io · 21/02/2025
Hi, greetings from Lucerne!
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Manuel Ineichen @manuelini.itch.io · 10/02/2025
I like it, but only when other elements in the game respect it on a narrative level. If the game places a quest marker right in the middle of a blacked out area, and it is the precise location of the quest, it conflicts with the idea that my character doesn't know anythkng about the place.
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