Gustav von Periwinkle @magemsoft.com · 24/09/2026Too tired to game dev more today, so I decided to follow the trend. This isn't a list of my favorites --although plenty of overlap--but a list of the games that probably most inform my game design sensibilities for different individual reasons. #GameDev #SoloDev #IndieDev #Gaming 0225
Gustav von Periwinkle @magemsoft.com · 19/09/2026Been busy on Dissertation work and a lot of systems coding in Vorpal Queen so not too much to show off, but worked out the magic system a bit and have 3 finished "Tome Spells." Also showing off the CC.0 CRT shader I'm using. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #retro 1194
Gustav von Periwinkle @magemsoft.com · 15/08/2026Added my favorite feature just in time for #ScreenShotSaturday. Bomb-able walls like beloved classic #Zelda, but missing from Adventure of Link. You'll have to keep an eye out in The Vorpal Queen for many secrets! #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #retro 0304
Gustav von Periwinkle @magemsoft.com · 07/08/2026Getting close to a near complete vertical slice. Added doors/switches/more magic and ....hot springs for healing. Even a Fairy Queen needs to relax some times. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #retro 0367
Gustav von Periwinkle @magemsoft.com · 03/08/2026Do people like Ch-ch-ch-cherry Bombs? Went ahead and added them today. Also sometimes enemies will drop candy to heal your health. Bombs will be largely for breaking secret doors open, but why not damage enemies as well? #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda 1195
Gustav von Periwinkle @magemsoft.com · 31/07/2026Got some combat working a bit more reliably with new goblin enemies in Vorpal Queen. You can stab at projectiles to possibly destroy them, but slashing is a sort of parry that will deflect them. You can parry most attacks. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda2 ish 1246
Gustav von Periwinkle @magemsoft.com · 25/07/2026More tower fun in The Vorpal Queen. There's an interior platforming area as well that spans the height of the tower, but if you're outside, you can fall (float) all the way to the bottom. Winged Wika ain't dying to insta death pits! #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot 0162
Gustav von Periwinkle @magemsoft.com · 22/07/2026Trying to pull off a fake retro rotating tower effect is quite hard, but #Godot was up to the task. Still a couple things I need to polish up, but as it stands, it's working. Don't ask me how, it's just sprites. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Zelda2 3544
Gustav von Periwinkle @magemsoft.com · 19/07/2026Fun beach area plus showing off a WIP part of the menu for reagent alchemy and spells. Was fun getting Wika's eyes to track the cursor and linking it all up. Only 70% done, but a preview for #ScreenShotSaturday. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda2 1235
Gustav von Periwinkle @magemsoft.com · 18/07/2026More WIP stuff on this project "The Vorpal Queen." Some basic, rough combat is working using an iron knuckle idea as a base. Harvesting reagents will be a big part of the gameplay so Wika can transmute them into various things #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda2 2326
Gustav von Periwinkle @magemsoft.com · 06/07/2026Put together a treasure chest system for Wika to have fun with in this project. She cares not for your useless mortal trinkets and baubles--only the good stuff a fairy would want. Also--why are you looking at her like that? #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda2 2274
Gustav von Periwinkle @magemsoft.com · 03/07/2026Take a moment & relax to soothing 8bit ocean waves and birdsong. I heard people like Zelda 2, so in my spare time I've been teasing out slightly modified NES style visuals to make a unique one with my OC: Wika Wicked Wind. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot #Zelda2 0225
Gustav von Periwinkle @magemsoft.com · 29/06/2026Took a break from Zenoken et al. this weekend to work on a small idea I've had. WIP sprite animations but It's a zelda 2 inspired arpg with my Queen Wika Wicked Wind OC who quests to stop the stop the Villainous Vorpal Queen. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Godot 0164
Gustav von Periwinkle @magemsoft.com · 26/06/2026Finally finished the modelling/UV mapping. Now it's on to finish the #PixelArt texture painting of this Zenoken boss. Managed to fit everything into a 256x256 texture with very little to spare. I had to get a little creative with it #IndieDev #LowPoly #SoloDev #Godot #3DArt #sciFi #mecha #Blender 1467
Gustav von Periwinkle @magemsoft.com · 25/06/2026If anyone was wondering, there will be some 3d assets used on occasion in Zenoken as a sort of quasi PS1 style aesthetic. Namely this very WIP mech, and one other boss. Already did some engine testing to make sure it would work well. #IndieDev #LowPoly #SoloDev #Godot #3DArt #sciFi #pixelArt #mecha 0191
Gustav von Periwinkle @magemsoft.com · 24/06/2026WIP in engine vid showing the parallax of the spaceport/hangar area in Zenoken. You'll have to imagine it bustling with engineers/workers/and security for now. Yes I -am- cheating with infinite jumping turned on. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt #ドット絵 1164
Gustav von Periwinkle @magemsoft.com · 20/06/2026A WIP room in Zenoken for #ScreenShotSaturday. It's a large starport/hanger area with Homo Draconus Interceptors and several transport shuttles. When finished it will be bustling with mechanics and guards you definitely don't want to alert. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 2164
Gustav von Periwinkle @magemsoft.com · 18/06/2026To celebrate 2.7k followers, here's a ship with a working gravity drive that Alex is trying to find to escape Lost Eden. I need to draw a couple more of these and then I can move on. What's a space port without space ships. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 1274
Gustav von Periwinkle @magemsoft.com · 16/06/2026Gotta tweak some of the animation still, but a great little WIP for a working molten steel ladle to carry material ...where ever I wish. I've gotten A LOT of use out of this generous CC0 shader I've modded: godotshaders.com/shader/styli... #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 0121
Gustav von Periwinkle @magemsoft.com · 15/06/2026More WIP on the metal foundry area. Used the same shader to sort of cheat a lava fall from an above pipe and then some vague globular sticky lava at the bottom with some sparks etc. Probably WIP BGM for the area as well whe music is playing. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 2303
Gustav von Periwinkle @magemsoft.com · 13/06/2026Worked on a new molten lava effect for the refinery/metal processing plant in Lost Eden. A few overlapping materials using a pixelated voronoi noise pattern. Think it turned out pretty nice! Placeholder SFX for now. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt #ScreenShotSaturday 1242
Gustav von Periwinkle @magemsoft.com · 11/06/2026WIP area but wanted to finalize a hanging 'rope' system. I opted to do it with shaders rather than physics. The 'ropes' have a subtle sway that increases as you move around on them. SFX is next. All sorts of things will be 'ropes' in Zenoken #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 3181
Gustav von Periwinkle @magemsoft.com · 06/06/2026Moment of 'zen' in Zenoken for Friday night. Alex chilling in a flooded maintenance area for a willingly abandoned part of Lost Eden. Up to you to figure out the mystery of why in this optional area. #IndieDev #SoloDev #Godot #Metroidvania #sciFi #pixelArt 1170
Gustav von Periwinkle @magemsoft.com · 05/06/2026Little WIP sneakpeak of one of the many optional bosses in Zenoken. Probably don't want to encounter it by accident. #PixelArt #Godot #IndieGame #SoloDev #GameDev #Metroidvania 0153
Gustav von Periwinkle @magemsoft.com · 05/06/2026Figuring out some new art assets for Zenoken. A vast optional abandoned area in Lost Eden with several warnings saying "Do not enter." Largely dark and filled with...unknown horror. Brave players might try and use it as a shortcut. #Godot #PixelArt #Metroidvania #SoloDev #IndieDev 0130
Reposted by Gustav von PeriwinkleGuardian US @us.theguardian.com · 02/06/2026"All this effort on the part of DHS to keep people from seeing into the facilities, and to keep those trapped inside from describing what is happening there, suggests that ICE feels that they have something to hide," writes @moiradonegan.bsky.social.theguardian.comLife inside the Delaney Hall ICE detention camp is a travesty | Moira DoneganThe immigrants’ courage is matched only by the severity of their limited options. Ultimately, the pressure for change will have to come from the outside 21853502624
Gustav von Periwinkle @magemsoft.com · 13/05/2026Where's the lie? The era of desperate system add-ons. #PlayStation #PS1 #RetroGames 131
Gustav von Periwinkle @magemsoft.com · 05/05/2026Working on a sort of easter egg-ish manual access to the the advanced military hacking Zscope Alex stole/wears--ice cooled off by a mysterious Mr. Neko. Not required, just a fun thing that will have extra secrets. #GodotEngine #PixelArt #Metroidvania #IndieDev #VideoGames #SciFi #cyberpunk 0151
Gustav von Periwinkle @magemsoft.com · 01/05/2026As promised here's a non-Zenoken preview of the Wika rebuild in #GodotEngine from Unity. Using Baby Plains as the testing area to get all the code working again. The visuals are a lot more consistent now and tied to a more flexible pixel grid. #IndieDex #GameDev #Fairies #GameMusic #PixelArt #ドット絵 1112
Gustav von Periwinkle @magemsoft.com · 30/04/2026Got super busy past several months. Zenoken still cookin, but had to pivot to finishing my PhD game. Will probably start showing some progress on both that and my slow conversion of Wika to #Godot from Unity. Celebrating with new key art I drew of my Fairy Queen. #indiedev #art #gameart #solodev 0101
Reposted by Gustav von PeriwinklepossSCREAM @possqueen.dev · 07/04/2026don't ever let them forget that Nolan "Omni-Man" Grayson fucked a bug 0111
Gustav von Periwinkle @magemsoft.com · 24/01/2026Friendly reminder that the Chinokitsune doesn't approve of bizarrely tall autocrats in the 25th century or in the 21st century--especially if they have an orange face. #GodotEngine #PixelArt #Metroidvania #IndieDev #VideoGames #SciFi 1172
Gustav von Periwinkle @magemsoft.com · 23/12/2025When no Zenoken progress I figured I might start posting cool #GodotEngine tricks I learn as I come upon them-- Godot 4.x Tip of the Day: Did you know there's a handy built-in function for rounding floats: var float_long : float = 1.123456 float _long = snappedf(float_long, 0.001) -->1.123 #Coding 111
Gustav von Periwinkle @magemsoft.com · 13/12/2025Been a hot minute b/c school but here's some more progress for #ScreenShotSaturday on Zenoken! Lot's of work went into all the various effects. But Glad it's coming together finally. #GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev #VideoGames #Storms #Weather 1186
Gustav von Periwinkle @magemsoft.com · 17/11/2025Just more WIP stuff of the introduction area in Zenoken. Lost Eden hovering in the the distant stormy background. Trying to get a demo done sooner rather than later. So much work left though. #GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev #VideoGames #Storms #Weather 0205
Gustav von Periwinkle @magemsoft.com · 10/11/2025This is basically my delayed #ScreenShotSaturday. I got slowed with #GodotEngine being silly about particle system limitations. Uh yeah, anyway--WIP scene of Alex being hunted by Homo Draconus Interceptors on Lost Eden's surface. Going for vibes #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev 3289
Gustav von Periwinkle @magemsoft.com · 06/11/2025Did some responsibilities & treated myself to some more WIP sauce work for Zenoken. Lost Eden, although a dead rock, is being actively terraformed by the Homo Draconus leader Sargon--the by product being some very nasty weather. #GodotEngine #MadeInGodot #Metroidvania #IndieGame #SciFi #SoloDev 0196
Gustav von Periwinkle @magemsoft.com · 19/10/2025Working on the "Over Drive" mechanic so I can finish this boss fight. Normally you won't take damage with charging up. Almost there though! Gotta work on parries next. Subtle Nod to beloved Akuma. #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #miniboss #MadeWithGodot 0143
Gustav von Periwinkle @magemsoft.com · 14/10/2025Got some more Zenoken work done today on Icarus mechanics after a long stretch of schoolwork database entry. Need to link the "getting pushed back and damaged" moves next after failing the clash. Icarus slowly coming alive. #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #miniboss 0141
Gustav von Periwinkle @magemsoft.com · 12/10/2025Semester restarted so haven't had as much time for Zenoken as of late that's visual. Currently working on the first boss fight. Icarus is a little glitchy still and only has have his moves coded, but he's feelin' pretty good! #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #miniboss 2222
Gustav von Periwinkle @magemsoft.com · 08/09/2025Got some more work done on Zenoken today-- working on the database section of the UI where you can track lore/enemy info/collectables that yes--are smokes. 👀Wishlist Zenoken👀? store.steampowered.com/app/2494030/ #UI #UX #metroidvania #SoloDev #IndieDev #SciFi #retro #Godot #IndieGame #CyberPunk 1164
Gustav von Periwinkle @magemsoft.com · 30/08/2025Some more Zenoken 全能剣 key art I've been working on. I wasn't happy with the original face I drew like a year ago so scrapped it and did it anew. Love the new vibe! 👀Wishlist Zenoken👀? store.steampowered.com/app/2494030/... #anime #art #metroidvania #SoloDev #IndieDev #scifi #retro 0243
Gustav von Periwinkle @magemsoft.com · 28/08/2025Made a lot more progress on that key art today for Zenoken after putting together some new living room lamps so I can see. The Space Pirate Chinokitsune lives to die young. Hopefully finish this by the evening and work on more game dev. #anime #art #metroidvania #SoloDev #IndieDev #scifi #vhs #retro 0173
Gustav von Periwinkle @magemsoft.com · 28/08/2025WIP key art for Zenoken's MC, the Chinokitsune, letting out the catsuit for some air. Still got a ways to go to finish up the inking. Then comes the color. Having fun taking random breaks on the dev side of things to put together some fun art. #anime #art #metroidvania #SoloDev #IndieDev #scifi 0101
Gustav von Periwinkle @magemsoft.com · 16/08/2025Another couple rooms done today in the first alien area. The layers a slow down room creation a lot. This room has 17 layers of tileart/background imagery lol Wishlist #Zenoken and follow? tinyurl.com/bdc35knj #GameMusic #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 #IndieGame 1387
Gustav von Periwinkle @magemsoft.com · 11/08/2025Still working on some of the alien area designs. Some nifty little background FX that's supposed to represent a sort of 'alien magic.' Wishlist #Zenoken and follow? tinyurl.com/bdc35knj #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 0192
Gustav von Periwinkle @magemsoft.com · 09/08/2025Think I finally landed on the 'vibe' of the alien labyrinth areas. Added a single alien automata enemy for fun. Still need to finish up some of their SFX and animation. Wishlist #Zenoken and follow? tinyurl.com/bdc35knj #GameMusic #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 12910
Gustav von Periwinkle @magemsoft.com · 06/08/2025Long time since any updates. Needed a break / busy with other work. Anyways-- here's some preview of the alien labyrinth pixel art assets. Still working on them but they're about 80% there. Still need some connection tiles. #IndieDev #SoloDev #metroidvania #Godot #SciFi #PixelArt #ドット絵 1122
Gustav von Periwinkle @magemsoft.com · 14/07/2025More work done on that initial sketch of Alex, the MC in Zenoken, in her preferred outfit, flying alone in her Winnebago-esque space ship. Follow me if you like what you see and want to keep tabs on Zenoken progress! #Anime #SoloDev #GameDev #scifi #GameArt #Sketch #Alien #IndieGame #IndieDev #art 1257