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maciekglowka.bsky.social

@maciekglowka.bsky.social
780 followers 199 following 362 posts

I make tiny games. Currently working on Mini Mage Mine: maciekglowka.itch.io/mini-mage-mine

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Reposted by @maciekglowka.bsky.social
Anselmo @elmowilk.bsky.social · 01/10/2026
I have added Ferries to Times of Progress. It allows to transport passengers as well as small cargoes, so that you can expand your city also on islands and across large bodies of water. It's available now with update 0.7.1 #indiegame #transport
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maciekglowka.bsky.social @maciekglowka.bsky.social · 30/09/2026
Got back to proper development (after working mostly on internals). Three new potions added. Some minor mechanic changes. Boss rewrite is next... #roguelike #roguelikedev #pixelart #solodev
Pixel art tile-based roguelike game
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maciekglowka.bsky.social @maciekglowka.bsky.social · 12/08/2026
Got a weird bug on mobile reported: controls were not working after the game has been resumed on itch. Turns out it has been crashing when minimizing (texture width == 0 ;) So yeah, please playtest more :) maciekglowka.itch.io/mini-mage-mine #roguelike #indiedev #pixelart #rustlang
maciekglowka.itch.io
Mini Mage Mine by maciek.glowka
Coffee-break roguelike
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maciekglowka.bsky.social @maciekglowka.bsky.social · 05/08/2026
One of the biggest things that changed in the new release is that each run has its own preselected set of NPCs that you can meet. They will be known in advance, so you can choose your build for the run based on that. I am hoping this will improve replayability ;) #roguelike #solodev #pixelart
Pixel art game screenshot depicting various monsters on stacked platforms / levels
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Reposted by @maciekglowka.bsky.social
Lukas Wirth @lukaswirth.dev · 05/08/2026
rust-analyzer is finally getting lifetime elision 👀 github.com/rust-lang/ru... dfireBird has done a lot of pre-requisite work for this already like early and late lifetime classification which unblocked this now! Super stoked to see this, been wanting to properly visualize elision for a long time!
github.com
internal: implement lifetime elision by dfireBird · Pull Request #22927 · rust-lang/rust-analyzer
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maciekglowka.bsky.social @maciekglowka.bsky.social · 04/08/2026
A small QOL Mini Mage Mine update (more keybindings ;) maciekglowka.itch.io/mini-mage-mine #roguelike #roguelikedev #indiedev #pixelart
maciekglowka.itch.io
Mini Mage Mine by maciek.glowka
Coffee-break roguelike
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maciekglowka.bsky.social @maciekglowka.bsky.social · 02/08/2026
Uhh...for a moment I thought my game won't compile to WASM anymore (due to some WGPU WasmNotSendSync limitations...) Fortunately the fix was...easy ;) Anyways, MiniMageMine got a massive update. Feedback is always most welcome ;) maciekglowka.itch.io/mini-mage-mine #roguelike #rustlang #gamedev
maciekglowka.itch.io
Mini Mage Mine by maciek.glowka
Coffee-break roguelike
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Reposted by @maciekglowka.bsky.social
All Alone Gamez - gamedev @allalonegamez.bsky.social · 27/07/2026
I just released a new puzzle game for the #gameboy! It's also available for the Analogue Pocket, and it's free. You can also play it in your browser. The game was made for the #gmtk Game Jam. Made with #GBStudio. allalonegamez.itch.io/shelter
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maciekglowka.bsky.social @maciekglowka.bsky.social · 26/07/2026
MiniMageMine might have a boss fight finally. #pixelart #roguelike #rustgamedev #indiedev
Aseprite pixel character screenshot + yaml unit description
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Reposted by @maciekglowka.bsky.social
Batfeula @batfeula.bsky.social · 14/10/2025
Hi! I'm Bat, as a pixel artist I work on videogames, comics and illustrations! DM me for job or commissions! #PortfolioDay
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AstraKernel 💫 @astrakernel.bsky.social · 13/07/2026
⚡ Silicon Sundays #1 – Embedded Rust Meetup - Our inaugural speaker is Orhun Parmaksız (@orhun.dev ), the lead maintainer of `ratatui` Time: Sunday 19/07/2026 7:00pm CEST discord.gg/Ng2rahVvy?ev... #rustlang #embedded #programming
Just an illustration picture where Rust logo imprinted on a chip
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Reposted by @maciekglowka.bsky.social
Jakub Wasilewski @krajzeg.bsky.social · 07/07/2026
If you ever wanted to build a space trade empire inside an hour, Slipways is still great, and it's 60% off while the Steam Summer Sale lasts. store.steampowered.com/app/1264280/ Released it just before turning 35. About to turn 40 in three days and the game is still going strong! 🚀
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maciekglowka.bsky.social @maciekglowka.bsky.social · 07/07/2026
Less game updates, but I have managed to finish this mp3 player finally... #raspberrypico #rustlang #diy
Diy mp3 player with laser-cut plywood case and green arcade buttons.
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Reposted by @maciekglowka.bsky.social
Kenney @kenney.nl · 01/07/2026
Tiny Farm is out now & completely free! 🌾Includes 130+ tiles, objects and items to create farm based games. They fit previous Tiny-pack releases perfectly, so do combine 'em! kenney.nl/assets/tiny-...
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Reposted by @maciekglowka.bsky.social
Chris Plante @plante.bsky.social · 28/06/2026
A new webring in 2026!!
readonlymemo.com
Introducing Warp Point, a Web 1.0 gaming blog directory built for 2026
It's a webring! And a website!
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maciekglowka.bsky.social @maciekglowka.bsky.social · 27/06/2026
Considering palette simplification... #pixelart #indiedev #roguelikedev
Side by side pixel art dungeon crawler color variants.
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Reposted by @maciekglowka.bsky.social
#TurnBasedThursday - Turn-Based Game Showcases @turnbasedthursday.bsky.social · 16/06/2026
If you like turn-based RPGs, grand strategy, roguelikes, deck builders, 4X, & other games, hop into the Turn-Based Games Discord! discord.gg/zfmrtb2FkQ We've got a channel set up for #NextFest and are seeing what turn-based gems we can find among 4,000+ free demos! #Gaming #IndieGames #TurnBased
Collage of turn-based video games featured in Steam Next Fest, including Heavy Duty Inc, Dice Vaders, Imperial Ambitions, Sente, Wild Tactics, Folk Emerging, Unknown Darkness, Cardora, Horn of the Warlord, HEXIV, Entropy, Prelude Dark Pain, and The Hollow Alchemist.
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maciekglowka.bsky.social @maciekglowka.bsky.social · 15/06/2026
Didn't have much time recently to work on the game, but trying to at least check some annoying UI features off the list... (like info modals) #roguelikedev #pixelart #gamedev
pixel art dungeon crawler, unit info modal
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maciekglowka.bsky.social @maciekglowka.bsky.social · 09/05/2026
How to not finish a game: when your close to a complete playable state decide to rewrite your event bus library just because it might be slightly cleaner. #indiedev #solodev #gamedev
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Reposted by @maciekglowka.bsky.social
Yolwoocle · Léo Bernard 曹宇 @yolwoocle.com · 21/04/2026
‼️ ANNOUNCEMENT ‼️ My solo or co-op roguelike shooter game is coming out this summer! And next week, I will release a new updated demo for it. Please wishlist the game and look forward to it!! 🐛 store.steampowered.com/app/2957130/... #indiegames
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Jakub Wasilewski @krajzeg.bsky.social · 17/04/2026
Steam update with the full deets: store.steampowered.com/news/app/337...
store.steampowered.com
Seal of Solitomb - Sealing the Solitomb - project update - Steam News
Take a first sneak-peek at the new graphics and locations, meet the team (and a demon!) and learn about future plans for the game!
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maciekglowka.bsky.social @maciekglowka.bsky.social · 17/04/2026
Testing some subtle normal maps on the dungeon tiles. #indiedev #pixelart #roguelike
Pixel art game screenshot with some lighting effects.
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maciekglowka.bsky.social @maciekglowka.bsky.social · 14/04/2026
Should I add the lighting? There is no gameplay reason for it, as there is no exploration element. Always wanted to do 2d normal maps though ;) #pixelart #roguelike #indiedev #gamedev
Pixel art game comparison screenshots: unlit and lit
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Reposted by @maciekglowka.bsky.social
gate @gate.itch.io · 09/04/2026
If ya'll could boost my game I'd very much appreciate it! Trying to get to 50 reviews for the Steam algorithm. I already have glowing reviews from the likes of Raigan Burns (N++) and Daniel Linssen (Leap Year) and just need a handful more. Steam: store.steampowered.com/app/3641010/...
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Reposted by @maciekglowka.bsky.social
Not Jam @not-jam.itch.io · 08/04/2026
Could I interest you in a free pixel font this evening? There's 28 to choose from right here under CC0 :) not-jam.itch.io/not-jam-font...
Text set in a bold, round edged and slightly crooked sans-serif font. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence".

It's set in a bright green on a dark blue-green background.Text set in a pixel art, monospaced uncial font. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence".

It's set in a bright green on a dark blue-green background.Text set in a pixel font clearly taking heavy inspiration from the work of Charles Rennie Mackintosh. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence".

It's set in a bright green on a dark blue-green background.Text set in a ultrabold, monospace pixel-art display font with sharp corners and clean straight lines. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.

sphinx of black quartz,
judge my vow.

.ttf format
CC0 licence".

It's set in a bright green on a dark blue-green background.
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maciekglowka.bsky.social @maciekglowka.bsky.social · 08/04/2026
Adding some new npcs to take a break from fixing game issues ;) #pixelart #roguelike #gamedev #solodev
Pixel art npc sprites
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Reposted by @maciekglowka.bsky.social
Arnold Rauers @arnoldrauers.com · 30/03/2026
Latest update is out. Lot's of little improvements added. Leave us a review! ⭐️
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Reposted by @maciekglowka.bsky.social
loren schmidt @lorenschmidt.bsky.social · 30/03/2026
if you appreciate my art, design, procedural, or experimental work, or design analysis, please consider supporting me or reposting! i'm /extremely/ good at living frugally but i would like to eat better and get a new computer. i'm aiming to get to $1000 a month. www.patreon.com/vacuumflowers
a spread of 16x16, 2 color characters from the post-jam version of my 7drl project. various oracles and mystical beings, some people disguised as devils, some skeletons, a grave digger.
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Reposted by @maciekglowka.bsky.social
Fabian Fischer @ludokultur.bsky.social · 29/03/2026
Many thanks to @wanderbot.bsky.social for checking out the Topdeck Automat playtest! 👀 www.youtube.com/watch?v=TTuy...
youtube.com
New Busted Build Auto-Battle Roguelike With Insane Combos! - Topdeck Automat
YouTube video by Wanderbots
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Reposted by @maciekglowka.bsky.social
Arnold Rauers @arnoldrauers.com · 25/03/2026
#CardCrawl2 tomorrow on the #AppStore and #GooglePlay. Pre-Order for free via www.cardcrawl2.com 🍻
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Reposted by @maciekglowka.bsky.social
Super Simple Games @supersimplegames.bsky.social · 22/03/2026
Turnaround on feedback is underrated in indie dev. Seeing 'thanks, already pushed a fix' the same day is way more reassuring than a dev log two months later.
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maciekglowka.bsky.social @maciekglowka.bsky.social · 22/03/2026
Super Auto Pets - the board game #superautopets
Painted wooden animals in a row.
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maciekglowka.bsky.social @maciekglowka.bsky.social · 21/03/2026
Android test build for #screenshotsaturday #roguelike #pixelart #androiddev
Pixel art roguelike game
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Reposted by @maciekglowka.bsky.social
Slow Rush @slow-rush.bsky.social · 20/03/2026
Added this "chaos mode" to my #noita -like roguelite for benchmarking the falling sand physics 60 times a second it spawns some material, triggers an explosive, spawns or kills an enemy, etc. It's actually surprisingly fun? (captured in slo-mo-dbg build) #gamedev #indiedev #fallingsand #roguelite
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maciekglowka.bsky.social @maciekglowka.bsky.social · 19/03/2026
So far I've got lots of useful feedback - so many thanks to everybody that took their time! I've actually managed to push a small update now, already including some of the suggested fixes ;) (UI/UX related) maciekglowka.itch.io/mini-mage-mine #roguelike #indiedev #solodev #pixelart
Pixel art roguelike game
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Reposted by @maciekglowka.bsky.social
Folk Emerging 🦣 stone age 4X (OUT NOW) @curiousdynamics.bsky.social · 19/03/2026
Skål @norsegame.bsky.social for hosting #TurnBasedThursday! Folk Emerging is the stone age nomadic 4X that ends where civilization starts 🔥 Check out the free demo, it gets regular updates 👇 store.steampowered.com/app/4352180/...
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Reposted by @maciekglowka.bsky.social
Quasimorph, 1.0.4 is OUT! @quasimorph.bsky.social · 19/03/2026
Thanks for hosting #TurnBasedThursday, @norsegame.bsky.social! Quasimorph is a #turnbased extraction #roguelike. Unforgiving combat, your own spacecraft, and mysterious dark threat to all life. More dakka?
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maciekglowka.bsky.social @maciekglowka.bsky.social · 18/03/2026
Ok, its up :) I'd love some feedback again. Currently there is only a web build at: maciekglowka.itch.io/mini-mage-mine It's first time ever I did a `tutorial` - hope it will help ;) #roguelike #roguelikedev #gamedev #pixelart
Pixel art roguelike game
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maciekglowka.bsky.social @maciekglowka.bsky.social · 18/03/2026
Ok, I think I have a name for it. (there will probably be a next paytest version very soon ;) #pixelart #gamedev #indiedev #roguelike
Pixel game menu - 'Mini Mage Mine'
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maciekglowka.bsky.social @maciekglowka.bsky.social · 13/03/2026
Best Linux tool to syntesize small game sfx clips? I have an old license of Ableton (like 9 or 10), but I doubt it'd run on Wine or smth. #gamedev #indiedev #linuxdaw
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Save the Forest @jensarv.bsky.social · 09/03/2026
🌲PLAYTEST OPEN!🌲 All right, the playtest has now officially opened, so get in there and play! And tell me if you liked it please 😍 store.steampowered.com/app/3832200/... #indiedev #gamedev #playtest #roguelite #tactics
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maciekglowka.bsky.social @maciekglowka.bsky.social · 07/03/2026
Didn't work to much on the game recently. But I've managed to add some sort of a character selection screen. #roguelikedev #indiedev #pixelart #rustlang
pixel art character select screen
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Reposted by @maciekglowka.bsky.social
Jacob Marks @jacobmarks.bsky.social · 01/03/2026
Going to make this a thread for my #7drl progress. Game is pirate themed. Going to be all ascii and moderately traditional, but taking a lot of inspiration from FTL and Sid Meier's Pirates. Going to go weird and fantasy with it though, with ghost, monkey, shark, and crab crews. #gamedev
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maciekglowka.bsky.social @maciekglowka.bsky.social · 24/02/2026
I've never made in-game tutorial before... #roguelikedev #roguelike #pixelart #gamedev
Empty pixel art dungeon level
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Reposted by @maciekglowka.bsky.social
Arnold Rauers @arnoldrauers.com · 18/02/2026
#CardCrawl2 is the official sequel to the beloved original. Once again, you’ll face Hoerni and his friends in clever solitaire-style card battles. We're almost done so expect an announcement soon! 🍻 www.cardcrawl2.com @maxfiedler.bsky.social @sam-webster.bsky.social
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maciekglowka.bsky.social @maciekglowka.bsky.social · 07/02/2026
Since the palette is almost settled I can start to tweak unit sprites as well. #pixelart #roguelikedev #roguelike
Tactical pixel art roguelike map
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maciekglowka.bsky.social @maciekglowka.bsky.social · 31/01/2026
Today reworking some UI (:/) pieces...I try to make the spell building menu layout to match the in-gam spell selection (also a feedback comment ;) #indiedev #roguelike #gamedev #rustlang
Pixel art game ui
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maciekglowka.bsky.social @maciekglowka.bsky.social · 30/01/2026
One of the feedback comments I've got was to add a checkered map. I liked the idea immediately, so here it is ;) #roguelikedev #pixelart #solodev #roguelike
Pixel art checkered dungeon map
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