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Eric Quesada aka LuDK

@ludonkey.bsky.social
545 followers 162 following 58 posts

Lead Dev & Audio Director at Iconik (Little Nightmares VR:altered echoes) French Indie Dev at LuDK I made my first game when I was 12 and never stopped. ludk.io www.youtube.com/user/ludonkeygame www.artstation.com/ludonkey

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Eric Quesada aka LuDK @ludonkey.bsky.social · 14/09/2026
Last weekend, I gave a talk at #TGDays about game audio! The talk is in French, but all the slides are in English, and YouTube’s automatic English subtitles work surprisingly well! Now available on YouTube youtu.be/58j2qAVGzrA #SoundDesign #GameAudio #AudioForGames #GameDev #IndieDev
youtu.be
Eric Quesada - Le Son Invisible : Comment l'audio peut donner vie à vos jeux
YouTube video by Toulouse Game Dev
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Nathan (GDQuest) @gdquest.bsky.social · 12/09/2026
We made a free shader series, Your First Shader from ZERO in Godot 4: gdquest.com/library/firs... You will create an animated portal step by step and learn reusable techniques like drawing procedural shapes, create masks, use smoothstep() to control transitions, draw gradients, animate, and more.
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GameFromScratch @gamefromscratch.bsky.social · 10/09/2026
The awesome FREE* and open source 3D Substance-like texturing app ArmorPaint just hit a massive milestone - ArmorPaint 1.0! *It's free if you build it yourself, and in the video we walk step by step through the build process too. gamefromscratch.com/armorpaint-1... #gamedev #indiedev
gamefromscratch.com
ArmorPaint 1.0 Released – GameFromScratch.com
The FREE and open source Substance Painter/Designer like 3D texturing application Armor Paint just turned 1.0. We also show to to build it
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Knoebel @knoebel.bsky.social · 10/09/2026
SNK and Plaion have delayed the NeoGeo AES re-release to September 16th 2027. That's nearly a whole year. www.videogameschronicle.com/news/snks-ne...
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Xor @xordev.com · 11/09/2026
Stop writing 1.0 - smoothstep(a, b, x) And do smoothstep(b, a, x)
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Eric Quesada aka LuDK @ludonkey.bsky.social · 04/09/2026
Huge congratulations to the #Audacity team and the entire community! It’s amazing to see how far Audacity has come and the level of quality it has reached today. Fantastic work and well deserved! youtu.be/BTQymidLYIM?... #SoundDesign #GameAudio #AudioForGames #GameDev #IndieDev
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Buddy Sola @buddysola.bsky.social · 26/08/2026
How to Make an Excellent Steam Page Every month, Akupara tries to share some knowledge with the #indiedev community and August was my turn! This is ~2.5k words on how I go about making Steam pages. Hope this helps! www.akuparagames.com/2026/08/26/h...
At the top of the image, a banner says "Akupara Industry Blogs." The image shows the tortoise Chronos smiling at a Steam logo with two cans of paint to represent putting a page together.
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Moggy (Limited Bluesky Edition) @moggy1.bsky.social · 21/08/2026
Tant que vous êtes vivant, profitez pour aller ululer ce prochain grand numéro de JV Le Mag !❤️ Justement, si vous ne voulez pas voir mourir la presse papier JV, c'est le bon moment. OKAY ???
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Kenney @kenney.nl · 22/08/2026
My @godotengine.org kits are now available on the Godot Asset Store, completely free. Use these templates as a starter for your next game, or to learn from! 🎁 store.godotengine.org/publisher/ke...
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Godot Engine @godotengine.org · 22/08/2026
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now. However, due to changes in Android and iOS, the time has come for a new build. 📱 #GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 3.6.3 – Godot Engine
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now, but the time has come to make a new build, primarily due to changes in requirements for Android and iOS.
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Lukas Schneider 🌳 @erlkoenig.games · 29/07/2026
I use LitMotion.Animation to scale and rotate my character's parent transform. github.com/annulusgames...
github.com
GitHub - annulusgames/LitMotion: Lightning-fast and Zero Allocation Tween Library for Unity.
Lightning-fast and Zero Allocation Tween Library for Unity. - annulusgames/LitMotion
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Freya Holmér @freya.bsky.social · 23/07/2026
sometimes certain words are really useful for example, unity's OnTransformChildrenChanged is topological, not geometric it's a neat shorthand for "it detects children added/removed/reordered, but not transformations like changing position/rotation etc."
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Fronkon Games @fronkongames.bsky.social · 20/07/2026
Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem #gamedev #indiedev #gamedevelopment #vr #hip #godot
claire-blackshaw.com
Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem
Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem TLDR: Written version of the talk I gave at Develop Brighton 2026. Yes Godot can ship commercial VR, we paid roughly
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Florian Verdier @floriannechekuv.bsky.social · 07/07/2026
Toujours l'un des meilleurs jeux de plateforme 3D de ces 20 dernières années. Je sais pas pourquoi je vous dis ça... store.steampowered.com/app/607080/P...
store.steampowered.com
Économisez 80 % sur Psychonauts 2 sur Steam
Entre missions loufoques et complots mystérieux, Psychonauts 2 est un jeu de plateforme-aventure au style cinématographique, offrant une ribambelle de pouvoirs psychiques à personnaliser.
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Yarn Spinner 🔜 #MIGW26 @yarnspinner.dev · 07/07/2026
Inspired by the great @kenney.nl, if you've been hit with one of the horrendous #gamedev #layoffs, we'd love to give you things. Offer ends when form is closed. 💚 lab.to/YSClaim
lab.to
A gift from Yarn Spinner
To the game devs who have recently lost their jobs in the massive layoffs in the game industry, we would like to offer you free licenses for some of our paid products. Whether you want to polish up yo...
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Godot Engine @godotengine.org · 06/07/2026
Our first development snapshot for #GodotEngine 4.8 has arrived! Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 1 – Godot Engine
The cycle begins anew
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Kenney @kenney.nl · 06/07/2026
With the recent news this form is open once again. If you've been in a (massive) layoff and feel like my products could help you in your career, please feel free to request any for free. Please don't abuse this, thank you. docs.google.com/forms/d/e/1F...
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Inigo Quilez @iquilezles.bsky.social · 27/06/2026
I made a video about the smooth-maximum function, I hope you like it! youtu.be/6Qb6QtC6QMs
youtu.be
A function you cannot do without
YouTube video by Inigo Quilez
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David Walters @hiddenasbestos.bsky.social · 18/06/2026
Deluxe Poly - 0.39 is now available for Patreon backers! www.patreon.com/davidwdev/po... #pixelart #lowpoly #gamedev #illustration #noai
A pigeon, photographed and traced by Mrmo Tarius
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 18/06/2026
Godot 4.7 is out! I made a video to share with you my favorite features 👇 youtu.be/0vkShcaiABw
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Unity3D @unity.com · 16/06/2026
Stop chasing async chaos! ⏱️ An Awaitable class wraps your asynchronous tasks, letting methods pause and auto-resume right when they finish. No mess, just clean code. 🔗 Watch the full video to learn more: on.unity.com/Awaitables_YT #GameDev #UnityTips #Unity3d #UnityLearn #Awaitables
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Eric Quesada aka LuDK @ludonkey.bsky.social · 11/06/2026
Thx @gamefromscratch.bsky.social MubLoop a free tool focused on one thing: creating seamless audio loops quickly and efficiently without opening a full DAW. Definitely worth checking out for anyone working in audio. mubdev.itch.io/mubloop #SoundDesign #GameAudio #AudioForGames #GameDev #IndieDev
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Eric Quesada aka LuDK @ludonkey.bsky.social · 17/05/2026
Audio in video games is often reduced to “music”, while in reality it shapes immersion, feedback, tension, readability, and overall game feel. I wrote a short article about this topic using a simple cupcake analogy ^^ ludk.io/blog-audio-i... #GameAudio #SoundDesign #GameDev #IndieDev
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Eric Quesada aka LuDK @ludonkey.bsky.social · 14/05/2026
A lot of people know that I code and make music but fewer know that I also do 3D art. Here’s my hand-painted tribute to Metal Slug for its 30th anniversary created while learning hand-painted with #3DCoat Textura (3d model made with #blender) The ArtStation page www.artstation.com/artwork/NqlZrq
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80lvl Post Bot (Unofficial) @80lvl-bot.bsky.social · 20/03/2026
How Little Nightmares VR is Powered by Unity, Lighting, and Spatial Design #Unity #GameDev #Interviews #80lvl
80.lv
How Little Nightmares VR is Powered by Unity, Lighting, and Spatial Design
Iconik, the game development studio behind Little Nightmares VR: Altered Echoes, breaks down how they adapted cinematic horror, environmental storytelling, and performance-heavy visuals for immersive VR across multiple platforms using Unity.
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UploadVR @uploadvr.com · 23/04/2026
Little Nightmares VR: Altered Echoes is an excellent translation of the series to VR, lacking only in more robust VR comfort options. Read our full review: www.uploadvr.com/little-night...
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GodotSteam @godotsteam.com · 16/04/2026
Finally, GodotSteamKit is now publicly available as free piecemeal components on Codeberg or a paid all-in-one plug-in on Itch.io. As I've rewritten the same thing a thousand times in the last few days, you can read more about the first release on the project page: godotsteam.com/projects/god...
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nicebyte @nicebyte.bsky.social · 12/04/2026
INTRODUCTION TO SPHERICAL HARMONICS FOR GRAPHICS PROGRAMMERS finally done. gpfault.net/posts/sph.html
gpfault.net
Introduction to Spherical Harmonics for Graphics Programmers
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Zack Zwiezen @zackzwiezen.com · 09/04/2026
Here's that pause button thing!
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Moggy (Limited Bluesky Edition) @moggy1.bsky.social · 08/04/2026
Je suis fier d'annoncer la sortie de Space Drilling Station, un jeu de gestion spatiale. Date de sortie: le 20 avril ! 😊 Mais siiiiii, tu sais, c'est le jeu pour lequel je compose les musiques. Partagez en masse, s'il vous plaît !! ❤️🙏 youtu.be/h_y6wJ7Qlj0?...
youtu.be
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Zack Zwiezen @zackzwiezen.com · 07/04/2026
Game devs, plz tell me how "pausing the game" works in your game? Is it weird? Is it simple? Is it janky? I'm curious how such a common feature--the ability to pause and check your settings, etc--actually works & what happens when players hit pause! Reply / DM / email me at - Zzwiezen@kotaku.com
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Twonks @twonks.bsky.social · 25/03/2026
The Jetsons lied to us
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Eric Quesada aka LuDK @ludonkey.bsky.social · 23/03/2026
Happy to see Little Nightmares VR: Altered Echoes featured by 80 Level. I manage (modestly) a team of 3 devs and an audio team of 2. Small but passionate—we hope fans will enjoy the experience. #LittleNightmares #VR #Unity #FMOD 80.lv/articles/how...
80.lv
How Little Nightmares VR is Powered by Unity, Lighting, and Design
Iconik, the game development studio behind Little Nightmares VR: Altered Echoes, breaks down how they adapted cinematic horror, environmental storytelling, and performance-heavy visuals for immersive ...
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Christophe is making Prerolled! @qaqelol.bsky.social · 19/03/2026
YOU CAN SELECT LINES BY CLICKING THEIR NUMBER?? #Godot #WhyDidNoOneTellMe
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passivestar @passivestar.bsky.social · 13/03/2026
EVERYBODY STAY CALM! we have realtime area lights in godot, I REPEAT, AREA LIGHTS IN GODOT, this is not a drill 🚨 🗣️
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Binbun @binbun3d.bsky.social · 13/03/2026
Grab the Godot card effects here: binbun3d.itch.io/godot-card-fx As usual all the shaders are free and there's a convenience version with presets and all the graphical assets for a couple of bucks. Oh and these work for non-card things too hah #godot #godotengine #shaders #vfx #pixelart
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UploadVR @uploadvr.com · 13/03/2026
Bandai Namco announced that Little Nightmares VR: Altered Echoes, the first VR game set in the Little Nightmares universe, will launch next month on Quest, PlayStation VR2, and SteamVR. Details here: www.uploadvr.com/little-night...
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Delaney King (She/Her/Whomst) @delaneyking.bsky.social · 13/03/2026
Very good #gamedev #gameart question. So, think about the problem based on the needs of your scenes and your hardware. Both have pros and cons, and by analyzing your scenes needs you pick the right methods.
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Delaney King (She/Her/Whomst) @delaneyking.bsky.social · 13/03/2026
Techniques are only outdated by scale at the moment. Enough hardware and you can make things passable without knowing the core basics of how triangles light or deform. However... take away that hardware and what have you got? So yeah, learn the core skills first so you can troubleshoot down.
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Gematsu @gematsu.com · 12/03/2026
Little Nightmares VR: Altered Echoes launches April 24 for PS VR2, SteamVR, and Quest Virtual reality horror game Little Nightmares VR: Altered Echoes will launch for PlayStation VR2, SteamVR, and Quest on April 24, publisher Bandai Namco and developer Iconik announced.
gematsu.com
Little Nightmares VR: Altered Echoes launches April 24 for PS VR2, SteamVR, and Quest
Virtual reality horror game Little Nightmares VR: Altered Echoes will launch for PlayStation VR2, SteamVR, and Quest on April 24, publisher Bandai Namco and developer Iconik announced.
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Christophe is making Prerolled! @qaqelol.bsky.social · 11/03/2026
If you use #Krita you should really know about this plugin!! It exports selected layers/groups as separate images, cropping the empty space around each!! You don't have to download anything, it comes with Krita, but its disabled by default!! 🧵How-to in comments 🧵 #Godot #GameDev #Art #2D #Tip
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Case Portman @caseportmanaudio.com · 11/03/2026
I fucking love my job. #sounddesign #gamedev
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Binbun @binbun3d.bsky.social · 29/01/2026
I released this Godot transition shader for free today. It's based on gradient textures so literally any direction, any shape and any pattern is possible! Link: binbun3d.itch.io/godot-modula... #godot #GodotEngine #shader #gamedev #gameart
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Binbun @binbun3d.bsky.social · 07/03/2026
If you're getting into shaders in Godot, I've written a 3 part guide where I try to explain things for a beginners perspective: bun3d.com/tutorials/uv... #godot #gamedev #godotengine #indiedev
bun3d.com
Basics of UVs and Coordinates in Godot Shaders | Tutorial
A guide about the basics of UVs and Coordinates in Godot Shaders
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Pierrec @wednesdays-game.bsky.social · 06/03/2026
J'en oublie l'essentiel : pour fêter ces deux pégases Wednesdays est en promo en ce moment même ! -50%, c'est la plus grosse promo depuis la fois où il était gratuit (you had to be there déso) store.steampowered.com/app/2747770/...
store.steampowered.com
Save 50% on Wednesdays on Steam
"The hardest part is not to speak up. It’s being heard." Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled ...
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Foghorns Drown - OUT NOW @studiolaaya.bsky.social · 05/03/2026
I made a fun little shader breakdown from our fire effect #gamedev #indiedev #godot #ps1 #lowpoly #shader
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Game Development Daily News @gamedevdaily.bsky.social · 06/03/2026
LibreSprite, an open-source pixel art editor libresprite.github.io #gamedev #gamedevelopment #indiedev #gameart #pixelart
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The Game Bakers @thegamebakers.com · 03/03/2026
this? rocks.
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Yarn Spinner 🔜 #MIGW26 @yarnspinner.dev · 04/03/2026
We're Jon, Tim, Paris and Mars 👋 Aussie game + tool developers making narrative tools for a range of engines! Our tools are FREE but you can support our work by: • buying a copy of our "Plus" version if you can • submitting your YS games to our website • contracting us to help on your game projects
Four people are smiling in a selfie they have taken outdoors. Three men and one woman are all rather tall, white, and brown-to-auburn-haired. They are dressed up fancy in suits and jewellery, as if going to a Summer wedding (they were).
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