Ruby // log64 @log64.bsky.social · 01/10/2026It's the rare post about Pilfer: Story of Light, which is only 2 american buckaroos rn on Steam store.steampowered.com/app/2153020/... 1242
Ruby // log64 @log64.bsky.social · 24/09/2026been listening to the OST for Sigma Harmonics on repeat. absolutely stellar, composed by Masashi Hamauzu (FFXIII). unfortunately, my japanese is too illiterate to play it... (perhaps this will fuel me to study more) 030
Ruby // log64 @log64.bsky.social · 06/08/2026all my years of gamedev have culminated to this moment 1181
Ruby // log64 @log64.bsky.social · 30/07/2026anyways, I am now getting Tokon for cute robot girl 0151
Ruby // log64 @log64.bsky.social · 15/07/2026all4u been trying to make a graphic every day before I start working 0171
Ruby // log64 @log64.bsky.social · 12/07/2026It's more straightforward than you might think. To UV unwrap I select faces > Reset UVs > move the stacked UVs to a square on an atlas sheet. I also use vertex color - RGB allows me to tint the model while A allows me to lerp parts to UVMap2, which can be set to a different texture on the atlas 230
Ruby // log64 @log64.bsky.social · 22/06/2026Vectorheart Alium from @fernmakesgames.com's Bring Me Hope 1143
Ruby // log64 @log64.bsky.social · 17/06/2026Discord needs to add a little virtual world that syncs to text and voice chat. Like Habbo or Gaia Online. And let you customize your avatar. Pls 0103
Ruby // log64 @log64.bsky.social · 18/05/2026I have some unfortunate news about Crescent Overload. TLDR: Development on the game is being indefinitely paused. Thank you for all your support. 612223
Ruby // log64 @log64.bsky.social · 27/02/2026Scarlet by @underoswald (X/TikTok/VGen) My stuff has changed a lot from when I first started gamedev, new pfp to reflect that 040
Ruby // log64 @log64.bsky.social · 16/01/2026I still think about RED+WISH. It’s kinda my dream game. Basically multiplayer Jet Set x Touhou. Super infeasible as a solo but idc! 0163
Ruby // log64 @log64.bsky.social · 05/01/2026my game is now shmovement Ape Escape + DMC #3Dplatformer #indiedev #gamedev 612133
Ruby // log64 @log64.bsky.social · 26/09/2025Views from Crescent Overload's tutorial #3Dplatformer #indiedev #gamedev 1426
Ruby // log64 @log64.bsky.social · 10/07/2025That’s kinda like ppushu ppushu! Though, no flavoring packet is crazy… 010
Ruby // log64 @log64.bsky.social · 26/05/2025Quote with an obscure game that you think everyone should play (if I ever ended up making a YouTube video, it would be about this one) 060
Ruby // log64 @log64.bsky.social · 21/05/2025I'm looking for work! I specialize in gameplay programming and movement systems, but as a solo I've done it all. Unreal Engine. Sharing appreciated 🙇 9458132
Ruby // log64 @log64.bsky.social · 26/02/2025I’m in a bit of a hard place in life rn. But Nurture kept me going and has changed my outlook on life and my art. 1100
Ruby // log64 @log64.bsky.social · 09/02/2025I once said this wouldn't be a combat oriented game, but I couldn't help it #3Dplatformer #indiedev #gamedev 624162
Ruby // log64 @log64.bsky.social · 12/01/2025reworking combat with feedback from the demo in mind, aiming to make it more hack and slash/combo-based... 1418
Ruby // log64 @log64.bsky.social · 30/12/2024The movement demo for Crescent Overload is now available on itch! Give it a try, get a feel for the movement, and feel free to lmk if you have feedback :) #3Dplatformer #indiedev #gamedev 113133
Ruby // log64 @log64.bsky.social · 04/12/2024this year I tuned back into Porter, smile! is really good! 030
Ruby // log64 @log64.bsky.social · 19/11/2024I've started to put in some SFX, it makes everything feel x10 nicer 🎧 #3Dplatformer #indiedev #gamedev 67110
Ruby // log64 @log64.bsky.social · 20/10/2024It's always fun to think of new ways to use the Gear Scythe #3Dplatformer #indiedev #gamedev 16214
Ruby // log64 @log64.bsky.social · 14/10/2024Announcing Crescent Overload, a fluid Action 3D Platformer about mending a broken cyber world. 💫 It's vibe-heavy, challenging, and nothing like I've made before. I hope you'll join me for the journey. store.steampowered.com/app/1568010/... 09131
Ruby // log64 @log64.bsky.social · 15/09/2024tutorial blockout... I scrapped the entire first draft and redid it here. just got to make it pretty! 020