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Litruv

@lit.mates.dev
76 followers 485 following 100 posts

Dev/Tech Artist @ mates.media 10 years with #UnrealEngine Currently crafting a Goblin PvE/PvP Boomer Shooter

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Litruv @lit.mates.dev · 08/03/2026
Introducing mxjs-lite, a minimal, lightweight JS client for Matrix. Built for websites and other weird projects. I’m even planning to port it to a #UnrealEngine plugin so games can hook into Matrix chat too. Server setup guide coming soon™️ #matrix github.com/litruv/mxjs-...
github.com
GitHub - litruv/mxjs-lite: Lightweight Matrix protocol client library
Lightweight Matrix protocol client library. Contribute to litruv/mxjs-lite development by creating an account on GitHub.
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Litruv @lit.mates.dev · 31/12/2025
Thought this was a fun weekend project! getting the Index controller to work as a lightgun. now I get to play things like Point Blank and Time Crisis without having to buy something like a Sinden light gun. No force feedback yet, but hey it works! :D
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Litruv @lit.mates.dev · 05/11/2025
Been getting into audio recording lately and needed a way to wrangle my sounds with UCS tags. So uh... I made one. New audio tagging + sorting thingy just dropped → lit.ruv.wtf/docs/?misc-f... #AudioTools #SoundDesign #FieldRecording #GameDev #IndieDev #UCS #Workflow
lit.ruv.wtf
AudioSort - Litruv
Desktop app for organizing WAV files with UCS categories, smart tagging, waveform visualization, and automated file management.
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Litruv @lit.mates.dev · 01/11/2025
Found these 2 cuties while watering the garden today
Ringtail Possums
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Litruv @lit.mates.dev · 26/10/2025
Getting that first multiplayer session going in your game, starting from the main menu, makes it feel so much more real #gamedev
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Litruv @lit.mates.dev · 11/10/2025
Just dropped a tiny free VST: MS Matrix. It turns stereo → Left/Center/Right! Extracts a true center channel, keeps your sides wide as hell. Perfect for watching YT/Vids with EqualizerAPO lit.ruv.wtf/docs/?misc-fun/ms-matrix UI’s rough as guts, but it works. 😂 #vstplugin #audiotools #audioplugin
lit.ruv.wtf
MS Matrix VST - Litruv
A VST for mid-side processor for stereo manipulation and spatial control.
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Whittmann @whittmann.bsky.social · 28/08/2025
Doom debugging, its like doom scrolling but you just keep trying one thing after another to fix a bug and at some point you should really stop but you can't 😭
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Litruv @lit.mates.dev · 03/10/2025
Using the metahuman live link webcam to drive the blendshapes in this goblin. Be really good for fast animation iteration 😀 Happy with the results so far, it'll be interesting for the rest of the body. #indiedev #unrealengine #ue5 #gamedev
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Litruv @lit.mates.dev · 30/09/2025
Trying to animate again for the first time in *months* The Gnawbolt - A rat launching crossbow that causes hit damage + dot from rat nibbles. #gamedev #UnrealEngine #indiedev
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Litruv @lit.mates.dev · 24/09/2025
Remapping curve names from ARKit to your own blendshapes for live link be like... Lord Help Me. #UE5
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Litruv @lit.mates.dev · 24/09/2025
Adding jiggle physics/bones, entirely within #UE5. Added extra bones. Weight painted, and then slapped on some SLERP, all without leaving the editor. #gamedev #UnrealEngine #indiedev
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Litruv @lit.mates.dev · 24/09/2025
'Time Seconds to String' got your knickers in a knot? Try favouriting 'To String' instead! #gamedev #UnrealEngine #UE5 #tips #indiedev
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Litruv @lit.mates.dev · 05/09/2025
Put up this $100k masterpiece on my door #Art #ModernArt #LowBudgetPicasso @maxvoltar.be
Banana Mousemat duct taped to the door
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Litruv @lit.mates.dev · 20/07/2025
Been beefing up my fork of #PNGTuber + added a ton of new features today. Huge thanks to @kaiakairos.net for the solid foundation. Hacking on this has been a blast. github.com/litruv/PNGTu... #PNGTuber #VTubing #DigitalAvatars
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Litruv @lit.mates.dev · 26/05/2025
I'm sure everyone has an opinion on wall hiding - how's this? #ue5 #gamedev #shaders
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Counterspace @arineakins.bsky.social · 18/05/2025
Anyone looking for any audio work? I have some free time for freelance work for the next few months. You can check out my portfolio here. arineaudio.com #indiegames #gameaudio #gamedev
arineaudio.com
Arin Eakins
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Litruv @lit.mates.dev · 18/05/2025
Messing around building a fishing mechanic, loosely inspired by Minecraft’s system, but from a top-down view 🎣 #UnrealEngine #GameDev #Fishing
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Litruv @lit.mates.dev · 15/05/2025
Weird Plasma feature, shaking the cursor, makes it grow? #linux
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Litruv @lit.mates.dev · 01/05/2025
It's a lovely time to compile plugins for multiple engine versions now :D just need to set up the right msvc's and paths to your installs, and off you go! lit.ruv.wtf/docs/?unreal... #unrealengine #ue5
lit.ruv.wtf
Multiple Plugin Compiler - Litruv
Documentation for Litruv's plugins
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Litruv @lit.mates.dev · 22/04/2025
Why is drag/drop in Widgets still so clunky? Click handling could be way better, prevent click, and don't even get me started on the lack of tap-drag for accessibility. On the bright side, I've managed to recreate some of Minecraft's functionality for my own inventory! #UnrealEngine #UE5 #GameDev
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Litruv @lit.mates.dev · 18/04/2025
Trying some #photography with #viture xr glasses. Wanted a bigger display on my camera but ended up being too bulky and came with similar issues
Glasses in question Fungi Tarra bulga suspension bridge Giant ferns from above
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Litruv @lit.mates.dev · 16/04/2025
Working on a module for lasers in #UnrealEngine for virtual production as a feature research project. Been fun to make from scratch #UE5 #DMX #stagelighting
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Litruv @lit.mates.dev · 16/04/2025
But… WHY?! JUST KEEP BEING A FLOAT, PLEASE!! I kinda like these dynamic nodes, but ngl, disabling them is looking real good right now. #UE5 #UnrealEngine #GameDev #WhyAreYouLikeThis
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NULLFRAME @nullframe.bsky.social · 30/03/2025
Our #TWD #UEFN game is shaping up nicely. We are currently focused on the atmosphere, walker balance, and economy. The game will feature multiple scenarios within the same map and randomized objectives 🤯
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Litruv @lit.mates.dev · 20/03/2025
Trying out some long exposure photography, how'd I do? #photography #landscape #boat
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Argonaut Games @argonautgames.com · 18/03/2025
The wait is nearly over! 🎉🎉 We’re thrilled to announce that the highly anticipated remaster of Croc Legend of the Gobbos is launching April 2, 2025! 🐊💚 Wishlists are open for PC on @gog.com, with Nintendo, PlayStation, and Xbox digital storefronts following soon. www.youtube.com/watch?v=bTbQ...
youtube.com
Croc Legend of the Gobbos coming April 2nd!
YouTube video by Argonaut Games
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Litruv @lit.mates.dev · 17/03/2025
Should pressing up/down on the D-pad move with the camera’s direction or the world/tileset direction? It’s for a top-down roguelite — mouse handles aiming/attacks, somewhat like Hades. Thoughts? #gamedev #unrealengine
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Litruv @lit.mates.dev · 19/02/2025
Got a little too into prototyping my #Cyberdeck — built on a @raspberrypi.com 3A+ with a Glorious GMMK #mechanicalkeyboard and a ridiculously ultra-wide screen. Gonna be fun. Case is next… but first, some 3D scanning shenanigans!
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Litruv @lit.mates.dev · 15/02/2025
Made a D20 roller with a retro CRT style with @threejs.org over the weekend. Fun little project—give it a roll! 🎲✨ codepen.io/litruv/full/... #d20 #dnd #retro #webdev
codepen.io
Retro Roller
...
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Litruv @lit.mates.dev · 15/02/2025
This is by far the best moderation list I've found, my Discover page is so clean from politics and extra bs, I come here for fun scrolling, not doom scrolling #Bluesky #BlueskyTips bsky.app/profile/temu...
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Litruv @lit.mates.dev · 12/02/2025
Where's the #unrealengine blueprint art at? #gamedev
A possible future job for game devs
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Litruv @lit.mates.dev · 10/02/2025
I've been using @obsidian.md for my docs, but I wanted an easy way to upload and read them anywhere—without dealing with a full backend. So, I built my own frontend that just needs a place to be hosted. You can even let @cloudflare.social handle that part. lit.ruv.wtf/docs/ github.com/litruv/docs/
github.com
GitHub - litruv/Docs-Viewer: A modern, zero-dependency static documentation viewer with advanced Markdown rendering, dynamic navigation, and responsive design. Perfect for seamless documentation hosti...
A modern, zero-dependency static documentation viewer with advanced Markdown rendering, dynamic navigation, and responsive design. Perfect for seamless documentation hosting without backend require...
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Litruv @lit.mates.dev · 10/02/2025
Trying out making my own objective markers, things to add include offsets and group visibility, like combat objectives, quests, etc. got things like offscreen arrows going and distance tags, went way too indepth, but it's a good experience so far #unrealengine #ue5 #gamedev
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Litruv @lit.mates.dev · 05/12/2024
*"It's been 84 years"* Diving back into personal site #webdev! Even integrated my #Bluesky feed—shocking how easy it is with no API tokens needed for public data. So refreshingly simple. lit.ruv.wtf
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Litruv @lit.mates.dev · 05/12/2024
Whipping up motion trackers for Skullduggery mocap + VRChat—time to see what chaos I can cook up. Powered by a Nokia-style BL-5C battery, so basically indestructible. #GameDev #SlimeVR
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Litruv @lit.mates.dev · 21/11/2024
Sunset doing pretty sunset things, rare sight for a gamedev to see ;D
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Phoenix Indie @phnxindie.bsky.social · 20/11/2024
screw trying to find sound effects that fit my vision of my game went to the thrift store, spent 20 bucks, and I'm making my fricking own >:[ #gamedev #indiegamedev #sfx
a suitcase of lots of items from a thrift store
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Litruv @lit.mates.dev · 20/11/2024
Adding rings to Skullduggery for powerups—think Diablo, but in first person, so you can actually see them! Now brainstorming cool effects and some spicy synergies to bake in. #UnrealEngine #GameDev
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Litruv @lit.mates.dev · 18/11/2024
What should we call Game Logic AI to avoid confusion with 'AI'?—Drop your extra ideas below! 🧠🎮 #GameDev 1️⃣ NPC 2️⃣ Bots 3️⃣ Game AI 4️⃣ Just use AI 📊 Show results
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Litruv @lit.mates.dev · 18/11/2024
Whipped up a shader for my sails—no rigging involved! Using a texture map, I can smoothly blend into a furled state. #UnrealEngine #GameDev
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Litruv @lit.mates.dev · 17/11/2024
What's up fellow #GameDev 's ? *Got the tag, it's automated now*
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Litruv @lit.mates.dev · 17/11/2024
Praise be to the AI overlords—thy wisdom hath granted me a functional AI today! 🙌 Finally diving deeper into #UnrealEngine AI with Behavior Trees + EQS, and wow, what a ride. Gone are the days of AIMoveTo() simplicity. Loving the learning curve! 🚀 #GameDev
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Litruv @lit.mates.dev · 17/11/2024
Testing a dynamic crosshair that shows projectiles coming from the weapon's muzzle, not the player's camera. Adds some realism to aiming in my not so realistic game lmao 🎯💥 #GameDev #UnrealEngine
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Litruv @lit.mates.dev · 16/11/2024
Manny looking mighty suave. #UnrealEngine #3Dprinting
Unreal engine mannequin in a paint me like one of your French girl pose
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Walaber @walaber.com · 13/11/2024
When a #gamedev plays a video game
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Mark @marknormington.bsky.social · 13/11/2024
Working on my sculpting again seeing as I keep getting told I'm a one trick pony #gamedev #zbrush #sculpting #gameart
A stylised skull sculpt in zBrush
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