Leo K @leokrogue.bsky.social · 07/09/2026(Also, do grab whichever skills don't cost Time to train, since those are 'fundamental' stuff you're going to want anyway.) 011
Leo K @leokrogue.bsky.social · 07/09/2026Don't worry about that much. The game is unbelievably generous with time, I feel like I could get basically every skill I truly want and I would still have more than enough to finish my main quest AND do a good bit of other stuff. Players are finishing main quest with like 10 full days left. 111
Leo K @leokrogue.bsky.social · 31/08/2026www.youtube.com/watch?v=RLwj...youtube.comAsaf Avidan - The Labyrinth SongYouTube video by Emilink Lady 010
Leo K @leokrogue.bsky.social · 31/08/2026youtu.be/hP-6iVUyt8Eyoutu.beSleep Token - DYWTYLMYouTube video by SleepTokenVEVO 000
Reposted by Leo KJiikae @jiikae.com · 31/08/2026Yeah I've heard this several times as well and when I look around, it just doesn't hold up. In fact, I've seen much more evidence that the opposite works better. Advocating in a way that is alluring as opposed to hostile is something that I've seen be far more effective. Dangerously effective even. 071
Leo K @leokrogue.bsky.social · 31/08/2026Yamanata asked on TW if some open worlds feel less repetitious/copy-paste than others, and if so, what makes that difference for players. My answer. 021
Leo K @leokrogue.bsky.social · 31/08/2026It would legitimately be Take Me Back To Eden. alts: Nightwish - Once Within Temptation - The Heart of Everything 010
Leo K @leokrogue.bsky.social · 26/08/2026That protagonist means a great deal to me, you have no idea. Thank you. 010
Reposted by Leo KUSSR Pictures @ussrpictures.bsky.social · 25/08/2026"Aid to the Starving, American Style." - Soviet Poster, 1970s 0343102
Leo K @leokrogue.bsky.social · 24/08/2026Rise is really quite good... I never played much of it. It makes me feel sad to play it. But it is a very fun game. 000
Leo K @leokrogue.bsky.social · 22/08/2026Fuck 'search-action' and fuck 'spectacle fighter.' Stinky terms. 010
Leo K @leokrogue.bsky.social · 08/08/2026I feel like starting from the right is typically more comfy. I believe one of my eyes IS actually worse than the other, though. 110
Leo K @leokrogue.bsky.social · 08/08/2026Complexity / complex interactions / dynamics arising from simple mechanics is probably the craziest game holy grail shit you can land upon. 030
Reposted by Leo KMikhail Klimentov @leadergrev.bsky.social · 05/08/2026Big Walk… Marathon… Baby Steps… a decade ago, even the tenuous connection between these games could inspire a blog. Not so anymore… 3969
Reposted by Leo KYuki (commissions open) @yukimakingart.bsky.social · 06/08/2026Bridget celebrates the #MARVELTōkon release by cosplaying as Magik! ♥ 71294320
Leo K @leokrogue.bsky.social · 06/08/2026The low review scores make no sense. I don't have a great PC, performance was fine. Combat is fun. Exploration is fun. Level design is fun. JP voice acting is fun. There are many minor points of friction and the game has some issues but it's like, fine? It's fine. It's literally fine. 130
Leo K @leokrogue.bsky.social · 06/08/2026If you are in the "cool sword girl" target-audience, this is just a fun ride that is easy to feel badass slashing through, once you figure things out. I played with Japanese audio and it was fine. Emma, Brad and Shidou are stand-outs. Not the most inspired or innovative story, but hardly terrible. 110
Leo K @leokrogue.bsky.social · 06/08/2026You could keep things harder by NOT speccing into Ranged though, choosing to be extremely Koo-focused instead. Bow/Crossbow and all associated Skills are MONNNNSTROUSLY strong for a variety of reasons. (Very available Status-apply, many 'recurrent DMG' passives and synergies.) 130
Leo K @leokrogue.bsky.social · 06/08/2026Enjoyed Beast of Reincarnation thoroughly. Will probably blast through a fast Reincarnation+ difficulty run. On Hard, the first half is tense and challenging, the second is power-fantasy as your customization and RPG layers ROFLSTOMP every remaining obstacle into the god damn dirt. 130
Leo K @leokrogue.bsky.social · 06/08/2026youtu.be/g9BWuO02_Rkyoutu.beBeast of Reincarnation OST | Opening Theme Soundtrack (Extended Version)YouTube video by Harald Odinson ( YoshimitshuSVK ) 010
Reposted by Leo K𝕵𝖎𝖒𝖒𝖞 𝕸𝖆𝖐𝖊𝖕𝖊𝖆𝖈𝖊 @jimmymakepeace.bsky.social · 03/08/2026the bullies at school keep making me squeeze through narrow gaps so that they can seamlessly integrate cutscenes into gameplay without a loading screen. 202723787
Reposted by Leo KAlanna Smith @alannamode.bsky.social · 02/08/2026It'll be in ways you don't always understand but definitely notice. Friction in places there didn't used to be Why isn't this fun anymore? Why does this take so long to load? Are they EVER gonna fix this bug? The last franchise game had this figured out, why'd they fuck up that feature in this one? 129436
Reposted by Leo KAlanna Smith @alannamode.bsky.social · 02/08/2026And it's gonna be because the institutional memory got obliterated in layoffs, senior skills demolished, team synergy/morale wrecked while Money Guys were pivoting + derailing entire studios to squeeze more $$$ It's gonna be cause of the human cost. Don't blame the wounded when you start to feel it 236358
Reposted by Leo K✩あみ✩@ @oyasuami.bsky.social · 03/08/2026I remembered this exists and it fucking makes me laugh every time. 013451
Leo K @leokrogue.bsky.social · 03/08/2026I would learn Rising with you but I am brand new, like I have never played it before in my life. 110
Reposted by Leo KBoghog @boghogstg.bsky.social · 02/08/2026It's because a lot of Souls fans are attached to the idea of it being this really hardcore franchise, they want the games to be something they're really not and in order to sort out that cognitive dissonance & incoherency they attack players rather than devs. 1173
Reposted by Leo KBoghog @boghogstg.bsky.social · 02/08/2026People have some sorta intuitive sense for why coherence is important for stories themselves but games are not treated this way at all. The rules & goals can be sorta siloed off from an analysis of the work or even changed to better fit the aesthetics/narrative (self imposed rules & goals) 1233
Reposted by Leo KBoghog @boghogstg.bsky.social · 02/08/2026This is one case where games are genuinely & meaningfully different from other artforms because they can self-enforce to an extreme degree. And that enforcement is perfectly harmonious with what they are at their core.To play a game is to follow its rules & goals, automation makes it more convenient 0294