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Gerard

@lemurconspires.bsky.social
134 followers 89 following 473 posts

Game developer itch: thelemurconspiracy.itch.io pico8: www.lexaloffle.com/bbs/?uid=141102

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Reposted by Gerard
Nintendeal @nintendeal.com · 29/09/2026
Öoo is one of my favorite games to release in recent memory and ElecHead is also fantastic so this @namataka.bsky.social Double Pack physical release for Switch is a MUST OWN for me! up for pre-order at VGP: bit.ly/4rMU9Q7 #ad $25 USD
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Gerard @lemurconspires.bsky.social · 27/09/2026
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Gerard @lemurconspires.bsky.social · 26/09/2026
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Gerard @lemurconspires.bsky.social · 24/09/2026
One day I gotta get in and participate in #fallingblockjam. Until then I’ll just play all the cool stuff people are coming up which ❤️
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Gerard @lemurconspires.bsky.social · 22/09/2026
I’ve been floating along recently in a very offline way. I can’t say it’s been unwelcome.
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FLEB @flebpuzzles.bsky.social · 17/09/2026
Okay, it's out! store.steampowered.com/app/4428890/...
store.steampowered.com
20 More, Somehow Even Smaller, Mazes on Steam
A puzzle game with twenty small mazes.
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Gerard @lemurconspires.bsky.social · 16/09/2026
In an era of endless exhausting remakes, I’m down for this store.steampowered.com/app/3781550/...
store.steampowered.com
Save 10% on Paratopic: Overdub on Steam
Before the Backrooms ... before analog horror ... there were the tapes
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Kat Tsai @chuwenjie.bsky.social · 14/09/2026
The Before Times. 1000xRESIST.
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FLEB @flebpuzzles.bsky.social · 03/09/2026
"20 More, Somehow Even Smaller, Mazes" will release September 17th! It's around 30 minutes long. It will be free. store.steampowered.com/app/4428890/...
store.steampowered.com
20 More, Somehow Even Smaller, Mazes on Steam
A puzzle game with twenty small mazes.
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Gerard @lemurconspires.bsky.social · 12/09/2026
Are you a noteworthy game developer if you aren’t gone within 10 years of your iconic release?
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Gerard @lemurconspires.bsky.social · 10/09/2026
It keeps tripping over its own mistakes as it attempts to chase after you.
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Gerard @lemurconspires.bsky.social · 08/09/2026
Why is there no Steam bundle for Blood Dungeon / Dungeons of Blood and Dream?
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lily valeen @itsmelilyv.bsky.social · 07/10/2025
free game design: when the game first starts, begin ticking down a timer. give it like 20 hours and label it "judgement" or something. leave it as a small part of the UI at all times. it doesn't even have to do anything
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Casey Explosion @caseyexplosion.bsky.social · 05/09/2026
Under communism, it will be *OUR* Sharona
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Mike Cook @mtrc.bsky.social · 03/09/2026
The hint system in this game is so good. I don't think I've ever seen a game do this before - it teleports you into a different, simpler puzzle room that tries to show you an idea you'll need to solve the original puzzle. Incredibly effective, feels like it's inspired by real-life teaching?
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Gerard @lemurconspires.bsky.social · 03/09/2026
On tougher days with bub this LOTR quote repeats in my head: “I feel thin, sort of stretched, like butter scraped over too much bread.”
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Gerard @lemurconspires.bsky.social · 03/09/2026
We excited for my brain to melt while playing this
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Gerard @lemurconspires.bsky.social · 02/09/2026
not much has been happening on the #pico8 game front recently but managed to make some steady progress today with fail states and level reloading
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Aggro Crab 💥🔪 @aggrocrabgames.bsky.social · 01/09/2026
REBOUNDER. A new game developed by ThirtyThree, published by Aggro Crab. Rebounder is a hand-crafted precision platformer about a roughneck worker recruited for a hazardous job on a distant planet. Nail the run. Deliver your line. Dropping 2027.
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screenshot archive of internet @archiveofficial.bsky.social · 01/09/2026
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Gerard @lemurconspires.bsky.social · 01/09/2026
Br0k3N Indu$trY
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Tetra the Hollower - They/Them @tetraminose.bsky.social · 29/08/2026
Art style concept for a Bomberman inspired roguelike game
A mockup were I did the sprites and art direction of a Bomberman inspired pirate roguelike. The UI is made out of wood and old paper, showing things like the current level and bomb, items and resources.
The level itself is made with sand tiles, like if it was on a desert island. You can see palm trees, destructible crates, hard rocks, a bomb exploding, some designs for the playable character (a thief pirate rat) and the enemies (dead pirate skeletons).
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Azure Midsummer @millenia3d.net · 31/08/2026
worked more on the librequake super nailgun texture
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LGR @lgr-yt.bsky.social · 29/08/2026
This is amazing! SimCopter had a great soundtrack by Jerry Martin but the game’s files were highly compressed. So LucasVB got in touch with Mr. Martin and he was able to find most of the original high quality tracks! Awesome to hear “Hangar” in such clarity after 30 years archive.org/details/SimC...
archive.org
SimCopter original soundtrack (high quality)
SimCopter is a somewhat obscure game released in 1996 by Maxis, the studio behind the SimCity and The Sims franchises.In the game, the player controls a helicopter pilot in various missions across a c...
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Gerard @lemurconspires.bsky.social · 24/08/2026
I've setup level transitions in/out. Now to build the game out by implementing different challenges and mechanics to put in them #pico8
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SaKo @sako.works · 22/08/2026
260819 pico-8-edu.com?c=AHB4YQJ9Aa... #pico8 #dailycarts
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Gerard @lemurconspires.bsky.social · 22/08/2026
I got sidetracked into another #pico8 idea. I think I can focus on this one and knock it out quickly though. Promise.
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Gerard @lemurconspires.bsky.social · 17/08/2026
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Gerard @lemurconspires.bsky.social · 17/08/2026
I think I’m going to dive in for a Deaths Door replay soon. I’ve only not done so already because that game (like Elden Ring) is so firmly a lockdown game for me and for whatever reason I’ve found it hard to play those again. Is that a thing for other people too?
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Gerard @lemurconspires.bsky.social · 16/08/2026
Well said
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Ludipe @ludipe.bsky.social · 14/08/2026
⚠️If you're a thinky puzzle gamedev, you can apply for a grant of $15,000 to work on your game. You just need to fill out a very straightforward form. There are no strings attached. This isn't a loan or a publishing deal. You could even make a tiny prototype this week and apply with it.
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Mike Bithell @mikebithell.bsky.social · 13/08/2026
Videogame CEOs, consider the exciting opportunities afforded you by shutting the fuck up.
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Em @emaudible.bsky.social · 11/08/2026
Lots of excitement about the squeaky beach sounds in Big Walk! You'll all be happy to know it's the real thing! Was absolutely giddy to get to record them on an actual Australian squeaky beach in Wilson's Promontory. Yes, if you didn't know some beaches there really do squeak. It is pure joy.
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Gerard @lemurconspires.bsky.social · 10/08/2026
#pico8 game 3 - the player has to spend energy for all your actions in the game. Energy levels also determine how visible things of that colour are. Basically use energy to get pickups that recfill your energy.
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countless bats @countlessbats.bsky.social · 09/08/2026
@unormal.bsky.social started porting Qud to Doom this afternoon...got Joppa up and running
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I suggest armpit @i.suggest-armp.it · 07/08/2026
it is shocking how much you can get done when you don't care about the quality of the codebase.
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barinky @barinky.net · 04/08/2026
#picoCAD2 export:
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Gerard @lemurconspires.bsky.social · 07/08/2026
just laying out some of the basics for a gameplay loop for #pico8 game #3
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Gerard @lemurconspires.bsky.social · 07/08/2026
Keeper is an awesome game. Go play Keeper. youtu.be/CDmvkGUSWzI?...
youtu.be
Keeper - Official Launch Trailer
YouTube video by Double Fine
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Gerard @lemurconspires.bsky.social · 06/08/2026
I’ve been doing everything except #gamedev recently to let my mind just work in the background and find ideas for a some way to use my new #pico8 game mechanic. And I just got it! In the shower no less! Now back to making the thing 🎉
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Gerard @lemurconspires.bsky.social · 01/08/2026
Great resource
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Melissa Gira Grant @melissagiragrant.com · 31/07/2026
“Some people think we can wait and, when it gets too bad, then we reduce emissions and things will get better again. People don’t realise that we can’t make it get better again. We can only prevent it from getting much worse.”
theguardian.com
‘We can’t make it better again’: what Europe’s wildfires tell us about the climate crisis
In this week’s newsletter: As France and Spain battle huge fires in this summer of relentless heat, will it be enough to spur us to take action?
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Gerard @lemurconspires.bsky.social · 31/07/2026
ZplaceplatformZ is done, so I'm onto the next idea. My third game in #pico8 will need more prototyping and experimentation to see where the fun can be had. First quick test presented without context:
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Gerard @lemurconspires.bsky.social · 31/07/2026
This is very cool news
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DX @dxnacca.bsky.social · 30/07/2026
I really enjoy making tools to remove things that slow down the creative process. Resizing objects is one of those things So I built a Dynamic Scaling System for Blender that lets the object adapt to a new scale automatically Inspired by @paralives.com and developed using @kenney.nl 's assets
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John Livingston | Drawchemy @johnwlivingston.bsky.social · 30/07/2026
Hey Chris! I work at 2K on the next Bioshock, but over the last few years (with 2K's approval™) I've been noodling on a weird take on the immersive sim genre. Inspired by Mosa Lina, Scribblenauts, and LittleBigPlanet (which incidentally is how I got into game dev!)
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Gerard @lemurconspires.bsky.social · 30/07/2026
ZpaceplatformZ is a fast paced arcade game set in the year 4000. No one has a body anymore and you must colour platforms in space to match incoming lasers! itch: thelemurconspiracy.itch.io/zpaceplatformz bbs: www.lexaloffle.com/bbs/?tid=158...
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Gerard @lemurconspires.bsky.social · 30/07/2026
Getting myself confused between two names for my game Zpaceplatez and ZpaceplatformZ. I can't imagine how that could've happened 🫠
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cronobreak™ @cronobreak.bsky.social · 29/07/2026
A little piece to tinker with some techniques and materials in Blender #b3d
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Aftermath @aftermath.site · 29/07/2026
All the video game studios that refuse to use generative AI aftermath.site/video-games-no...
someone holding up a sign that AI crossed out
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