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laurence

@laurenceiseult.bsky.social
554 followers 742 following 205 posts

Design @Paradox on CKIII Prev: Principal ND @LiquidSwords Narrative Lead @ZOAN Game Writer @shedbuildergame 🏳️‍⚧️they/them Narrative Dep Alumni IGDA 2023 Virtual Exchange Stockholm

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Pete Stewart 🏳️‍🌈 @petestewart.bsky.social · 13h
I firmly believe any game writer is demonstrably better at their job once they at least understand (and ideally can actively participate in) the implementation process.
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Giada Zavarise ➡️ AdvX @cheerfulgoth.bsky.social · 01/10/2026
omg omg omg
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Ben Chandler @threeohfour.bsky.social · 05/09/2026
I have been thinking about Umberto Eco’s description of Dan Brown for three days.
Eco was asked whether he had read the Brown novel; he replied:
I was obliged to read it because everybody was asking me about it. My answer is that Dan Brown is one of the
characters in my novel Foucault's
Pendulum, which is about people who start believing in occult stuff. ... But you yourself seem interested in the kabbalah, alchemy, and other occult practices explored in the novel. ... No.
In Foucault's Pendulum I wrote the grotesque representation of these kind of people. So Dan Brown is one of my creatures.
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Chaucer Doth Tweet @levostregc.bsky.social · 26/07/2026
The skye above the port was the color of parchment, as yet unmarked by a scrybe.
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Jaws Slayer 🎃 @jesawyer.bsky.social · 21/06/2026
It was only a few years ago that I learned a lot of people get derailed/mad when they read words they don't know/don't know how to pronounce. When I was growing up I tried to figure out meaning through context and if I couldn't do that, I'd look it up. Never cared about pronunciation while reading.
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arr @arr.bsky.social · 05/06/2026
english isn't for cowards. if you're not saying 'torpify,' that's a skill issue. there's no Académie Française telling you what to do. if you try to type 'pallific' and freak out when you see a little red underline, maybe you're not ready to roll with the big dogs.
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Suriel Vazquez @suriel.bsky.social · 27/05/2026
screenshot of The Wire that has Marlo saying "Price of the brick going up."
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Andy Walsh @englishscribe.bsky.social · 17/05/2026
Reposting OPPORTUNITY! Affiliated and excited to learn about the amazing, talented people out there! Shares very welcome!
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Sam Barlow 🔥 @mrsambarlow.bsky.social · 06/05/2026
static.klipy.com
Antonio Banderas' Satisfied Reaction
ALT: Antonio Banderas' Satisfied Reaction
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laurence @laurenceiseult.bsky.social · 03/05/2026
youtu.be
Planescape Torment: Main Theme
YouTube video by Transcendent0ne
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Cat Manning @catacalypto.bsky.social · 03/05/2026
recession indicator
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Video Game History Foundation @gamehistoryorg.bsky.social · 20/04/2026
For the first time in our 9-year history: WE ARE HIRING! We're seeking a full-time fundraising manager to establish and grow our non-profit's development department - in other words, to raise money and help us grow! Remote-hybrid in the SF Bay Area with benefits! www.linkedin.com/jobs/view/44...
linkedin.com
The Video Game History Foundation hiring Fundraising Manager in Emeryville, CA | LinkedIn
Posted 12:59:43 AM. Apply if this sounds like a match:We are seeking a growth-oriented, self-starter with prior…See this and similar jobs on LinkedIn.
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AdventureX @adventurex.bsky.social · 09/04/2026
Save the date! On 13 April, exhibitor and speaker submissions open for AdventureX 2026. Be part of the UK’s only convention dedicated to narrative games. You can find details at adventurexpo.org. Follow us here and subscribe to our newsletter for updates. #AdvX26 #AdvX
AdventureX submissions open on 13 April for exhibitors and speakers. An AdventureX exhibitor wearing a lanyard and glasses discusses their game
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laurence @laurenceiseult.bsky.social · 22/03/2026
Just backed this narrative deck builder! I'd back anything @meghna.bsky.social works on.
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Amyville Hoyrror @amyhoy.bsky.social · 22/03/2026
"When crimes begin to pile up they become invisible." —Bertolt Brecht
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Michelle says: Be kind. Always. ❤️ @snarkysillysad.bsky.social · 21/03/2026
Deer enjoying cherry blossoms in Nara, Japan: #AGoodPlace Source: www.reddit.com/r/BeAmazed/s...
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Terry Cavanagh @terrycavanaghgames.com · 13/03/2026
Blown away by this showcase today, everything in it is so fascinating and inspiring. I wanna make more games that are like this: www.youtube.com/watch?v=Og6_...
youtube.com
COMPUTER WORLDS - A New Showcase Celebrating Strange & Distinctive Games
YouTube video by noclip_2
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eric stirpē @stirpicus.bsky.social · 09/03/2026
Not at GDC this year, but here’s a couple scraps of free advice on networking for new folks:
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Sansa Sandisk @cheatlines.co · 21/12/2023
When I encounter myself as a different colored cursor because I have the Google Doc open in two tabs
Natalie Portman in Black Swan being menaced by a doppelganger in the mirror
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laurence @laurenceiseult.bsky.social · 06/03/2026
When she hits she hits
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Aysha U. Farah @ayshaufarah.bsky.social · 06/02/2026
not the first person to say this, but video games' closest artistic sibling is theatre, not film. immersive theatre, for sure, but there's overlap in less-experimental, proscenium-style plays as well
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inkle @inkle.co · 04/02/2026
❄️ Update: The GAME NARRATIVE KALEIDOSCOPE ❄️ will be published soon - we just sent a proof to the authors. 400 pages - 100k+ words - 118 authors - including the writers from several well-beloved games and major franchises. If you want to be notified when it releases, you can add your name below!
forms.gle
Sign up for news about the Game Writing Kaleidoscope
In early 2026 we’ll be publishing The Game Narrative Kaleidoscope, a collection of over 100 short essays by game writers about writing. Featuring some very famous names, some highly experienced free...
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Talia al Ghoul 🏳️‍⚧️ @usili.bsky.social · 28/01/2026
Bilbo looking at his phone top

on bottom is ChatGPT

After all, why not? Why shouldn't I keep it?

You're absolutely right — you found it, it's been with you a long while, and it's only natural to feel fond of something that's served you so well, especially when someone like Gandalf suddenly seems to want it for himself.
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Julie Phillips @julie-phillips.com · 22/01/2026
When I wrote this a year ago I had no idea how bad things would get. Today, eight years after she left us, I'm trying to follow Ursula's advice: write and worry. Write and act. Worry and keep writing. lithub.com/the-way-of-w...
lithub.com
The Way of Water: On the Quiet Power of Ursula K. Le Guin’s Activism
In the past two months, I’ve found myself thinking back to an essay Ursula K. Le Guin posted on her blog in November 2016. It was one of her last long essays, and she wrote it at a time when she—li…
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SaraAAAGHH A GHOST!!! Ford 🐍🎨👻 @angeloslh.bsky.social · 13/01/2026
RT if you've never had a tab of ChatGPT open 'just to do quick research'
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Alice Ruppert 🐴🎮 @malicedafirenze.bsky.social · 09/01/2026
Latest article was inspired by this reader request by the way! www.themanequest.com/blog/2026/1/...
themanequest.com
Living Creatures vs Meat Motorcycles – How to Make Horses in Games Feel Alive — The Mane Quest
What makes horses in games feel alive and how do you get players to care for them? When complex independent behaviors are out of scope, what measures can developers take to give players a sense of emo...
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Tom Francis @pentadact.com · 08/01/2026
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice: www.pentadact.com/2026-01-08-1... I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
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Brodie Waddell @brodiewaddell.bsky.social · 08/01/2026
Birkbeck is hiring a Lecturer in Medieval Studies (c.1300-1500), full-time and open-ended. They will be formally based in English but expected to be able to contribute about 0.5FTE to History, including teaching and supervision. Closing date Feb 23rd: cis7.bbk.ac.uk/vacancy/lect...
Birkbeck, University of London, is seeking a Lecturer in Medieval Studies to join our dynamic team within the Faculty of Humanities and Social Sciences in Autumn 2026. 

As Lecturer in Medieval Studies you will contribute to the teaching of Medieval English literature and Medieval history across the Faculty, within our School of Creative Arts, Culture and Communication, and School of Historical Studies - this includes our BA English and BA History programmes, as well as postgraduate taught programmes in the two subject areas.

This post is offered on a permanent contract at Birkbeck, full time 35 hours per week, with a salary of £44,247 rising to £60,858 per year. Teaching hours will vary from 6pm - 9pm, Monday to Friday. 

To be successful, you will bring research expertise in the literature, history and culture of the Late Medieval period (c.1300-1500), and demonstrate a capacity to contribute to interdisciplinary research and teaching, participate actively in curriculum development, supervise doctoral students, and help shape the intellectual life of our vibrant academic community.

We would also welcome applicants who would be able to contribute to collaborative teaching programmes or research in the Faculty, in areas such as identity, race/ethnicity, or gender - experience of collaboration with cultural institutions, whether through research or teaching, is also welcome.

Core responsibilities will initially include programme/module administration, teaching, supervision, assessment, student support and pastoral care.  You will also be equipped to supervise doctoral students.

With a PhD in any area of Medieval Studies, you will contribute the Faculty’s and Schools’ research impact and culture, and to the intellectual and cultural life of the institution and the various communities and partners with whom we work and serve.
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21st Century Schizoid Tran @grayathena.bsky.social · 07/01/2026
While I'm posting about Clausewitz and Thucydides I'll bring this back
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Pavel @spavel.bsky.social · 30/12/2025
One of my goals for bsky has been to rebuild Design Twitter. But what we got instead was something better: Design Bsky.
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Zuul Nightingale🚪 @danaenight.northsky.social · 27/12/2025
I believe you can become jaded with the industry without losing passion for the craft, the medium, the collaboration. I think there's a bright center you never have to lose even as the oppressive cruelties of the business wear us down. I believe this because it me.
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laurence @laurenceiseult.bsky.social · 23/12/2025
Wow, it looks like Linux might actually be finally usable for normal people and support the software we need to make games. Strongly considering moving over.
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Jaws Slayer 🎃 @jesawyer.bsky.social · 22/12/2025
I’ve been in game dev for 26 years and I can’t remember any other time where a specific tech was being insistently and persistently pushed on devs as a group in the public sphere. Why would it? Cui bono? Why would any given dev have an interest in other devs using tech they don’t have a stake in?
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Ryan Cordell @ryancordell.org · 19/12/2025
I think this post nails the actual problem, for researchers at least—AI hallucinations would simply not be a problem in academic work if we’d not normalized citation-as-signaling rather than actual engagement—you can only cite a fake paper if you’re not in the habit of reading the papers you cite
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laurence @laurenceiseult.bsky.social · 07/12/2025
Post a film you've watched more than six times with a gif
media.tenor.com
a man in a yellow shirt is holding a woman on his back
Alt: A woman holds onto a man's back while he drives a motorcycle through a tunnel at night. The neon lights cast a green/yellow hue. It's from the film Fallen Angels (1995) dir by Wong Kar Wai and lensed by Chris Doyle. It's not my favorite WKW film but it's the one that had the best gif. All the same it's a lovely film and was shot in parallel with Chunking Express. A nice companion piece.
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Andy Walsh @englishscribe.bsky.social · 05/12/2025
OPPORTUNITY Arc Raiders - Narrative Designer Not affiliated. Shares welcome! careers.embark-studios.com/jobs/6883281...
careers.embark-studios.com
Narrative Designer - ARC Raiders - Embark Studios
As a Narrative Designer, you will be the key link between the story and the gameplay. You will design, implement, and maintain the gameplay systems and interactions that help deliver narrative to t...
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Sam Barlow 🔥 @mrsambarlow.bsky.social · 02/12/2025
HORSES is out!
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Santa Ragione @santaragione.com · 02/12/2025
Yesterday, the Epic Games Store decided at the last minute not to distribute the game, after having previously approved a release build. HORSES is otherwise now available on GOG, Itch, and Humble for $4.99. www.horses.wtf
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laurence @laurenceiseult.bsky.social · 30/11/2025
A real one.
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Santa Ragione @santaragione.com · 28/11/2025
Special thanks to GOG for being so supportive of the project! HORSES preorders are now available on the store: www.gog.com/en/game/horses 🙏
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Cat Manning @catacalypto.bsky.social · 13/11/2025
Sam oh my god.
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Cat Manning @catacalypto.bsky.social · 11/10/2025
I have a theory that when designing a social simulation / generator, it can be useful to keep in mind a story you’d like your system to be able to organically generate. not every system should generate the same story but I have a short list of high-salience interesting stories I reach for. (1/2)
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Brendan Keogh @brkeogh.bsky.social · 25/09/2025
Please just develop the literacies and dispositions to play old games just like you can watch old movies.
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Anthony « iamleyeti » Jauneaud @iamleyeti.bsky.social · 12/09/2025
I'm doing this very cool course in November! Writing short stories to prototype game narrative!
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Kenny Logins @kennylogins.bsky.social · 06/09/2025
Sévérine Cox
@severinecox.bsky.social
INTERVIEW WITH THE VAMPIRE

2ND ROUND INTERVIEW WITH THE VAMPIRE

ZOOM INTERVIEW WITH THE TEAM WITH THE VAMPIRE

WE HAVE DECIDED TO PURSUE ANOTHER CANDIDATE BUT WILL KEEP YOU IN MIND IF FUTURE POSITIONS
OPEN UP WITH THE VAMPIRE
September 16, 2024 at 8:57 PM
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Gretchen Felker-Martin PRE ORDER CHIMERA 2.16.27 🍉 @scumbelievable.bsky.social · 07/09/2025
you guys wanna see a dead body?
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