Reposted by Kyle BlackmonJoe Wintergreen @joewintergreen.com · 02/10/2026InFlux Redux is half off. You have the opportunity to BE THIS BALL Leave it a positive review so I can finally hit 100 of those!!! store.steampowered.com/app/867150/I... 36039
Reposted by Kyle BlackmonBOLD:\\ networked newt action @boldgame.online · 02/10/2026BOLD: NETWORKED NEWT ACTION playable demo, starting next week, just in time for next fest 0108
Reposted by Kyle Blackmonmars944.bsky.social @mars944.bsky.social · 25/09/2026An entry in the Quake Rooftops Jam. 25312
Kyle Blackmon @kylerblackmon.bsky.social · 12/09/2026honse back www.youtube.com/watch?v=c9dQ...youtube.comHonse 2026-09-11YouTube video by honse archive 121
Kyle Blackmon @kylerblackmon.bsky.social · 28/08/2026Finally got around to uploading all the honse races to youtube since they were scattered across a bunch of platforms and Streamable was culling the old ones that were hosted there. www.youtube.com/@honsetv New races in September after I get turns implemented.youtube.comhonse archivehonses of yesteryear 021
Reposted by Kyle BlackmonTransparency @transparency.bsky.social · 19/08/2026Me when I make the Simpson. 32284700
Reposted by Kyle BlackmonJoe Wintergreen @joewintergreen.com · 03/01/2025here's my blog post about how people who use generative ai are deeply estranged from themselves and reality itself, their souls drifting rudderless in open water, asphyxiating www.joewintergreen.com/i-think-the-... 461976617
Kyle Blackmon @kylerblackmon.bsky.social · 01/08/2026store.steampowered.com/news/group/1... Somehow this mentions a port of a cp_orange map I made 5 years ago in the middle of it.store.steampowered.comExor Studios - Start Your Engines! - Steam NewsNineteen years after EXOR Studios was founded, someone released a new map for D.I.P.R.I.P., our Half-Life 2 total conversion and one of the first mods Valve published on Steam. 031
Reposted by Kyle BlackmonJoe Wintergreen @joewintergreen.com · 13/07/2026JoeIO is on Fab now. Buy it and tell your boss to buy it at the much higher corporate price (or whatever it is called) www.fab.com/listings/94c...fab.comJoeIOJoeIO is an input/output (I/O) style system for level scripting in Unreal (currently 5.7 and up). If you don’t know what that is or means, I have an informative blog post all about it,&... 35626
Reposted by Kyle BlackmonScornkeeper @scornkeeper.bsky.social · 13/06/2026New Map Labs - Mega Mania, themed around megastructures, is available. My map in it is "The Deep Afar". Special, huge thanks to @makkon.bsky.social and @a-shift.bsky.social for the textures, couldn't have done it without them. www.moddb.com/mods/map-lab... 211623
Reposted by Kyle Blackmonnat. @natclayton.bsky.social · 10/06/2026well, it was a fun week of pretending video games were fun, but it's time to get back to the important business of making sure no game ever gets made again 3971184
Reposted by Kyle Blackmonnat. @natclayton.bsky.social · 22/02/2026what kinda rhythm game is that, like a bossa nova beat? 161267450
Reposted by Kyle BlackmonKronok @kronok.bsky.social · 18/05/2026Flow Textures around a curve with a simple [Ctrl + Alt + Right Click]. You can do all this in the Fast Texture Tool above with a Follow Quads unwrap too, but sometimes things are faster this way. 16511
Reposted by Kyle BlackmonJoe Wintergreen @joewintergreen.com · 15/05/2026New version of Scythe out today with improved hotspotting and Fast Texture Tool, it's amazing. I did this in like a minute 112117
Reposted by Kyle Blackmonpassivestar @passivestar.bsky.social · 30/04/2026searching for the least insane pbr wear decal workflow in godot. subclassing the decal class with custom procedural pbr map generators is probably it 937224
Kyle Blackmon @kylerblackmon.bsky.social · 18/04/2026It took at least three rounds before someone figured out how to break the trains by dropping a ration in front of it. Honestly a better result than I expected. #leveldesign 061
Reposted by Kyle BlackmonKim @iibo.games · 17/11/2025still looking for level design work! I can work in Unreal, Unity, and probably whatever in-house engine you'll throw at me. I have worked on DLC for Sniper Elite 5, various community mod projects, and custom maps for TF2 and Half-Life 2. portfolio ➡️ iibo.games 1272164
Reposted by Kyle Blackmonpkpseudo @pkpseudo.bsky.social · 25/03/2026The Titledrop arena for L-1: Sunday Bloody Sunday This arena previously took me 7 months to finish (or at least land on something I was proud of) and thankfully I’ve learned a lot since then, because this arena only took me a hands weeks to finish and be satisfied #ultrakill #customlevel 619046
Kyle Blackmon @kylerblackmon.bsky.social · 07/03/2026Missing a few games like Exile 3 and @crypticsea.bsky.social's hockey? that weren't in the database. 020
Reposted by Kyle BlackmonMakkon @makkon.bsky.social · 03/10/2025big gothic castle in quake from last year. didn't make it for any other reason than I was using it to make new textures and enjoying myself. 391250269
Reposted by Kyle BlackmonJoe Wintergreen @joewintergreen.com · 07/03/2025Hey you know the VR game Robo Recall? One of the better VR games imo. But the main thing is It has that classic thing: an office chair with one fucked wheel, so when you roll it it kinda pivots extra much around that wheel. On the physics asset, the wheels are all capsules except that one's a cube 8987175
Reposted by Kyle Blackmonnat. @natclayton.bsky.social · 04/02/2026free level design advice for creating an FPS arena that people will call the best multiplayer map ever made for generations. 241651524
Reposted by Kyle BlackmonHeather Penn @heatpenn.bsky.social · 10/01/2026vertical slice scene from 2024 645660
Reposted by Kyle BlackmonAender Lara @aenderlara.bsky.social · 11/01/2026The food machine rig done with #blender3D 621248
Reposted by Kyle BlackmonKronok @kronok.bsky.social · 07/01/2026I've just released the newest update to my Unreal Engine level editor called Scythe. Here's what's new... 🧵 19834
Kyle Blackmon @kylerblackmon.bsky.social · 24/07/2025track is a little longer this week because the new honses are so much faster. 010
Reposted by Kyle BlackmonChet Faliszek @chetsucks.com · 02/07/2025When you have “more games and players than ever” and still need massive layoffs? It might be the plan… It’s kinda of like…. Captain we just hit an iceberg… yes, yes, but look at the time we are making. 5533
Reposted by Kyle BlackmonAlex Austin @crypticsea.bsky.social · 18/06/2025A collection of physics-based dunks www.youtube.com/watch?v=bsQX...youtube.comA collection of physics-based dunksYouTube video by crypticsea 3146
Kyle Blackmon @kylerblackmon.bsky.social · 17/06/2025Made a little horse racing game with Unity ML Agents 141
Kyle Blackmon @kylerblackmon.bsky.social · 07/06/2025Sometimes I think I should make the trains louder, but it would mean less moments like this. 020
Reposted by Kyle BlackmonRenzo & Knuckles @renzoknuckles.bsky.social · 26/04/2025⚠️WARNING!⚠️ Proud to reveal the logo I made for our team @11ft8.bsky.social with @tessaract.gay's help and feedback!! That's right, #compsplatoon-- did you even know that, waoh, Renzo is such a good drawer? 1285
Kyle Blackmon @kylerblackmon.bsky.social · 19/03/20252 more days left in this game jam. Going to be cutting it close. 1140
Reposted by Kyle BlackmonJim Partridge @jim--partridge.bsky.social · 11/02/2025#HalfLife #AllGoodThings #HalfLife2 #Gamedev #LevelDesign 1144
Kyle Blackmon @kylerblackmon.bsky.social · 09/02/2025Football Simulator is an incredible experience. I'm not sure it's a good game, but just the fact that the custom player feature allows you to make a 28 foot tall man who can't take a step without collapsing is amazing. 1150
Kyle Blackmon @kylerblackmon.bsky.social · 28/12/2024More progress on the surrounding buildings and street #leveldesign 191
Kyle Blackmon @kylerblackmon.bsky.social · 22/12/2024Making a little tire shop SVT map, inspired by those old CS:S maps that were just a recreation of a single building like a McDonalds or something. #leveldesign 071
Reposted by Kyle BlackmonMax but on the other website @mjm.itch.io · 17/12/2024saving this for myself later as the most important video not abt making games that is abt making games www.youtube.com/watch?v=4jgT...youtube.comA rant on personal engineering projectsYouTube video by BPS.shorts 0183
Reposted by Kyle BlackmonDylan Browne @dylanbrowne.bsky.social · 06/12/2024Could not resist having another play with Nanite Tessellation in the UT project, my own spin on the absolute classic Facing Worlds. #UnrealEngine #UE5 #UnrealTournament #GameDev #Retro #TechArt #EnvironmentArt 1614229
Reposted by Kyle BlackmonOrelStealth @orelstealth.com · 30/11/2024I've made a brand-new tool for @counter-strike.net Hammer which uses hidden features yet not uncovered by devs A bend deformer in CS2 hammer! This tool made as a smartprop allows you to bend any model(s) on your pick 2458