Reposted by KosanJoe Wintergreen @joewintergreen.com · 09/04/2026Added some debug vis for both instant and in-flight IO outputs today 510211 102
Reposted by KosanJoe Wintergreen @joewintergreen.com · 20/03/2026I spent some of this week making an I/O system for level scripting in Unreal for @sleightofhand.game! I have long had thoughts on why these kick ass. Here's an unusually long blog post on: -why these kick ass -why they are necessary -how mine works -etc etc www.joewintergreen.com/i-o-systems-... 2334996 349
Reposted by KosanGrey @greyfox451.bsky.social · 27/01/2026In Deadlock news, DAYMMMMMMMMMMMMMMM WE WON 0322 32
Kosan @kosan.one · 23/08/2025Had a fun gamescom and met up with old and new friends! Time to take the train home and lay down for multiple days haha 020 2
Kosan @kosan.one · 17/08/2025Lol, only just saw this was a month ago, Bsky served it up fresh in my feed haha. Well, still belated congrats ^^ 010 1
Reposted by KosanHillsguy @hillsguy.bsky.social · 11/06/2025Decided to check out how water is rendered in Counter-Strike 2. Given how interactive water in CS2 is, I expected to see some cellular fluid simulation, but turns out they just use a low-resolution off-screen buffer with flat 2D decals used for various aspects of water. Reminds me of HL2 water :) 520150 201
Reposted by KosanXinus22 (Commissions : CLOSED) @xinus22.bsky.social · 16/03/2025Crossfire 2438061197 3.8K
Kosan @kosan.one · 14/03/2025I did miss the comfort of Ctrl+Z in Substance, but real-life acrylic and brushes are a fun change. I guess finally making a character instead of idk rocks was also great for an env artist like me ^^ 093 9
Kosan @kosan.one · 14/03/2025Rare "non-digital" 3D Art post :) I 3d printed and painted a delftware porcelain Hatsune Miku figurine that I made based on a friend's (vuktos on insta) sticker design (as a surprise gift for her birthday). #b3d #3dprinting #vocaloid #miku 33213 32
Kosan @kosan.one · 10/03/2025Farya's video essays are fantastic, it's impressive how much one can learn about music within different cultures in his videos. The one he did on Orientalism is my favorite, such an informative video to watch. The Viking one is also fantastic. Interesting how many parallels these three videos have. 010 1
Kosan @kosan.one · 01/03/2025I don't take notes, but I usually save screenshots, progress renders or videos to a folder on my drive which has most of my 3D art projects documented since 2016, sorted by year/month folders. Tbh I've also gotten a bit lazy with it in the last 2 years, I've really got to focus on it more again ^^ 110 1
Reposted by KosanMondySpartan @mondyspartan.bsky.social · 02/12/2024Bluesky in Windows Longhorn Hillel 2003. 923299931 3.3K
Kosan @kosan.one · 23/11/2024It's really not surprising, in what world was throwing away the purpose-built fully integrated Megascans frontend with it's very easily filterable granular categories a good idea?? FAB is just pages of random asset soup atm... 010 1
Reposted by Kosan🦇 Hexavier 🎃 @xavierck.com · 20/11/2024Especially important to highlight is that the Nazis viewed modern art, especially abstract expressionism and openly political art, as "degenerate" because these are the kinds of art that encourage you to think about what the piece of art means Nazi/far-right art strives for non-meaning 2202 20
Kosan @kosan.one · 20/11/2024Quite annoyed with Steam now blocking store pages of Games without age-ratings here in Germany. It annoys me especially cuz it 100% blocks pre-release stuff with pending ratings and is delisting software tools that wouldn't even get any ratings as theyre NOT GAMES Really hate this aspect of Germany 230 3
Kosan @kosan.one · 18/11/2024I've found myself recently searching certain places up on Google Maps (for outdoor as well as indoor pics at certain locations). Ofc that is only gonna work for certain ideas/settings. Otherwise I've also bookmarked certain "image collections" for specific settings, like e.g. www.bcd-urbex.com 110 1
Reposted by KosanFellow Demo @fellowdemo.bsky.social · 17/11/2024Another Custom Cinematic Background Map, but for Episode Two now on workshop: steamcommunity.com/sharedfiles/... 0185 18
Reposted by Kosantea 🍵 @teamakes.games · 17/11/2024(in)stabilitea (predecessor to The Elision Effect) is playable on the Half-Life 2 workshop now! A short surreal #liminalspace puzzle game set in an eerie empty office... #screenshotsaturday 👉 steamcommunity.com/sharedfiles/... 02911 29
Reposted by KosanEthosaur @ethosaur.bsky.social · 16/11/2024With the awesome announcement of the Half-Life 2 Anniversary Update, and the inclusion of official workshop support for Half-Life 2, I will be uploading almost ALL of my maps/mods I ever made (with time) to it! You can follow, and get them all here: steamcommunity.com/workshop/fil...steamcommunity.comSteam Workshop::Ethosaurs Half-Life 2 Maps/ModsSteam Workshop: Half-Life 2. A full collection of all my Half-Life 2 maps and mods I have ever made, now easily accessible with a single click of your finger! 2212 21
Reposted by KosanMaarten Frooninckx @marnamai.bsky.social · 16/11/2024To celebrate the 20th birthday of #Half-Life2 I 've put all (read: most, more soon) my old Half-Life 2 levels on the workshop and created a collection. steamcommunity.com/sharedfiles/...steamcommunity.comSteam Workshop::Marnamai's Half-Life 2 levelsSteam Workshop: Half-Life 2. A collection of custom Half-Life 2 maps I made over the years. 04814 48
Reposted by KosanBluesky @bsky.app · 15/11/2024A number of artists and creators have made their home on Bluesky, and we hear their concerns with other platforms training on their data. We do not use any of your content to train generative AI, and have no intention of doing so. 95310221127030 102.2K
Kosan @kosan.one · 16/11/2024@gamedevlist.bsky.social Feels like I'm almost a little late to the party, but it'd be great if I could be added too ^^ 000 0
Kosan @kosan.one · 16/11/2024media.tenor.coma cartoon lemon with big eyes and a smile on its face is standing on a beach at sunset .Alt: the steamhappy emoji with big eyes and a smile on its face is standing on a beach at sunset 010 1
Kosan @kosan.one · 16/11/2024I made my account here just a few hours ago and I'm already shocked by how many people here I know already? Feels like I'm home again and that was was formerly "Game Dev Twitter" is back and alive again. Makes me almost feel like I was the last one to finally hop over ^^ 2211 21
Kosan @kosan.one · 16/11/2024I would love to see that! I was just trying it out and it struck me how the workshop implementation makes it really nice, easy, and accessible to quickly hop into any mappack, in comparison to downloading a sourcemod from ModDB (or even off the Steam Store) I guess that was the point after all ^^ 030 3
Kosan @kosan.one · 16/11/2024Just finished watching this with a whole group of my friends, genuinely an amazing documentary and great insight into the development of one my favorite games. Seeing some of the ep3 stuff for the first time is wild. Genuinely a fantastic doc, as expected from the noclip/Secret Tape crew :) 040 4
Kosan @kosan.one · 15/11/2024That would be super cool! Seeing the viewmodel rain effect was one of my highlights of the de_train remake 🤌 (along with "longdog" haha ^^) 010 1
Kosan @kosan.one · 15/11/2024Since Game Dev Twitter completely died a whiiiile ago, I've now decided to move my stuff over here as well. I see everyone else I followed also pretty much moved over here already, so hello again folks :P For those who don't know me, I'm Kosan, I do 3D Props, Environments, Shaders, et cetera. 👋 1152 15