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Krzysztof Narkowicz

@knarkowicz.bsky.social
1.5K followers 160 following 52 posts

Engineering Fellow at Epic Game. I love games, graphics and lighting. knarkowicz.wordpress.com

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Krzysztof Narkowicz @knarkowicz.bsky.social · 15/08/2025
Thank you @ceruleite.bsky.social for 20 years of organizing the Adavances course. I did learn a lot from it over the years. And also for a really well chosen speaker swag :)
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Krzysztof Narkowicz @knarkowicz.bsky.social · 10/12/2023
@demofox.bsky.social Hi, your ST blue noise is amazing, but I can't figure out how to draw N scalar values per pixel for N rays. Tex(screenPos+R2, frameIndex) or similar offsets have correlation artifacts (see img). frac(Tex(screenPos,frameIndex) + Golden ratio*FrameIndex%N) has worse convergence.
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