Sign in

kim

@kimisha.bsky.social
68 followers 836 following 83 posts

24 | 🇵🇰 | 🏳️‍⚧️ | 🏳️‍🌈 psychology undergraduate with too many skills and interests all yaps are my own

PostsRepliesMedia
kim @kimisha.bsky.social · 15/10/2025
so all of you indie developers and designers, what's your approach to game playtesting? how often do you do it? when do you do it? when do you find it useless? #gamedesign #gamedev
161 6
kim @kimisha.bsky.social · 07/10/2025
Hello bluesky sorry I have been away i have been busy working through 2 masterclasses and a project training. Apparently I will do anything except ask people for paid work because I'm stuck in a "do I really know enough? Have I done enough?" loop.
000 0
Reposted by kim
Games Every Designer Should Play @shouldplaypod.bsky.social · 08/09/2025
Please help me find #GameDesigners and #GameDevelopers to follow on Blue Sky, mention them below or say hi if you are one! #GameDev #GameDesign
063 6
kim @kimisha.bsky.social · 07/09/2025
Been thinking about an idea for a game. The mechanics involve you typing out the words that you communicate to others, but you have Wernickle's Aphasia. Everything is narrative driven.
000 0
kim @kimisha.bsky.social · 27/08/2025
Do we have a community working in AI and foundation model safety here in Bluesky?
000 0
kim @kimisha.bsky.social · 23/08/2025
Saw somebody do an intro thread so I'll give this a shot too. I'll keep some details anonymous because of being queer in a not-so-queer-friendly country. As far as the Internet goes, I go by Kim (she/her). I have an undergrad in psychology, and I'll be mapping out some things that I've done (1/7)
120 2
kim @kimisha.bsky.social · 19/08/2025
Reading books on human-robot interaction while listening to the Detroit: Become Human soundtrack
000 0
kim @kimisha.bsky.social · 19/08/2025
textures and layers textures and layers #art
040 4
kim @kimisha.bsky.social · 16/08/2025
"What do they need UX for, when users can no longer refuse?" Brilliant read.
000 0
kim @kimisha.bsky.social · 06/08/2025
Tiny rant here. I should not have to go on an exploring mission across 3 of your previously published papers to find out the rate of sampling for the neural recordings in your open science dataset. That's what metadata is for.
020 2
Reposted by kim
Shahab Bakhtiari @shahabbakht.bsky.social · 03/08/2025
This paper is making the rounds: arxiv.org/abs/2506.21734 A tiny (27M) brain-inspired model trained just on 1000 samples outperforming o3-mini-high on reasoning tasks. #MLSky 🧠🤖
412825 128
kim @kimisha.bsky.social · 31/07/2025
Some 3 am thoughts: For a lot of tasks, the number of features to be represented far exceed the possible activity patterns in a neural population. That's why neural population activity sometimes has subspaces that account for the majority of "task-specific" variance in the dynamics. (1/2)
100 1
Reposted by kim
Paul Sharp @paulbsharp.bsky.social · 31/07/2025
We need more computational models, more intensive within subject designs, and more naturalistic tasks to make the modest but important successes of computational cognitive science capable of explaining critical phenomena in clinical, dev and soc psych. This requires new methods training across psych
021 2
Reposted by kim
Chris Weisiger @byobattleship.bsky.social · 29/07/2025
Nobody's going to play your game if it never exists! The pursuit of perfection is a trap.
Drawing of a crude circle captioned "Just make it exist first", next to a very early screenshot of Torment Hexus, which is just a match-3 grid with doodled tokens.
Below it is a drawing of a perfect circle captioned "You can make it good later", next to a screenshot of the modern version of the game.
0366 36
kim @kimisha.bsky.social · 28/07/2025
okay so when youre not working with a tutorial, is this supposed to take you 4 hours on Unity? Am I doing something wrong?
000 0
kim @kimisha.bsky.social · 26/07/2025
Aaaand that's #dailyui 002 as well. I decided to do the cliche minimalism and realized in the process that negotiating elements around space really does give you an incredibly flexible framework. Depending on what you need to evoke, there's so MUCH you can do with this..... #design
000 0
kim @kimisha.bsky.social · 26/07/2025
hello #designsky here's my shot at the #dailyui001 challenge. I am open to feedback and critique
000 0
kim @kimisha.bsky.social · 26/07/2025
OKAY okay I get it I understand why design components are important
000 0
kim @kimisha.bsky.social · 25/07/2025
Hello #hci #ai & #cogsci communities! Im currently throwing a very wide net and doing a smol literature dig into the way LLMs are audited, with a specific focus on human-AI teaming in auditing itself, and more participatory approaches as well. Im wondering if ppl here read smth interesting about it
000 0
kim @kimisha.bsky.social · 25/07/2025
lil yap thread on theoretical differences in neural systems (biological and artificial) translating to cognitive differences, in a purposefully layman tone
000 0
Reposted by kim
kim @kimisha.bsky.social · 24/07/2025
mhm Krita is rly fun. I made my pfp on it oh and also this
131 3
Reposted by kim
Kempner Institute at Harvard University @kempnerinstitute.bsky.social · 22/07/2025
New in the #DeeperLearningBlog: #KempnerInstitute research fellow @andykeller.bsky.social introduces the first flow equivariant neural networks, which reflect motion symmetries, greatly enhancing generalization and sequence modeling. bit.ly/451fQ48 #AI #NeuroAI
bit.ly
Flow Equivariant Recurrent Neural Networks - Kempner Institute
Sequence transformations, like visual motion, dominate the world around us, but are poorly handled by current models. We introduce the first flow equivariant models that respect these motion symmetrie...
084 8
kim @kimisha.bsky.social · 24/07/2025
this is so warm and SOFT
110 1
Reposted by kim
Chris Weisiger @byobattleship.bsky.social · 24/07/2025
I don't post about politics much on this account, but don't think that my games aren't political.
Info card for a "Pride Flag" relic, which protects you from 1 hit in each fight. Flavor text: "No amount of oppression can stop people from being true to themselves."
212716 127
kim @kimisha.bsky.social · 24/07/2025
Whenever I read a research paper on the implications of human-AI teaming I end up remembering the Shirado and Christakis paper that added a lil noise to bot decisions in a color coordination game with heterogeneous human-bot groups and found that it improved human collaboration across the game (1/2)
141 4
kim @kimisha.bsky.social · 24/07/2025
So I decided to play the GTA 4 series again and when I did the museum exchange mission as Johnny and came across the pile of bodies that Niko leaves behind in his escape it really hit me how coherent the narrative is. Ex-army Niko really is a John Wick. If I was Johnny I'd have been terrified #gta
000 0
kim @kimisha.bsky.social · 24/07/2025
Good morning. I wake up and find out that everybody's mad at itchio. Then I go and take a look at the tea. There's no clear reason given as to why they couldn't give any advanced notice before going on the NSFW deindexing. It's also kinda silly that their update post was haphazardly written (1/2)
100 1
Reposted by kim
Radiant G🌈 @radiantg.bsky.social · 24/07/2025
📢 ISO of Devs Affected by Itch 📢 If your game got: • Deindexed • Removed • Payouts turned off Especially if you make Adult &/or LGBTQ+ #IndieGame or #VisualNovel, I want to talk to you. 🗣️ Please reply below with how you were affected. This is for a #Journalism piece. 🔁 RTs Appreciated 🔁
7518551771 1.9K
Reposted by kim
Achie - Indie Dev, Reviewer, Streamer @achiegamedev.bsky.social · 23/07/2025
🧵 Space art thread 🪐 I recently got inspired by @dyamode.bsky.social to draw mobile background and always wanted to explore space as a theme, so here we go, some space themed mobile backgrounds. (soon on Ko-fi for free). 108x184, palette: bittersweet lospec #pixelart #space #digitalart
Space art cuz my recent fascination of art backgrounds for phones.

A lonely spaceship cruising between a double ringed planet and one that is illuminated by a bright white/pink star behind it. Edge lighting and dithering into the background color to help sell the empty darkness as well. Some space jellyfish on the bottom right swimming out of a fluffy space cloud. Dim stars illuminating from parsecs away.
215919 159
kim @kimisha.bsky.social · 23/07/2025
i've been struggling w accountability in my self-learning journey for a while now, so even if nobody reads this i'm going to keep posting in this thread certain things i've done and insights while i explore game building in Unity. so here goes (1/god-knows-how-long-this-goes)
100 1
kim @kimisha.bsky.social · 23/07/2025
Hello bluesky! I'm a psychology undergrad looking to connect with people related to game design research, specifically cognition/behavior focused research and testing. Would anyone like to connect and maybe answer a billion questions I throw at them thru-out my learning journey? #gamedev #uxresearch
0105 10