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Ivan Khoroshev

@khorrorshow.bsky.social
2.3K followers 219 following 140 posts

Digital artist, game maker, husband, parent, dilapidated temple of abandoned flesh. A simple creature, made with only the Skin and Subdivision Surface modifiers. Environments guy at @ko-op.com. Posts in Eng/Rus. He/him. 37. 🔗 linktr.ee/khorrorshow

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Ivan Khoroshev @khorrorshow.bsky.social · 04/10/2026
The feedback form for the initiative is open. Somewhat surprisingly, there's actually even an option to leave your comment as a non-citizen. Please don't let this become law without a fight! 🙏 ec.europa.eu/info/law/bet...
ec.europa.eu
European Commission - Have your say
European Commission - Have your say
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Ivan Khoroshev @khorrorshow.bsky.social · 01/10/2026
I am once again sorry for the art drought. Very preoccupied by the very concept of me having a job and providing for my family being written out of existence by tech bros, influencers and politicians. A lot of staring blankly at the screen in my busy schedule these days.
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Ivan Khoroshev @khorrorshow.bsky.social · 01/10/2026
So this is bad. I don't think EU indies can even continue to exist if this passes. Even non-EU devs would essentially have to lose a chunk of their audience to these regulations. Be aware of this if you're a EU citizen, there might still be time to at least steer it into something less cataclysmic.
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Miracle @miraclebutt.bsky.social · 10/09/2026
I've been affected by this. I'll be remaining at KO_OP until the end of the year, at which point I'll be looking for full time animation work, either remote or onsite in Vancouver. I will likely open commissions around this time too, so keep an eye out.
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it's daniel @dkmode.bsky.social · 10/09/2026
i have unfortunately been affected by this, and will be leaving the studio at the end of this month. i will miss it dearly and am really hoping to make it back. ko_op is/was likely my last ride in games, but i am open to the right opportunity. deets on my experience in thread.
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ellen 🌻 alsop @spaceellien.bsky.social · 10/09/2026
Sadly I’m one of the affected members. I love KO_OP and it’s hard to imagine working anywhere else. Manifesting that they get a pitch funded soon so that the studio can keep going strong. Please play Young Suns when it hits steam! If anyone has a concept/2d artist gig after Dec, please let me know!
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noé @celechii.itch.io · 10/09/2026
so sad to say i'm one of the devs affected by this and am leaving at the end of the month i've had an absolutely incredible time at ko_op helping ship our 3 most recent games over the 4 years i've been here. i love all my coworkers and hope that things improve and we get to work together again soon
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Jenna "the" Yow @jannouna.bsky.social · 14/09/2026
So with the news of the layoffs at KO_OP, I'm officially looking for work later this fall. I'm an experienced narrative designer that's worked on both sprawling open world stories and intimate cinematic narratives, even netting some award wins and noms. More details on my experience below!
key art for Young Suns by KO_OPkey art for Goodbye Volcano High by KO_OPkey art for Spirit Swap by Soft Not Weak
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Ivan Khoroshev @khorrorshow.bsky.social · 15/09/2026
I dunno, I feel like most comments on short videos are just «saying something to say something» kind of small talk. And optimization simply had enough of a moment on social media in recent years that people think to bring it up when they see bts gamedev stuff.
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Ivan Khoroshev @khorrorshow.bsky.social · 10/09/2026
Some sad news from our studio today. Everyone departing KO_OP during these tough times are absolute world class folks. It's been a joy and a privilege to ship a game together. If you're looking for good-hearted and hard-working developers you'd be doing yourself a disservice not to consider them.
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Ivan Khoroshev @khorrorshow.bsky.social · 10/09/2026
You know you've created something that improves human lives when you have to build a surveillance system that monitors and logs everyone who thinks it sucks.
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Ivan Khoroshev @khorrorshow.bsky.social · 07/09/2026
Oh, nevermind, that actually is SDF haha. Didn't know geometry nodes could do that.
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Ivan Khoroshev @khorrorshow.bsky.social · 07/09/2026
Also, shoutout to this highly complicated piece of geometry nodes engineering:
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Ivan Khoroshev @khorrorshow.bsky.social · 07/09/2026
Wait, this is so cool, is this booleans? I always forget they exist. I managed to build a kind of similar setup by tricking an object to do a union operation on itself. It's an oddly satisfying way to build levels, that's for sure.
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 26/08/2026
We’re so excited to be part of this year’s Future Games Show! 🧑🏼‍🚀 🪐 Be sure to check out the showcase to catch all the great games you missed! 📽️ Future Games Show: www.youtube.com/watch?v=OfJj... 🎮 Play on XBOX: hi.youngsuns.com/XBOX ✨ Wishlist on Steam: hi.youngsuns.com/Steam
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Ivan Khoroshev @khorrorshow.bsky.social · 26/08/2026
Can you really not attach more than one video per post? Boo!
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Ivan Khoroshev @khorrorshow.bsky.social · 26/08/2026
Tried turning some of my drawings into tiny vertical videos to see how well they perform organically on Instagram. I like how much juice you can squeeze from more or less a single PNG with some minor flashy edits. I think the emergent vibe so far is «ad bumpers you swear you saw on tv at 4 AM».
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Ivan Khoroshev @khorrorshow.bsky.social · 26/08/2026
Am I out of touch, is building digital panopticons just what gifted teenagers get up to these days?
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Ivan Khoroshev @khorrorshow.bsky.social · 26/08/2026
Why do they continue to push this mass surveillance theme into MCU Spider-Man? That's such a weird ass detail to add. There's a scene in the newest one where he gets a verbal slap on the wrist for spying on all of NY with assistance of AI. Is this one of them psyops I keep hearing so much about?
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Nozomu @nozomugames.com · 21/08/2026
We still have around 10 creatures left to be redrawn! If you are an artist (furry or not), and would be interested to contribute your art to Burn With Me (store.steampowered.com/app/2954010/...), please DM me! The more cool artists participate, the happier I am :) Here are some of the examples!
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Ivan Khoroshev @khorrorshow.bsky.social · 15/08/2026
Thanks! Doing what I love most: subjecting drawings to strange Substance Designer experiments.
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Ivan Khoroshev @khorrorshow.bsky.social · 14/08/2026
Присоединяться не обязательно, Большой Кысь любит всех своих детей одинаково.
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Ivan Khoroshev @khorrorshow.bsky.social · 14/08/2026
Meanwhile, at The Church of Cat.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/08/2026
That one was me trying to come up with a fun design for a Cherubim! 😀 Christians really knew how to come up with a good weird creature, it's true.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/08/2026
Sorry there hasn't been much in terms of art recently. I'm pretty consistent about picking up a stylus these days, but most of it is either for bigger unannounced things or just me scribbling absent-minded doodles for fun.
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KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 29/07/2026
Young Suns is a life-sim set in the aftermath of a successful revolution against predatory corporations. Help the people of Jupiter rebuild! Featuring: 💫 Space exploration 💄 Character creator 🚀 Ship decorating 👼 Leftist infighting Wishlist now! store.steampowered.com/app/4149610/...
Young Suns screenshot of a sundog on a moonlet with a few flora around them. Purple sky background with Wednesday station in the distance.Light-skinned character with short blonde hair with a light green streak. They’re wearing orange round glasses. They have several lighter patches of vitiligo on their face. They have pink cat whisker makeup on their cheeks and green eyeliner.Image of a decorated room on the spaceship. There’s a bed with light blue bedding, a table with tea and a bowl of food, and several shelves with books, plushies, and other knickknacks.Image of a character with short curly hair looking angrily at another character with longer brown wavy hair and a long purple coat.
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Ivan Khoroshev @khorrorshow.bsky.social · 26/07/2026
I actually did think how this place looks like something you'd see in a VN while I was there haha. We'll see! Maybe if I have more photos to share, I don't really have that many at the moment.
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Ivan Khoroshev @khorrorshow.bsky.social · 26/07/2026
Went to do a little exploring yesterday. Really wish I didn't forget to charge my camera flash though.
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Ivan Khoroshev @khorrorshow.bsky.social · 25/07/2026
Up on Friday night stacking concrete blocks.
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Ivan Khoroshev @khorrorshow.bsky.social · 19/07/2026
¡Vamos España! 🇪🇸🇪🇸🇪🇸
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Ivan Khoroshev @khorrorshow.bsky.social · 11/07/2026
It be like that sometimes.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/07/2026
Thank you! Unfortunately, Mallory is no longer in development. I'm still very fond of it, but I have no concrete idea how to scope it for sustainable solo development or how to adapt it to my current artistic and personal sensibilities, if that makes sense.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/07/2026
Вот то-то же.
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Ivan Khoroshev @khorrorshow.bsky.social · 07/07/2026
Just the demo, which sadly focuses more on platforming than the puzzling part, but yep! Available on my itch.iо page.
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Ivan Khoroshev @khorrorshow.bsky.social · 07/07/2026
All my ideas just end up being Mallory again, don't they? Well, technically not true, I have at least one prototype where you shoot a gun.
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Ivan Khoroshev @khorrorshow.bsky.social · 07/07/2026
An update on this thing: after making a couple more environments this way I realized that I don't really enjoy the slow, overengineered pipeline I've built. And also I ended up adding the lights engine-side anyway for better character shading, so what is even the huge win anymore? 🤷
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Ivan Khoroshev @khorrorshow.bsky.social · 25/06/2026
Does anyone know if we have a gaming industry tomorrow?
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Ivan Khoroshev @khorrorshow.bsky.social · 23/06/2026
Can confirm, I have at least three different «props.blend» files on my hard drive that look exactly like this. 🤝
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Ivan Khoroshev @khorrorshow.bsky.social · 23/06/2026
🥰
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Ivan Khoroshev @khorrorshow.bsky.social · 23/06/2026
Thanks! This was quite simple to put together, no secret to it. It's just a very large lumpy rotating sphere placed at the same coordinates as the planetoid. And the soft edges are done via a material that uses depth fade for opacity. Our final implementation will be a little more optimized haha. 😅
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Ivan Khoroshev @khorrorshow.bsky.social · 22/06/2026
«One where the individuals making up the C-suite will continue to fail upwards in the industry no matter the consequences and rationality of their past decisions». Oh hush you, I was trying to make a point.
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Ivan Khoroshev @khorrorshow.bsky.social · 22/06/2026
We're entering a future where there's not enough drinking water and half the population is in a state of psychosis, but you can vibe code your own shitty Photoshop for fifty bucks. Even ignoring the ethics, in what world was doubling down on anti-consumer practices and genAI a smart business move?
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Ivan Khoroshev @khorrorshow.bsky.social · 22/06/2026
How easy it is to get into Quake modding these days? Would it be faster to just build something similar enough in a modern engine? Once in a blue moon I'm possessed by an idea of shooting some custom-made guys with a custom-made shotgun.
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Ivan Khoroshev @khorrorshow.bsky.social · 21/06/2026
They're late for lowpoly FPS crawler enemy archetype school.
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Ivan Khoroshev @khorrorshow.bsky.social · 20/06/2026
Big month for cool, artistic movies that got rejected by fandom culture poisoned viewers and small-time social media influencers, huh.
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Ivan Khoroshev @khorrorshow.bsky.social · 16/06/2026
I'm listening.
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Ivan Khoroshev @khorrorshow.bsky.social · 16/06/2026
I assumed it was a fountain that dispensed live mice, so I'm slightly disappointed.
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Ivan Khoroshev @khorrorshow.bsky.social · 09/06/2026
I hope they're not an invasive species.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/06/2026
They certainly smooth out some imperfections haha.
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Ivan Khoroshev @khorrorshow.bsky.social · 08/06/2026
Just need to figure out what to fill all these rooms with now.
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