FerdyFennec@GameDev @kemoaidev.bsky.social · 12/10/2026Buildings are sprouting up in my cat game now. #indiedev #indiegame #gamedev #ScreenshotSunday #cat 0105
FerdyFennec@GameDev @kemoaidev.bsky.social · 10/10/2026【PIYO PIYO CHICKEN】🐔 We've updated the demo and trailer ahead of Steam Next Fest! Check out the new trailer and give the demo a try! 🎬🐣 🎮 Play the demo on Steam: store.steampowered.com/app/5024850/... #indiedev #gamedev#indiegame #ゲーム開発 #スーパーゲ制デー #ScreenshotSaturday #SteamNextFest 1127
FerdyFennec@GameDev @kemoaidev.bsky.social · 09/10/2026Our kitty has shrunk! 🐾 Looks like a kitten, but packs a full-sized punch! 💪 A game where a cat wreaks havoc across the city! Mega Neko Rampage (MNR) #indiedev #indiegame #gamedev #ゲーム開発 #cat #kitty #ShowcaseThursday 1113
FerdyFennec@GameDev @kemoaidev.bsky.social · 07/10/2026It’s a game about launching a chicken! 🐓💨 BIKE NIWATORI BIKE 🏍️🐓🏍️ (“Niwatori” means chicken in Japanese!) 【BNB MODE】just got a HUGE upgrade! Let’s BNB every day. 😎 And maybe wishlist the game while you’re at it 👇️ store.steampowered.com/app/5024850/... #indiedev #gamedev #WishlistWednesday 2196
FerdyFennec@GameDev @kemoaidev.bsky.social · 03/10/2026Added a night mode to my giant cat game! 🌙🐈 Day or night — which one do you prefer? #indiedev #ゲーム開発 #gamedev #ScreenshotSaturday #SuperDevDay 2166
FerdyFennec@GameDev @kemoaidev.bsky.social · 02/10/2026A prototype for a game about a giant kitty 🐈 MEGA NEKO RAMPAGE (working title) I’m planning to make it into a peaceful game where nobody gets hurt 🥰 #indiedev #indiegame #gamedev #ゲーム開発 #cat #kitty 0165
FerdyFennec@GameDev @kemoaidev.bsky.social · 29/09/2026I let JEV play PIYO PIYO CHICKEN 🐔 At first it was just spamming egg bursts, but after I gave it info like egg positions and golden egg mechanics, it started moving like a TAS bot. 831 calls cost about $0.15 🤖 Feels like the future. #indiedev #indiegame #gamedev #ゲーム開発 #JEV 0168
FerdyFennec@GameDev @kemoaidev.bsky.social · 28/09/2026What if I made a game inspired by ROOMMANIA #203, that weird old Sega life sim where you mess with someone's daily life from inside their room? Story scripting. Event flags. NPC routines. Animations. Branching events... Ugh. #indiedev #indiegame #gamedev 0155
FerdyFennec@GameDev @kemoaidev.bsky.social · 24/09/2026【PIYO PIYO CHICKEN】 The demo just got a HUGE upgrade 💪 For now, please enjoy this chicken absolutely blasting off on a motorcycle 🏍️🐓🏍️ If it looks fun, give the new demo a try! store.steampowered.com/app/5024850/... #indiedev #indiegame #gamedev 1136
FerdyFennec@GameDev @kemoaidev.bsky.social · 24/09/2026 GPT-6 Luna and Sol are here! I made this game with Luna Max in one shot in about 4 hours 🐈️ My rough idea → Sol High prompt on the web → Luna Max in Work I imagined a giant cat smashing skyscrapers everywhere, but maybe it took “cat punch” a little too literally 😂 #indiedev #indiegame #gamedev 0164
FerdyFennec@GameDev @kemoaidev.bsky.social · 19/09/2026I used my custom MCP-enabled VFX editor to have AI recreate an effect from the same reference video under the same conditions. Astra Max / Astra Med / Luna Max. #ScreenshotSaturday #SuperDevDay #indiedev #indiegame #gamedev #ゲーム開発 0146
FerdyFennec@GameDev @kemoaidev.bsky.social · 12/09/2026I was busy thinking about a bunch of other things, and then GPT Astra dropped. So I was a little late to try it, but… yeah. I’ve officially become one of those AI hype people. This is a genuine one-shot. This is seriously nuts. #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 #スーパー開発デー 0134
FerdyFennec@GameDev @kemoaidev.bsky.social · 23/08/2026I've been seeing these lately: “I know nothing about Blender, but somehow I made something 3D!” Made entirely with GPT-5.6 Sol Max. Claude Fable 5 might go even further. Not one-shot—I used a few steps, but it's still doable in a day! #ScreenshotSaturday #indiedev #blender 172
FerdyFennec@GameDev @kemoaidev.bsky.social · 16/08/2026It’s a game where you launch a chicken! 🐓💨💪 To give the Egg Burst more impact, I added a camera effect where it follows a beat later, almost like it’s shouting, “Wait for me!” #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 #スーパー開発デー 0124
FerdyFennec@GameDev @kemoaidev.bsky.social · 13/08/2026A nice little update for my chicken-launching game 🐓💨💪 Even the pop-ups for bad outcomes used to scatter sparkly stars everywhere ✨ Now they get properly ominous effects instead! The danger level has gone up! ⚠️ #WIPWednesday #IndieDev #GameDev #indiegame #ゲーム開発 181
FerdyFennec@GameDev @kemoaidev.bsky.social · 08/08/2026A small update for my chicken-launching game 🐓💨💪 • Tightened the power gauge text • Added a burst animation to the Egg Burst UI • Gold and Silver Eggs now react when detected by the radar Small changes, but the UI feels a little better 😎 #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 0164
FerdyFennec@GameDev @kemoaidev.bsky.social · 05/08/2026It’s a game about launching a chicken 🐓💨💪 The Perfect / Good / Bad text now gives a little bounce depending on the result. It’s a small change, but I think it makes each input feel a lot more satisfying. #gamedev #indiedev #indiegame #WIPWednesday #ゲーム開発 083
FerdyFennec@GameDev @kemoaidev.bsky.social · 01/08/2026It’s a game about launching a chicken 🐓💨💪 I added a new effect where five colorful beams converge on the UI when you collect five Silver Eggs 🌈 I think it makes what just happened much clearer than before. It’s called “Prism Convergence” 🥚 #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 0172
FerdyFennec@GameDev @kemoaidev.bsky.social · 29/07/2026I'm making a game where you launch a chicken! 🐓💨💪 Added a new effect: a shower of stars now bursts out the moment a telop appears. ⭐✨ It makes notifications feel much more satisfying and lively. #gamedev #indiedev #WIPWednesday #ゲーム開発 181
FerdyFennec@GameDev @kemoaidev.bsky.social · 25/07/2026It’s a game about launching a chicken 🐓💨💪 The energy now converges as you aim, then a shockwave bursts outward the moment the chicken takes off. It’s a small effect, but it makes the speed and impact feel much stronger—and a little cooler. #ScreenshotSaturday #indiedev #indiegame #gamedev 0111
FerdyFennec@GameDev @kemoaidev.bsky.social · 21/07/2026A nice little unglamorous update for my chicken-flying game 🐓💨💪 The egg icon in the UI now jiggles! The king now walks out from his throne! #indiedev #gamedev 091
FerdyFennec@GameDev @kemoaidev.bsky.social · 17/07/2026A game where you launch a chicken 🐓💨💪 Changed pop-up text from single color to color-coded by type. "Perfect" judgments and bonuses are now instantly recognizable by color, easier to follow mid-flight. More colors = more visual noise though… #screenshotsaturday #indiedev #ゲーム開発 #スーパー開発デー 072
FerdyFennec@GameDev @kemoaidev.bsky.social · 15/07/2026A Vampire Survivors-style prototype 🐓 A chick may join the fight too. The core loop is taking shape: defeat enemies, choose upgrades, and fill the screen with attacks. Sonar Basin Bash makes runs much easier. It feels great, but may be too strong. #WIPWednesday #indiedev #gamedev 081
FerdyFennec@GameDev @kemoaidev.bsky.social · 10/07/2026A game where you launch a chicken 🐓💨💪 Gold Eggs now do more than give you extra Egg Bursts. They also boost your flight distance 🥚✨ Grab one at the right moment and you might send the chicken flying way farther than usual! #indiedev #gamedev #ゲーム開発 0120
FerdyFennec@GameDev @kemoaidev.bsky.social · 08/07/2026A game where you launch a chicken 🐓💨💪🐣💪 Silver Eggs are now easier to track! You can see how many you have, and how many more you need before they turn into a Golden Egg. This makes collecting them more exciting when you’re almost at the reward 🥚🥚🥚🐣 #indiedev #gamedev #indiegame #GameDev 072
FerdyFennec@GameDev @kemoaidev.bsky.social · 04/07/2026The moment you start aiming, the screen now snaps into focus 🐓💨 The power gauge used to pop in a bit too suddenly, so I added speed lines to make the transition feel more natural. Now it feels a little more like: “Okay, time to aim.” #indiedev #gamedev #indiegame #ゲーム開発 0121
FerdyFennec@GameDev @kemoaidev.bsky.social · 01/07/2026It’s a game where you launch a chicken🐓💨💪🐣💪 If you charge up too much, the chicken gets tired and auto-launches after 3 cycles. And yes, there’s a penalty too 🐓💦 Until now, it was easy to lose track of the cycles, so I added a clock that shows the remaining limit ⏰ #indiedev #gamedev 072
FerdyFennec@GameDev @kemoaidev.bsky.social · 29/06/2026Making a game where you launch a chicken 🐓💨 Gold & Silver Eggs are in! 5 Silver Eggs = 1 Gold Egg. 1 Gold Egg gives 2 extra launches, so collecting eggs can help you fly farther and chase a new best distance. Still tuning the balance! #indiedev #gamedev 071
FerdyFennec@GameDev @kemoaidev.bsky.social · 24/06/2026I'm thinking about adding a rare item: the Golden Egg 🐓🥚✨ A Golden Egg! I found a Golden Egg! I got the Golden Egg! I want it to be the kind of item that feels exciting just to find! #indiedev #gamedev 041
FerdyFennec@GameDev @kemoaidev.bsky.social · 19/06/2026I'm making a game where you launch a little chicken🐓💨💪 Now big title cards pop up with a BOOM at important moments! The title card window still looks a bit plain, so I want to make it look nicer😎 #indiedev #gamedev 0141
FerdyFennec@GameDev @kemoaidev.bsky.social · 17/06/2026I just released Z-cool, a browser-based sprite sheet maker! It lets you turn chroma key videos, like green screen footage, into sprite sheets. Free to use in your browser. Hope it helps with game dev or animation assets! gith2891.github.io/Z-cool/ #indiedev #gamedev 1182
FerdyFennec@GameDev @kemoaidev.bsky.social · 15/06/2026I'm working on a game where you launch a chicken🐓💨💪 I added judgment effects to the power gauge! PERFECT! and GOOD! pop up with a bouncy effect! I kind of want to make it flashier😎 But maybe the screen would get too busy? #indiedev #gamedev 050
FerdyFennec@GameDev @kemoaidev.bsky.social · 14/06/2026I made another promo video for my sprite sheet maker, Z-cool 🐺🐱🦊🐾 You can load chroma key video assets and turn them directly into sprite sheets. Z-cool will be released for free on GitHub! I’m doing the final adjustments and aiming to release it this week 🐓💨 #indiedev #gamedev 091
FerdyFennec@GameDev @kemoaidev.bsky.social · 11/06/2026A demo video of a sprite sheet made with Z-cool, my sprite sheet maker 🐾 Load a green screen video, remove the background color, and export it as a sprite sheet. Blue, red, and yellow backgrounds are also supported. Coming soon for free! #indiedev #gamedev 0110
FerdyFennec@GameDev @kemoaidev.bsky.social · 09/06/2026This is a game where you launch a chicken. 🚄🐓💨💪🐣💪 The results screen now shows geography trivia by flight distance. It’ll teach physics and geography. 🧐 For testing, the chicken flew at about twice the speed of a Shinkansen bullet train. Thank you very much. 🙇 #indiedev #gamedev 0100
FerdyFennec@GameDev @kemoaidev.bsky.social · 07/06/2026Demo of a sprite sheet created with Z-cool. Generate a character video with a fixed background color and model position, then import it into Z-cool and edit the frames. No AI analysis is used — just simple frame editing for game assets. #indiedev #gamedev 082
FerdyFennec@GameDev @kemoaidev.bsky.social · 05/06/2026🐓🐣🥚💨💪😡💪 This is the game I’m working on. I replaced the code-drawn power gauge with a more graphical sprite-based version 🎉 It’s starting to feel a bit more like a real game now. There’s something showing up on the gauge needle, but it’s just temporary. Probably. Maybe 🦆🦆 #indiedev #gamedev 0110
FerdyFennec@GameDev @kemoaidev.bsky.social · 02/06/2026I’m developing a game where you launch a chicken 🐓💨💪 I added an Egg Radar 🥚 Before, you could only get a rough feeling for where the items were. Now there’s no need to wonder where to fly anymore. I am confident that we can provide the perfect egg detection system 😎 #indiedev #gamedev 091
FerdyFennec@GameDev @kemoaidev.bsky.social · 31/05/2026I’m making a game where you launch a chicken 🐓💨 This time: tiny updates that are probably too subtle to notice! The distance UI changed. Click coordinates are now visible. The king now gets a wind-like effect during Egg Burst. A throne has been added 👑 #indiedev #gamedev 081
FerdyFennec@GameDev @kemoaidev.bsky.social · 29/05/2026Want to make games, but struggle with character sprites? 🫠 I'm developing 【Z-cool】, a tool for creating character animation assets. It aims to help create walk, idle, and attack animations in a game-ready sprite sheet format. Coming soon! 🐓🦊 #indiedev #gamedev 0112
FerdyFennec@GameDev @kemoaidev.bsky.social · 27/05/2026I’m making a game where you launch a chicken. 🐓🐣🥚💨💥💥 I added an explosion effect to Egg Burst, so it brightens up the screen more ✨️ Even though it was called Egg Burst, it didn’t feel like it was bursting before, but now it finally feels like Egg Burst is actually bursting! #indiedev #gamedev 041
FerdyFennec@GameDev @kemoaidev.bsky.social · 25/05/2026🐓🐣🥚💨💪😡💪 ↑ I’m developing a game that feels kind of like this. During Egg Burst aiming, the chicken now gets wrapped in an aura! 😎🎉 I also added captions for when aiming starts and when the chicken launches, so it’s a little easier to tell what’s happening. 📋️ #indiedev #gamedev 061
FerdyFennec@GameDev @kemoaidev.bsky.social · 23/05/2026I'm making a game where you launch a chicken🐓💨💪🐣💪 I added some pop-up captions for extra chaos. They feel pretty satisfying when they burst onto the screen. The Egg Burst ripple effect also got a small upgrade: a quick ripple, plus a subtle flash🌀 #indiedev #gamedev 081
FerdyFennec@GameDev @kemoaidev.bsky.social · 21/05/2026I'm making a game where you launch a chicken 🐓💨💪 The distance UI used to look like debug, but now it feels much more like part of the game. Amazing how much a simple rounded frame can change! The Egg Burst counter got a frame too, making it 1 mm — no, 1 pico — more stylish 😎🎉 #indiedev #gamedev 081
FerdyFennec@GameDev @kemoaidev.bsky.social · 19/05/2026🐓🐣🥚💨💪😡💪 The power gauge was a super important UI element, but it didn’t stand out enough. So now it’s much more visible. And as a bonus, it’s just a tiny bit more stylish too 😎🎉 #indiedev #gamedev 0113
FerdyFennec@GameDev @kemoaidev.bsky.social · 17/05/2026I'm making a game where you launch a chicken🐓💨💪 If the Egg Burst gauge went back and forth 3x, it used to auto-fire with no penalty. Now it lowers power and adds a ±40° angle penalty, making it a real pinch. The gauge is still too transparent, though. I'll fix it. UI matters❗️ #indiedev #gamedev 1131
FerdyFennec@GameDev @kemoaidev.bsky.social · 16/05/2026I'm developing a game where you launch a chicken🐓🐣🥚💨💥 I added an Egg Burst Counter! Now you can instantly see how many more times you can launch. Honestly, it feels like one of those “why wasn’t this here from the start?” features! #indiedev #gamedev 092
FerdyFennec@GameDev @kemoaidev.bsky.social · 14/05/2026🐓💨💪😡 💪 I just found out that the ground collision detection was disappearing after 50 km. So, for verification, I had the chicken fly at Mach 2. Is this a fighter jet or something? #indiedev #gamedev 092
FerdyFennec@GameDev @kemoaidev.bsky.social · 12/05/2026I'm working on a game where you launch a chicken🐓💨💪 When the chicken hit the ground while the gauge was still showing, there used to be no feedback, so I made the gauge shake wildly. The gauge might be a bit too transparent and hard to see, though. Need to tune it~ #indiedev #gamedev 091
FerdyFennec@GameDev @kemoaidev.bsky.social · 10/05/2026I'm making a game where you launch a chicken 🐓💨💪 The “FPS-style hit direction arrows” I added last time felt a bit too sudden, so I increased the distance where they start appearing. I also made the items bigger. Now you can keep the chicken flying forever 🐓 Yay~ #indiedev #gamedev 071