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Kelly Tran

@kellymtran.bsky.social
452 followers 142 following 24 posts

Senior Systems Designer at CD PROJEKT RED. Formerly Believer, Mobile Game Doctor, Evolved Play. Designer, writer, Ph.D. and former Assistant Professor of Game Design. Rolling Hills 🍣 | Fetch my Blade 🐕 🗡️

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Kelly Tran @kellymtran.bsky.social · 23/09/2025
I’ve been waiting with excitement to announce this…at the beginning of the month, I joined CD PROJEKT RED as a Senior Systems Designer on Cyberpunk 2! CP77 is an all-timer game for me and I’m thrilled about the project and team ✨
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BAJA BLAST BLAINE @shrekromancer.gay · 05/04/2025
I don't have a mind palace. I have mind backrooms. I have to noclip through my consciousness to access it and there is nothing back there except various horrors
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Kelly Tran @kellymtran.bsky.social · 02/04/2025
Listen there's going to be a lot of discussion about the Switch 2 but my main Boo got this outfit and it's all I care about tbh
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Kelly Tran @kellymtran.bsky.social · 21/03/2025
It’s been a windswept and wild GDC, but I’m still around for one more day! Say hi if you see me :)
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Joe Wintergreen @joewintergreen.com · 21/03/2025
it's been 10 years and i still can't believe this fucking icon
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Kelly Tran @kellymtran.bsky.social · 11/03/2025
Headed to #GDC2025 next week? Come say hi! I'll be talking about playtesting with younger audiences and how to set yourself up for success. schedule.gdconf.com/session/when...
schedule.gdconf.com
When Playtesters Are Children: Lessons in Patience and Play
21st March, 2025 11:30am - 12:00pm - When playtesting, one group that offers particularly candid and insightful feedback is children. Dra...
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Kelly Tran @kellymtran.bsky.social · 21/01/2025
This book is killer, grab it if you haven't read it
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Stacey Mason @stcymsn.bsky.social · 06/01/2025
I still have a few irons in the fire that I'm really excited about, but it looks likely that I'll be kicking off 2025 with a job search. If your team could use a narrative-y, systems-y designer (with S-tier soft skills & procedural narrative XP) for either an IC or lead role, let's chat!
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Kelly Tran @kellymtran.bsky.social · 13/12/2024
The game awards are 150% funnier if you believe that Geoff legitimately hates getting roasted by Statler and Waldorf #tga
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Bryant Francis @bryantfrancis.me · 13/12/2024
Let Harrison Ford have an edible and go to bed #TGA
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Kelly Tran @kellymtran.bsky.social · 04/12/2024
You know when little kids play Mario Kart and lean their whole bodies when they turn the kart? That’s me in-engine. Lemme just crane my neck to see into this corridor. I need to zoom in, ooh I’ll also get super close to the screen for no reason.
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Max Nichols @maxnichols.bsky.social · 03/12/2024
The reason crafting is in every game now: It's like money laundering for game designers Let me explain.
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Kelly Tran @kellymtran.bsky.social · 22/10/2024
Intro now that we’re all migrating here! I’m Kelly. I’m a Senior Game Designer and wear a lot of hats across dev areas. I’m also a TTRPG writer and doer of (too) many side projects. Oh, and I want to see your pets 👀
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Aaron Voigt @aavoigt.bsky.social · 15/04/2024
My latest review is of @ethanyen.com and @kellymtran.bsky.social's"Fetch My Blade!" I love the trope of dogs with swords, and I think this game does a great job of using the history of canine loyalty to create a game about unwavering devotion. Transcript below
youtu.be
Fetch My Blade and the Canine Legacy of Loyalty
This is a review of the TTRPG "Fetch My Blade, written and published by Ethan Yen and Kelly Tran. It is available on itch.io- https://ethanyen.itch.io/fetch-...
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Kelly Tran @kellymtran.bsky.social · 08/01/2024
This will be a fun convo, can’t wait!
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Kelly Tran @kellymtran.bsky.social · 14/12/2023
One of my projects this year that I wrote with @ethanyen.bsky.social, Fetch My Blade, was named as one of Polygon’s best tabletop RPGs of the year! www.polygon.com/23989775/bes... It’s an honor to be recognized and gets me excited for new creative adventures next year 🎉 #gamedesign #ttrpg
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Kelly Tran @kellymtran.bsky.social · 01/12/2023
Hi friends! I've been off social media for a bit. What's everyone working on these days? What are you excited about?
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Kelly Tran @kellymtran.bsky.social · 27/11/2023
Come fetch our game!
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Kelly Tran @kellymtran.bsky.social · 02/10/2023
How do you all paper prototype remotely? Any favorite tools, tricks, etc?
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Kelly Tran @kellymtran.bsky.social · 18/09/2023
Happy Monday, from someone who find this all too accurate
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Kelly Tran @kellymtran.bsky.social · 13/09/2023
One of my biggest learning projects this year has been switching to Unreal. This looks like an excellent resource for any making the switch now!
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Kelly Tran @kellymtran.bsky.social · 01/09/2023
I asked on the bird app a while ago for level design recommendations. No one mentioned this book, probably because it’s new, but I think it’s very practical and useful. If I was still teaching it would be a great course book.
A practical guide to level design by Ben Bauer
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Kelly Tran @kellymtran.bsky.social · 28/07/2023
@gamedevlist.bsky.social Just joined up here! 😄
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Kelly Tran @kellymtran.bsky.social · 28/07/2023
Koromaru from Persona 3! Every game should have a dog party member.
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Kelly Tran @kellymtran.bsky.social · 26/07/2023
Hey all, I’ve made it over here! If you don’t know me, I’m a Senior Game Designer at Believer. I love all things game design and I’m always working on (too many?) side projects. Happy to meet you!
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